diff options
Diffstat (limited to 'simon')
-rw-r--r-- | simon/charset.cpp | 6 | ||||
-rw-r--r-- | simon/cursor.cpp | 2 | ||||
-rw-r--r-- | simon/debug.cpp | 10 | ||||
-rw-r--r-- | simon/debugger.cpp | 8 | ||||
-rw-r--r-- | simon/intern.h | 6 | ||||
-rw-r--r-- | simon/items.cpp | 6 | ||||
-rw-r--r-- | simon/midi.cpp | 2 | ||||
-rw-r--r-- | simon/saveload.cpp | 4 | ||||
-rw-r--r-- | simon/simon.cpp | 68 | ||||
-rw-r--r-- | simon/simon.h | 8 | ||||
-rw-r--r-- | simon/sound.cpp | 8 | ||||
-rw-r--r-- | simon/sound.h | 2 | ||||
-rw-r--r-- | simon/verb.cpp | 2 | ||||
-rw-r--r-- | simon/vga.cpp | 6 |
14 files changed, 69 insertions, 69 deletions
diff --git a/simon/charset.cpp b/simon/charset.cpp index 6d938c333e..d7470a8a6f 100644 --- a/simon/charset.cpp +++ b/simon/charset.cpp @@ -172,7 +172,7 @@ void SimonEngine::render_string(uint vga_sprite_id, uint color, uint width, uint WRITE_BE_UINT16(p + 4, height); WRITE_BE_UINT16(p + 6, width); - + dst += READ_BE_UINT32(p); memset(dst, 0, count); @@ -307,7 +307,7 @@ void SimonEngine::video_putchar(FillOrCopyStruct *fcs, byte c, byte b) { width = _hebrew_char_widths [b - 64]; if (fcs->textLength != 0) { - fcs->textLength--; + fcs->textLength--; fcs->textColumnOffset += width; if (fcs->textColumnOffset >= 8) { fcs->textColumnOffset -= 8; @@ -912,7 +912,7 @@ static const byte spanish_video_font[] = { 112, 136, 136, 120, 8, 16, 96, 0, 0, 0, 48, 48, 0, 48, 48, 0, 32, 64, 0, 112, 8, 248, 120, 0, - 32, 64, 0, 192, 64, 64, 224, 0, + 32, 64, 0, 192, 64, 64, 224, 0, 32, 64, 0, 112, 136, 136, 112, 0, 32, 64, 0, 144, 144, 144, 104, 0, 112, 136, 8, 16, 32, 0, 32, 0, diff --git a/simon/cursor.cpp b/simon/cursor.cpp index cc66507405..612f960467 100644 --- a/simon/cursor.cpp +++ b/simon/cursor.cpp @@ -84,7 +84,7 @@ static const byte _simon2_cursors[10][256] = { 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, - // pick up + // pick up { 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe7,0xe7,0xe8,0xe8,0xe8,0xe8,0xe5,0xff,0xff,0xff, diff --git a/simon/debug.cpp b/simon/debug.cpp index 743783b5cb..4359d6c72a 100644 --- a/simon/debug.cpp +++ b/simon/debug.cpp @@ -191,7 +191,7 @@ void SimonEngine::dump_video_script(const byte *src, bool one_opcode_only) { } else { strn = str = simon2_video_opcode_name_table[opcode]; } - + while (*strn != '|') strn++; fprintf(_dumpFile, "%.2d: %s ", opcode, strn + 1); @@ -375,10 +375,10 @@ void pal_load(byte *pal, const byte *vga1, int a, int b) { uint num = (a == 0) ? 0x20 : 0x10; byte *palptr; const byte *src; - + palptr = (byte *)&pal[a << 4]; src = vga1 + 6 + b * 96; - + do { palptr[0] = src[0] << 2; palptr[1] = src[1] << 2; @@ -406,7 +406,7 @@ void SimonEngine::dump_vga_bitmaps(const byte *vga, byte *vga1, int res) { } int width, height, flags; - + i = 538; for (i = 1; ; i++) { @@ -417,7 +417,7 @@ void SimonEngine::dump_vga_bitmaps(const byte *vga, byte *vga1, int res) { * assume the end when offset >= 200kb */ if (offs >= 200*1024) return; - + width = READ_BE_UINT16(p2 + 6); height = p2[5]; flags = p2[4]; diff --git a/simon/debugger.cpp b/simon/debugger.cpp index 44bf9be047..53b3195630 100644 --- a/simon/debugger.cpp +++ b/simon/debugger.cpp @@ -27,10 +27,10 @@ namespace Simon { -Debugger::Debugger(SimonEngine *vm) +Debugger::Debugger(SimonEngine *vm) : Common::Debugger<Debugger>() { _vm = vm; - + DCmd_Register("continue", &Debugger::Cmd_Exit); DCmd_Register("exit", &Debugger::Cmd_Exit); DCmd_Register("help", &Debugger::Cmd_Help); @@ -58,9 +58,9 @@ void Debugger::postEnter() { bool Debugger::Cmd_Exit(int argc, const char **argv) { _detach_now = true; - return false; + return false; } - + bool Debugger::Cmd_Help(int argc, const char **argv) { // console normally has 39 line width // wrap around nicely diff --git a/simon/intern.h b/simon/intern.h index 3b871892b4..a9fcbadff8 100644 --- a/simon/intern.h +++ b/simon/intern.h @@ -60,7 +60,7 @@ struct Item { uint16 unk4; uint16 xxx_1; /* unused? */ Child *children; - + Item() { memset(this, 0, sizeof(*this)); } }; @@ -95,7 +95,7 @@ struct FillOrCopyStruct { FillOrCopyData *fcs_data; FillOrCopyStruct() { memset(this, 0, sizeof(*this)); } }; -// note on text offset: +// note on text offset: // the actual x-coordinate is: textColumn * 8 + textColumnOffset // the actual y-coordinate is: textRow * 8 @@ -142,7 +142,7 @@ struct GameSpecificSettings { const char mp3_effects_filename[12]; const char vorbis_effects_filename[12]; const char flac_effects_filename[12]; - const char gamepc_filename[12]; + const char gamepc_filename[12]; #endif }; diff --git a/simon/items.cpp b/simon/items.cpp index a03f8fa33c..1a615dae43 100644 --- a/simon/items.cpp +++ b/simon/items.cpp @@ -977,7 +977,7 @@ int SimonEngine::runScript() { const char *string_ptr = (const char *)getStringPtrByID(_stringIdArray3[string_id]); TextLocation *tl = getTextLocation(vgaSpriteId); - if (_game & GF_TALKIE) + if (_game & GF_TALKIE) speech_id = _speechIdArray4[string_id]; if (_speech && speech_id != 0) @@ -1491,7 +1491,7 @@ void SimonEngine::o_clear_character(FillOrCopyStruct *fcs, int x, byte b) { if (_language == 20) { //Hebrew x = 128; - } else { + } else { x += 120; if (x != 128) x = 129; @@ -1522,7 +1522,7 @@ void SimonEngine::o_play_music_resource() { midi.setLoop (loop != 0); if (_lastMusicPlayed != music) _nextMusicToPlay = music; - else + else midi.startTrack (track); } else { if (music != _lastMusicPlayed) { diff --git a/simon/midi.cpp b/simon/midi.cpp index 1968f02135..6b7088b540 100644 --- a/simon/midi.cpp +++ b/simon/midi.cpp @@ -42,7 +42,7 @@ MidiPlayer::MidiPlayer(OSystem *system) { _driver = 0; _map_mt32_to_gm = false; _passThrough = false; - + _enable_sfx = true; _current = 0; diff --git a/simon/saveload.cpp b/simon/saveload.cpp index 56d4207f50..a9c35438df 100644 --- a/simon/saveload.cpp +++ b/simon/saveload.cpp @@ -359,7 +359,7 @@ void SimonEngine::o_file_error(FillOrCopyStruct *fcs, bool save_error) { } else { string = "\r Load failed."; string2 = "\r File not found."; - } + } video_putchar(fcs, 0xC); for (; *string; string++) @@ -589,7 +589,7 @@ bool SimonEngine::load_game(uint slot) { // Write the bits in array 1 & 2 for (i = 0; i != 32; i++) _bitArray[i] = f->readUint16BE(); - + if (f->ioFailed()) { error("load failed"); } diff --git a/simon/simon.cpp b/simon/simon.cpp index 0c632b172f..b62c67a5e1 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -74,7 +74,7 @@ static const SimonGameSettings simon_settings[] = { {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", GAME_SIMON2WIN, 0}, {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", GAME_SIMON2WIN, 0}, {"simon1cd32", "Simon the Sorcerer 1 Talkie (Amiga CD32)", GAME_SIMON1CD32, "gameamiga"}, - {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", GAME_SIMON1DEMO, "GDEMO"}, + {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", GAME_SIMON1DEMO, "GDEMO"}, {NULL, NULL, 0, NULL} }; @@ -275,7 +275,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) _vcPtr = 0; _vc_get_out_of_code = 0; _gameOffsetsPtr = 0; - + const SimonGameSettings *g = simon_settings; while (g->name) { if (!scumm_stricmp(detector->_game.name, g->name)) @@ -305,11 +305,11 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) // Convert older targets if (g->detectname == NULL) { if (!strcmp("simon1win", g->name)) { - ConfMan.set("gameid", "simon1talkie"); - ConfMan.set("platform", "Windows"); + ConfMan.set("gameid", "simon1talkie"); + ConfMan.set("platform", "Windows"); } else if (!strcmp("simon2win", g->name) || !strcmp("simon2mac", g->name)) { - ConfMan.set("gameid", "simon2talkie"); - ConfMan.set("platform", "Windows"); + ConfMan.set("gameid", "simon2talkie"); + ConfMan.set("platform", "Windows"); } ConfMan.flushToDisk(); } else { @@ -321,7 +321,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) f.open(buf); if (f.isOpen() == false) strcat(buf, "."); - + if (Common::md5_file(buf, md5sum)) { char md5str[32+1]; for (j = 0; j < 16; j++) { @@ -427,7 +427,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) _keyPressed = 0; _gameFile = 0; - + _strippedTxtMem = 0; _textSize = 0; _stringTabNum = 0; @@ -547,14 +547,14 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) _firstTimeStruct = 0; _pendingDeleteTimeEvent = 0; - + _base_time = 0; _mouseX = 0; _mouseY = 0; _mouseXOld = 0; _mouseYOld = 0; - + _dummyItem1 = new Item(); _dummyItem2 = new Item(); _dummyItem3 = new Item(); @@ -623,7 +623,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) memset(_fcsData2, 0, sizeof(_fcsData2)); _freeStringSlot = 0; - + memset(_stringReturnBuffer, 0, sizeof(_stringReturnBuffer)); memset(_pathFindArray, 0, sizeof(_pathFindArray)); @@ -660,7 +660,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) _sdlMouseX = 0; _sdlMouseY = 0; - + _sdl_buf_3 = 0; _sdl_buf = 0; _sdl_buf_attached = 0; @@ -731,7 +731,7 @@ int SimonEngine::init(GameDetector &detector) { // FIXME Use auto dirty rects cleanup code to reduce CPU usage g_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); - + return 0; } @@ -751,9 +751,9 @@ SimonEngine::~SimonEngine() { delete _dummyItem1; delete _dummyItem2; delete _dummyItem3; - + delete [] _fcs_list; - + delete _sound; delete _debugger; } @@ -1684,7 +1684,7 @@ void SimonEngine::startSubroutine170() { Subroutine *sub; _sound->stopVoice(); - + sub = getSubroutineByID(170); if (sub != NULL) startSubroutineEx(sub); @@ -1976,7 +1976,7 @@ void SimonEngine::f10_key() { uint b, color; _lockWord |= 0x8000; - + if (_game & GF_SIMON2) color = 0xec; else @@ -2094,7 +2094,7 @@ startOver: if (_lastHitArea3 != 0) break; hitarea_stuff_helper(); - delay(100); + delay(100); } ha = _lastHitArea; @@ -2662,7 +2662,7 @@ void SimonEngine::add_vga_timer(uint num, const byte *code_ptr, uint cur_sprite, // When Simon talks to the Golum about stew in French version of // Simon the Sorcerer 1 the code_ptr is at wrong location for - // sprite 200. This was a bug in the original game, which + // sprite 200. This was a bug in the original game, which // caused several glitches in this scene. // We work around the problem by correcting the code_ptr for sprite // 200 in this scene, if it is wrong. @@ -2941,7 +2941,7 @@ void SimonEngine::o_vga_reset() { _lockWord |= 0x4000; vc27_resetSprite(); _lockWord &= ~0x4000; - } + } } bool SimonEngine::itemIsSiblingOf(uint16 a) { @@ -3307,7 +3307,7 @@ void SimonEngine::processSpecialKeys() { _dumpImages ^=1; break; } - + _keyPressed = 0; } @@ -3558,13 +3558,13 @@ void SimonEngine::talk_with_text(uint vgaSpriteId, uint color, const char *strin render_string_amiga(vgaSpriteId, color, width, height, convertedString); else render_string(vgaSpriteId, color, width, height, convertedString); - + int b = 4; if (!(_bitArray[8] & 0x20)) b = 3; x >>= 3; - + if (y < 2) y = 2; @@ -3696,17 +3696,17 @@ void SimonEngine::read_vga_from_datfile_1(uint vga_id) { File in; char buf[15]; uint32 size; - if (vga_id == 23) + if (vga_id == 23) vga_id = 112; if (vga_id == 328) vga_id = 119; if (_game == GAME_SIMON1CD32) { - sprintf(buf, "0%d.out", vga_id); + sprintf(buf, "0%d.out", vga_id); } else if (_game == GAME_SIMON1AMIGA) { sprintf(buf, "0%d.pkd", vga_id); } else { - sprintf(buf, "0%d.VGA", vga_id); + sprintf(buf, "0%d.VGA", vga_id); } in.open(buf); @@ -3816,7 +3816,7 @@ void SimonEngine::openGameFile() { loadIconFile(); vc34_forceLock(); - + runSubroutine101(); startUp_helper_2(); } @@ -4022,7 +4022,7 @@ int SimonEngine::go() { _lastMusicPlayed = -1; _vgaBaseDelay = 1; - + _startMainScript = false; _continousMainScript = false; _startVgaScript = false; @@ -4040,7 +4040,7 @@ int SimonEngine::go() { if (_game & GF_TALKIE) { // English and German versions of Simon the Sorcerer 1 don't have full subtitles - if (!(_game & GF_SIMON2) && _language < 2) + if (!(_game & GF_SIMON2) && _language < 2) _subtitles = false; } else { _subtitles = true; @@ -4051,7 +4051,7 @@ int SimonEngine::go() { handle_verb_clicked(_verbHitArea); delay(100); } - + return 0; } @@ -4205,11 +4205,11 @@ void SimonEngine::loadMusic (uint music) { midi.stop(); midi.setLoop (true); // Must do this BEFORE loading music. (GMF may have its own override.) - if (_game & GF_TALKIE) { + if (_game & GF_TALKIE) { // FIXME: The very last music resource, a cymbal crash for when the - // two demons crash into each other, should NOT be looped like the - // other music tracks. In simon1dos/talkie the GMF resource includes - // a loop override that acomplishes this, but there seems to be nothing + // two demons crash into each other, should NOT be looped like the + // other music tracks. In simon1dos/talkie the GMF resource includes + // a loop override that acomplishes this, but there seems to be nothing // for this in the SMF resources. if (music == 35) midi.setLoop (false); diff --git a/simon/simon.h b/simon/simon.h index 537554e513..3a19714f77 100644 --- a/simon/simon.h +++ b/simon/simon.h @@ -102,7 +102,7 @@ struct VgaTimerEntry { }; struct GameSpecificSettings; - + class Debugger; class SimonEngine : public Engine { @@ -111,7 +111,7 @@ class SimonEngine : public Engine { void errorString(const char *buf_input, char *buf_output); protected: void playSting(uint a); - + const byte *_vcPtr; /* video code ptr */ uint16 _vc_get_out_of_code; @@ -139,7 +139,7 @@ protected: } SoundFormat; Common::File *_gameFile; - + byte *_strippedTxtMem; uint _textSize; uint _stringTabNum, _stringTabPos, _stringtab_numalloc; @@ -361,7 +361,7 @@ protected: char _saveLoadName[32]; int _sdlMouseX, _sdlMouseY; - + byte *_sdl_buf_3; byte *_sdl_buf; byte *_sdl_buf_attached; diff --git a/simon/sound.cpp b/simon/sound.cpp index 12f6948151..606328366d 100644 --- a/simon/sound.cpp +++ b/simon/sound.cpp @@ -118,7 +118,7 @@ BaseSound::~BaseSound() { free(_offsets); delete _file; } - + void WavSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags) { if (_offsets == NULL) return; @@ -354,7 +354,7 @@ Sound::Sound(const byte game, const GameSpecificSettings *gss, Audio::Mixer *mix Sound::~Sound() { delete _voice; delete _effects; - + free(_filenums); free(_offsets); } @@ -434,7 +434,7 @@ void Sound::playVoice(uint sound) { if (file->isOpen() == false) { warning("playVoice: Can't load voice file %s", filename); return; - } + } delete _voice; _voice = new WavSound(_mixer, file, _offsets); } @@ -450,7 +450,7 @@ void Sound::playVoice(uint sound) { void Sound::playEffects(uint sound) { if (!_effects) return; - + if (_effectsPaused) return; diff --git a/simon/sound.h b/simon/sound.h index 641d90d2d0..89c41e89ac 100644 --- a/simon/sound.h +++ b/simon/sound.h @@ -55,7 +55,7 @@ private: public: Sound(const byte game, const GameSpecificSettings *gss, Audio::Mixer *mixer); ~Sound(); - + void readSfxFile(const char *filename); void loadSfxTable(Common::File *gameFile, uint32 base); void readVoiceFile(const char *filename); diff --git a/simon/verb.cpp b/simon/verb.cpp index 4f97a8054e..1d629d468e 100644 --- a/simon/verb.cpp +++ b/simon/verb.cpp @@ -572,7 +572,7 @@ bool SimonEngine::hitarea_proc_3(Item *item) { else x = 0; showActionString(x, string_ptr); - + return true; } diff --git a/simon/vga.cpp b/simon/vga.cpp index b811a5e5b1..13b2dfa3d4 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -378,7 +378,7 @@ void SimonEngine::vc7_skip_if_sib_with_a() { vc_skip_next_instruction(); } -void SimonEngine::vc8_skip_if_parent_is() { +void SimonEngine::vc8_skip_if_parent_is() { uint a = vc_read_next_word(); uint b = vc_read_next_word(); if (!itemIsParentOf(a, b)) @@ -1101,7 +1101,7 @@ void SimonEngine::vc19_chain_to_script() { /* helper routines */ void SimonEngine::vc20_set_code_word() { - /* FIXME: This opcode is somewhat strange: it first reads a BE word from + /* FIXME: This opcode is somewhat strange: it first reads a BE word from * the script (advancing the script pointer in doing so); then it writes * back the same word, this time as LE, into the script. */ @@ -1695,7 +1695,7 @@ void SimonEngine::vc62_fadeOut() { byte *old_file_1 = _curVgaFile1; byte *old_file_2 = _curVgaFile2; uint palmode = _videoPaletteMode; - + vpe = &_vgaBufferPointers[vsp->fileId]; _curVgaFile1 = vpe->vgaFile1; _curVgaFile2 = vpe->vgaFile2; |