diff options
Diffstat (limited to 'simon')
-rw-r--r-- | simon/items.cpp | 53 | ||||
-rw-r--r-- | simon/simon.cpp | 62 | ||||
-rw-r--r-- | simon/simon.h | 4 | ||||
-rw-r--r-- | simon/vga.cpp | 106 | ||||
-rw-r--r-- | simon/vga.h | 2 |
5 files changed, 110 insertions, 117 deletions
diff --git a/simon/items.cpp b/simon/items.cpp index 5543e0359c..e24fe68c0a 100644 --- a/simon/items.cpp +++ b/simon/items.cpp @@ -527,27 +527,24 @@ int SimonEngine::runScript() { break; case 98:{ /* start vga */ - if (!(_game & GF_SIMON2)) { - uint vga_sprite_id = getVarOrWord(); - uint b = getVarOrByte(); - uint x = getVarOrWord(); - uint y = getVarOrWord(); - uint base_color = getVarOrWord(); - start_vga_code(b, vga_sprite_id / 100, vga_sprite_id, x, y, base_color); + uint vga_res, vgaSpriteId, paletteMode, x, y, base_color; + if (_game & GF_SIMON2) { + vga_res = getVarOrWord(); + vgaSpriteId = getVarOrWord(); } else { - uint vga_res = getVarOrWord(); - uint vga_sprite_id = getVarOrWord(); - uint b = getVarOrByte(); - uint x = getVarOrWord(); - uint y = getVarOrWord(); - uint base_color = getVarOrWord(); - start_vga_code(b, vga_res, vga_sprite_id, x, y, base_color); + vgaSpriteId = getVarOrWord(); + vga_res = vgaSpriteId / 100; } + paletteMode = getVarOrByte(); + x = getVarOrWord(); + y = getVarOrWord(); + base_color = getVarOrWord(); + start_vga_code(paletteMode, vga_res, vgaSpriteId, x, y, base_color); } break; case 99:{ /* kill sprite */ - if (!(_game & GF_SIMON2)) { + if (_game & GF_SIMON1) { o_kill_sprite_simon1(getVarOrWord()); } else { uint a = getVarOrWord(); @@ -974,20 +971,20 @@ int SimonEngine::runScript() { break; case 179:{ /* conversation responses */ - uint vga_sprite_id = getVarOrByte(); /* and room descriptions */ + uint vgaSpriteId = getVarOrByte(); /* and room descriptions */ uint color = getVarOrByte(); uint string_id = getVarOrByte(); uint speech_id = 0; const char *string_ptr = (const char *)getStringPtrByID(_stringIdArray3[string_id]); - TextLocation *tl = getTextLocation(vga_sprite_id); + TextLocation *tl = getTextLocation(vgaSpriteId); if (_game & GF_TALKIE) speech_id = _speechIdArray4[string_id]; if (_speech && speech_id != 0) - talk_with_speech(speech_id, vga_sprite_id); + talk_with_speech(speech_id, vgaSpriteId); if (string_ptr != NULL && _subtitles) - talk_with_text(vga_sprite_id, color, string_ptr, tl->x, tl->y, tl->width); + talk_with_text(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width); } break; @@ -1052,7 +1049,7 @@ int SimonEngine::runScript() { break; case 188: /* string2 is */ - if (!(_game & GF_SIMON2)) + if (_game & GF_SIMON1) goto invalid_opcode; { uint i = getVarOrByte(); @@ -1062,7 +1059,7 @@ int SimonEngine::runScript() { break; case 189:{ /* clear_op189_flag */ - if (!(_game & GF_SIMON2)) + if (_game & GF_SIMON1) goto invalid_opcode; _op189Flags = 0; } @@ -1070,7 +1067,7 @@ int SimonEngine::runScript() { case 190:{ uint i; - if (!(_game & GF_SIMON2)) + if (_game & GF_SIMON1) goto invalid_opcode; i = getVarOrByte(); if (!(_op189Flags & (1 << i))) @@ -1214,7 +1211,7 @@ bool SimonEngine::o_unk_23(uint a) { } void SimonEngine::o_inventory_descriptions() { - uint vga_sprite_id = getVarOrByte(); + uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); const char *string_ptr = NULL; TextLocation *tl = NULL; @@ -1223,7 +1220,7 @@ void SimonEngine::o_inventory_descriptions() { Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2); if (child != NULL && child->avail_props & 1) { string_ptr = (const char *)getStringPtrByID(child->array[0]); - tl = getTextLocation(vga_sprite_id); + tl = getTextLocation(vgaSpriteId); } if ((_game & GF_SIMON2) && (_game & GF_TALKIE)) { @@ -1275,16 +1272,16 @@ void SimonEngine::o_inventory_descriptions() { } if (_speech) - talk_with_speech(speech_id, vga_sprite_id); + talk_with_speech(speech_id, vgaSpriteId); } } else if (_game & GF_TALKIE) { if (child != NULL && child->avail_props & 0x200) { uint offs = getOffsetOfChild2Param(child, 0x200); - talk_with_speech(child->array[offs], vga_sprite_id); + talk_with_speech(child->array[offs], vgaSpriteId); } else if (child != NULL && child->avail_props & 0x100) { uint offs = getOffsetOfChild2Param(child, 0x100); - talk_with_speech(child->array[offs] + 3550, vga_sprite_id); + talk_with_speech(child->array[offs] + 3550, vgaSpriteId); } } @@ -1294,7 +1291,7 @@ void SimonEngine::o_inventory_descriptions() { string_ptr = buf; } if (string_ptr != NULL) - talk_with_text(vga_sprite_id, color, string_ptr, tl->x, tl->y, tl->width); + talk_with_text(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width); } } diff --git a/simon/simon.cpp b/simon/simon.cpp index e3427f89aa..2bb73d6bae 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -2257,7 +2257,7 @@ TextLocation *SimonEngine::getTextLocation(uint a) { } void SimonEngine::o_print_str() { - uint vga_sprite_id = getVarOrByte(); + uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); uint string_id = getNextStringID(); const byte *string_ptr = NULL; @@ -2270,15 +2270,15 @@ void SimonEngine::o_print_str() { if (_game & GF_TALKIE) speech_id = (uint16)getNextWord(); - tl = getTextLocation(vga_sprite_id); + tl = getTextLocation(vgaSpriteId); if (_speech && speech_id != 0) - talk_with_speech(speech_id, vga_sprite_id); + talk_with_speech(speech_id, vgaSpriteId); if ((_game & GF_SIMON2) && (_game & GF_TALKIE) && speech_id == 0) - o_kill_sprite_simon2(2, vga_sprite_id + 2); + o_kill_sprite_simon2(2, vgaSpriteId + 2); if (string_ptr != NULL && (speech_id == 0 || _subtitles)) - talk_with_text(vga_sprite_id, color, (const char *)string_ptr, tl->x, tl->y, tl->width); + talk_with_text(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width); } @@ -2746,9 +2746,9 @@ void SimonEngine::timer_vga_sprites() { params[3] = READ_BE_UINT16(&vsp->y); if (_game & GF_SIMON2) { - *(byte *)(¶ms[4]) = (byte)vsp->unk4; + *(byte *)(¶ms[4]) = (byte)vsp->flags; } else { - params[4] = READ_BE_UINT16(&vsp->unk4); + params[4] = READ_BE_UINT16(&vsp->flags); } _vcPtr = (const byte *)params; @@ -2820,12 +2820,12 @@ void SimonEngine::timer_vga_sprites_2() { if (vsp->image) fprintf(_dumpFile, "id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n", - vsp->id, vsp->image, vsp->base_color, vsp->x, vsp->y, vsp->unk4); + vsp->id, vsp->image, vsp->base_color, vsp->x, vsp->y, vsp->flags); params[0] = READ_BE_UINT16(&vsp->image); params[1] = READ_BE_UINT16(&vsp->base_color); params[2] = READ_BE_UINT16(&vsp->x); params[3] = READ_BE_UINT16(&vsp->y); - params[4] = READ_BE_UINT16(&vsp->unk4); + params[4] = READ_BE_UINT16(&vsp->flags); _vcPtr = (const byte *)params; vc_10_draw(); @@ -3341,7 +3341,7 @@ void SimonEngine::video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs) { fcs->mode = 0; } -void SimonEngine::start_vga_code(uint b, uint vga_res, uint vga_sprite_id, uint x, uint y, uint base_color) { +void SimonEngine::start_vga_code(uint paletteMode, uint vga_res, uint vgaSpriteId, uint x, uint y, uint base_color) { VgaSprite *vsp; VgaPointersEntry *vpe; byte *p, *pp; @@ -3349,7 +3349,7 @@ void SimonEngine::start_vga_code(uint b, uint vga_res, uint vga_sprite_id, uint _lockWord |= 0x40; - if (has_vga_sprite_with_id(vga_sprite_id, vga_res)) { + if (has_vga_sprite_with_id(vgaSpriteId, vga_res)) { _lockWord &= ~0x40; return; } @@ -3358,17 +3358,17 @@ void SimonEngine::start_vga_code(uint b, uint vga_res, uint vga_sprite_id, uint while (vsp->id != 0) vsp++; - vsp->paletteMode = b; + vsp->paletteMode = paletteMode; vsp->priority = 0; - vsp->unk4 = 0; + vsp->flags = 0; vsp->y = y; vsp->x = x; vsp->image = 0; vsp->base_color = base_color; - vsp->id = vga_sprite_id; - if (!(_game & GF_SIMON2)) - vsp->unk7 = vga_res = vga_sprite_id / 100; + vsp->id = vgaSpriteId; + if (_game & GF_SIMON1) + vsp->unk7 = vga_res = vgaSpriteId / 100; else vsp->unk7 = vga_res; @@ -3389,12 +3389,12 @@ void SimonEngine::start_vga_code(uint b, uint vga_res, uint vga_sprite_id, uint p = pp + READ_BE_UINT16(&((VgaFile1Header2 *) p)->id_table); for (;;) { - if (READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->id) == vga_sprite_id) { + if (READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->id) == vgaSpriteId) { if (_startVgaScript) - dump_vga_script(pp + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_sprite_id); + dump_vga_script(pp + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), vga_res, vgaSpriteId); - add_vga_timer(VGA_DELAY_BASE, pp + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vga_sprite_id, vga_res); + add_vga_timer(VGA_DELAY_BASE, pp + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vgaSpriteId, vga_res); break; } p += sizeof(VgaFile1Struct0x6); @@ -3407,7 +3407,7 @@ void SimonEngine::start_vga_code(uint b, uint vga_res, uint vga_sprite_id, uint _lockWord &= ~0x40; } -void SimonEngine::talk_with_speech(uint speech_id, uint vga_sprite_id) { +void SimonEngine::talk_with_speech(uint speech_id, uint vgaSpriteId) { if (!(_game & GF_SIMON2)) { if (speech_id == 9999) { if (_subtitles) @@ -3425,9 +3425,9 @@ void SimonEngine::talk_with_speech(uint speech_id, uint vga_sprite_id) { o_wait_for_vga(204); o_kill_sprite_simon1(204); } - o_kill_sprite_simon1(vga_sprite_id + 201); + o_kill_sprite_simon1(vgaSpriteId + 201); _sound->playVoice(speech_id); - start_vga_code(4, 2, vga_sprite_id + 201, 0, 0, 0); + start_vga_code(4, 2, vgaSpriteId + 201, 0, 0, 0); } } else { if (speech_id == 0xFFFF) { @@ -3450,14 +3450,14 @@ void SimonEngine::talk_with_speech(uint speech_id, uint vga_sprite_id) { o_kill_sprite_simon2(2,5); } - o_kill_sprite_simon2(2, vga_sprite_id + 2); + o_kill_sprite_simon2(2, vgaSpriteId + 2); _sound->playVoice(speech_id); - start_vga_code(4, 2, vga_sprite_id + 2, 0, 0, 0); + start_vga_code(4, 2, vgaSpriteId + 2, 0, 0, 0); } } } -void SimonEngine::talk_with_text(uint vga_sprite_id, uint color, const char *string, int16 x, int16 y, int16 width) { +void SimonEngine::talk_with_text(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) { char convertedString[320]; char *convertedString2 = convertedString; int16 height, len_div_3; @@ -3517,15 +3517,15 @@ void SimonEngine::talk_with_text(uint vga_sprite_id, uint color, const char *str *(convertedString2 - 1) = '\0'; if (_game & GF_SIMON2) - o_kill_sprite_simon2(2, vga_sprite_id); + o_kill_sprite_simon2(2, vgaSpriteId); else - o_kill_sprite_simon1(vga_sprite_id + 199); + o_kill_sprite_simon1(vgaSpriteId + 199); color = color * 3 + 192; if (_game & GF_AMIGA) - render_string_amiga(vga_sprite_id, color, width, height, convertedString); + render_string_amiga(vgaSpriteId, color, width, height, convertedString); else - render_string(vga_sprite_id, color, width, height, convertedString); + render_string(vgaSpriteId, color, width, height, convertedString); int b = 4; if (!(_bitArray[8] & 0x20)) @@ -3537,9 +3537,9 @@ void SimonEngine::talk_with_text(uint vga_sprite_id, uint color, const char *str y = 2; if (_game & GF_SIMON2) - start_vga_code(b, 2, vga_sprite_id, x, y, 12); + start_vga_code(b, 2, vgaSpriteId, x, y, 12); else - start_vga_code(b, 2, vga_sprite_id + 199, x, y, 12); + start_vga_code(b, 2, vgaSpriteId + 199, x, y, 12); } // Thanks to Stuart Caie for providing the original diff --git a/simon/simon.h b/simon/simon.h index eb1d6f8cc5..7cd9c90768 100644 --- a/simon/simon.h +++ b/simon/simon.h @@ -79,7 +79,7 @@ struct VgaSprite { uint16 image; uint16 base_color; uint16 x, y; /* actually signed numbers */ - uint16 unk4; + uint16 flags; uint16 priority; uint16 paletteMode, unk7; VgaSprite() { memset(this, 0, sizeof(*this)); } @@ -588,7 +588,7 @@ protected: void ensureVgaResLoadedC(uint vga_res); void ensureVgaResLoaded(uint vga_res); - void start_vga_code(uint b, uint vga_res, uint vga_sprite_id, uint x, uint y, uint base_color); + void start_vga_code(uint paletteMode, uint vga_res, uint vga_sprite_id, uint x, uint y, uint base_color); void o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h); void talk_with_speech(uint speech_id, uint vga_sprite_id); void talk_with_text(uint vga_sprite_id, uint color, const char *string_ptr, int16 x, int16 y, int16 width); diff --git a/simon/vga.cpp b/simon/vga.cpp index ca9427e63f..aad2253b65 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -122,7 +122,7 @@ void SimonEngine::run_vga_script() { } } - if (!(_game & GF_SIMON2)) { + if (_game & GF_SIMON1) { opcode = READ_BE_UINT16(_vcPtr); _vcPtr += 2; } else { @@ -269,21 +269,21 @@ void SimonEngine::vc_2_call() { } void SimonEngine::vc_3_new_sprite() { - uint16 a, f, base_color, x, y, vga_sprite_id; + uint16 paletteMode, vga_res, base_color, x, y, vgaSpriteId; uint16 res; VgaSprite *vsp; VgaPointersEntry *vpe; byte *p, *pp; byte *old_file_1; - a = vc_read_next_word(); /* 0 */ + paletteMode = vc_read_next_word(); /* 0 */ if (_game & GF_SIMON2) { - f = vc_read_next_word(); /* 0 */ - vga_sprite_id = vc_read_next_word(); /* 2 */ + vga_res = vc_read_next_word(); /* 0 */ + vgaSpriteId = vc_read_next_word(); /* 2 */ } else { - vga_sprite_id = vc_read_next_word(); /* 2 */ - f = vga_sprite_id / 100; + vgaSpriteId = vc_read_next_word(); /* 2 */ + vga_res = vgaSpriteId / 100; } x = vc_read_next_word(); /* 4 */ @@ -291,7 +291,7 @@ void SimonEngine::vc_3_new_sprite() { base_color = vc_read_next_word(); /* 8 */ /* 2nd param ignored with simon1 */ - if (has_vga_sprite_with_id(vga_sprite_id, f)) + if (has_vga_sprite_with_id(vgaSpriteId, vga_res)) return; vsp = _vgaSprites; @@ -299,14 +299,14 @@ void SimonEngine::vc_3_new_sprite() { vsp++; vsp->base_color = base_color; - vsp->paletteMode = a; + vsp->paletteMode = paletteMode; vsp->priority = 0; - vsp->unk4 = 0; + vsp->flags = 0; vsp->image = 0; vsp->x = x; vsp->y = y; - vsp->id = vga_sprite_id; - vsp->unk7 = res = f; + vsp->id = vgaSpriteId; + vsp->unk7 = res = vga_res; old_file_1 = _curVgaFile1; for (;;) { @@ -326,7 +326,7 @@ void SimonEngine::vc_3_new_sprite() { p = pp + READ_BE_UINT16(&((VgaFile1Header *) pp)->hdr2_start); p = pp + READ_BE_UINT16(&((VgaFile1Header2 *) p)->id_table); - while (READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->id) != vga_sprite_id) + while (READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->id) != vgaSpriteId) p += sizeof(VgaFile1Struct0x6); #ifdef DUMP_FILE_NR @@ -350,9 +350,9 @@ void SimonEngine::vc_3_new_sprite() { #endif if (_startVgaScript) - dump_vga_script(_curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), res, vga_sprite_id); + dump_vga_script(_curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), res, vgaSpriteId); - add_vga_timer(VGA_DELAY_BASE, _curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vga_sprite_id, res); + add_vga_timer(VGA_DELAY_BASE, _curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vgaSpriteId, res); _curVgaFile1 = old_file_1; } @@ -612,9 +612,9 @@ void SimonEngine::vc_10_draw() { state.y = (int16)vc_read_next_word(); if (!(_game & GF_SIMON2)) { - state.e = vc_read_next_word(); + state.flags = vc_read_next_word(); } else { - state.e = vc_read_next_byte(); + state.flags = vc_read_next_byte(); } if (state.image < 0) @@ -634,12 +634,12 @@ void SimonEngine::vc_10_draw() { dump_single_bitmap(_vgaCurFileId, state.image, state.depack_src, width * 16, height, state.base_color); - if (flags & 0x80 && !(state.e & 0x10)) { - if (state.e & 1) { - state.e &= ~1; - state.e |= 0x10; + if (flags & 0x80 && !(state.flags & 0x10)) { + if (state.flags & 1) { + state.flags &= ~1; + state.flags |= 0x10; } else { - state.e |= 0x8; + state.flags |= 0x8; } } @@ -672,9 +672,9 @@ void SimonEngine::vc_10_draw() { return; } - if (state.e & 0x10) { + if (state.flags & 0x10) { state.depack_src = vc_10_depack_swap(state.depack_src, width, height); - } else if (state.e & 1) { + } else if (state.flags & 1) { state.depack_src = vc_10_no_depack_swap(state.depack_src, width, height); } @@ -736,7 +736,7 @@ void SimonEngine::vc_10_draw() { uint offs, offs2; // Allow one section of Simon the Sorcerer 1 introduction to be displayed // in lower half of screen - if (!(_game & GF_SIMON2) && _subroutine == 2926) { + if ((_game & GF_SIMON1) && _subroutine == 2926) { offs = ((vlut[0]) * 2 + state.x) * 8; offs2 = (vlut[1] + state.y); } else { @@ -748,7 +748,7 @@ void SimonEngine::vc_10_draw() { state.surf_addr += offs + offs2 * state.surf_pitch; } - if (state.e & 0x20) { + if (state.flags & 0x20) { byte *mask, *src, *dst; byte h; uint w; @@ -766,7 +766,7 @@ void SimonEngine::vc_10_draw() { dst = state.surf_addr + w * 2; /* edi */ h = state.draw_height; - if (!(_game & GF_SIMON2) && vc_get_bit(88)) { + if ((_game & GF_SIMON1) && vc_get_bit(88)) { /* transparency */ do { if (mask[0] & 0xF0) { @@ -801,13 +801,13 @@ void SimonEngine::vc_10_draw() { byte *dst; uint h, i; - if (!(state.e & 8)) { + if (!(state.flags & 8)) { src = state.depack_src + (width * state.y_skip << 4) + (state.x_skip << 3); dst = state.surf_addr; state.draw_width *= 2; - if (state.e & 2) { + if (state.flags & 2) { /* no transparency */ h = state.draw_height; do { @@ -834,7 +834,7 @@ void SimonEngine::vc_10_draw() { * aaaaabbb bbcccccd ddddeeee efffffgg ggghhhhh */ - if (state.e & 2) { + if (state.flags & 2) { /* no transparency */ do { uint count = state.draw_width >> 2; @@ -907,12 +907,12 @@ void SimonEngine::vc_10_draw() { } /* vc_10_helper_4 */ } else { - if (_game & GF_SIMON2 && state.e & 0x4 && _bitArray[10] & 0x800) { + if (_game & GF_SIMON2 && state.flags & 0x4 && _bitArray[10] & 0x800) { state.surf_addr = state.surf2_addr; state.surf_pitch = state.surf2_pitch; } - if (state.e & 0x8) { + if (state.flags & 0x8) { uint w, h; byte *src, *dst, *dst_org; @@ -922,7 +922,7 @@ void SimonEngine::vc_10_draw() { vc_10_skip_cols(&state); - if (state.e & 2) { + if (state.flags & 2) { dst_org = state.surf_addr; w = 0; do { @@ -940,7 +940,7 @@ void SimonEngine::vc_10_draw() { } while (++w != state.draw_width); } else { dst_org = state.surf_addr; - if (state.e & 0x40) { /* reached */ + if (state.flags & 0x40) { /* reached */ dst_org += vc_read_var(252); } w = 0; @@ -973,7 +973,7 @@ void SimonEngine::vc_10_draw() { src = state.depack_src + (width * state.y_skip) * 8; dst = state.surf_addr; state.x_skip <<= 2; - if (state.e & 2) { + if (state.flags & 2) { do { for (count = 0; count != state.draw_width; count++) { dst[count * 2] = (src[count + state.x_skip] >> 4) | state.base_color; @@ -1016,7 +1016,7 @@ void SimonEngine::vc_12_delay() { VgaSprite *vsp = find_cur_sprite(); uint num; - if (!(_game & GF_SIMON2)) { + if (_game & GF_SIMON1) { num = vc_read_var_or_word(); } else { num = vc_read_next_byte() * _vgaBaseDelay; @@ -1192,10 +1192,10 @@ void SimonEngine::vc_24_set_sprite_xy() { vsp->x += (int16)vc_read_next_word(); vsp->y += (int16)vc_read_next_word(); - if (!(_game & GF_SIMON2)) { - vsp->unk4 = vc_read_next_word(); + if (_game & GF_SIMON1) { + vsp->flags = vc_read_next_word(); } else { - vsp->unk4 = vc_read_next_byte(); + vsp->flags = vc_read_next_byte(); } _vgaSpriteChanged++; @@ -1319,7 +1319,7 @@ void SimonEngine::vc_36_saveload_thing() { uint vga_res = vc_read_next_word(); uint mode = vc_read_next_word(); - if (!(_game & GF_SIMON2)) { + if (_game & GF_SIMON1) { if (mode == 16) { _copyPartialMode = 2; } else { @@ -1352,7 +1352,7 @@ void SimonEngine::vc_40_var_add() { uint var = vc_read_next_word(); int16 value = vc_read_var(var) + vc_read_next_word(); - if (_game & GF_SIMON2 && var == 0xF && !(_bitArray[5] & 1)) { + if ((_game & GF_SIMON2) && var == 0xF && !(_bitArray[5] & 1)) { int16 tmp; if (_vgaVar2 != 0) { @@ -1381,7 +1381,7 @@ void SimonEngine::vc_41_var_sub() { uint var = vc_read_next_word(); int16 value = vc_read_var(var) - vc_read_next_word(); - if (_game & GF_SIMON2 && var == 0xF && !(_bitArray[5] & 1)) { + if ((_game & GF_SIMON2) && var == 0xF && !(_bitArray[5] & 1)) { int16 tmp; if (_vgaVar2 != 0) { @@ -1500,17 +1500,17 @@ void SimonEngine::vc_51_clear_hitarea_bit_0x40() { void SimonEngine::vc_52_play_sound() { uint16 sound_id = vc_read_next_word(); - if (_game == GAME_SIMON1DOS) { - playSting(sound_id); - } else if (!(_game & GF_SIMON2)) { - _sound->playEffects(sound_id); - } else { + if (_game & GF_SIMON2) { if (sound_id >= 0x8000) { sound_id = -sound_id; _sound->playAmbient(sound_id); } else { _sound->playEffects(sound_id); } + } else if (_game & GF_TALKIE) { + _sound->playEffects(sound_id); + } else { + playSting(sound_id); } } @@ -1609,9 +1609,7 @@ void SimonEngine::vc_kill_sprite(uint file, uint sprite) { vfs = _vgaSleepStructs; while (vfs->ident != 0) { - if (vfs->sprite_id == _vgaCurSpriteId - && (vfs->cur_vga_file == _vgaCurFileId || !(_game & GF_SIMON2)) - ) { + if ((_game & GF_SIMON1) || (vfs->sprite_id == _vgaCurSpriteId && vfs->cur_vga_file == _vgaCurFileId)) { while (vfs->ident != 0) { memcpy(vfs, vfs + 1, sizeof(VgaSleepStruct)); vfs++; @@ -1627,9 +1625,7 @@ void SimonEngine::vc_kill_sprite(uint file, uint sprite) { vte = _vgaTimerList; while (vte->delay != 0) { - if (vte->sprite_id == _vgaCurSpriteId - && (vte->cur_vga_file == _vgaCurFileId || !(_game & GF_SIMON2)) - ) { + if ((_game & GF_SIMON1) || (vte->sprite_id == _vgaCurSpriteId && vte->cur_vga_file == _vgaCurFileId)) { delete_vga_timer(vte); break; } @@ -1661,7 +1657,7 @@ void SimonEngine::vc_61_sprite_change() { vsp->x += vc_read_next_word(); vsp->y += vc_read_next_word(); - vsp->unk4 = 36; + vsp->flags = 0x24; _vgaSpriteChanged++; } @@ -1709,7 +1705,7 @@ void SimonEngine::vc_62_palette_thing() { params[1] = READ_BE_UINT16(&vsp->base_color); params[2] = READ_BE_UINT16(&vsp->x); params[3] = READ_BE_UINT16(&vsp->y); - params[4] = READ_BE_UINT16(&vsp->unk4); + params[4] = READ_BE_UINT16(&vsp->flags); _vcPtr = (byte *)params; vc_10_draw(); diff --git a/simon/vga.h b/simon/vga.h index ad5095ffd6..5a282ce292 100644 --- a/simon/vga.h +++ b/simon/vga.h @@ -66,7 +66,7 @@ struct VgaFile1Struct0x6 { struct VC10_state { int image; - uint16 e; + uint16 flags; int x, y; byte base_color; |