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-rw-r--r--sound/mods/maxtrax.cpp717
1 files changed, 717 insertions, 0 deletions
diff --git a/sound/mods/maxtrax.cpp b/sound/mods/maxtrax.cpp
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+++ b/sound/mods/maxtrax.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+#include "common/scummsys.h"
+#include "common/endian.h"
+#include "common/stream.h"
+#include "common/util.h"
+#include "common/debug.h"
+
+#include "sound/mods/maxtrax.h"
+
+namespace Audio {
+
+MaxTrax::MaxTrax(int rate, bool stereo)
+ : Paula(stereo, rate, rate/50), _playerCtx(), _voiceCtx(), _patch(), _channelCtx(), _scores(), _numScores(), _microtonal() {
+ _playerCtx.maxScoreNum = 128;
+ _playerCtx.vBlankFreq = 50;
+ _playerCtx.frameUnit = (uint16)((1000 * (1<<8)) / _playerCtx.vBlankFreq);
+ _playerCtx.scoreIndex = -1;
+ // glob_CurrentScore = _scoreptr;
+ _playerCtx.volume = 0x64;
+
+ _playerCtx.tempoTime = 0;
+
+ uint32 uinqueId = 0;
+ byte flags = 0;
+
+ uint32 colorClock = kPalSystemClock / 2;
+
+ for (int i = 0; i < kNumChannels; ++i)
+ resetChannel(_channelCtx[i], (i & 1) != 0);
+
+ // init extraChannel
+ // extraChannel. chan_Number = 16, chan_Flags = chan_VoicesActive = 0
+}
+
+MaxTrax::~MaxTrax() {
+ stopMusic();
+ freePatches();
+ freeScores();
+}
+
+void MaxTrax::interrupt() {
+ // a5 - maxtraxm a4 . globaldata
+
+ // TODO
+ // test for changes in shared struct and make changes
+ // specifically all used channels get marked altered
+
+ _playerCtx.ticks += _playerCtx.tickUnit;
+ const int32 millis = _playerCtx.ticks >> 8; // d4
+ for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) {
+ VoiceContext &voice = _voiceCtx[i]; // a3
+ if (voice.channel && voice.stopEventCommand < 0x80) {
+ const int channelNo = voice.stopEventParameter;
+ assert(channelNo == voice.channel - _channelCtx); // TODO remove
+ voice.stopEventTime -= (channelNo < kNumChannels) ? _playerCtx.tickUnit : _playerCtx.frameUnit;
+ if (voice.stopEventTime <= 0) {
+ noteOff(voice, voice.stopEventCommand);
+ voice.stopEventCommand = 0xFF;
+ }
+ }
+ }
+
+ if (_playerCtx.musicPlaying) {
+ const Event *curEvent = _playerCtx.nextEvent;
+ int32 eventDelta = _playerCtx.nextEventTime - millis;
+ for (; eventDelta <= 0; eventDelta += (++curEvent)->startTime) {
+ const byte cmd = curEvent->command;
+ const byte data = curEvent->parameter;
+ const uint16 stopTime = curEvent->stopTime;
+ ChannelContext &channel = _channelCtx[data & 0x0F];
+
+ outPutEvent(*curEvent);
+ debug("CurTime, EventDelta, NextDelta: %d, %d, %d", millis, eventDelta, eventDelta + curEvent[1].startTime );
+
+ if (cmd < 0x80) { // Note
+ const uint16 vol = (data & 0xF0) >> 1;
+ const int8 voiceIndex = noteOn(channel, cmd, vol, kPriorityScore);
+ if (voiceIndex >= 0) {
+ VoiceContext &voice = _voiceCtx[voiceIndex];
+ voice.stopEventCommand = cmd;
+ voice.stopEventParameter = data & 0x0F;
+ voice.stopEventTime = (eventDelta + stopTime) << 8;
+ }
+
+ } else {
+ switch (cmd) {
+
+ case 0x80: // TEMPO
+ if ((_playerCtx.tickUnit >> 8) > stopTime) {
+ setTempo(data << 4);
+ _playerCtx.tempoTime = 0;
+ } else {
+ _playerCtx.tempoStart = _playerCtx.tempo;
+ _playerCtx.tempoDelta = (data << 4) - _playerCtx.tempoStart;
+ _playerCtx.tempoTime = (stopTime << 8);
+ _playerCtx.tempoTicks = 0;
+ }
+ break;
+
+/* case 0xA0: // SPECIAL
+ break;
+
+ case 0xB0: // CONTROL
+ // TODO: controlChange((byte)stopTime, (byte)(stopTime >> 8))
+ break;
+
+*/ case 0xC0: // PROGRAM
+ channel.patch = &_patch[stopTime & (kNumPatches - 1)];
+ break;
+
+ case 0xE0: // BEND
+ channel.pitchBend = ((stopTime & 0x7F00) >> 1) | (stopTime & 0x7f);
+ // channel.pitchReal = ((int32)(channel.pitchBendRange << 8) * (channel.pitchBend - (64 << 7))) / (64 << 7);
+ channel.pitchReal = (((int32)channel.pitchBendRange * channel.pitchBend) >> 5) - (channel.pitchBendRange << 8);
+ channel.isAltered = true;
+ break;
+
+ case 0xFF: // END
+ if (_playerCtx.musicLoop) {
+ curEvent = _scores[_playerCtx.scoreIndex].events;
+ eventDelta = curEvent->startTime - millis;
+ _playerCtx.ticks = 0;
+ } else
+ _playerCtx.musicPlaying = false;
+ // stop processing for this tick
+ goto endOfEventLoop;
+
+ default:
+ debug("Unhandled Command");
+ outPutEvent(*curEvent);
+ }
+ }
+ }
+endOfEventLoop:
+ _playerCtx.nextEvent = curEvent;
+ _playerCtx.nextEventTime = eventDelta + millis;
+
+ // tempoEffect
+ if (_playerCtx.tempoTime) {
+ _playerCtx.tempoTicks += _playerCtx.tickUnit;
+ uint16 newTempo = _playerCtx.tempoStart;
+ if (_playerCtx.tempoTicks < _playerCtx.tempoTime) {
+ newTempo += (uint16)((_playerCtx.tempoTicks * _playerCtx.tempoDelta) / _playerCtx.tempoTime);
+ } else {
+ _playerCtx.tempoTime = 0;
+ newTempo += _playerCtx.tempoDelta;
+ }
+ setTempo(_playerCtx.tempoStart + newTempo);
+ }
+ }
+
+ // Handling of Envelopes and Portamento
+ for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) {
+ VoiceContext &voice = _voiceCtx[i];
+ if (!voice.channel)
+ continue;
+ const ChannelContext &channel = *voice.channel;
+ const Patch &patch = *voice.patch;
+
+ switch (voice.status) {
+ case VoiceContext::kStatusSustain:
+ if (!channel.isAltered && !voice.hasPortamento && !channel.modulation)
+ continue;
+ // Update Volume and Period
+ break;
+
+ case VoiceContext::kStatusHalt:
+ killVoice((byte)i);
+ continue;
+
+ case VoiceContext::kStatusStart:
+ if (patch.attackLen) {
+ voice.envelope = patch.attackPtr;
+ const uint16 duration = voice.envelope->duration;
+ voice.envelopeLeft = patch.attackLen;
+ voice.ticksLeft = duration << 8;
+ voice.status = VoiceContext::kStatusAttack;
+ voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume, duration);
+ // Process Envelope
+ } else {
+ voice.status = VoiceContext::kStatusSustain;
+ voice.baseVolume = patch.volume;
+ // Update Volume and Period
+ }
+ break;
+
+ case VoiceContext::kStatusRelease:
+ if (patch.releaseLen) {
+ voice.envelope = patch.attackPtr + patch.attackLen;
+ const uint16 duration = voice.envelope->duration;
+ voice.envelopeLeft = patch.releaseLen;
+ voice.ticksLeft = duration << 8;
+ voice.status = VoiceContext::kStatusDecay;
+ voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration);
+ // Process Envelope
+ } else {
+ voice.status = VoiceContext::kStatusHalt;
+ voice.lastVolume = 0;
+ // Send Audio Packet
+ }
+ break;
+ }
+
+ // Process Envelope
+ const uint16 envUnit = _playerCtx.frameUnit;
+ if (voice.envelope) {
+ // TODO remove paranoid asserts
+ assert(voice.status != VoiceContext::kStatusSustain);
+ assert(voice.status == VoiceContext::kStatusAttack || VoiceContext::kStatusRelease);
+ assert(voice.envelope);
+ assert(voice.envelopeLeft >= 0);
+ if (voice.ticksLeft > envUnit) { // envelope still active
+ voice.baseVolume = (uint16)MIN(MAX(0, voice.baseVolume + voice.incrVolume), 0x8000);
+ voice.ticksLeft -= envUnit;
+ // Update Volume and Period
+
+ } else { // next or last Envelope
+ voice.baseVolume = voice.envelope->volume;
+ assert(voice.envelopeLeft > 0);
+ if (--voice.envelopeLeft) {
+ ++voice.envelope;
+ const uint16 duration = voice.envelope->duration;
+ voice.ticksLeft = duration << 8;
+ voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration);
+ // Update Volume and Period
+ } else if (voice.status == VoiceContext::kStatusDecay) {
+ voice.status = VoiceContext::kStatusHalt;
+ voice.envelope = 0;
+ voice.lastVolume = 0;
+ // Send Audio Packet
+ } else {
+ assert(voice.status == VoiceContext::kStatusAttack);
+ voice.status = VoiceContext::kStatusSustain;
+ voice.envelope = 0;
+ // Update Volume and Period
+ }
+ }
+ }
+
+ // Update Volume and Period
+ if (voice.status >= VoiceContext::kStatusDecay) {
+ // Calc volume
+ uint16 vol = (voice.noteVolume < (1 << 7)) ? (voice.noteVolume * _playerCtx.volume) >> 7 : _playerCtx.volume;
+ if (voice.baseVolume < (1 << 15))
+ vol = (uint16)(((uint32)vol * voice.baseVolume) >> 15);
+ if (voice.channel->volume < (1 << 7))
+ vol = (vol * voice.channel->volume) >> 7;
+ voice.lastVolume = (byte)MIN(vol, (uint16)0x64);
+
+ // Calc Period
+ if (voice.hasPortamento) {
+ voice.portaTicks += envUnit;
+ if ((uint16)(voice.portaTicks >> 8) >= channel.portamentoTime) {
+ voice.hasPortamento = false;
+ voice.baseNote = voice.endNote;
+ voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave);
+ }
+ voice.lastPeriod = calcNote(voice);
+ } else if (channel.isAltered || channel.modulation)
+ voice.lastPeriod = calcNote(voice);
+ }
+
+ // Send Audio Packet
+ Paula::setChannelPeriod(i, (voice.lastPeriod) ? voice.lastPeriod : 1000);
+ Paula::setChannelVolume(i, (voice.lastPeriod) ? voice.lastVolume : 0);
+ }
+ for (ChannelContext *c = _channelCtx; c != &_channelCtx[ARRAYSIZE(_channelCtx)]; ++c)
+ c->isAltered = false;
+
+
+ //modulation stuff, sinevalue += tickunit
+}
+
+int32 MaxTrax::calcVolumeDelta(int32 delta, uint16 time) {
+ const int32 div = time * _playerCtx.vBlankFreq;
+ if (div <= 1000)
+ return delta; // time to small or 0
+ return (1000 * delta) / div;
+}
+
+void MaxTrax::stopMusic() {
+}
+
+bool MaxTrax::doSong(int songIndex, int advance) {
+ if (songIndex < 0 || songIndex >= _numScores)
+ return false;
+ Paula::pausePlay(true);
+ _playerCtx.musicPlaying = false;
+ _playerCtx.musicLoop = false;
+
+ setTempo(_playerCtx.tempoInitial << 4);
+ _playerCtx.nextEvent = _scores[songIndex].events;
+ _playerCtx.nextEventTime = _playerCtx.nextEvent->startTime;
+ _playerCtx.scoreIndex = songIndex;
+
+ _playerCtx.musicPlaying = true;
+ Paula::startPaula();
+ return true;
+}
+
+void MaxTrax::killVoice(byte num) {
+ VoiceContext &voice = _voiceCtx[num];
+ --(voice.channel->voicesActive);
+ voice.channel = 0;
+ voice.envelope = 0;
+ voice.status = VoiceContext::kStatusFree;
+ voice.flags = 0;
+ voice.hasPortamento = false;
+ voice.priority = 0;
+ //voice.uinqueId = 0;
+
+ // "stop" voice, set period to 1, vol to 0
+ Paula::disableChannel(num);
+ Paula::setChannelPeriod(num, 1);
+ Paula::setChannelVolume(num, 0);
+}
+
+int8 MaxTrax::pickvoice(const VoiceContext voices[4], uint pick, int16 pri) {
+ pick &= 3;
+ enum { kPrioFlagFixedSide = 1 << 3 };
+ if ((pri & (kPrioFlagFixedSide)) == 0) {
+ const bool leftSide = (uint)(pick - 1) > 1;
+ const int leftBest = MIN(voices[0].status, voices[3].status);
+ const int rightBest = MIN(voices[1].status, voices[2].status);
+ const int sameSide = (leftSide) ? leftBest : rightBest;
+ const int otherSide = leftBest + rightBest - sameSide;
+
+ if (sameSide > VoiceContext::kStatusRelease && otherSide <= VoiceContext::kStatusRelease) {
+ pick ^= 1; // switches sides
+ }
+ }
+ pri &= ~kPrioFlagFixedSide;
+
+ for (int i = 1; i > 0; --i) {
+ const VoiceContext *voice = &voices[pick];
+ const VoiceContext *alternate = &voices[pick ^ 3];
+
+ if (voice->status > alternate->status
+ || (voice->status == alternate->status && voice->lastVolume > alternate->lastVolume)) {
+ // TODO: tiebreaking
+ pick ^= 3; // switch channels
+ const VoiceContext *tmp = voice;
+ voice = alternate;
+ alternate = tmp;
+ }
+
+ if ((voice->flags & VoiceContext::kFlagBlocked) != 0 || voice->priority > pri) {
+ pick ^= 3; // switch channels
+ if ((alternate->flags & VoiceContext::kFlagBlocked) != 0 || alternate->priority > pri) {
+ // if not already done, switch sides and try again
+ pick ^= 1;
+ continue;
+ }
+ }
+ // succeded
+ return (int8)pick;
+ }
+ // failed
+ return -1;
+}
+
+uint16 MaxTrax::calcNote(const VoiceContext &voice) {
+ const ChannelContext &channel = *voice.channel;
+ int16 bend = channel.pitchReal;
+ if (voice.hasPortamento)
+ bend += (int16)(((int8)(voice.endNote - voice.baseNote)) * voice.portaTicks) / channel.portamentoTime;
+
+ // 0x9fd77 ~ log2(1017) MIDI F5 ?
+ // 0x8fd77 ~ log2(508.5) MIDI F4 ?
+ // 0x6f73d ~ log2(125) ~ 5675Hz
+ enum { K_VALUE = 0x9fd77, PREF_PERIOD = 0x8fd77, PERIOD_LIMIT = 0x6f73d };
+
+ // tone = voice.baseNote << 8 + microtonal
+ // bend = channelPitch + porta + modulation
+
+ const int32 tone = voice.preCalcNote + (bend << 6) / 3;
+
+ if (tone >= PERIOD_LIMIT + (1 << 16)) {
+ // calculate 2^tone and round towards nearest integer
+ // 2*2^tone = exp((tone+1) * ln(2))
+ const uint16 periodX2 = (uint16)expf((float)tone * (float)(0.69314718055994530942 / (1 << 16)));
+ return (periodX2 + 1) / 2;
+ }
+ return 0;
+}
+
+int8 MaxTrax::noteOn(ChannelContext &channel, const byte note, uint16 volume, uint16 pri) {
+ if (channel.microtonal >= 0)
+ _microtonal[note % 127] = channel.microtonal;
+ if (!volume)
+ return -1;
+
+ const Patch &patch = *channel.patch;
+ if (!patch.samplePtr)
+ return -1;
+ int8 voiceNum = -1;
+ if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.voicesActive) {
+ VoiceContext *voice = _voiceCtx + ARRAYSIZE(_voiceCtx) - 1;
+ for (voiceNum = ARRAYSIZE(_voiceCtx) - 1; voiceNum >= 0 && voice->channel != &channel; --voiceNum, --voice)
+ ;
+ if (voiceNum >= 0 && voice->status >= VoiceContext::kStatusSustain && (channel.flags & ChannelContext::kFlagPortamento) != 0) {
+ // reset previous porta
+ if (voice->hasPortamento)
+ voice->baseNote = voice->endNote;
+ voice->preCalcNote = precalcNote(voice->baseNote, patch.tune, voice->octave);
+ voice->portaTicks = 0;
+ voice->hasPortamento = true;
+ voice->endNote = channel.lastNote = note;
+ voice->noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128;
+ }
+
+ } else {
+ voiceNum = pickvoice(_voiceCtx, (channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri);
+ if (voiceNum >= 0) {
+ VoiceContext &voice = _voiceCtx[voiceNum];
+ voice.flags = 0;
+ voice.hasPortamento = false;
+ if (voice.channel) {
+ killVoice(voiceNum);
+ voice.flags |= VoiceContext::kFlagStolen;
+ }
+ voice.channel = &channel;
+ voice.patch = &patch;
+ voice.baseNote = note;
+
+ const int32 plainNote = precalcNote(voice.baseNote, patch.tune, 0);
+ const int32 PREF_PERIOD1 = 0x8fd77 + (1 << 16);
+ // calculate which sample to use
+ const int useOctave = (plainNote <= PREF_PERIOD1) ? 0 : MIN<int32>((plainNote + 0xFFFF - PREF_PERIOD1) >> 16, patch.sampleOctaves - 1);
+ voice.octave = (byte)useOctave;
+ voice.preCalcNote = plainNote - (useOctave << 16);
+
+ voice.lastPeriod = calcNote(voice);
+
+ voice.priority = (byte)pri;
+ voice.status = VoiceContext::kStatusStart;
+
+ voice.noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128;
+
+ // ifeq HAS_FULLCHANVOL macro
+ if (channel.volume < 128)
+ voice.noteVolume = (voice.noteVolume * channel.volume) >> 7;
+
+ voice.baseVolume = 0;
+
+ const uint16 period = (voice.lastPeriod) ? voice.lastPeriod : 1000;
+
+ // TODO: since the original player is using the OS-functions, more than 1 sample could be queued up already
+ // get samplestart for the given octave
+ const int8 *samplePtr = patch.samplePtr + (patch.sampleTotalLen << useOctave) - patch.sampleTotalLen;
+ if (patch.sampleAttackLen) {
+ Paula::setChannelSampleStart(voiceNum, samplePtr);
+ Paula::setChannelSampleLen(voiceNum, (patch.sampleAttackLen << useOctave) / 2);
+ Paula::setChannelPeriod(voiceNum, period);
+ Paula::setChannelVolume(voiceNum, 0);
+
+ Paula::enableChannel(voiceNum);
+ // wait for dma-clear
+ // FIXME: this is a workaround to enable oneshot-samples and it currently might crash Paula
+ if (patch.sampleTotalLen == patch.sampleAttackLen) {
+ Paula::setChannelSampleStart(voiceNum, 0);
+ Paula::setChannelSampleLen(voiceNum, 0);
+ }
+ }
+
+ if (patch.sampleTotalLen > patch.sampleAttackLen) {
+ Paula::setChannelSampleStart(voiceNum, samplePtr + (patch.sampleAttackLen << useOctave));
+ Paula::setChannelSampleLen(voiceNum, ((patch.sampleTotalLen - patch.sampleAttackLen) << useOctave) / 2);
+ if (!patch.sampleAttackLen) {
+ // need to enable channel
+ Paula::setChannelPeriod(voiceNum, period);
+ Paula::setChannelVolume(voiceNum, 0);
+
+ Paula::enableChannel(voiceNum);
+ }
+ // another pointless wait for DMA-Clear???
+ }
+
+ channel.voicesActive++;
+ if (&channel < &_channelCtx[kNumChannels]) {
+ if ((channel.flags & ChannelContext::kFlagPortamento) != 0) {
+ if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.lastNote < 0x80 && channel.lastNote != voice.baseNote) {
+ voice.portaTicks = 0;
+ voice.endNote = voice.baseNote;
+ voice.baseNote = channel.lastNote;
+ voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave);
+ voice.hasPortamento = true;
+ }
+ channel.lastNote = note;
+ }
+ }
+ }
+ }
+ return voiceNum;
+}
+
+void MaxTrax::noteOff(VoiceContext &voice, const byte note) {
+ ChannelContext &channel = *voice.channel;
+ if (channel.voicesActive && voice.status != VoiceContext::kStatusRelease) {
+ // TODO is this check really necessary?
+ const byte refNote = (voice.hasPortamento) ? voice.endNote : voice.baseNote;
+ assert(refNote == note);
+ if (refNote == note) {
+ if ((channel.flags & ChannelContext::kFlagDamper) != 0)
+ voice.flags |= VoiceContext::kFlagDamper;
+ else
+ voice.status = VoiceContext::kStatusRelease;
+ }
+ }
+}
+
+void MaxTrax::resetChannel(ChannelContext &chan, bool rightChannel) {
+ chan.modulation = 0;
+ chan.modulationTime = 1000;
+ chan.microtonal = -1;
+ chan.portamentoTime = 500;
+ chan.pitchBend = 64 << 7;
+ chan.pitchReal = 0;
+ chan.pitchBendRange = 24;
+ chan.volume = 128;
+ chan.flags &= ~ChannelContext::kFlagPortamento & ~ChannelContext::kFlagMicrotonal;
+ chan.isAltered = true;
+ if (rightChannel)
+ chan.flags |= ChannelContext::kFlagRightChannel;
+ else
+ chan.flags &= ~ChannelContext::kFlagRightChannel;
+}
+
+void MaxTrax::freeScores() {
+ if (_scores) {
+ for (int i = 0; i < _numScores; ++i)
+ delete[] _scores[i].events;
+ delete[] _scores;
+ _scores = 0;
+ }
+ _numScores = 0;
+ memset(_microtonal, 0, sizeof(_microtonal));
+}
+
+void MaxTrax::freePatches() {
+ for (int i = 0; i < ARRAYSIZE(_patch); ++i) {
+ delete[] _patch[i].samplePtr;
+ delete[] _patch[i].attackPtr;
+ }
+ memset(const_cast<Patch *>(_patch), 0, sizeof(_patch));
+}
+
+int MaxTrax::playNote(byte note, byte patch, uint16 duration, uint16 volume, bool rightSide) {
+ assert(patch < ARRAYSIZE(_patch));
+
+ ChannelContext &channel = _channelCtx[kNumChannels];
+ channel.flags = (rightSide) ? ChannelContext::kFlagRightChannel : 0;
+ channel.isAltered = false;
+ channel.patch = &_patch[patch];
+ const int8 voiceIndex = noteOn(channel, note, (byte)volume, kPriorityNote);
+ if (voiceIndex >= 0) {
+ VoiceContext &voice = _voiceCtx[voiceIndex];
+ voice.stopEventCommand = note;
+ voice.stopEventParameter = kNumChannels;
+ voice.stopEventTime = duration << 8;
+ }
+ return voiceIndex;
+}
+
+bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) {
+ bool res = false;
+ stopMusic();
+ if (loadSamples)
+ freePatches();
+ if (loadScores)
+ freeScores();
+ // 0x0000: 4 Bytes Header "MXTX"
+ // 0x0004: uint16 tempo
+ // 0x0006: uint16 flags. bit0 = lowpassfilter, bit1 = attackvolume, bit15 = microtonal
+ if (musicData.readUint32BE() != 0x4D585458) {
+ warning("Maxtrax: File is not a Maxtrax Module");
+ return false;
+ }
+ const uint16 songTempo = musicData.readUint16BE();
+ const uint16 flags = musicData.readUint16BE();
+ if (loadScores) {
+ _playerCtx.tempoInitial = songTempo;
+ _playerCtx.filterOn = (flags & 1) != 0;
+ _playerCtx.handleVolume = (flags & 2) != 0;
+ debug("Header: MXTX %02X %02X", _playerCtx.tempo, flags);
+ }
+
+ if (flags & (1 << 15)) {
+ debug("Song has microtonal");
+ if (loadScores) {
+ for (int i = 0; i < ARRAYSIZE(_microtonal); ++i)
+ _microtonal[i] = musicData.readUint16BE();
+ } else
+ musicData.skip(128 * 2);
+ }
+
+ int scoresLoaded = 0;
+ // uint16 number of Scores
+ const uint16 scoresInFile = musicData.readUint16BE();
+
+ if (loadScores) {
+ const uint16 tempScores = MIN(scoresInFile, _playerCtx.maxScoreNum);
+ debug("#Scores: %d, loading # of scores: %d", scoresInFile, tempScores);
+ Score *curScore =_scores = new Score[tempScores];
+
+ for (int i = tempScores; i > 0; --i, ++curScore) {
+ const uint32 numEvents = musicData.readUint32BE();
+ Event *curEvent = new Event[numEvents];
+ curScore->events = curEvent;
+ for (int j = numEvents; j > 0; --j, ++curEvent) {
+ curEvent->command = musicData.readByte();
+ curEvent->parameter = musicData.readByte();
+ curEvent->startTime = musicData.readUint16BE();
+ curEvent->stopTime = musicData.readUint16BE();
+ }
+ curScore->numEvents = numEvents;
+ }
+ _numScores = scoresLoaded = tempScores;
+ }
+
+ if (false && !loadSamples)
+ return true;
+
+ // skip over remaining scores in file
+ for (int i = scoresInFile - scoresLoaded; i > 0; --i)
+ musicData.skip(musicData.readUint32BE() * 6);
+
+ for (int i = 0; i < _numScores; ++i)
+ outPutScore(_scores[i], i);
+
+ debug("samples start at filepos %08X", musicData.pos());
+ // uint16 number of Samples
+ const uint16 wavesInFile = musicData.readUint16BE();
+ if (loadSamples) {
+ for (int i = wavesInFile; i > 0; --i) {
+ // load disksample structure
+ const uint16 number = musicData.readUint16BE();
+ assert(number < ARRAYSIZE(_patch));
+ // pointer to samples needed?
+ Patch &curPatch = const_cast<Patch &>(_patch[number]);
+
+ curPatch.tune = musicData.readSint16BE();
+ curPatch.volume = musicData.readUint16BE();
+ curPatch.sampleOctaves = musicData.readUint16BE();
+ curPatch.sampleAttackLen = musicData.readUint32BE();
+ const uint32 sustainLen = musicData.readUint32BE();
+ curPatch.sampleTotalLen = curPatch.sampleAttackLen + sustainLen;
+ // each octave the number of samples doubles.
+ const uint32 totalSamples = curPatch.sampleTotalLen * ((1 << curPatch.sampleOctaves) - 1);
+ curPatch.attackLen = musicData.readUint16BE();
+ curPatch.releaseLen = musicData.readUint16BE();
+ const uint32 totalEnvs = curPatch.attackLen + curPatch.releaseLen;
+
+ debug("wave nr %d at %08X - %d octaves", number, musicData.pos(), curPatch.sampleOctaves);
+ // Allocate space for both attack and release Segment.
+ Envelope *envPtr = new Envelope[totalEnvs];
+ // Attack Segment
+ curPatch.attackPtr = envPtr;
+ // Release Segment
+ // curPatch.releasePtr = envPtr + curPatch.attackLen;
+
+ // Read Attack and Release Segments
+ for (int j = totalEnvs; j > 0; --j, ++envPtr) {
+ envPtr->duration = musicData.readUint16BE();
+ envPtr->volume = musicData.readUint16BE();
+ }
+
+ // read Samples
+ int8 *allocSamples = new int8[totalSamples];
+ curPatch.samplePtr = allocSamples;
+ musicData.read(allocSamples, totalSamples);
+ }
+ } else if (wavesInFile > 0){
+ uint32 skipLen = 3 * 2;
+ for (int i = wavesInFile; i > 0; --i) {
+ musicData.skip(skipLen);
+ const uint16 octaves = musicData.readUint16BE();
+ const uint32 attackLen = musicData.readUint32BE();
+ const uint32 sustainLen = musicData.readUint32BE();
+ const uint16 attackCount = musicData.readUint16BE();
+ const uint16 releaseCount = musicData.readUint16BE();
+ debug("wave nr %d at %08X", 0, musicData.pos());
+
+ skipLen = attackCount * 4 + releaseCount * 4
+ + (attackLen + sustainLen) * ((1 << octaves) - 1)
+ + 3 * 2;
+ }
+ musicData.skip(skipLen - 3 * 2);
+ }
+ debug("endpos %08X", musicData.pos());
+ return res;
+}
+
+} // End of namespace Audio \ No newline at end of file