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Diffstat (limited to 'sound/mods/maxtrax.cpp')
-rw-r--r-- | sound/mods/maxtrax.cpp | 717 |
1 files changed, 717 insertions, 0 deletions
diff --git a/sound/mods/maxtrax.cpp b/sound/mods/maxtrax.cpp new file mode 100644 index 0000000000..686a74864e --- /dev/null +++ b/sound/mods/maxtrax.cpp @@ -0,0 +1,717 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ +#include "common/scummsys.h" +#include "common/endian.h" +#include "common/stream.h" +#include "common/util.h" +#include "common/debug.h" + +#include "sound/mods/maxtrax.h" + +namespace Audio { + +MaxTrax::MaxTrax(int rate, bool stereo) + : Paula(stereo, rate, rate/50), _playerCtx(), _voiceCtx(), _patch(), _channelCtx(), _scores(), _numScores(), _microtonal() { + _playerCtx.maxScoreNum = 128; + _playerCtx.vBlankFreq = 50; + _playerCtx.frameUnit = (uint16)((1000 * (1<<8)) / _playerCtx.vBlankFreq); + _playerCtx.scoreIndex = -1; + // glob_CurrentScore = _scoreptr; + _playerCtx.volume = 0x64; + + _playerCtx.tempoTime = 0; + + uint32 uinqueId = 0; + byte flags = 0; + + uint32 colorClock = kPalSystemClock / 2; + + for (int i = 0; i < kNumChannels; ++i) + resetChannel(_channelCtx[i], (i & 1) != 0); + + // init extraChannel + // extraChannel. chan_Number = 16, chan_Flags = chan_VoicesActive = 0 +} + +MaxTrax::~MaxTrax() { + stopMusic(); + freePatches(); + freeScores(); +} + +void MaxTrax::interrupt() { + // a5 - maxtraxm a4 . globaldata + + // TODO + // test for changes in shared struct and make changes + // specifically all used channels get marked altered + + _playerCtx.ticks += _playerCtx.tickUnit; + const int32 millis = _playerCtx.ticks >> 8; // d4 + for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { + VoiceContext &voice = _voiceCtx[i]; // a3 + if (voice.channel && voice.stopEventCommand < 0x80) { + const int channelNo = voice.stopEventParameter; + assert(channelNo == voice.channel - _channelCtx); // TODO remove + voice.stopEventTime -= (channelNo < kNumChannels) ? _playerCtx.tickUnit : _playerCtx.frameUnit; + if (voice.stopEventTime <= 0) { + noteOff(voice, voice.stopEventCommand); + voice.stopEventCommand = 0xFF; + } + } + } + + if (_playerCtx.musicPlaying) { + const Event *curEvent = _playerCtx.nextEvent; + int32 eventDelta = _playerCtx.nextEventTime - millis; + for (; eventDelta <= 0; eventDelta += (++curEvent)->startTime) { + const byte cmd = curEvent->command; + const byte data = curEvent->parameter; + const uint16 stopTime = curEvent->stopTime; + ChannelContext &channel = _channelCtx[data & 0x0F]; + + outPutEvent(*curEvent); + debug("CurTime, EventDelta, NextDelta: %d, %d, %d", millis, eventDelta, eventDelta + curEvent[1].startTime ); + + if (cmd < 0x80) { // Note + const uint16 vol = (data & 0xF0) >> 1; + const int8 voiceIndex = noteOn(channel, cmd, vol, kPriorityScore); + if (voiceIndex >= 0) { + VoiceContext &voice = _voiceCtx[voiceIndex]; + voice.stopEventCommand = cmd; + voice.stopEventParameter = data & 0x0F; + voice.stopEventTime = (eventDelta + stopTime) << 8; + } + + } else { + switch (cmd) { + + case 0x80: // TEMPO + if ((_playerCtx.tickUnit >> 8) > stopTime) { + setTempo(data << 4); + _playerCtx.tempoTime = 0; + } else { + _playerCtx.tempoStart = _playerCtx.tempo; + _playerCtx.tempoDelta = (data << 4) - _playerCtx.tempoStart; + _playerCtx.tempoTime = (stopTime << 8); + _playerCtx.tempoTicks = 0; + } + break; + +/* case 0xA0: // SPECIAL + break; + + case 0xB0: // CONTROL + // TODO: controlChange((byte)stopTime, (byte)(stopTime >> 8)) + break; + +*/ case 0xC0: // PROGRAM + channel.patch = &_patch[stopTime & (kNumPatches - 1)]; + break; + + case 0xE0: // BEND + channel.pitchBend = ((stopTime & 0x7F00) >> 1) | (stopTime & 0x7f); + // channel.pitchReal = ((int32)(channel.pitchBendRange << 8) * (channel.pitchBend - (64 << 7))) / (64 << 7); + channel.pitchReal = (((int32)channel.pitchBendRange * channel.pitchBend) >> 5) - (channel.pitchBendRange << 8); + channel.isAltered = true; + break; + + case 0xFF: // END + if (_playerCtx.musicLoop) { + curEvent = _scores[_playerCtx.scoreIndex].events; + eventDelta = curEvent->startTime - millis; + _playerCtx.ticks = 0; + } else + _playerCtx.musicPlaying = false; + // stop processing for this tick + goto endOfEventLoop; + + default: + debug("Unhandled Command"); + outPutEvent(*curEvent); + } + } + } +endOfEventLoop: + _playerCtx.nextEvent = curEvent; + _playerCtx.nextEventTime = eventDelta + millis; + + // tempoEffect + if (_playerCtx.tempoTime) { + _playerCtx.tempoTicks += _playerCtx.tickUnit; + uint16 newTempo = _playerCtx.tempoStart; + if (_playerCtx.tempoTicks < _playerCtx.tempoTime) { + newTempo += (uint16)((_playerCtx.tempoTicks * _playerCtx.tempoDelta) / _playerCtx.tempoTime); + } else { + _playerCtx.tempoTime = 0; + newTempo += _playerCtx.tempoDelta; + } + setTempo(_playerCtx.tempoStart + newTempo); + } + } + + // Handling of Envelopes and Portamento + for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { + VoiceContext &voice = _voiceCtx[i]; + if (!voice.channel) + continue; + const ChannelContext &channel = *voice.channel; + const Patch &patch = *voice.patch; + + switch (voice.status) { + case VoiceContext::kStatusSustain: + if (!channel.isAltered && !voice.hasPortamento && !channel.modulation) + continue; + // Update Volume and Period + break; + + case VoiceContext::kStatusHalt: + killVoice((byte)i); + continue; + + case VoiceContext::kStatusStart: + if (patch.attackLen) { + voice.envelope = patch.attackPtr; + const uint16 duration = voice.envelope->duration; + voice.envelopeLeft = patch.attackLen; + voice.ticksLeft = duration << 8; + voice.status = VoiceContext::kStatusAttack; + voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume, duration); + // Process Envelope + } else { + voice.status = VoiceContext::kStatusSustain; + voice.baseVolume = patch.volume; + // Update Volume and Period + } + break; + + case VoiceContext::kStatusRelease: + if (patch.releaseLen) { + voice.envelope = patch.attackPtr + patch.attackLen; + const uint16 duration = voice.envelope->duration; + voice.envelopeLeft = patch.releaseLen; + voice.ticksLeft = duration << 8; + voice.status = VoiceContext::kStatusDecay; + voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration); + // Process Envelope + } else { + voice.status = VoiceContext::kStatusHalt; + voice.lastVolume = 0; + // Send Audio Packet + } + break; + } + + // Process Envelope + const uint16 envUnit = _playerCtx.frameUnit; + if (voice.envelope) { + // TODO remove paranoid asserts + assert(voice.status != VoiceContext::kStatusSustain); + assert(voice.status == VoiceContext::kStatusAttack || VoiceContext::kStatusRelease); + assert(voice.envelope); + assert(voice.envelopeLeft >= 0); + if (voice.ticksLeft > envUnit) { // envelope still active + voice.baseVolume = (uint16)MIN(MAX(0, voice.baseVolume + voice.incrVolume), 0x8000); + voice.ticksLeft -= envUnit; + // Update Volume and Period + + } else { // next or last Envelope + voice.baseVolume = voice.envelope->volume; + assert(voice.envelopeLeft > 0); + if (--voice.envelopeLeft) { + ++voice.envelope; + const uint16 duration = voice.envelope->duration; + voice.ticksLeft = duration << 8; + voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration); + // Update Volume and Period + } else if (voice.status == VoiceContext::kStatusDecay) { + voice.status = VoiceContext::kStatusHalt; + voice.envelope = 0; + voice.lastVolume = 0; + // Send Audio Packet + } else { + assert(voice.status == VoiceContext::kStatusAttack); + voice.status = VoiceContext::kStatusSustain; + voice.envelope = 0; + // Update Volume and Period + } + } + } + + // Update Volume and Period + if (voice.status >= VoiceContext::kStatusDecay) { + // Calc volume + uint16 vol = (voice.noteVolume < (1 << 7)) ? (voice.noteVolume * _playerCtx.volume) >> 7 : _playerCtx.volume; + if (voice.baseVolume < (1 << 15)) + vol = (uint16)(((uint32)vol * voice.baseVolume) >> 15); + if (voice.channel->volume < (1 << 7)) + vol = (vol * voice.channel->volume) >> 7; + voice.lastVolume = (byte)MIN(vol, (uint16)0x64); + + // Calc Period + if (voice.hasPortamento) { + voice.portaTicks += envUnit; + if ((uint16)(voice.portaTicks >> 8) >= channel.portamentoTime) { + voice.hasPortamento = false; + voice.baseNote = voice.endNote; + voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave); + } + voice.lastPeriod = calcNote(voice); + } else if (channel.isAltered || channel.modulation) + voice.lastPeriod = calcNote(voice); + } + + // Send Audio Packet + Paula::setChannelPeriod(i, (voice.lastPeriod) ? voice.lastPeriod : 1000); + Paula::setChannelVolume(i, (voice.lastPeriod) ? voice.lastVolume : 0); + } + for (ChannelContext *c = _channelCtx; c != &_channelCtx[ARRAYSIZE(_channelCtx)]; ++c) + c->isAltered = false; + + + //modulation stuff, sinevalue += tickunit +} + +int32 MaxTrax::calcVolumeDelta(int32 delta, uint16 time) { + const int32 div = time * _playerCtx.vBlankFreq; + if (div <= 1000) + return delta; // time to small or 0 + return (1000 * delta) / div; +} + +void MaxTrax::stopMusic() { +} + +bool MaxTrax::doSong(int songIndex, int advance) { + if (songIndex < 0 || songIndex >= _numScores) + return false; + Paula::pausePlay(true); + _playerCtx.musicPlaying = false; + _playerCtx.musicLoop = false; + + setTempo(_playerCtx.tempoInitial << 4); + _playerCtx.nextEvent = _scores[songIndex].events; + _playerCtx.nextEventTime = _playerCtx.nextEvent->startTime; + _playerCtx.scoreIndex = songIndex; + + _playerCtx.musicPlaying = true; + Paula::startPaula(); + return true; +} + +void MaxTrax::killVoice(byte num) { + VoiceContext &voice = _voiceCtx[num]; + --(voice.channel->voicesActive); + voice.channel = 0; + voice.envelope = 0; + voice.status = VoiceContext::kStatusFree; + voice.flags = 0; + voice.hasPortamento = false; + voice.priority = 0; + //voice.uinqueId = 0; + + // "stop" voice, set period to 1, vol to 0 + Paula::disableChannel(num); + Paula::setChannelPeriod(num, 1); + Paula::setChannelVolume(num, 0); +} + +int8 MaxTrax::pickvoice(const VoiceContext voices[4], uint pick, int16 pri) { + pick &= 3; + enum { kPrioFlagFixedSide = 1 << 3 }; + if ((pri & (kPrioFlagFixedSide)) == 0) { + const bool leftSide = (uint)(pick - 1) > 1; + const int leftBest = MIN(voices[0].status, voices[3].status); + const int rightBest = MIN(voices[1].status, voices[2].status); + const int sameSide = (leftSide) ? leftBest : rightBest; + const int otherSide = leftBest + rightBest - sameSide; + + if (sameSide > VoiceContext::kStatusRelease && otherSide <= VoiceContext::kStatusRelease) { + pick ^= 1; // switches sides + } + } + pri &= ~kPrioFlagFixedSide; + + for (int i = 1; i > 0; --i) { + const VoiceContext *voice = &voices[pick]; + const VoiceContext *alternate = &voices[pick ^ 3]; + + if (voice->status > alternate->status + || (voice->status == alternate->status && voice->lastVolume > alternate->lastVolume)) { + // TODO: tiebreaking + pick ^= 3; // switch channels + const VoiceContext *tmp = voice; + voice = alternate; + alternate = tmp; + } + + if ((voice->flags & VoiceContext::kFlagBlocked) != 0 || voice->priority > pri) { + pick ^= 3; // switch channels + if ((alternate->flags & VoiceContext::kFlagBlocked) != 0 || alternate->priority > pri) { + // if not already done, switch sides and try again + pick ^= 1; + continue; + } + } + // succeded + return (int8)pick; + } + // failed + return -1; +} + +uint16 MaxTrax::calcNote(const VoiceContext &voice) { + const ChannelContext &channel = *voice.channel; + int16 bend = channel.pitchReal; + if (voice.hasPortamento) + bend += (int16)(((int8)(voice.endNote - voice.baseNote)) * voice.portaTicks) / channel.portamentoTime; + + // 0x9fd77 ~ log2(1017) MIDI F5 ? + // 0x8fd77 ~ log2(508.5) MIDI F4 ? + // 0x6f73d ~ log2(125) ~ 5675Hz + enum { K_VALUE = 0x9fd77, PREF_PERIOD = 0x8fd77, PERIOD_LIMIT = 0x6f73d }; + + // tone = voice.baseNote << 8 + microtonal + // bend = channelPitch + porta + modulation + + const int32 tone = voice.preCalcNote + (bend << 6) / 3; + + if (tone >= PERIOD_LIMIT + (1 << 16)) { + // calculate 2^tone and round towards nearest integer + // 2*2^tone = exp((tone+1) * ln(2)) + const uint16 periodX2 = (uint16)expf((float)tone * (float)(0.69314718055994530942 / (1 << 16))); + return (periodX2 + 1) / 2; + } + return 0; +} + +int8 MaxTrax::noteOn(ChannelContext &channel, const byte note, uint16 volume, uint16 pri) { + if (channel.microtonal >= 0) + _microtonal[note % 127] = channel.microtonal; + if (!volume) + return -1; + + const Patch &patch = *channel.patch; + if (!patch.samplePtr) + return -1; + int8 voiceNum = -1; + if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.voicesActive) { + VoiceContext *voice = _voiceCtx + ARRAYSIZE(_voiceCtx) - 1; + for (voiceNum = ARRAYSIZE(_voiceCtx) - 1; voiceNum >= 0 && voice->channel != &channel; --voiceNum, --voice) + ; + if (voiceNum >= 0 && voice->status >= VoiceContext::kStatusSustain && (channel.flags & ChannelContext::kFlagPortamento) != 0) { + // reset previous porta + if (voice->hasPortamento) + voice->baseNote = voice->endNote; + voice->preCalcNote = precalcNote(voice->baseNote, patch.tune, voice->octave); + voice->portaTicks = 0; + voice->hasPortamento = true; + voice->endNote = channel.lastNote = note; + voice->noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128; + } + + } else { + voiceNum = pickvoice(_voiceCtx, (channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri); + if (voiceNum >= 0) { + VoiceContext &voice = _voiceCtx[voiceNum]; + voice.flags = 0; + voice.hasPortamento = false; + if (voice.channel) { + killVoice(voiceNum); + voice.flags |= VoiceContext::kFlagStolen; + } + voice.channel = &channel; + voice.patch = &patch; + voice.baseNote = note; + + const int32 plainNote = precalcNote(voice.baseNote, patch.tune, 0); + const int32 PREF_PERIOD1 = 0x8fd77 + (1 << 16); + // calculate which sample to use + const int useOctave = (plainNote <= PREF_PERIOD1) ? 0 : MIN<int32>((plainNote + 0xFFFF - PREF_PERIOD1) >> 16, patch.sampleOctaves - 1); + voice.octave = (byte)useOctave; + voice.preCalcNote = plainNote - (useOctave << 16); + + voice.lastPeriod = calcNote(voice); + + voice.priority = (byte)pri; + voice.status = VoiceContext::kStatusStart; + + voice.noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128; + + // ifeq HAS_FULLCHANVOL macro + if (channel.volume < 128) + voice.noteVolume = (voice.noteVolume * channel.volume) >> 7; + + voice.baseVolume = 0; + + const uint16 period = (voice.lastPeriod) ? voice.lastPeriod : 1000; + + // TODO: since the original player is using the OS-functions, more than 1 sample could be queued up already + // get samplestart for the given octave + const int8 *samplePtr = patch.samplePtr + (patch.sampleTotalLen << useOctave) - patch.sampleTotalLen; + if (patch.sampleAttackLen) { + Paula::setChannelSampleStart(voiceNum, samplePtr); + Paula::setChannelSampleLen(voiceNum, (patch.sampleAttackLen << useOctave) / 2); + Paula::setChannelPeriod(voiceNum, period); + Paula::setChannelVolume(voiceNum, 0); + + Paula::enableChannel(voiceNum); + // wait for dma-clear + // FIXME: this is a workaround to enable oneshot-samples and it currently might crash Paula + if (patch.sampleTotalLen == patch.sampleAttackLen) { + Paula::setChannelSampleStart(voiceNum, 0); + Paula::setChannelSampleLen(voiceNum, 0); + } + } + + if (patch.sampleTotalLen > patch.sampleAttackLen) { + Paula::setChannelSampleStart(voiceNum, samplePtr + (patch.sampleAttackLen << useOctave)); + Paula::setChannelSampleLen(voiceNum, ((patch.sampleTotalLen - patch.sampleAttackLen) << useOctave) / 2); + if (!patch.sampleAttackLen) { + // need to enable channel + Paula::setChannelPeriod(voiceNum, period); + Paula::setChannelVolume(voiceNum, 0); + + Paula::enableChannel(voiceNum); + } + // another pointless wait for DMA-Clear??? + } + + channel.voicesActive++; + if (&channel < &_channelCtx[kNumChannels]) { + if ((channel.flags & ChannelContext::kFlagPortamento) != 0) { + if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.lastNote < 0x80 && channel.lastNote != voice.baseNote) { + voice.portaTicks = 0; + voice.endNote = voice.baseNote; + voice.baseNote = channel.lastNote; + voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave); + voice.hasPortamento = true; + } + channel.lastNote = note; + } + } + } + } + return voiceNum; +} + +void MaxTrax::noteOff(VoiceContext &voice, const byte note) { + ChannelContext &channel = *voice.channel; + if (channel.voicesActive && voice.status != VoiceContext::kStatusRelease) { + // TODO is this check really necessary? + const byte refNote = (voice.hasPortamento) ? voice.endNote : voice.baseNote; + assert(refNote == note); + if (refNote == note) { + if ((channel.flags & ChannelContext::kFlagDamper) != 0) + voice.flags |= VoiceContext::kFlagDamper; + else + voice.status = VoiceContext::kStatusRelease; + } + } +} + +void MaxTrax::resetChannel(ChannelContext &chan, bool rightChannel) { + chan.modulation = 0; + chan.modulationTime = 1000; + chan.microtonal = -1; + chan.portamentoTime = 500; + chan.pitchBend = 64 << 7; + chan.pitchReal = 0; + chan.pitchBendRange = 24; + chan.volume = 128; + chan.flags &= ~ChannelContext::kFlagPortamento & ~ChannelContext::kFlagMicrotonal; + chan.isAltered = true; + if (rightChannel) + chan.flags |= ChannelContext::kFlagRightChannel; + else + chan.flags &= ~ChannelContext::kFlagRightChannel; +} + +void MaxTrax::freeScores() { + if (_scores) { + for (int i = 0; i < _numScores; ++i) + delete[] _scores[i].events; + delete[] _scores; + _scores = 0; + } + _numScores = 0; + memset(_microtonal, 0, sizeof(_microtonal)); +} + +void MaxTrax::freePatches() { + for (int i = 0; i < ARRAYSIZE(_patch); ++i) { + delete[] _patch[i].samplePtr; + delete[] _patch[i].attackPtr; + } + memset(const_cast<Patch *>(_patch), 0, sizeof(_patch)); +} + +int MaxTrax::playNote(byte note, byte patch, uint16 duration, uint16 volume, bool rightSide) { + assert(patch < ARRAYSIZE(_patch)); + + ChannelContext &channel = _channelCtx[kNumChannels]; + channel.flags = (rightSide) ? ChannelContext::kFlagRightChannel : 0; + channel.isAltered = false; + channel.patch = &_patch[patch]; + const int8 voiceIndex = noteOn(channel, note, (byte)volume, kPriorityNote); + if (voiceIndex >= 0) { + VoiceContext &voice = _voiceCtx[voiceIndex]; + voice.stopEventCommand = note; + voice.stopEventParameter = kNumChannels; + voice.stopEventTime = duration << 8; + } + return voiceIndex; +} + +bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) { + bool res = false; + stopMusic(); + if (loadSamples) + freePatches(); + if (loadScores) + freeScores(); + // 0x0000: 4 Bytes Header "MXTX" + // 0x0004: uint16 tempo + // 0x0006: uint16 flags. bit0 = lowpassfilter, bit1 = attackvolume, bit15 = microtonal + if (musicData.readUint32BE() != 0x4D585458) { + warning("Maxtrax: File is not a Maxtrax Module"); + return false; + } + const uint16 songTempo = musicData.readUint16BE(); + const uint16 flags = musicData.readUint16BE(); + if (loadScores) { + _playerCtx.tempoInitial = songTempo; + _playerCtx.filterOn = (flags & 1) != 0; + _playerCtx.handleVolume = (flags & 2) != 0; + debug("Header: MXTX %02X %02X", _playerCtx.tempo, flags); + } + + if (flags & (1 << 15)) { + debug("Song has microtonal"); + if (loadScores) { + for (int i = 0; i < ARRAYSIZE(_microtonal); ++i) + _microtonal[i] = musicData.readUint16BE(); + } else + musicData.skip(128 * 2); + } + + int scoresLoaded = 0; + // uint16 number of Scores + const uint16 scoresInFile = musicData.readUint16BE(); + + if (loadScores) { + const uint16 tempScores = MIN(scoresInFile, _playerCtx.maxScoreNum); + debug("#Scores: %d, loading # of scores: %d", scoresInFile, tempScores); + Score *curScore =_scores = new Score[tempScores]; + + for (int i = tempScores; i > 0; --i, ++curScore) { + const uint32 numEvents = musicData.readUint32BE(); + Event *curEvent = new Event[numEvents]; + curScore->events = curEvent; + for (int j = numEvents; j > 0; --j, ++curEvent) { + curEvent->command = musicData.readByte(); + curEvent->parameter = musicData.readByte(); + curEvent->startTime = musicData.readUint16BE(); + curEvent->stopTime = musicData.readUint16BE(); + } + curScore->numEvents = numEvents; + } + _numScores = scoresLoaded = tempScores; + } + + if (false && !loadSamples) + return true; + + // skip over remaining scores in file + for (int i = scoresInFile - scoresLoaded; i > 0; --i) + musicData.skip(musicData.readUint32BE() * 6); + + for (int i = 0; i < _numScores; ++i) + outPutScore(_scores[i], i); + + debug("samples start at filepos %08X", musicData.pos()); + // uint16 number of Samples + const uint16 wavesInFile = musicData.readUint16BE(); + if (loadSamples) { + for (int i = wavesInFile; i > 0; --i) { + // load disksample structure + const uint16 number = musicData.readUint16BE(); + assert(number < ARRAYSIZE(_patch)); + // pointer to samples needed? + Patch &curPatch = const_cast<Patch &>(_patch[number]); + + curPatch.tune = musicData.readSint16BE(); + curPatch.volume = musicData.readUint16BE(); + curPatch.sampleOctaves = musicData.readUint16BE(); + curPatch.sampleAttackLen = musicData.readUint32BE(); + const uint32 sustainLen = musicData.readUint32BE(); + curPatch.sampleTotalLen = curPatch.sampleAttackLen + sustainLen; + // each octave the number of samples doubles. + const uint32 totalSamples = curPatch.sampleTotalLen * ((1 << curPatch.sampleOctaves) - 1); + curPatch.attackLen = musicData.readUint16BE(); + curPatch.releaseLen = musicData.readUint16BE(); + const uint32 totalEnvs = curPatch.attackLen + curPatch.releaseLen; + + debug("wave nr %d at %08X - %d octaves", number, musicData.pos(), curPatch.sampleOctaves); + // Allocate space for both attack and release Segment. + Envelope *envPtr = new Envelope[totalEnvs]; + // Attack Segment + curPatch.attackPtr = envPtr; + // Release Segment + // curPatch.releasePtr = envPtr + curPatch.attackLen; + + // Read Attack and Release Segments + for (int j = totalEnvs; j > 0; --j, ++envPtr) { + envPtr->duration = musicData.readUint16BE(); + envPtr->volume = musicData.readUint16BE(); + } + + // read Samples + int8 *allocSamples = new int8[totalSamples]; + curPatch.samplePtr = allocSamples; + musicData.read(allocSamples, totalSamples); + } + } else if (wavesInFile > 0){ + uint32 skipLen = 3 * 2; + for (int i = wavesInFile; i > 0; --i) { + musicData.skip(skipLen); + const uint16 octaves = musicData.readUint16BE(); + const uint32 attackLen = musicData.readUint32BE(); + const uint32 sustainLen = musicData.readUint32BE(); + const uint16 attackCount = musicData.readUint16BE(); + const uint16 releaseCount = musicData.readUint16BE(); + debug("wave nr %d at %08X", 0, musicData.pos()); + + skipLen = attackCount * 4 + releaseCount * 4 + + (attackLen + sustainLen) * ((1 << octaves) - 1) + + 3 * 2; + } + musicData.skip(skipLen - 3 * 2); + } + debug("endpos %08X", musicData.pos()); + return res; +} + +} // End of namespace Audio
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