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-rw-r--r--simon/simon.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index f6c53049cf..99353cf682 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -4850,7 +4850,6 @@ void SimonEngine::delay(uint amount) {
// We should only allow a load or save when it was possible in original
// This stops load/save during cutscenes
// But can still load/save during converstation
- // TODO: Add dialog to confirm game was saved.
if (!_lock_counter)
quick_load_or_save();
} else if (event.kbd.flags == OSystem::KBD_CTRL) {