diff options
Diffstat (limited to 'sound/softsynth/adlib.cpp')
-rw-r--r-- | sound/softsynth/adlib.cpp | 1509 |
1 files changed, 1509 insertions, 0 deletions
diff --git a/sound/softsynth/adlib.cpp b/sound/softsynth/adlib.cpp new file mode 100644 index 0000000000..97967af89f --- /dev/null +++ b/sound/softsynth/adlib.cpp @@ -0,0 +1,1509 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001-2004 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#include "sound/softsynth/emumidi.h" +#include "common/util.h" +#include "sound/fmopl.h" + +#ifdef DEBUG_ADLIB +static int tick; +#endif + +class MidiDriver_ADLIB; +struct AdlibVoice; + +struct InstrumentExtra { + byte a, b, c, d, e, f, g, h; +}; + +struct AdlibInstrument { + byte flags_1; + byte oplvl_1; + byte atdec_1; + byte sustrel_1; + byte waveform_1; + byte flags_2; + byte oplvl_2; + byte atdec_2; + byte sustrel_2; + byte waveform_2; + byte feedback; + byte flags_a; + InstrumentExtra extra_a; + byte flags_b; + InstrumentExtra extra_b; + byte duration; + + AdlibInstrument() { memset(this, 0, sizeof(AdlibInstrument)); } +}; + +class AdlibPart : public MidiChannel { + friend class MidiDriver_ADLIB; + +protected: +// AdlibPart *_prev, *_next; + AdlibVoice *_voice; + int16 _pitchbend; + byte _pitchbend_factor; + int8 _transpose_eff; + byte _vol_eff; + int8 _detune_eff; + byte _modwheel; + bool _pedal; + byte _program; + byte _pri_eff; + AdlibInstrument _part_instr; + +protected: + MidiDriver_ADLIB *_owner; + bool _allocated; + byte _channel; + + void init(MidiDriver_ADLIB *owner, byte channel); + void allocate() { _allocated = true; } + +public: + AdlibPart() { + _voice = 0; + _pitchbend = 0; + _pitchbend_factor = 2; + _transpose_eff = 0; + _vol_eff = 0; + _detune_eff = 0; + _modwheel = 0; + _pedal = 0; + _program = 0; + _pri_eff = 0; + + _owner = 0; + _allocated = false; + _channel = 0; + } + + MidiDriver *device(); + byte getNumber() { return _channel; } + void release() { _allocated = false; } + + void send (uint32 b); + + // Regular messages + void noteOff(byte note); + void noteOn(byte note, byte velocity); + void programChange(byte program); + void pitchBend(int16 bend); + + // Control Change messages + void controlChange(byte control, byte value); + void modulationWheel(byte value); + void volume(byte value); + void panPosition(byte value) { return; } // Not supported + void pitchBendFactor(byte value); + void detune(byte value); + void priority(byte value); + void sustain(bool value); + void effectLevel(byte value) { return; } // Not supported + void chorusLevel(byte value) { return; } // Not supported + void allNotesOff(); + + // SysEx messages + void sysEx_customInstrument(uint32 type, byte *instr); +}; + +// FYI (Jamieson630) +// It is assumed that any invocation to AdlibPercussionChannel +// will be done through the MidiChannel base class as opposed to the +// AdlibPart base class. If this were NOT the case, all the functions +// listed below would need to be virtual in AdlibPart as well as MidiChannel. +class AdlibPercussionChannel : public AdlibPart { + friend class MidiDriver_ADLIB; + +protected: + void init(MidiDriver_ADLIB *owner, byte channel); + +public: + void noteOff(byte note); + void noteOn(byte note, byte velocity); + void programChange(byte program) { } + void pitchBend(int16 bend) { } + + // Control Change messages + void controlChange(byte control, byte value) { } + void modulationWheel(byte value) { } + void pitchBendFactor(byte value) { } + void detune(byte value) { } + void priority(byte value) { } + void sustain(bool value) { } + + // SysEx messages + void sysEx_customInstrument(uint32 type, byte *instr) { } +}; + +struct Struct10 { + byte active; + int16 cur_val; + int16 count; + uint16 max_value; + int16 start_value; + byte loop; + byte table_a[4]; + byte table_b[4]; + int8 unk3; + int8 modwheel; + int8 modwheel_last; + uint16 speed_lo_max; + uint16 num_steps; + int16 speed_hi; + int8 direction; + uint16 speed_lo; + uint16 speed_lo_counter; +}; + +struct Struct11 { + int16 modify_val; + byte param, flag0x40, flag0x10; + Struct10 *s10; +}; + +struct AdlibVoice { + AdlibPart *_part; + AdlibVoice *_next, *_prev; + byte _waitforpedal; + byte _note; + byte _channel; + byte _twochan; + byte _vol_1, _vol_2; + int16 _duration; + + Struct10 _s10a; + Struct11 _s11a; + Struct10 _s10b; + Struct11 _s11b; + + AdlibVoice() { memset(this, 0, sizeof(AdlibVoice)); } +}; + +struct AdlibSetParams { + byte a, b, c, d; +}; + +static const byte channel_mappings[9] = { + 0, 1, 2, 8, + 9, 10, 16, 17, + 18 +}; + +static const byte channel_mappings_2[9] = { + 3, 4, 5, 11, + 12, 13, 19, 20, + 21 +}; + +static const AdlibSetParams adlib_setparam_table[] = { + {0x40, 0, 63, 63}, // level + {0xE0, 2, 0, 0}, // unused + {0x40, 6, 192, 0}, // level key scaling + {0x20, 0, 15, 0}, // modulator frequency multiple + {0x60, 4, 240, 15}, // attack rate + {0x60, 0, 15, 15}, // decay rate + {0x80, 4, 240, 15}, // sustain level + {0x80, 0, 15, 15}, // release rate + {0xE0, 0, 3, 0}, // waveform select + {0x20, 7, 128, 0}, // amp mod + {0x20, 6, 64, 0}, // vib + {0x20, 5, 32, 0}, // eg typ + {0x20, 4, 16, 0}, // ksr + {0xC0, 0, 1, 0}, // decay alg + {0xC0, 1, 14, 0} // feedback +}; + +const byte param_table_1[16] = { + 29, 28, 27, 0, + 3, 4, 7, 8, + 13, 16, 17, 20, + 21, 30, 31, 0 +}; + +const uint16 maxval_table[16] = { + 0x2FF, 0x1F, 0x7, 0x3F, + 0x0F, 0x0F, 0x0F, 0x3, + 0x3F, 0x0F, 0x0F, 0x0F, + 0x3, 0x3E, 0x1F, 0 +}; + +static const uint16 num_steps_table[] = { + 1, 2, 4, 5, + 6, 7, 8, 9, + 10, 12, 14, 16, + 18, 21, 24, 30, + 36, 50, 64, 82, + 100, 136, 160, 192, + 240, 276, 340, 460, + 600, 860, 1200, 1600 +}; + +static const byte note_to_f_num[] = { + 90, 91, 92, 92, 93, 94, 94, 95, + 96, 96, 97, 98, 98, 99, 100, 101, + 101, 102, 103, 104, 104, 105, 106, 107, + 107, 108, 109, 110, 111, 111, 112, 113, + 114, 115, 115, 116, 117, 118, 119, 120, + 121, 121, 122, 123, 124, 125, 126, 127, + 128, 129, 130, 131, 132, 132, 133, 134, + 135, 136, 137, 138, 139, 140, 141, 142, + 143, 145, 146, 147, 148, 149, 150, 151, + 152, 153, 154, 155, 157, 158, 159, 160, + 161, 162, 163, 165, 166, 167, 168, 169, + 171, 172, 173, 174, 176, 177, 178, 180, + 181, 182, 184, 185, 186, 188, 189, 190, + 192, 193, 194, 196, 197, 199, 200, 202, + 203, 205, 206, 208, 209, 211, 212, 214, + 215, 217, 218, 220, 222, 223, 225, 226, + 228, 230, 231, 233, 235, 236, 238, 240, + 242, 243, 245, 247, 249, 251, 252, 254, +}; + +static const byte map_gm_to_fm[128][30] = { + // 0x00 +{ 0xC2, 0xC5, 0x2B, 0x99, 0x58, 0xC2, 0x1F, 0x1E, 0xC8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x23 }, +{ 0x22, 0x53, 0x0E, 0x8A, 0x30, 0x14, 0x06, 0x1D, 0x7A, 0x5C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x06, 0x00, 0x1C, 0x79, 0x40, 0x02, 0x00, 0x4B, 0x79, 0x58, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC2, 0x89, 0x2A, 0x89, 0x49, 0xC2, 0x16, 0x1C, 0xB8, 0x7C, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x23 }, +{ 0xC2, 0x17, 0x3D, 0x6A, 0x00, 0xC4, 0x2E, 0x2D, 0xC9, 0x20, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x06, 0x1E, 0x1C, 0x99, 0x00, 0x02, 0x3A, 0x4C, 0x79, 0x00, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x84, 0x40, 0x3B, 0x5A, 0x6F, 0x81, 0x0E, 0x3B, 0x5A, 0x7F, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x84, 0x40, 0x3B, 0x5A, 0x63, 0x81, 0x00, 0x3B, 0x5A, 0x7F, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x8C, 0x80, 0x05, 0xEA, 0x59, 0x82, 0x0A, 0x3C, 0xAA, 0x64, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x85, 0x40, 0x0D, 0xEC, 0x71, 0x84, 0x58, 0x3E, 0xCB, 0x7C, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x8A, 0xC0, 0x0C, 0xDC, 0x50, 0x88, 0x58, 0x3D, 0xDA, 0x7C, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC9, 0x40, 0x2B, 0x78, 0x42, 0xC2, 0x04, 0x4C, 0x8A, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x1A }, +{ 0x2A, 0x0E, 0x17, 0x89, 0x28, 0x22, 0x0C, 0x1B, 0x09, 0x70, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE7, 0x9B, 0x08, 0x08, 0x26, 0xE2, 0x06, 0x0A, 0x08, 0x70, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC5, 0x05, 0x00, 0xFC, 0x40, 0x84, 0x00, 0x00, 0xDC, 0x50, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x86, 0x40, 0x5D, 0x5A, 0x41, 0x81, 0x00, 0x0B, 0x5A, 0x7F, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, + // 0x10 +{ 0xED, 0x00, 0x7B, 0xC8, 0x40, 0xE1, 0x99, 0x4A, 0xE9, 0x7E, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE8, 0x4F, 0x3A, 0xD7, 0x7C, 0xE2, 0x97, 0x49, 0xF9, 0x7D, 0x05, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE1, 0x10, 0x2F, 0xF7, 0x7D, 0xF3, 0x45, 0x8F, 0xC7, 0x62, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x01, 0x8C, 0x9F, 0xDA, 0x70, 0xE4, 0x50, 0x9F, 0xDA, 0x6A, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x08, 0xD5, 0x9D, 0xA5, 0x45, 0xE2, 0x3F, 0x9F, 0xD6, 0x49, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE5, 0x0F, 0x7D, 0xB8, 0x2E, 0xA2, 0x0F, 0x7C, 0xC7, 0x61, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xF2, 0x2A, 0x9F, 0xDB, 0x01, 0xE1, 0x04, 0x8F, 0xD7, 0x62, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x88, 0x9C, 0x50, 0x64, 0xE2, 0x18, 0x70, 0xC4, 0x7C, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x02, 0xA3, 0x0D, 0xDA, 0x01, 0xC2, 0x35, 0x5D, 0x58, 0x00, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x18 }, +{ 0x42, 0x55, 0x3E, 0xEB, 0x24, 0xD4, 0x08, 0x0D, 0xA9, 0x71, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x18 }, +{ 0xC2, 0x00, 0x2B, 0x17, 0x51, 0xC2, 0x1E, 0x4D, 0x97, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x19 }, +{ 0xC6, 0x01, 0x2D, 0xA7, 0x44, 0xC2, 0x06, 0x0E, 0xA7, 0x79, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC2, 0x0C, 0x06, 0x06, 0x55, 0xC2, 0x3F, 0x09, 0x86, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0A }, +{ 0xC2, 0x2E, 0x4F, 0x77, 0x00, 0xC4, 0x08, 0x0E, 0x98, 0x59, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC2, 0x30, 0x4F, 0xCA, 0x01, 0xC4, 0x0D, 0x0E, 0xB8, 0x7F, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC4, 0x29, 0x4F, 0xCA, 0x03, 0xC8, 0x0D, 0x0C, 0xB7, 0x7D, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0B }, + // 0x20 +{ 0xC2, 0x40, 0x3C, 0x96, 0x58, 0xC4, 0xDE, 0x0E, 0xC7, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x20 }, +{ 0x31, 0x13, 0x2D, 0xD7, 0x3C, 0xE2, 0x18, 0x2E, 0xB8, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x22, 0x86, 0x0D, 0xD7, 0x50, 0xE4, 0x18, 0x5E, 0xB8, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x28 }, +{ 0xF2, 0x0A, 0x0D, 0xD7, 0x40, 0xE4, 0x1F, 0x5E, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xF2, 0x09, 0x4B, 0xD6, 0x48, 0xE4, 0x1F, 0x1C, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x28 }, +{ 0x62, 0x11, 0x0C, 0xE6, 0x3C, 0xE4, 0x1F, 0x0C, 0xC8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x12, 0x3D, 0xE6, 0x34, 0xE4, 0x1F, 0x7D, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x13, 0x3D, 0xE6, 0x34, 0xE4, 0x1F, 0x5D, 0xB8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xA2, 0x40, 0x5D, 0xBA, 0x3F, 0xE2, 0x00, 0x8F, 0xD8, 0x79, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x40, 0x3D, 0xDA, 0x3B, 0xE1, 0x00, 0x7E, 0xD8, 0x7A, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x62, 0x00, 0x6D, 0xFA, 0x5D, 0xE2, 0x00, 0x8F, 0xC8, 0x79, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE1, 0x00, 0x4E, 0xDB, 0x4A, 0xE3, 0x18, 0x6F, 0xE9, 0x7E, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE1, 0x00, 0x4E, 0xDB, 0x66, 0xE2, 0x00, 0x7F, 0xE9, 0x7E, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x02, 0x0F, 0x66, 0xAA, 0x51, 0x02, 0x64, 0x29, 0xF9, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 }, +{ 0x16, 0x4A, 0x04, 0xBA, 0x39, 0xC2, 0x58, 0x2D, 0xCA, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0x02, 0x00, 0x01, 0x7A, 0x79, 0x02, 0x3F, 0x28, 0xEA, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, + // 0x30 +{ 0x62, 0x53, 0x9C, 0xBA, 0x31, 0x62, 0x5B, 0xAD, 0xC9, 0x55, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xF2, 0x40, 0x6E, 0xDA, 0x49, 0xE2, 0x13, 0x8F, 0xF9, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x40, 0x8F, 0xFA, 0x50, 0xF2, 0x04, 0x7F, 0xFA, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0xA0, 0xCE, 0x5B, 0x02, 0xE2, 0x32, 0x7F, 0xFB, 0x3D, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE6, 0x80, 0x9C, 0x99, 0x42, 0xE2, 0x04, 0x7D, 0x78, 0x60, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xEA, 0xA0, 0xAC, 0x67, 0x02, 0xE2, 0x00, 0x7C, 0x7A, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE7, 0x94, 0xAD, 0xB7, 0x03, 0xE2, 0x00, 0x7C, 0xBA, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC3, 0x3F, 0x4B, 0xE9, 0x7E, 0xC1, 0x3F, 0x9B, 0xF9, 0x7F, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 }, +{ 0xB2, 0x20, 0xAD, 0xE9, 0x00, 0x62, 0x05, 0x8F, 0xC8, 0x68, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xF2, 0x00, 0x8F, 0xFB, 0x50, 0xF6, 0x47, 0x8F, 0xE9, 0x68, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xF2, 0x00, 0xAF, 0x88, 0x58, 0xF2, 0x54, 0x6E, 0xC9, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xF2, 0x2A, 0x9F, 0x98, 0x01, 0xE2, 0x84, 0x4E, 0x78, 0x6C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x02, 0x9F, 0xB8, 0x48, 0x22, 0x89, 0x9F, 0xE8, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x2A, 0x7F, 0xB8, 0x01, 0xE4, 0x00, 0x0D, 0xC5, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x28, 0x8E, 0xE8, 0x01, 0xF2, 0x00, 0x4D, 0xD6, 0x7D, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x62, 0x23, 0x8F, 0xEA, 0x00, 0xF2, 0x00, 0x5E, 0xD9, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, + // 0x40 +{ 0xB4, 0x26, 0x6E, 0x98, 0x01, 0x62, 0x00, 0x7D, 0xC8, 0x7D, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x2E, 0x20, 0xD9, 0x01, 0xF2, 0x0F, 0x90, 0xF8, 0x78, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x28, 0x7E, 0xF8, 0x01, 0xE2, 0x23, 0x8E, 0xE8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xB8, 0x28, 0x9E, 0x98, 0x01, 0x62, 0x00, 0x3D, 0xC8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x62, 0x00, 0x8E, 0xC9, 0x3D, 0xE6, 0x00, 0x7E, 0xD8, 0x68, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x00, 0x5F, 0xF9, 0x48, 0xE6, 0x98, 0x8F, 0xF8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x62, 0x0C, 0x6E, 0xD8, 0x3D, 0x2A, 0x06, 0x7D, 0xD8, 0x58, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x00, 0x7E, 0x89, 0x38, 0xE6, 0x84, 0x80, 0xF8, 0x68, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x80, 0x6C, 0xD9, 0x30, 0xE2, 0x00, 0x8D, 0xC8, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x80, 0x88, 0x48, 0x40, 0xE2, 0x0A, 0x7D, 0xA8, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x00, 0x77, 0xC5, 0x54, 0xE2, 0x00, 0x9E, 0xD7, 0x70, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x80, 0x86, 0xB9, 0x64, 0xE2, 0x05, 0x9F, 0xD7, 0x78, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x00, 0x68, 0x68, 0x56, 0xE2, 0x08, 0x9B, 0xB3, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x00, 0xA6, 0x87, 0x41, 0xE2, 0x0A, 0x7E, 0xC9, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x80, 0x9A, 0xB8, 0x48, 0xE2, 0x00, 0x9E, 0xF9, 0x60, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x80, 0x8E, 0x64, 0x68, 0xE2, 0x28, 0x6F, 0x73, 0x7C, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, + // 0x50 +{ 0xE8, 0x00, 0x7D, 0x99, 0x54, 0xE6, 0x80, 0x80, 0xF8, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE6, 0x00, 0x9F, 0xB9, 0x6D, 0xE1, 0x00, 0x8F, 0xC8, 0x7D, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x00, 0x09, 0x68, 0x4A, 0xE2, 0x2B, 0x9E, 0xF3, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC4, 0x00, 0x99, 0xE8, 0x3B, 0xE2, 0x25, 0x6F, 0x93, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE6, 0x00, 0x6F, 0xDA, 0x69, 0xE2, 0x05, 0x2F, 0xD8, 0x6A, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xEC, 0x60, 0x9D, 0xC7, 0x00, 0xE2, 0x21, 0x7F, 0xC9, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE3, 0x00, 0x0F, 0xF7, 0x7D, 0xE1, 0x3F, 0x0F, 0xA7, 0x01, 0x0D, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0xA9, 0x0F, 0xA8, 0x02, 0xE2, 0x3C, 0x5F, 0xDA, 0x3C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE8, 0x40, 0x0D, 0x89, 0x7D, 0xE2, 0x17, 0x7E, 0xD9, 0x7C, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE1, 0x00, 0xDF, 0x8A, 0x56, 0xE2, 0x5E, 0xCF, 0xBA, 0x7E, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE2, 0x00, 0x0B, 0x68, 0x60, 0xE2, 0x01, 0x9E, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xEA, 0x00, 0xAE, 0xAB, 0x49, 0xE2, 0x00, 0xAE, 0xBA, 0x6C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xEB, 0x80, 0x8C, 0xCB, 0x3A, 0xE2, 0x86, 0xAF, 0xCA, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE5, 0x40, 0xDB, 0x3B, 0x3C, 0xE2, 0x80, 0xBE, 0xCA, 0x71, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE4, 0x00, 0x9E, 0xAA, 0x3D, 0xE1, 0x43, 0x0F, 0xBA, 0x7E, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE7, 0x40, 0xEC, 0xCA, 0x44, 0xE2, 0x03, 0xBF, 0xBA, 0x66, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, + // 0x60 +{ 0xEA, 0x00, 0x68, 0xB8, 0x48, 0xE2, 0x0A, 0x8E, 0xB8, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x61, 0x00, 0xBE, 0x99, 0x7E, 0xE3, 0x40, 0xCF, 0xCA, 0x7D, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xCD, 0x00, 0x0B, 0x00, 0x48, 0xC2, 0x58, 0x0C, 0x00, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x1C }, +{ 0xE2, 0x00, 0x0E, 0x00, 0x52, 0xE2, 0x58, 0x5F, 0xD0, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xCC, 0x00, 0x7D, 0xDA, 0x40, 0xC2, 0x00, 0x5E, 0x9B, 0x58, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE9, 0xC0, 0xEE, 0xD8, 0x43, 0xE2, 0x05, 0xDD, 0xAA, 0x70, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xDA, 0x00, 0x8F, 0xAC, 0x4A, 0x22, 0x05, 0x8D, 0x8A, 0x75, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x62, 0x8A, 0xCB, 0x7A, 0x74, 0xE6, 0x56, 0xAF, 0xDB, 0x70, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xC2, 0x41, 0xAC, 0x5B, 0x5B, 0xC2, 0x80, 0x0D, 0xCB, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x12 }, +{ 0x75, 0x00, 0x0E, 0xCB, 0x5A, 0xE2, 0x1E, 0x0A, 0xC9, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x10 }, +{ 0x41, 0x00, 0x0E, 0xEA, 0x53, 0xC2, 0x00, 0x08, 0xCA, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 }, +{ 0xC1, 0x40, 0x0C, 0x59, 0x6A, 0xC2, 0x80, 0x3C, 0xAB, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0D }, +{ 0x4B, 0x00, 0x0A, 0xF5, 0x61, 0xC2, 0x19, 0x0C, 0xE9, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 }, +{ 0x62, 0x00, 0x7F, 0xD8, 0x54, 0xEA, 0x00, 0x8F, 0xD8, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE1, 0x00, 0x7F, 0xD9, 0x56, 0xE1, 0x00, 0x8F, 0xD8, 0x7E, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0xE1, 0x00, 0x7F, 0xD9, 0x56, 0xE1, 0x00, 0x8F, 0xD8, 0x7E, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, + // 0x70 +{ 0xCF, 0x40, 0x09, 0xEA, 0x54, 0xC4, 0x00, 0x0C, 0xDB, 0x64, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xCF, 0x40, 0x0C, 0xAA, 0x54, 0xC4, 0x00, 0x18, 0xF9, 0x64, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xC9, 0x0E, 0x88, 0xD9, 0x3E, 0xC2, 0x08, 0x1A, 0xEA, 0x6C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0x03, 0x00, 0x15, 0x00, 0x64, 0x02, 0x00, 0x08, 0x00, 0x7C, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x01, 0x00, 0x47, 0xD7, 0x6C, 0x01, 0x3F, 0x0C, 0xFB, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 }, +{ 0x00, 0x00, 0x36, 0x67, 0x7C, 0x01, 0x3F, 0x0E, 0xFA, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0x02, 0x00, 0x36, 0x68, 0x7C, 0x01, 0x3F, 0x0E, 0xFA, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0xCB, 0x00, 0xAF, 0x00, 0x7E, 0xC0, 0x00, 0xC0, 0x06, 0x7F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0F }, +{ 0x05, 0x0D, 0x80, 0xA6, 0x7F, 0x0B, 0x38, 0xA9, 0xD8, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 }, +{ 0x0F, 0x00, 0x90, 0xFA, 0x68, 0x06, 0x00, 0xA7, 0x39, 0x54, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 }, +{ 0xC9, 0x15, 0xDD, 0xFF, 0x7C, 0x00, 0x00, 0xE7, 0xFC, 0x6C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x38 }, +{ 0x48, 0x3C, 0x30, 0xF6, 0x03, 0x0A, 0x38, 0x97, 0xE8, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 }, +{ 0x07, 0x80, 0x0B, 0xC8, 0x65, 0x02, 0x3F, 0x0C, 0xEA, 0x7C, 0x0F, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0x00, 0x21, 0x66, 0x40, 0x03, 0x00, 0x3F, 0x47, 0x00, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x08, 0x00, 0x0B, 0x3C, 0x7C, 0x08, 0x3F, 0x06, 0xF3, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x00, 0x3F, 0x4C, 0xFB, 0x00, 0x00, 0x3F, 0x0A, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 } +}; + +static byte gm_percussion_to_fm[39][30] = { +{ 0x1A, 0x3F, 0x15, 0x05, 0x7C, 0x02, 0x21, 0x2B, 0xE4, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 }, +{ 0x11, 0x12, 0x04, 0x07, 0x7C, 0x02, 0x23, 0x0B, 0xE5, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0x0A, 0x3F, 0x0B, 0x01, 0x7C, 0x1F, 0x1C, 0x46, 0xD0, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x01 }, +{ 0x00, 0x3F, 0x0F, 0x00, 0x7C, 0x10, 0x12, 0x07, 0x00, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x0F, 0x3F, 0x0B, 0x00, 0x7C, 0x1F, 0x0F, 0x19, 0xD0, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x00, 0x3F, 0x1F, 0x00, 0x7E, 0x1F, 0x16, 0x07, 0x00, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0x12, 0x3F, 0x05, 0x06, 0x7C, 0x03, 0x1F, 0x4A, 0xD9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0xCF, 0x7F, 0x08, 0xFF, 0x7E, 0x00, 0xC7, 0x2D, 0xF7, 0x73, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x12, 0x3F, 0x05, 0x06, 0x7C, 0x43, 0x21, 0x0C, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0xCF, 0x7F, 0x08, 0xCF, 0x7E, 0x00, 0x45, 0x2A, 0xF8, 0x4B, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0C }, +{ 0x12, 0x3F, 0x06, 0x17, 0x7C, 0x03, 0x27, 0x0B, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0xCF, 0x7F, 0x08, 0xCD, 0x7E, 0x00, 0x40, 0x1A, 0x69, 0x63, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0C }, +{ 0x13, 0x3F, 0x05, 0x06, 0x7C, 0x03, 0x17, 0x0A, 0xD9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0x15, 0x3F, 0x05, 0x06, 0x7C, 0x03, 0x21, 0x0C, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0xCF, 0x3F, 0x2B, 0xFB, 0x7E, 0xC0, 0x1E, 0x1A, 0xCA, 0x7F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x10 }, +{ 0x17, 0x3F, 0x04, 0x09, 0x7C, 0x03, 0x22, 0x0D, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0xCF, 0x3F, 0x0F, 0x5E, 0x7C, 0xC6, 0x13, 0x00, 0xCA, 0x7F, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0xCF, 0x3F, 0x7E, 0x9D, 0x7C, 0xC8, 0xC0, 0x0A, 0xBA, 0x74, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 }, +{ 0xCF, 0x3F, 0x4D, 0x9F, 0x7C, 0xC6, 0x00, 0x08, 0xDA, 0x5B, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 }, +{ 0xCF, 0x3F, 0x5D, 0xAA, 0x7A, 0xC0, 0xA4, 0x67, 0x99, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xCF, 0x3F, 0x4A, 0xFD, 0x7C, 0xCF, 0x00, 0x59, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x0F, 0x18, 0x0A, 0xFA, 0x57, 0x06, 0x07, 0x06, 0x39, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xCF, 0x3F, 0x2B, 0xFC, 0x7C, 0xCC, 0xC6, 0x0B, 0xEA, 0x7F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x10 }, +{ 0x05, 0x1A, 0x04, 0x00, 0x7C, 0x12, 0x10, 0x0C, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 }, +{ 0x04, 0x19, 0x04, 0x00, 0x7C, 0x12, 0x10, 0x2C, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 }, +{ 0x04, 0x0A, 0x04, 0x00, 0x6C, 0x01, 0x07, 0x0D, 0xFA, 0x74, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 }, +{ 0x15, 0x14, 0x05, 0x00, 0x7D, 0x01, 0x07, 0x5C, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0x10, 0x10, 0x05, 0x08, 0x7C, 0x01, 0x08, 0x0D, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }, +{ 0x11, 0x00, 0x06, 0x87, 0x7F, 0x02, 0x40, 0x09, 0x59, 0x68, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x08 }, +{ 0x13, 0x26, 0x04, 0x6A, 0x7F, 0x01, 0x00, 0x08, 0x5A, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x08 }, +{ 0xCF, 0x4E, 0x0C, 0xAA, 0x50, 0xC4, 0x00, 0x18, 0xF9, 0x54, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xCF, 0x4E, 0x0C, 0xAA, 0x50, 0xC3, 0x00, 0x18, 0xF8, 0x54, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xCB, 0x3F, 0x8F, 0x00, 0x7E, 0xC5, 0x00, 0x98, 0xD6, 0x5F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0D }, +{ 0x0C, 0x18, 0x87, 0xB3, 0x7F, 0x19, 0x10, 0x55, 0x75, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x05, 0x11, 0x15, 0x00, 0x64, 0x02, 0x08, 0x08, 0x00, 0x5C, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0x04, 0x08, 0x15, 0x00, 0x48, 0x01, 0x08, 0x08, 0x00, 0x60, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 }, +{ 0xDA, 0x00, 0x53, 0x30, 0x68, 0x07, 0x1E, 0x49, 0xC4, 0x7E, 0x03, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }, +{ 0x1C, 0x00, 0x07, 0xBC, 0x6C, 0x0C, 0x14, 0x0B, 0x6A, 0x7E, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 }, +{ 0x0A, 0x0E, 0x7F, 0x00, 0x7D, 0x13, 0x20, 0x28, 0x03, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 } +}; + +static const byte gm_percussion_lookup[128] = { + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, + 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0xFF, 0xFF, 0x17, 0x18, 0x19, 0x1A, + 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x21, 0x22, 0x23, 0xFF, 0xFF, + 0x24, 0x25, 0xFF, 0xFF, 0xFF, 0x26, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, +}; + +static byte lookup_table[64][32]; +static const byte volume_table[] = { + 0, 4, 7, 11, + 13, 16, 18, 20, + 22, 24, 26, 27, + 29, 30, 31, 33, + 34, 35, 36, 37, + 38, 39, 40, 41, + 42, 43, 44, 44, + 45, 46, 47, 47, + 48, 49, 49, 50, + 51, 51, 52, 53, + 53, 54, 54, 55, + 55, 56, 56, 57, + 57, 58, 58, 59, + 59, 60, 60, 60, + 61, 61, 62, 62, + 62, 63, 63, 63 +}; + +static int lookup_volume(int a, int b) { + if (b == 0) + return 0; + + if (b == 31) + return a; + + if (a < -63 || a > 63) { + return b * (a + 1) >> 5; + } + + if (b < 0) { + if (a < 0) { + return lookup_table[-a][-b]; + } else { + return -lookup_table[a][-b]; + } + } else { + if (a < 0) { + return -lookup_table[-a][b]; + } else { + return lookup_table[a][b]; + } + } +} + +static void create_lookup_table() { + int i, j; + int sum; + + for (i = 0; i < 64; i++) { + sum = i; + for (j = 0; j < 32; j++) { + lookup_table[i][j] = sum >> 5; + sum += i; + } + } + for (i = 0; i < 64; i++) + lookup_table[i][0] = 0; +} + +//////////////////////////////////////// +// +// Adlib MIDI driver +// +//////////////////////////////////////// + +class MidiDriver_ADLIB : public MidiDriver_Emulated { + friend class AdlibPart; + friend class AdlibPercussionChannel; + +public: + MidiDriver_ADLIB(SoundMixer *mixer); + + int open(); + void close(); + void send(uint32 b); + void send(byte channel, uint32 b); // Supports higher than channel 15 + uint32 property(int prop, uint32 param); + + void setPitchBendRange(byte channel, uint range); + void sysEx_customInstrument(byte channel, uint32 type, byte *instr); + + MidiChannel *allocateChannel(); + MidiChannel *getPercussionChannel() { return &_percussion; } // Percussion partially supported + + + // AudioStream API + bool isStereo() const { return false; } + int getRate() const { return _mixer->getOutputRate(); } + +private: + bool _game_SmallHeader; + + FM_OPL *_opl; + byte *_adlib_reg_cache; + + int _adlib_timer_counter; + + uint16 channel_table_2[9]; + int _voice_index; + int _timer_p; + int _timer_q; + uint16 curnote_table[9]; + AdlibVoice _voices[9]; + AdlibPart _parts[32]; + AdlibPercussionChannel _percussion; + + void generateSamples(int16 *buf, int len); + void onTimer(); + void part_key_on(AdlibPart *part, AdlibInstrument *instr, byte note, byte velocity); + void part_key_off(AdlibPart *part, byte note); + + void adlib_key_off(int chan); + void adlib_note_on(int chan, byte note, int mod); + void adlib_note_on_ex(int chan, byte note, int mod); + int adlib_read_param(int chan, byte data); + void adlib_setup_channel(int chan, AdlibInstrument * instr, byte vol_1, byte vol_2); + byte adlib_read(byte port) { + return _adlib_reg_cache[port]; + } + void adlib_set_param(int channel, byte param, int value); + void adlib_key_onoff(int channel); + void adlib_write(byte port, byte value); + void adlib_playnote(int channel, int note); + + AdlibVoice *allocate_voice(byte pri); + + void mc_off(AdlibVoice * voice); + + static void link_mc(AdlibPart *part, AdlibVoice *voice); + void mc_inc_stuff(AdlibVoice *voice, Struct10 * s10, Struct11 * s11); + void mc_init_stuff(AdlibVoice *voice, Struct10 * s10, Struct11 * s11, byte flags, + InstrumentExtra * ie); + + void struct10_init(Struct10 * s10, InstrumentExtra * ie); + static byte struct10_ontimer(Struct10 * s10, Struct11 * s11); + static void struct10_setup(Struct10 * s10); + static int random_nr(int a); + void mc_key_on(AdlibVoice *voice, AdlibInstrument *instr, byte note, byte velocity); +}; + +// MidiChannel method implementations + +void AdlibPart::init(MidiDriver_ADLIB *owner, byte channel) { + _owner = owner; + _channel = channel; + _pri_eff = 127; +} + +MidiDriver *AdlibPart::device() { + return _owner; +} + +void AdlibPart::send(uint32 b) { + _owner->send(_channel, b); +} + +void AdlibPart::noteOff(byte note) { +#ifdef DEBUG_ADLIB + debug(6, "%10d: noteOff(%d)", tick, note); +#endif + _owner->part_key_off(this, note); +} + +void AdlibPart::noteOn(byte note, byte velocity) { +#ifdef DEBUG_ADLIB + debug(6, "%10d: noteOn(%d,%d)", tick, note, velocity); +#endif + _owner->part_key_on(this, &_part_instr, note, velocity); +} + +void AdlibPart::programChange(byte program) { + if (program > 127) + return; + + uint i; + uint count = 0; + for (i = 0; i < ARRAYSIZE(map_gm_to_fm[0]); ++i) + count += map_gm_to_fm[program][i]; + if (!count) + warning("No Adlib instrument defined for GM program %d", (int) program); + _program = program; + memcpy(&_part_instr, &map_gm_to_fm[program], sizeof(AdlibInstrument)); +} + +void AdlibPart::pitchBend(int16 bend) { + AdlibVoice *voice; + + _pitchbend = bend; + for (voice = _voice; voice; voice = voice->_next) { + _owner->adlib_note_on(voice->_channel, voice->_note + _transpose_eff, + (_pitchbend * _pitchbend_factor >> 6) + _detune_eff); + } +} + +void AdlibPart::controlChange(byte control, byte value) { + switch (control) { + case 1: modulationWheel(value); break; + case 7: volume(value); break; + case 10: break; // Pan position. Not supported. + case 16: pitchBendFactor(value); break; + case 17: detune(value); break; + case 18: priority(value); break; + case 64: sustain(value > 0); break; + case 91: break; // Effects level. Not supported. + case 93: break; // Chorus level. Not supported. + case 119: break; // Unknown, used in Simon the Sorcerer 2 + case 121: break; // Unknown, used in Simon the Sorcerer 1 + case 123: allNotesOff(); break; + default: + warning("Adlib: Unknown control change message %d", (int) control); + } +} + +void AdlibPart::modulationWheel(byte value) { + AdlibVoice *voice; + + _modwheel = value; + for (voice = _voice; voice; voice = voice->_next) { + if (voice->_s10a.active && voice->_s11a.flag0x40) + voice->_s10a.modwheel = _modwheel >> 2; + if (voice->_s10b.active && voice->_s11b.flag0x40) + voice->_s10b.modwheel = _modwheel >> 2; + } +} + +void AdlibPart::volume(byte value) { + AdlibVoice *voice; + + _vol_eff = value; + for (voice = _voice; voice; voice = voice->_next) { + _owner->adlib_set_param(voice->_channel, 0, volume_table[lookup_table[voice->_vol_2][_vol_eff >> 2]]); + if (voice->_twochan) { + _owner->adlib_set_param(voice->_channel, 13, volume_table[lookup_table[voice->_vol_1][_vol_eff >> 2]]); + } + } +} + +void AdlibPart::pitchBendFactor(byte value) { + AdlibVoice *voice; + + _pitchbend_factor = value; + for (voice = _voice; voice; voice = voice->_next) { + _owner->adlib_note_on(voice->_channel, voice->_note + _transpose_eff, + (_pitchbend * _pitchbend_factor >> 6) + _detune_eff); + } +} + +void AdlibPart::detune(byte value) { + AdlibVoice *voice; + + _detune_eff = value; + for (voice = _voice; voice; voice = voice->_next) { + _owner->adlib_note_on(voice->_channel, voice->_note + _transpose_eff, + (_pitchbend * _pitchbend_factor >> 6) + _detune_eff); + } +} + +void AdlibPart::priority(byte value) { + _pri_eff = value; +} + +void AdlibPart::sustain(bool value) { + AdlibVoice *voice; + + _pedal = value; + if (!value) { + for (voice = _voice; voice; voice = voice->_next) { + if (voice->_waitforpedal) + _owner->mc_off(voice); + } + } +} + +void AdlibPart::allNotesOff() { + while (_voice) + _owner->mc_off(_voice); +} + +void AdlibPart::sysEx_customInstrument(uint32 type, byte *instr) { + if (type == 'ADL ') { + AdlibInstrument *i = &_part_instr; + memcpy(i, instr, sizeof(AdlibInstrument)); + } +} + +// MidiChannel method implementations for percussion + +void AdlibPercussionChannel::init(MidiDriver_ADLIB *owner, byte channel) { + AdlibPart::init(owner, channel); + _pri_eff = 0; + _vol_eff = 127; +} + +void AdlibPercussionChannel::noteOff(byte note) { + // Jamieson630: Unless I run into a specific instrument that + // may require a key off, I'm going to ignore this message. + // The rationale is that a percussion instrument should + // fade out of its own accord, and the Adlib instrument + // definitions used should follow this rule. Since + // percussion voices are allocated at the lowest priority + // anyway, we know that "hanging" percussion sounds will + // not prevent later musical instruments (or even other + // percussion sounds) from playing. +/* + _owner->part_key_off(this, note); +*/ +} + +void AdlibPercussionChannel::noteOn(byte note, byte velocity) { + byte key = gm_percussion_lookup[note]; + if (key == 0xFF) { + debug(2, "No FM map for GM percussion key %d", (int) note); + return; + } + _owner->part_key_on(this, (AdlibInstrument *) &gm_percussion_to_fm[key], note, velocity); +} + +// MidiDriver method implementations + +MidiDriver_ADLIB::MidiDriver_ADLIB(SoundMixer *mixer) + : MidiDriver_Emulated(mixer) { + uint i; + + _game_SmallHeader = false; + + _adlib_reg_cache = 0; + + _adlib_timer_counter = 0; + _voice_index = 0; + for (i = 0; i < ARRAYSIZE(curnote_table); ++i) { + curnote_table[i] = 0; + } + + for (i = 0; i < ARRAYSIZE(_parts); ++i) { + _parts[i].init(this, i + ((i >= 9) ? 1 : 0)); + } + _percussion.init(this, 9); + _timer_p = 0xD69; + _timer_q = 0x411B; +} + +int MidiDriver_ADLIB::open() { + if (_isOpen) + return MERR_ALREADY_OPEN; + + MidiDriver_Emulated::open(); + + int i; + AdlibVoice *voice; + + for (i = 0, voice = _voices; i != ARRAYSIZE(_voices); i++, voice++) { + voice->_channel = i; + voice->_s11a.s10 = &voice->_s10b; + voice->_s11b.s10 = &voice->_s10a; + } + + _adlib_reg_cache = (byte *)calloc(256, 1); + + _opl = makeAdlibOPL(getRate()); + + adlib_write(1, 0x20); + adlib_write(8, 0x40); + adlib_write(0xBD, 0x00); + create_lookup_table(); + + _mixer->setupPremix(this); + + return 0; +} + +void MidiDriver_ADLIB::close() { + if (!_isOpen) + return; + _isOpen = false; + + // Detach the premix callback handler + _mixer->setupPremix(0); + + uint i; + for (i = 0; i < ARRAYSIZE(_voices); ++i) { + if (_voices[i]._part) + mc_off(&_voices[i]); + } + + // Turn off the OPL emulation +// YM3812Shutdown(); + + free(_adlib_reg_cache); +} + +void MidiDriver_ADLIB::send(uint32 b) { + send(b & 0xF, b & 0xFFFFFFF0); +} + +void MidiDriver_ADLIB::send(byte chan, uint32 b) { + //byte param3 = (byte) ((b >> 24) & 0xFF); + byte param2 = (byte) ((b >> 16) & 0xFF); + byte param1 = (byte) ((b >> 8) & 0xFF); + byte cmd = (byte) (b & 0xF0); + + AdlibPart *part; + if (chan == 9) + part = &_percussion; + else + part = &_parts[chan]; + + switch (cmd) { + case 0x80:// Note Off + part->noteOff(param1); + break; + case 0x90: // Note On + part->noteOn(param1, param2); + break; + case 0xA0: // Aftertouch + break; // Not supported. + case 0xB0: // Control Change + part->controlChange(param1, param2); + break; + case 0xC0: // Program Change + part->programChange(param1); + break; + case 0xD0: // Channel Pressure + break; // Not supported. + case 0xE0: // Pitch Bend + part->pitchBend((param1 | (param2 << 7)) - 0x2000); + break; + case 0xF0: // SysEx + // We should never get here! SysEx information has to be + // sent via high-level semantic methods. + warning("MidiDriver_ADLIB: Receiving SysEx command on a send() call"); + break; + + default: + warning("MidiDriver_ADLIB: Unknown send() command 0x%02X", cmd); + } +} + +uint32 MidiDriver_ADLIB::property(int prop, uint32 param) { + switch (prop) { + case PROP_OLD_ADLIB: // Older games used a different operator volume algorithm + _game_SmallHeader = (param > 0); + if (_game_SmallHeader) { + _timer_p = 473; + _timer_q = 1000; + } else { + _timer_p = 0xD69; + _timer_q = 0x411B; + } + return 1; + } + + return 0; +} + +void MidiDriver_ADLIB::setPitchBendRange(byte channel, uint range) { + AdlibVoice *voice; + AdlibPart *part = &_parts[channel]; + + part->_pitchbend_factor = range; + for (voice = part->_voice; voice; voice = voice->_next) { + adlib_note_on(voice->_channel, voice->_note + part->_transpose_eff, + (part->_pitchbend * part->_pitchbend_factor >> 6) + part->_detune_eff); + } +} + +void MidiDriver_ADLIB::sysEx_customInstrument(byte channel, uint32 type, byte *instr) { + _parts[channel].sysEx_customInstrument(type, instr); +} + +MidiChannel *MidiDriver_ADLIB::allocateChannel() { + AdlibPart *part; + uint i; + + for (i = 0; i < ARRAYSIZE(_parts); ++i) { + part = &_parts[i]; + if (!part->_allocated) { + part->allocate(); + return part; + } + } + return NULL; +} + +MidiDriver *MidiDriver_ADLIB_create(SoundMixer *mixer) { + return new MidiDriver_ADLIB(mixer); +} + +// All the code brought over from IMuseAdlib + +void MidiDriver_ADLIB::adlib_write(byte port, byte value) { + if (_adlib_reg_cache[port] == value) + return; +#ifdef DEBUG_ADLIB + debug(6, "%10d: adlib_write[%x] = %x", tick, port, value); +#endif + _adlib_reg_cache[port] = value; + + OPLWriteReg(_opl, port, value); +} + +void MidiDriver_ADLIB::generateSamples(int16 *data, int len) { + memset(data, 0, sizeof(int16) * len); + YM3812UpdateOne(_opl, data, len); +} + +void MidiDriver_ADLIB::onTimer() { + AdlibVoice *voice; + int i; + + _adlib_timer_counter += _timer_p; + while (_adlib_timer_counter >= _timer_q) { + _adlib_timer_counter -= _timer_q; +#ifdef DEBUG_ADLIB + tick++; +#endif + voice = _voices; + for (i = 0; i != ARRAYSIZE(_voices); i++, voice++) { + if (!voice->_part) + continue; + if (voice->_duration && (voice->_duration -= 0x11) <= 0) { + mc_off(voice); + return; + } + if (voice->_s10a.active) { + mc_inc_stuff(voice, &voice->_s10a, &voice->_s11a); + } + if (voice->_s10b.active) { + mc_inc_stuff(voice, &voice->_s10b, &voice->_s11b); + } + } + } +} + +void MidiDriver_ADLIB::mc_off(AdlibVoice *voice) { + AdlibVoice *tmp; + + adlib_key_off(voice->_channel); + + tmp = voice->_prev; + + if (voice->_next) + voice->_next->_prev = tmp; + if (tmp) + tmp->_next = voice->_next; + else + voice->_part->_voice = voice->_next; + voice->_part = NULL; +} + +void MidiDriver_ADLIB::mc_inc_stuff(AdlibVoice *voice, Struct10 *s10, Struct11 *s11) { + byte code; + AdlibPart *part = voice->_part; + + code = struct10_ontimer(s10, s11); + + if (code & 1) { + switch (s11->param) { + case 0: + voice->_vol_2 = s10->start_value + s11->modify_val; + if (!_game_SmallHeader) { + adlib_set_param(voice->_channel, 0, + volume_table[lookup_table[voice->_vol_2] + [part->_vol_eff >> 2]]); + } else { + adlib_set_param(voice->_channel, 0, voice->_vol_2); + } + break; + case 13: + voice->_vol_1 = s10->start_value + s11->modify_val; + if (voice->_twochan && !_game_SmallHeader) { + adlib_set_param(voice->_channel, 13, + volume_table[lookup_table[voice->_vol_1] + [part->_vol_eff >> 2]]); + } else { + adlib_set_param(voice->_channel, 13, voice->_vol_1); + } + break; + case 30: + s11->s10->modwheel = (char)s11->modify_val; + break; + case 31: + s11->s10->unk3 = (char)s11->modify_val; + break; + default: + adlib_set_param(voice->_channel, s11->param, + s10->start_value + s11->modify_val); + break; + } + } + + if (code & 2 && s11->flag0x10) + adlib_key_onoff(voice->_channel); +} + +void MidiDriver_ADLIB::adlib_key_off(int chan){ + byte port = chan + 0xB0; + adlib_write(port, adlib_read(port) & ~0x20); +} + +byte MidiDriver_ADLIB::struct10_ontimer(Struct10 *s10, Struct11 *s11) { + byte result = 0; + int i; + + if (s10->count && (s10->count -= 17) <= 0) { + s10->active = 0; + return 0; + } + + i = s10->cur_val + s10->speed_hi; + s10->speed_lo_counter += s10->speed_lo; + if (s10->speed_lo_counter >= s10->speed_lo_max) { + s10->speed_lo_counter -= s10->speed_lo_max; + i += s10->direction; + } + if (s10->cur_val != i || s10->modwheel != s10->modwheel_last) { + s10->cur_val = i; + s10->modwheel_last = s10->modwheel; + i = lookup_volume(i, s10->modwheel_last); + if (i != s11->modify_val) { + s11->modify_val = i; + result = 1; + } + } + + if (!--s10->num_steps) { + s10->active++; + if (s10->active > 4) { + if (s10->loop) { + s10->active = 1; + result |= 2; + struct10_setup(s10); + } else { + s10->active = 0; + } + } else { + struct10_setup(s10); + } + } + + return result; +} + +void MidiDriver_ADLIB::adlib_set_param(int channel, byte param, int value) { + const AdlibSetParams *as; + byte port; + + assert(channel >= 0 && channel < 9); + + if (param <= 12) { + port = channel_mappings_2[channel]; + } else if (param <= 25) { + param -= 13; + port = channel_mappings[channel]; + } else if (param <= 27) { + param -= 13; + port = channel; + } else if (param == 28 || param == 29) { + if (param == 28) + value -= 15; + else + value -= 383; + value <<= 4; + channel_table_2[channel] = value; + adlib_playnote(channel, curnote_table[channel] + value); + return; + } else { + return; + } + + as = &adlib_setparam_table[param]; + if (as->d) + value = as->d - value; + port += as->a; + adlib_write(port, (adlib_read(port) & ~as->c) | (((byte)value) << as->b)); +} + +void MidiDriver_ADLIB::adlib_key_onoff(int channel) { + byte val; + byte port = channel + 0xB0; + assert(channel >= 0 && channel < 9); + + val = adlib_read(port); + adlib_write(port, val & ~0x20); + adlib_write(port, val | 0x20); +} + +void MidiDriver_ADLIB::struct10_setup(Struct10 *s10) { + int b, c, d, e, f, g, h; + byte t; + + b = s10->unk3; + f = s10->active - 1; + + t = s10->table_a[f]; + e = num_steps_table[lookup_table[t & 0x7F][b]]; + if (t & 0x80) { + e = random_nr(e); + } + if (e == 0) + e++; + + s10->num_steps = s10->speed_lo_max = e; + + if (f != 2) { + c = s10->max_value; + g = s10->start_value; + t = s10->table_b[f]; + d = lookup_volume(c, (t & 0x7F) - 31); + if (t & 0x80) { + d = random_nr(d); + } + if (d + g > c) { + h = c - g; + } else { + h = d; + if (d + g < 0) + h = -g; + } + h -= s10->cur_val; + } else { + h = 0; + } + + s10->speed_hi = h / e; + if (h < 0) { + h = -h; + s10->direction = -1; + } else { + s10->direction = 1; + } + + s10->speed_lo = h % e; + s10->speed_lo_counter = 0; +} + +void MidiDriver_ADLIB::adlib_playnote(int channel, int note) { + byte old, oct, notex; + int note2; + int i; + + note2 = (note >> 7) - 4; + note2 = (note2 < 128) ? note2 : 0; + + oct = (note2 / 12); + if (oct > 7) + oct = 7 << 2; + else + oct <<= 2; + notex = note2 % 12 + 3; + + old = adlib_read(channel + 0xB0); + if (old & 0x20) { + old &= ~0x20; + if (oct > old) { + if (notex < 6) { + notex += 12; + oct -= 4; + } + } else if (oct < old) { + if (notex > 11) { + notex -= 12; + oct += 4; + } + } + } + + i = (notex << 3) + ((note >> 4) & 0x7); + adlib_write(channel + 0xA0, note_to_f_num[i]); + adlib_write(channel + 0xB0, oct | 0x20); +} + +// TODO: Replace this with RandomSource? But if so, please note that this +// function will be called with negative parameters - getRandomNumber(-1) will +// crash ScummVM, random_nr(-1) won't. + +int MidiDriver_ADLIB::random_nr(int a) { + static byte _rand_seed = 1; + if (_rand_seed & 1) { + _rand_seed >>= 1; + _rand_seed ^= 0xB8; + } else { + _rand_seed >>= 1; + } + return _rand_seed * a >> 8; +} + +void MidiDriver_ADLIB::part_key_off(AdlibPart *part, byte note) { + AdlibVoice *voice; + + for (voice = part->_voice; voice; voice = voice->_next) { + if (voice->_note == note) { + if (part->_pedal) + voice->_waitforpedal = true; + else + mc_off(voice); + } + } +} + +void MidiDriver_ADLIB::part_key_on(AdlibPart *part, AdlibInstrument *instr, byte note, byte velocity) { + AdlibVoice *voice; + + voice = allocate_voice(part->_pri_eff); + if (!voice) + return; + + link_mc(part, voice); + mc_key_on(voice, instr, note, velocity); +} + +AdlibVoice *MidiDriver_ADLIB::allocate_voice(byte pri) { + AdlibVoice *ac, *best = NULL; + int i; + + for (i = 0; i < 9; i++) { + if (++_voice_index >= 9) + _voice_index = 0; + ac = &_voices[_voice_index]; + if (!ac->_part) + return ac; + if (!ac->_next) { + if (ac->_part->_pri_eff <= pri) { + pri = ac->_part->_pri_eff; + best = ac; + } + } + } + + /* V3 games don't have note priorities, first comes wins. */ + if (_game_SmallHeader) + return NULL; + + if (best) + mc_off(best); + return best; +} + +void MidiDriver_ADLIB::link_mc(AdlibPart *part, AdlibVoice *voice) { + voice->_part = part; + voice->_next = (AdlibVoice *)part->_voice; + part->_voice = voice; + voice->_prev = NULL; + + if (voice->_next) + voice->_next->_prev = voice; +} + +void MidiDriver_ADLIB::mc_key_on(AdlibVoice *voice, AdlibInstrument *instr, byte note, byte velocity) { + AdlibPart *part = voice->_part; + int c; + byte vol_1, vol_2; + + voice->_twochan = instr->feedback & 1; + voice->_note = note; + voice->_waitforpedal = false; + voice->_duration = instr->duration; + if (voice->_duration != 0) + voice->_duration *= 63; + + if (!_game_SmallHeader) + vol_1 = (instr->oplvl_1 & 0x3F) + lookup_table[velocity >> 1][instr->waveform_1 >> 2]; + else + vol_1 = 0x3f - (instr->oplvl_1 & 0x3F); + if (vol_1 > 0x3F) + vol_1 = 0x3F; + voice->_vol_1 = vol_1; + + if (!_game_SmallHeader) + vol_2 = (instr->oplvl_2 & 0x3F) + lookup_table[velocity >> 1][instr->waveform_2 >> 2]; + else + vol_2 = 0x3f - (instr->oplvl_2 & 0x3F); + if (vol_2 > 0x3F) + vol_2 = 0x3F; + voice->_vol_2 = vol_2; + + c = part->_vol_eff >> 2; + + if (!_game_SmallHeader) { + vol_2 = volume_table[lookup_table[vol_2][c]]; + if (voice->_twochan) + vol_1 = volume_table[lookup_table[vol_1][c]]; + } + + adlib_setup_channel(voice->_channel, instr, vol_1, vol_2); + adlib_note_on_ex(voice->_channel, part->_transpose_eff + note, part->_detune_eff + (part->_pitchbend * part->_pitchbend_factor >> 6)); + + if (instr->flags_a & 0x80) { + mc_init_stuff(voice, &voice->_s10a, &voice->_s11a, instr->flags_a, &instr->extra_a); + } else { + voice->_s10a.active = 0; + } + + if (instr->flags_b & 0x80) { + mc_init_stuff(voice, &voice->_s10b, &voice->_s11b, instr->flags_b, &instr->extra_b); + } else { + voice->_s10b.active = 0; + } +} + +void MidiDriver_ADLIB::adlib_setup_channel(int chan, AdlibInstrument *instr, byte vol_1, byte vol_2) { + byte port; + + assert(chan >= 0 && chan < 9); + + port = channel_mappings[chan]; + adlib_write(port + 0x20, instr->flags_1); + adlib_write(port + 0x40, (instr->oplvl_1 | 0x3F) - vol_1 ); + adlib_write(port + 0x60, 0xff & (~instr->atdec_1)); + adlib_write(port + 0x80, 0xff & (~instr->sustrel_1)); + adlib_write(port + 0xE0, instr->waveform_1); + + port = channel_mappings_2[chan]; + adlib_write(port + 0x20, instr->flags_2); + adlib_write(port + 0x40, (instr->oplvl_2 | 0x3F) - vol_2 ); + adlib_write(port + 0x60, 0xff & (~instr->atdec_2)); + adlib_write(port + 0x80, 0xff & (~instr->sustrel_2)); + adlib_write(port + 0xE0, instr->waveform_2); + + adlib_write((byte)chan + 0xC0, instr->feedback); +} + +void MidiDriver_ADLIB::adlib_note_on_ex(int chan, byte note, int mod) +{ + int code; + assert(chan >= 0 && chan < 9); + code = (note << 7) + mod; + curnote_table[chan] = code; + channel_table_2[chan] = 0; + adlib_playnote(chan, code); +} + +void MidiDriver_ADLIB::mc_init_stuff(AdlibVoice *voice, Struct10 * s10, + Struct11 * s11, byte flags, InstrumentExtra * ie) { + AdlibPart *part = voice->_part; + s11->modify_val = 0; + s11->flag0x40 = flags & 0x40; + s10->loop = flags & 0x20; + s11->flag0x10 = flags & 0x10; + s11->param = param_table_1[flags & 0xF]; + s10->max_value = maxval_table[flags & 0xF]; + s10->unk3 = 31; + if (s11->flag0x40) { + s10->modwheel = part->_modwheel >> 2; + } else { + s10->modwheel = 31; + } + + switch (s11->param) { + case 0: + s10->start_value = voice->_vol_2; + break; + case 13: + s10->start_value = voice->_vol_1; + break; + case 30: + s10->start_value = 31; + s11->s10->modwheel = 0; + break; + case 31: + s10->start_value = 0; + s11->s10->unk3 = 0; + break; + default: + s10->start_value = adlib_read_param(voice->_channel, s11->param); + } + + struct10_init(s10, ie); +} + +void MidiDriver_ADLIB::struct10_init(Struct10 *s10, InstrumentExtra *ie) { + s10->active = 1; + if (!_game_SmallHeader) { + s10->cur_val = 0; + } else { + s10->cur_val = s10->start_value; + s10->start_value = 0; + } + s10->modwheel_last = 31; + s10->count = ie->a; + if (s10->count) + s10->count *= 63; + s10->table_a[0] = ie->b; + s10->table_a[1] = ie->d; + s10->table_a[2] = ie->f; + s10->table_a[3] = ie->g; + + s10->table_b[0] = ie->c; + s10->table_b[1] = ie->e; + s10->table_b[2] = 0; + s10->table_b[3] = ie->h; + + struct10_setup(s10); +} + +int MidiDriver_ADLIB::adlib_read_param(int chan, byte param) { + const AdlibSetParams *as; + byte val; + byte port; + + assert(chan >= 0 && chan < 9); + + if (param <= 12) { + port = channel_mappings_2[chan]; + } else if (param <= 25) { + param -= 13; + port = channel_mappings[chan]; + } else if (param <= 27) { + param -= 13; + port = chan; + } else if (param == 28) { + return 0xF; + } else if (param == 29) { + return 0x17F; + } else { + return 0; + } + + as = &adlib_setparam_table[param]; + val = adlib_read(port + as->a); + val &= as->c; + val >>= as->b; + if (as->d) + val = as->d - val; + + return val; +} + +void MidiDriver_ADLIB::adlib_note_on(int chan, byte note, int mod) { + int code; + assert(chan >= 0 && chan < 9); + code = (note << 7) + mod; + curnote_table[chan] = code; + adlib_playnote(chan, (int16) channel_table_2[chan] + code); +} |