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path: root/sound/softsynth/adlib.cpp
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Diffstat (limited to 'sound/softsynth/adlib.cpp')
-rw-r--r--sound/softsynth/adlib.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/sound/softsynth/adlib.cpp b/sound/softsynth/adlib.cpp
index 5f0d0435bd..8fb7aea19e 100644
--- a/sound/softsynth/adlib.cpp
+++ b/sound/softsynth/adlib.cpp
@@ -195,7 +195,7 @@ struct AdlibVoice {
Struct11 _s11a;
Struct10 _s10b;
Struct11 _s11b;
-
+
AdlibVoice() { memset(this, 0, sizeof(AdlibVoice)); }
};
@@ -461,14 +461,14 @@ static byte gm_percussion_to_fm[39][30] = {
};
static const byte gm_percussion_lookup[128] = {
- 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C,
- 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0xFF, 0xFF, 0x17, 0x18, 0x19, 0x1A,
- 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x21, 0x22, 0x23, 0xFF, 0xFF,
- 0x24, 0x25, 0xFF, 0xFF, 0xFF, 0x26, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C,
+ 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0xFF, 0xFF, 0x17, 0x18, 0x19, 0x1A,
+ 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x21, 0x22, 0x23, 0xFF, 0xFF,
+ 0x24, 0x25, 0xFF, 0xFF, 0xFF, 0x26, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
};
static byte lookup_table[64][32];
@@ -551,7 +551,7 @@ public:
void send(byte channel, uint32 b); // Supports higher than channel 15
uint32 property(int prop, uint32 param);
- void setPitchBendRange(byte channel, uint range);
+ void setPitchBendRange(byte channel, uint range);
void sysEx_customInstrument(byte channel, uint32 type, byte *instr);
MidiChannel *allocateChannel();
@@ -798,7 +798,7 @@ void AdlibPercussionChannel::noteOn(byte note, byte velocity) {
// MidiDriver method implementations
-MidiDriver_ADLIB::MidiDriver_ADLIB(Audio::Mixer *mixer)
+MidiDriver_ADLIB::MidiDriver_ADLIB(Audio::Mixer *mixer)
: MidiDriver_Emulated(mixer) {
uint i;
@@ -865,7 +865,7 @@ void MidiDriver_ADLIB::close() {
// Turn off the OPL emulation
// YM3812Shutdown();
-
+
free(_adlib_reg_cache);
}
@@ -1308,7 +1308,7 @@ AdlibVoice *MidiDriver_ADLIB::allocate_voice(byte pri) {
}
/* V3 games don't have note priorities, first comes wins. */
- if (_game_SmallHeader)
+ if (_game_SmallHeader)
return NULL;
if (best)