diff options
Diffstat (limited to 'sound/mods/paula.cpp')
-rw-r--r-- | sound/mods/paula.cpp | 65 |
1 files changed, 41 insertions, 24 deletions
diff --git a/sound/mods/paula.cpp b/sound/mods/paula.cpp index 545390ff93..1f557e0ece 100644 --- a/sound/mods/paula.cpp +++ b/sound/mods/paula.cpp @@ -27,19 +27,20 @@ namespace Audio { -Paula::Paula(bool stereo, int rate, int interruptFreq) : - _stereo(stereo), _rate(rate), _intFreq(interruptFreq) { +Paula::Paula(bool stereo, int rate, uint interruptFreq) : + _stereo(stereo), _rate(rate), _periodScale((double)kPalPaulaClock / rate), _intFreq(interruptFreq) { clearVoices(); - _voice[0].panning = 63; - _voice[1].panning = 191; - _voice[2].panning = 191; - _voice[3].panning = 63; + _voice[0].panning = 191; + _voice[1].panning = 63; + _voice[2].panning = 63; + _voice[3].panning = 191; - if (_intFreq <= 0) + if (_intFreq == 0) _intFreq = _rate; - _curInt = _intFreq; + _curInt = 0; + _timerBase = 1; _playing = false; _end = true; } @@ -57,6 +58,7 @@ void Paula::clearVoice(byte voice) { _voice[voice].period = 0; _voice[voice].volume = 0; _voice[voice].offset = 0; + _voice[voice].dmaCount = 0; } int Paula::readBuffer(int16 *buffer, const int numSamples) { @@ -95,18 +97,17 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { // Handle 'interrupts'. This gives subclasses the chance to adjust the channel data // (e.g. insert new samples, do pitch bending, whatever). - if (_curInt == _intFreq) { + if (_curInt == 0) { + _curInt = _intFreq; interrupt(); - _curInt = 0; } // Compute how many samples to generate: at most the requested number of samples, // of course, but we may stop earlier when an 'interrupt' is expected. - const int nSamples = MIN(samples, _intFreq - _curInt); + const uint nSamples = MIN((uint)samples, _curInt); // Loop over the four channels of the emulated Paula chip for (int voice = 0; voice < NUM_VOICES; voice++) { - // No data, or paused -> skip channel if (!_voice[voice].data || (_voice[voice].period <= 0)) continue; @@ -115,8 +116,7 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { // the requested output sampling rate (typicall 44.1 kHz or 22.05 kHz) // as well as the "period" of the channel we are processing right now, // to compute the correct output 'rate'. - const double frequency = (7093789.2 / 2.0) / _voice[voice].period; - frac_t rate = doubleToFrac(frequency / _rate); + frac_t rate = doubleToFrac(_periodScale / _voice[voice].period); // Cap the volume _voice[voice].volume = MIN((byte) 0x40, _voice[voice].volume); @@ -126,50 +126,67 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) { frac_t offset = _voice[voice].offset; frac_t sLen = intToFrac(_voice[voice].length); const int8 *data = _voice[voice].data; + int dmaCount = _voice[voice].dmaCount; int16 *p = buffer; int end = 0; int neededSamples = nSamples; + assert(offset < sLen); // Compute the number of samples to generate; that is, either generate // just as many as were requested, or until the buffer is used up. // Note that dividing two frac_t yields an integer (as the denominators // cancel out each other). // Note that 'end' could be 0 here. No harm in that :-). - end = MIN(neededSamples, (int)((sLen - offset + rate - 1) / rate)); + const int leftSamples = (int)((sLen - offset + rate - 1) / rate); + end = MIN(neededSamples, leftSamples); mixBuffer<stereo>(p, data, offset, rate, end, _voice[voice].volume, _voice[voice].panning); neededSamples -= end; - // If we have not yet generated enough samples, and looping is active: loop! - if (neededSamples > 0 && _voice[voice].lengthRepeat > 2) { - - // At this point we know that we have used up all samples in the buffer, so reset it. - _voice[voice].data = data = _voice[voice].dataRepeat; + if (leftSamples > 0 && end == leftSamples) { + dmaCount++; + data = _voice[voice].data = _voice[voice].dataRepeat; _voice[voice].length = _voice[voice].lengthRepeat; + // TODO: offset -= sLen; but make sure there is no way offset >= 2*sLen + offset &= FRAC_LO_MASK; + } + + // If we have not yet generated enough samples, and looping is active: loop! + if (neededSamples > 0 && _voice[voice].length > 2) { sLen = intToFrac(_voice[voice].length); // If the "rate" exceeds the sample rate, we would have to perform constant // wrap arounds. So, apply the first step of the euclidean algorithm to // achieve the same more efficiently: Take rate modulo sLen + // TODO: This messes up dmaCount and shouldnt happen? if (sLen < rate) - rate %= sLen; + warning("Paula: length %d is lesser than rate", _voice[voice].length); +// rate %= sLen; // Repeat as long as necessary. while (neededSamples > 0) { - offset = 0; - + // TODO: offset -= sLen; but make sure there is no way offset >= 2*sLen + offset &= FRAC_LO_MASK; + dmaCount++; // Compute the number of samples to generate (see above) and mix 'em. end = MIN(neededSamples, (int)((sLen - offset + rate - 1) / rate)); mixBuffer<stereo>(p, data, offset, rate, end, _voice[voice].volume, _voice[voice].panning); neededSamples -= end; } + + if (offset < sLen) + dmaCount--; + else + offset &= FRAC_LO_MASK; + } // Write back the cached data _voice[voice].offset = offset; + _voice[voice].dmaCount = dmaCount; } buffer += _stereo ? nSamples * 2 : nSamples; - _curInt += nSamples; + _curInt -= nSamples; samples -= nSamples; } return numSamples; |