diff options
Diffstat (limited to 'sky')
-rw-r--r-- | sky/control.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/sky/control.cpp b/sky/control.cpp index a6179f48bf..4272ffe558 100644 --- a/sky/control.cpp +++ b/sky/control.cpp @@ -784,14 +784,14 @@ uint16 Control::shiftUp(uint8 speed) { bool Control::autoSaveExists(void) { bool test = false; - SaveFile *f; + InSaveFile *f; char fName[20]; if (SkyEngine::isCDVersion()) strcpy(fName, "SKY-VM-CD.ASD"); else sprintf(fName, "SKY-VM%03d.ASD", SkyEngine::_systemVars.gameVersion); - f = _saveFileMan->openSavefile(fName, false); + f = _saveFileMan->openForLoading(fName); if (f != NULL) { test = true; delete f; @@ -1012,8 +1012,8 @@ void Control::loadDescriptions(uint8 *destBuf) { memset(destBuf, 0, MAX_SAVE_GAMES * MAX_TEXT_LEN); - SaveFile *inf; - inf = _saveFileMan->openSavefile("SKY-VM.SAV", false); + InSaveFile *inf; + inf = _saveFileMan->openForLoading("SKY-VM.SAV"); if (inf != NULL) { uint8 *tmpBuf = (uint8 *)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); inf->read(tmpBuf, MAX_SAVE_GAMES * MAX_TEXT_LEN); @@ -1084,9 +1084,9 @@ void Control::saveDescriptions(uint8 *srcBuf) { tmpPos++; srcPos += MAX_TEXT_LEN; } - SaveFile *outf; + OutSaveFile *outf; - outf = _saveFileMan->openSavefile("SKY-VM.SAV", true); + outf = _saveFileMan->openForSaving("SKY-VM.SAV"); if (outf != NULL) { outf->write(tmpBuf, tmpPos - tmpBuf); delete outf; @@ -1100,9 +1100,9 @@ void Control::doAutoSave(void) { strcpy(fName, "SKY-VM-CD.ASD"); else sprintf(fName, "SKY-VM%03d.ASD", SkyEngine::_systemVars.gameVersion); - SaveFile *outf; + OutSaveFile *outf; - outf = _saveFileMan->openSavefile(fName, true); + outf = _saveFileMan->openForSaving(fName); if (outf == NULL) { displayMessage(0, "Unable to create autosave file '%s' in directory '%s'", fName, _saveFileMan->getSavePath()); return; @@ -1121,8 +1121,8 @@ uint16 Control::saveGameToFile(void) { char fName[20]; sprintf(fName,"SKY-VM.%03d", _selectedGame); - SaveFile *outf; - outf = _saveFileMan->openSavefile(fName, true); + OutSaveFile *outf; + outf = _saveFileMan->openForSaving(fName); if (outf == NULL) { return NO_DISK_SPACE; } @@ -1396,8 +1396,8 @@ uint16 Control::restoreGameFromFile(bool autoSave) { } else sprintf(fName,"SKY-VM.%03d", _selectedGame); - SaveFile *inf; - inf = _saveFileMan->openSavefile(fName, false); + InSaveFile *inf; + inf = _saveFileMan->openForLoading(fName); if (inf == NULL) { return RESTORE_FAILED; } |