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-rw-r--r--sound/softsynth/fmtowns_pc98/towns_audio.cpp1583
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_audio.h179
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_euphony.cpp905
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_euphony.h187
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp1428
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_driver.h135
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp1548
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h196
8 files changed, 0 insertions, 6161 deletions
diff --git a/sound/softsynth/fmtowns_pc98/towns_audio.cpp b/sound/softsynth/fmtowns_pc98/towns_audio.cpp
deleted file mode 100644
index 14bc840326..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_audio.cpp
+++ /dev/null
@@ -1,1583 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/softsynth/fmtowns_pc98/towns_audio.h"
-#include "common/endian.h"
-#include "backends/audiocd/audiocd.h"
-
-
-class TownsAudio_PcmChannel {
-friend class TownsAudioInterface;
-public:
- TownsAudio_PcmChannel();
- ~TownsAudio_PcmChannel();
-
-private:
- void loadExtData(uint8 *buffer, uint32 size);
- void setupLoop(uint32 start, uint32 len);
- void clear();
-
- void envAttack();
- void envDecay();
- void envSustain();
- void envRelease();
-
- uint8 *curInstrument;
- uint8 note;
- uint8 velo;
-
- int8 *data;
- int8 *dataEnd;
-
- int8 *loopEnd;
- uint32 loopLen;
-
- uint16 stepNote;
- uint16 stepPitch;
- uint16 step;
-
- uint8 panLeft;
- uint8 panRight;
-
- uint32 pos;
-
- uint8 envTotalLevel;
- uint8 envAttackRate;
- uint8 envDecayRate;
- uint8 envSustainLevel;
- uint8 envSustainRate;
- uint8 envReleaseRate;
-
- int16 envStep;
- int16 envCurrentLevel;
-
- EnvelopeState envState;
-
- int8 *extData;
-};
-
-class TownsAudio_WaveTable {
-friend class TownsAudioInterface;
-public:
- TownsAudio_WaveTable();
- ~TownsAudio_WaveTable();
-
-private:
- void readHeader(const uint8 *buffer);
- void readData(const uint8 *buffer);
- void clear();
-
- char name[9];
- int32 id;
- uint32 size;
- uint32 loopStart;
- uint32 loopLen;
- uint16 rate;
- uint16 rateOffs;
- uint16 baseNote;
- int8 *data;
-};
-
-TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) : TownsPC98_FmSynth(mixer, kTypeTowns),
- _fmInstruments(0), _pcmInstruments(0), _pcmChan(0), _waveTables(0), _waveTablesTotalDataSize(0),
- _baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver),
- _pcmSfxChanMask(0), _musicVolume(Audio::Mixer::kMaxMixerVolume), _sfxVolume(Audio::Mixer::kMaxMixerVolume),
- _outputVolumeFlags(0), _outputMuteFlags(0), _pcmChanOut(0), _pcmChanReserved(0), _pcmChanKeyPressed(0),
- _pcmChanEffectPlaying(0), _pcmChanKeyPlaying(0), _ready(false) {
-
-#define INTCB(x) &TownsAudioInterface::intf_##x
- static const TownsAudioIntfCallback intfCb[] = {
- // 0
- INTCB(reset),
- INTCB(keyOn),
- INTCB(keyOff),
- INTCB(setPanPos),
- // 4
- INTCB(setInstrument),
- INTCB(loadInstrument),
- INTCB(notImpl),
- INTCB(setPitch),
- // 8
- INTCB(setLevel),
- INTCB(chanOff),
- INTCB(notImpl),
- INTCB(notImpl),
- // 12
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 16
- INTCB(notImpl),
- INTCB(writeReg),
- INTCB(notImpl),
- INTCB(writeRegBuffer),
- // 20
- INTCB(readRegBuffer),
- INTCB(setTimerA),
- INTCB(setTimerB),
- INTCB(enableTimerA),
- // 24
- INTCB(enableTimerB),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 28
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 32
- INTCB(loadSamples),
- INTCB(reserveEffectChannels),
- INTCB(loadWaveTable),
- INTCB(unloadWaveTable),
- // 36
- INTCB(notImpl),
- INTCB(pcmPlayEffect),
- INTCB(notImpl),
- INTCB(pcmChanOff),
- // 40
- INTCB(pcmEffectPlaying),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 44
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 48
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(fmKeyOn),
- INTCB(fmKeyOff),
- // 52
- INTCB(fmSetPanPos),
- INTCB(fmSetInstrument),
- INTCB(fmLoadInstrument),
- INTCB(notImpl),
- // 56
- INTCB(fmSetPitch),
- INTCB(fmSetLevel),
- INTCB(fmReset),
- INTCB(notImpl),
- // 60
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 64
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(setOutputVolume),
- // 68
- INTCB(resetOutputVolume),
- INTCB(notImpl),
- INTCB(updateOutputVolume),
- INTCB(notImpl),
- // 72
- INTCB(notImpl),
- INTCB(cdaToggle),
- INTCB(notImpl),
- INTCB(notImpl),
- // 76
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- INTCB(notImpl),
- // 80
- INTCB(pcmUpdateEnvelopeGenerator),
- INTCB(notImpl)
- };
-#undef INTCB
-
- _intfOpcodes = intfCb;
-
- memset(_fmSaveReg, 0, sizeof(_fmSaveReg));
- memset(_outputLevel, 0, sizeof(_outputLevel));
-
- _timerBase = (uint32)(_baserate * 1000000.0f);
- _tickLength = 2 * _timerBase;
-}
-
-TownsAudioInterface::~TownsAudioInterface() {
- _ready = false;
- deinit();
-
- delete[] _fmSaveReg[0];
- delete[] _fmSaveReg[1];
- delete[] _fmInstruments;
- delete[] _pcmInstruments;
- delete[] _waveTables;
- delete[] _pcmChan;
-}
-
-bool TownsAudioInterface::init() {
- if (_ready)
- return true;
-
- if (!TownsPC98_FmSynth::init())
- return false;
-
- _fmSaveReg[0] = new uint8[256];
- _fmSaveReg[1] = new uint8[256];
- _fmInstruments = new uint8[128 * 48];
- _pcmInstruments = new uint8[32 * 128];
- _waveTables = new TownsAudio_WaveTable[128];
- _pcmChan = new TownsAudio_PcmChannel[8];
-
- _timer = 0;
-
- setVolumeChannelMasks(-1, 0);
-
- _ready = true;
- callback(0);
-
- return true;
-}
-
-int TownsAudioInterface::callback(int command, ...) {
- if (!_ready)
- return 1;
-
- va_list args;
- va_start(args, command);
-
- if (command > 81) {
- va_end(args);
- return 4;
- }
-
- int res = (this->*_intfOpcodes[command])(args);
-
- va_end(args);
- return res;
-}
-
-void TownsAudioInterface::setMusicVolume(int volume) {
- _musicVolume = CLIP<uint16>(volume, 0, Audio::Mixer::kMaxMixerVolume);
- setVolumeIntern(_musicVolume, _sfxVolume);
-}
-
-void TownsAudioInterface::setSoundEffectVolume(int volume) {
- _sfxVolume = CLIP<uint16>(volume, 0, Audio::Mixer::kMaxMixerVolume);
- setVolumeIntern(_musicVolume, _sfxVolume);
-}
-
-void TownsAudioInterface::setSoundEffectChanMask(int mask) {
- _pcmSfxChanMask = mask >> 6;
- mask &= 0x3f;
- setVolumeChannelMasks(~mask, mask);
-}
-
-void TownsAudioInterface::nextTickEx(int32 *buffer, uint32 bufferSize) {
- if (!_ready)
- return;
-
- for (uint32 i = 0; i < bufferSize; i++) {
- _timer += _tickLength;
- while (_timer > 0x514767) {
- _timer -= 0x514767;
-
- for (int ii = 0; ii < 8; ii++) {
- if ((_pcmChanKeyPlaying & _chanFlags[ii]) || (_pcmChanEffectPlaying & _chanFlags[ii])) {
- TownsAudio_PcmChannel *s = &_pcmChan[ii];
- s->pos += s->step;
-
- if (&s->data[s->pos >> 11] >= s->loopEnd) {
- if (s->loopLen) {
- s->pos -= s->loopLen;
- } else {
- s->pos = 0;
- _pcmChanEffectPlaying &= ~_chanFlags[ii];
- _pcmChanKeyPlaying &= ~_chanFlags[ii];
- }
- }
- }
- }
- }
-
- int32 finOutL = 0;
- int32 finOutR = 0;
-
- for (int ii = 0; ii < 8; ii++) {
- if (_pcmChanOut & _chanFlags[ii]) {
- int32 o = _pcmChan[ii].data[_pcmChan[ii].pos >> 11] * _pcmChan[ii].velo;
- if ((1 << ii) & (~_pcmSfxChanMask))
- o = (o * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
- if ((1 << ii) & _pcmSfxChanMask)
- o = (o * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
- if (_pcmChan[ii].panLeft)
- finOutL += ((o * _pcmChan[ii].panLeft) >> 3);
- if (_pcmChan[ii].panRight)
- finOutR += ((o * _pcmChan[ii].panRight) >> 3);
- if (!((_pcmChanKeyPlaying & _chanFlags[ii]) || (_pcmChanEffectPlaying & _chanFlags[ii])))
- _pcmChanOut &= ~_chanFlags[ii];
- }
- }
-
- buffer[i << 1] += finOutL;
- buffer[(i << 1) + 1] += finOutR;
- }
-}
-
-void TownsAudioInterface::timerCallbackA() {
- Common::StackLock lock(_mutex);
- if (_drv && _ready)
- _drv->timerCallback(0);
-}
-
-void TownsAudioInterface::timerCallbackB() {
- Common::StackLock lock(_mutex);
- if (_ready) {
- if (_drv)
- _drv->timerCallback(1);
- callback(80);
- }
-}
-
-int TownsAudioInterface::intf_reset(va_list &args) {
- fmReset();
- pcmReset();
- callback(68);
- return 0;
-}
-
-int TownsAudioInterface::intf_keyOn(va_list &args) {
- int chan = va_arg(args, int);
- int note = va_arg(args, int);
- int velo = va_arg(args, int);
- return (chan & 0x40) ? pcmKeyOn(chan, note, velo) : fmKeyOn(chan, note, velo);
-}
-
-int TownsAudioInterface::intf_keyOff(va_list &args) {
- int chan = va_arg(args, int);
- return (chan & 0x40) ? pcmKeyOff(chan) : fmKeyOff(chan);
-}
-
-int TownsAudioInterface::intf_setPanPos(va_list &args) {
- int chan = va_arg(args, int);
- int mode = va_arg(args, int);
- return (chan & 0x40) ? pcmSetPanPos(chan, mode) : fmSetPanPos(chan, mode);
-}
-
-int TownsAudioInterface::intf_setInstrument(va_list &args) {
- int chan = va_arg(args, int);
- int instrId = va_arg(args, int);
- return (chan & 0x40) ? pcmSetInstrument(chan, instrId) : fmSetInstrument(chan, instrId);
-}
-
-int TownsAudioInterface::intf_loadInstrument(va_list &args) {
- int chanType = va_arg(args, int);
- int instrId = va_arg(args, int);
- uint8 *instrData = va_arg(args, uint8 *);
- return (chanType & 0x40) ? pcmLoadInstrument(instrId, instrData) : fmLoadInstrument(instrId, instrData);
-}
-
-int TownsAudioInterface::intf_setPitch(va_list &args) {
- int chan = va_arg(args, int);
- int16 pitch = (int16)(va_arg(args, int) & 0xffff);
- return (chan & 0x40) ? pcmSetPitch(chan, pitch) : fmSetPitch(chan, pitch);
-}
-
-int TownsAudioInterface::intf_setLevel(va_list &args) {
- int chan = va_arg(args, int);
- int lvl = va_arg(args, int);
- return (chan & 0x40) ? pcmSetLevel(chan, lvl) : fmSetLevel(chan, lvl);
-}
-
-int TownsAudioInterface::intf_chanOff(va_list &args) {
- int chan = va_arg(args, int);
- return (chan & 0x40) ? pcmChanOff(chan) : fmChanOff(chan);
-}
-
-int TownsAudioInterface::intf_writeReg(va_list &args) {
- int part = va_arg(args, int) ? 1 : 0;
- int reg = va_arg(args, int);
- int val = va_arg(args, int);
- if ((!part && reg < 0x20) || (part && reg < 0x30) || (reg > 0xb6))
- return 3;
-
- bufferedWriteReg(part, reg, val);
- return 0;
-}
-
-int TownsAudioInterface::intf_writeRegBuffer(va_list &args) {
- int part = va_arg(args, int) ? 1 : 0;
- int reg = va_arg(args, int);
- int val = va_arg(args, int);
-
- if ((!part && reg < 0x20) || (part && reg < 0x30) || (reg > 0xef))
- return 3;
-
- _fmSaveReg[part][reg] = val;
- return 0;
-}
-
-int TownsAudioInterface::intf_readRegBuffer(va_list &args) {
- int part = va_arg(args, int) ? 1 : 0;
- int reg = va_arg(args, int);
- uint8 *dst = va_arg(args, uint8 *);
- *dst = 0;
-
- if ((!part && reg < 0x20) || (part && reg < 0x30) || (reg > 0xef))
- return 3;
-
- *dst = _fmSaveReg[part][reg];
- return 0;
-}
-
-int TownsAudioInterface::intf_setTimerA(va_list &args) {
- int enable = va_arg(args, int);
- int tempo = va_arg(args, int);
-
- if (enable) {
- bufferedWriteReg(0, 0x25, tempo & 3);
- bufferedWriteReg(0, 0x24, (tempo >> 2) & 0xff);
- bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x05);
- } else {
- bufferedWriteReg(0, 0x27, (_fmSaveReg[0][0x27] & 0xfa) | 0x10);
- }
-
- return 0;
-}
-
-int TownsAudioInterface::intf_setTimerB(va_list &args) {
- int enable = va_arg(args, int);
- int tempo = va_arg(args, int);
-
- if (enable) {
- bufferedWriteReg(0, 0x26, tempo & 0xff);
- bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x0A);
- } else {
- bufferedWriteReg(0, 0x27, (_fmSaveReg[0][0x27] & 0xf5) | 0x20);
- }
-
- return 0;
-}
-
-int TownsAudioInterface::intf_enableTimerA(va_list &args) {
- bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x15);
- return 0;
-}
-
-int TownsAudioInterface::intf_enableTimerB(va_list &args) {
- bufferedWriteReg(0, 0x27, _fmSaveReg[0][0x27] | 0x2a);
- return 0;
-}
-
-int TownsAudioInterface::intf_loadSamples(va_list &args) {
- uint32 dest = va_arg(args, uint32);
- int size = va_arg(args, int);
- uint8 *src = va_arg(args, uint8*);
-
- if (dest >= 65536 || size == 0 || size > 65536)
- return 3;
- if (size + dest > 65536)
- return 5;
-
- int dwIndex = _numWaveTables - 1;
- for (uint32 t = _waveTablesTotalDataSize; dwIndex && (dest < t); dwIndex--)
- t -= _waveTables[dwIndex].size;
-
- TownsAudio_WaveTable *s = &_waveTables[dwIndex];
- _waveTablesTotalDataSize -= s->size;
- s->size = size;
- s->readData(src);
- _waveTablesTotalDataSize += s->size;
-
- return 0;
-}
-
-int TownsAudioInterface::intf_reserveEffectChannels(va_list &args) {
- int numChan = va_arg(args, int);
- if (numChan > 8)
- return 3;
- if ((numChan << 13) + _waveTablesTotalDataSize > 65536)
- return 5;
-
- if (numChan == _numReservedChannels)
- return 0;
-
- if (numChan < _numReservedChannels) {
- int c = 8 - _numReservedChannels;
- for (int i = numChan; i; i--) {
- uint8 f = ~_chanFlags[c--];
- _pcmChanEffectPlaying &= f;
- }
- } else {
- int c = 7 - _numReservedChannels;
- for (int i = numChan - _numReservedChannels; i; i--) {
- uint8 f = ~_chanFlags[c--];
- _pcmChanKeyPressed &= f;
- _pcmChanKeyPlaying &= f;
- }
- }
-
- static const uint8 reserveChanFlags[] = { 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF };
- _numReservedChannels = numChan;
- _pcmChanReserved = reserveChanFlags[_numReservedChannels];
-
- return 0;
-}
-
-int TownsAudioInterface::intf_loadWaveTable(va_list &args) {
- uint8 *data = va_arg(args, uint8 *);
- if (_numWaveTables > 127)
- return 3;
-
- TownsAudio_WaveTable w;
- w.readHeader(data);
- if (!w.size)
- return 6;
-
- if (_waveTablesTotalDataSize + w.size > 65504)
- return 5;
-
- for (int i = 0; i < _numWaveTables; i++) {
- if (_waveTables[i].id == w.id)
- return 10;
- }
-
- TownsAudio_WaveTable *s = &_waveTables[_numWaveTables++];
- s->readHeader(data);
-
- _waveTablesTotalDataSize += s->size;
- callback(32, _waveTablesTotalDataSize, s->size, data + 32);
-
- return 0;
-}
-
-int TownsAudioInterface::intf_unloadWaveTable(va_list &args) {
- int id = va_arg(args, int);
-
- if (id == -1) {
- for (int i = 0; i < 128; i++)
- _waveTables[i].clear();
- _numWaveTables = 0;
- _waveTablesTotalDataSize = 0;
- } else {
- if (_waveTables) {
- for (int i = 0; i < _numWaveTables; i++) {
- if (_waveTables[i].id == id) {
- _numWaveTables--;
- _waveTablesTotalDataSize -= _waveTables[i].size;
- _waveTables[i].clear();
- for (; i < _numWaveTables; i++)
- memcpy(&_waveTables[i], &_waveTables[i + 1], sizeof(TownsAudio_WaveTable));
- return 0;
- }
- return 9;
- }
- }
- }
-
- return 0;
-}
-
-int TownsAudioInterface::intf_pcmPlayEffect(va_list &args) {
- int chan = va_arg(args, int);
- int note = va_arg(args, int);
- int velo = va_arg(args, int);
- uint8 *data = va_arg(args, uint8 *);
-
- if (chan < 0x40 || chan > 0x47)
- return 1;
-
- if (note & 0x80 || velo & 0x80)
- return 3;
-
- chan -= 0x40;
-
- if (!(_pcmChanReserved & _chanFlags[chan]))
- return 7;
-
- if ((_pcmChanEffectPlaying & _chanFlags[chan]))
- return 2;
-
- TownsAudio_WaveTable w;
- w.readHeader(data);
-
- if (w.size < (w.loopStart + w.loopLen))
- return 13;
-
- if (!w.size)
- return 6;
-
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
-
- _pcmChanNote[chan] = note;
- _pcmChanVelo[chan] = velo;
-
- p->note = note;
- p->velo = velo << 1;
-
- p->loadExtData(data + 32, w.size);
- p->setupLoop(w.loopStart, w.loopLen);
-
- pcmCalcPhaseStep(p, &w);
- if (p->step > 2048)
- p->step = 2048;
-
- _pcmChanEffectPlaying |= _chanFlags[chan];
- _pcmChanOut |= _chanFlags[chan];
-
- return 0;
-}
-
-int TownsAudioInterface::intf_pcmChanOff(va_list &args) {
- int chan = va_arg(args, int);
- pcmChanOff(chan);
- return 0;
-}
-
-int TownsAudioInterface::intf_pcmEffectPlaying(va_list &args) {
- int chan = va_arg(args, int);
- if (chan < 0x40 || chan > 0x47)
- return 1;
- chan -= 0x40;
- return (_pcmChanEffectPlaying & _chanFlags[chan]) ? 1 : 0;
-}
-
-int TownsAudioInterface::intf_fmKeyOn(va_list &args) {
- int chan = va_arg(args, int);
- int note = va_arg(args, int);
- int velo = va_arg(args, int);
- return fmKeyOn(chan, note, velo);
-}
-
-int TownsAudioInterface::intf_fmKeyOff(va_list &args) {
- int chan = va_arg(args, int);
- return fmKeyOff(chan);
-}
-
-int TownsAudioInterface::intf_fmSetPanPos(va_list &args) {
- int chan = va_arg(args, int);
- int mode = va_arg(args, int);
- return fmSetPanPos(chan, mode);
-}
-
-int TownsAudioInterface::intf_fmSetInstrument(va_list &args) {
- int chan = va_arg(args, int);
- int instrId = va_arg(args, int);
- return fmSetInstrument(chan, instrId);
-}
-
-int TownsAudioInterface::intf_fmLoadInstrument(va_list &args) {
- int instrId = va_arg(args, int);
- uint8 *instrData = va_arg(args, uint8 *);
- return fmLoadInstrument(instrId, instrData);
-}
-
-int TownsAudioInterface::intf_fmSetPitch(va_list &args) {
- int chan = va_arg(args, int);
- uint16 freq = va_arg(args, int) & 0xffff;
- return fmSetPitch(chan, freq);
-}
-
-int TownsAudioInterface::intf_fmSetLevel(va_list &args) {
- int chan = va_arg(args, int);
- int lvl = va_arg(args, int);
- return fmSetLevel(chan, lvl);
-}
-
-int TownsAudioInterface::intf_fmReset(va_list &args) {
- fmReset();
- return 0;
-}
-
-int TownsAudioInterface::intf_setOutputVolume(va_list &args) {
- int chanType = va_arg(args, int);
- int left = va_arg(args, int);
- int right = va_arg(args, int);
-
- if (left & 0xff80 || right & 0xff80)
- return 3;
-
- static const uint8 flags[] = { 0x0C, 0x30, 0x40, 0x80 };
-
- uint8 chan = (chanType & 0x40) ? 8 : 12;
-
- chanType &= 3;
- left = (left & 0x7e) >> 1;
- right = (right & 0x7e) >> 1;
-
- if (chan)
- _outputVolumeFlags |= flags[chanType];
- else
- _outputVolumeFlags &= ~flags[chanType];
-
- if (chanType > 1) {
- _outputLevel[chan + chanType] = left;
- } else {
- if (chanType == 0)
- chan -= 8;
- _outputLevel[chan] = left;
- _outputLevel[chan + 1] = right;
- }
-
- updateOutputVolume();
-
- return 0;
-}
-
-int TownsAudioInterface::intf_resetOutputVolume(va_list &args) {
- memset(_outputLevel, 0, sizeof(_outputLevel));
- _outputMuteFlags = 0;
- _outputVolumeFlags = 0;
- updateOutputVolume();
- return 0;
-}
-
-int TownsAudioInterface::intf_updateOutputVolume(va_list &args) {
- int flags = va_arg(args, int);
- _outputMuteFlags = flags & 3;
- updateOutputVolume();
- return 0;
-}
-
-int TownsAudioInterface::intf_cdaToggle(va_list &args) {
- //int mode = va_arg(args, int);
- //_unkMask = mode ? 0x7f : 0x3f;
- return 0;
-}
-
-int TownsAudioInterface::intf_pcmUpdateEnvelopeGenerator(va_list &args) {
- for (int i = 0; i < 8; i++)
- pcmUpdateEnvelopeGenerator(i);
- return 0;
-}
-
-int TownsAudioInterface::intf_notImpl(va_list &args) {
- return 4;
-}
-
-void TownsAudioInterface::fmReset() {
- TownsPC98_FmSynth::reset();
-
- _fmChanPlaying = 0;
- memset(_fmChanNote, 0, sizeof(_fmChanNote));
- memset(_fmChanPitch, 0, sizeof(_fmChanPitch));
-
- memset(_fmSaveReg[0], 0, 240);
- memset(&_fmSaveReg[0][240], 0x7f, 16);
- memset(_fmSaveReg[1], 0, 256);
- memset(&_fmSaveReg[1][240], 0x7f, 16);
- _fmSaveReg[0][243] = _fmSaveReg[0][247] = _fmSaveReg[0][251] = _fmSaveReg[0][255] = _fmSaveReg[1][243] = _fmSaveReg[1][247] = _fmSaveReg[1][251] = _fmSaveReg[1][255] = 0xff;
-
- for (int i = 0; i < 128; i++)
- fmLoadInstrument(i, _fmDefaultInstrument);
-
- bufferedWriteReg(0, 0x21, 0);
- bufferedWriteReg(0, 0x2C, 0x80);
- bufferedWriteReg(0, 0x2B, 0);
- bufferedWriteReg(0, 0x27, 0x30);
-
- for (int i = 0; i < 6; i++) {
- fmKeyOff(i);
- fmSetInstrument(i, 0);
- fmSetLevel(i, 127);
- }
-}
-
-int TownsAudioInterface::fmKeyOn(int chan, int note, int velo) {
- if (chan > 5)
- return 1;
- if (note < 12 || note > 107 || (velo & 0x80))
- return 3;
- if (_fmChanPlaying & _chanFlags[chan])
- return 2;
-
- _fmChanPlaying |= _chanFlags[chan];
- note -= 12;
-
- _fmChanNote[chan] = note;
- int16 pitch = _fmChanPitch[chan];
-
- uint8 part = chan > 2 ? 1 : 0;
- if (chan > 2)
- chan -= 3;
-
- int frq = 0;
- uint8 bl = 0;
-
- if (note) {
- frq = _frequency[(note - 1) % 12];
- bl = (note - 1) / 12;
- } else {
- frq = 616;
- }
-
- frq += pitch;
-
- if (frq < 616) {
- if (!bl) {
- frq = 616;
- } else {
- frq += 616;
- --bl;
- }
- } else if (frq > 1232) {
- if (bl == 7) {
- frq = 15500;
- } else {
- frq -= 616;
- ++bl;
- }
- }
-
- frq |= (bl << 11);
-
- bufferedWriteReg(part, chan + 0xa4, (frq >> 8) & 0xff);
- bufferedWriteReg(part, chan + 0xa0, frq & 0xff);
-
- velo = (velo >> 2) + 96;
- uint16 c = _carrier[_fmSaveReg[part][0xb0 + chan] & 7];
- _fmSaveReg[part][0xe0 + chan] = velo;
-
- for (uint8 reg = 0x40 + chan; reg < 0x50; reg += 4) {
- c += c;
- if (c & 0x100) {
- c &= 0xff;
- bufferedWriteReg(part, reg, (((((((_fmSaveReg[part][0x80 + reg] ^ 0x7f) * velo) >> 7) + 1) * _fmSaveReg[part][0xd0 + chan]) >> 7) + 1) ^ 0x7f);
- }
- }
-
- uint8 v = chan;
- if (part)
- v |= 4;
-
- for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
- writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f);
-
- writeReg(0, 0x28, v);
-
- for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
- writeReg(part, reg, _fmSaveReg[part][reg]);
-
- bufferedWriteReg(0, 0x28, v | 0xf0);
-
- return 0;
-}
-
-int TownsAudioInterface::fmKeyOff(int chan) {
- if (chan > 5)
- return 1;
- _fmChanPlaying &= ~_chanFlags[chan];
- if (chan > 2)
- chan++;
- bufferedWriteReg(0, 0x28, chan);
- return 0;
-}
-
-int TownsAudioInterface::fmChanOff(int chan) {
- if (chan > 5)
- return 1;
- _fmChanPlaying &= ~_chanFlags[chan];
-
- uint8 part = chan > 2 ? 1 : 0;
- if (chan > 2)
- chan -= 3;
-
- for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
- writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f);
-
- if (part)
- chan += 4;
- writeReg(0, 0x28, chan);
- return 0;
-}
-
-int TownsAudioInterface::fmSetPanPos(int chan, int value) {
- if (chan > 5)
- return 1;
-
- uint8 part = chan > 2 ? 1 : 0;
- if (chan > 2)
- chan -= 3;
-
- if (value > 0x40)
- value = 0x40;
- else if (value < 0x40)
- value = 0x80;
- else
- value = 0xC0;
-
- bufferedWriteReg(part, 0xb4 + chan, (_fmSaveReg[part][0xb4 + chan] & 0x3f) | value);
- return 0;
-}
-
-int TownsAudioInterface::fmSetInstrument(int chan, int instrId) {
- if (chan > 5)
- return 1;
- if (instrId > 127)
- return 3;
-
- uint8 part = chan > 2 ? 1 : 0;
- if (chan > 2)
- chan -= 3;
-
- uint8 *src = &_fmInstruments[instrId * 48 + 8];
-
- uint16 c = _carrier[src[24] & 7];
- uint8 reg = 0x30 + chan;
-
- for (; reg < 0x40; reg += 4)
- bufferedWriteReg(part, reg, *src++);
-
- for (; reg < 0x50; reg += 4) {
- uint8 v = *src++;
- _fmSaveReg[part][0x80 + reg] = _fmSaveReg[part][reg] = v;
- c += c;
- if (c & 0x100) {
- c &= 0xff;
- v = 127;
- }
- writeReg(part, reg, v);
- }
-
- for (; reg < 0x90; reg += 4)
- bufferedWriteReg(part, reg, *src++);
-
- reg += 0x20;
- bufferedWriteReg(part, reg, *src++);
-
- uint8 v = *src++;
- reg += 4;
- if (v < 64)
- v |= (_fmSaveReg[part][reg] & 0xc0);
- bufferedWriteReg(part, reg, v);
-
- return 0;
-}
-
-int TownsAudioInterface::fmLoadInstrument(int instrId, const uint8 *data) {
- if (instrId > 127)
- return 3;
- assert(data);
- memcpy(&_fmInstruments[instrId * 48], data, 48);
- return 0;
-}
-
-int TownsAudioInterface::fmSetPitch(int chan, int pitch) {
- if (chan > 5)
- return 1;
-
- uint8 bl = _fmChanNote[chan];
- int frq = 0;
-
- if (pitch < 0) {
- if (bl) {
- if (pitch < -8008)
- pitch = -8008;
- pitch *= -1;
- pitch /= 13;
- frq = _frequency[(bl - 1) % 12] - pitch;
- bl = (bl - 1) / 12;
- _fmChanPitch[chan] = -pitch;
-
- if (frq < 616) {
- if (bl) {
- frq += 616;
- bl--;
- } else {
- frq = 616;
- bl = 0;
- }
- }
- } else {
- frq = 616;
- bl = 0;
- }
-
- } else if (pitch > 0) {
- if (bl < 96) {
- if (pitch > 8008)
- pitch = 8008;
- pitch /= 13;
-
- if (bl) {
- frq = _frequency[(bl - 1) % 12] + pitch;
- bl = (bl - 1) / 12;
- } else {
- frq = 616;
- bl = 0;
- }
-
- _fmChanPitch[chan] = pitch;
-
- if (frq > 1232) {
- if (bl < 7) {
- frq -= 616;
- bl++;
- } else {
- frq = 1164;
- bl = 7;
- }
- } else {
- if (bl >= 7 && frq > 1164)
- frq = 1164;
- }
-
- } else {
- frq = 1164;
- bl = 7;
- }
- } else {
- _fmChanPitch[chan] = 0;
- if (bl) {
- frq = _frequency[(bl - 1) % 12];
- bl = (bl - 1) / 12;
- } else {
- frq = 616;
- bl = 0;
- }
- }
-
- uint8 part = chan > 2 ? 1 : 0;
- if (chan > 2)
- chan -= 3;
-
- frq |= (bl << 11);
-
- bufferedWriteReg(part, chan + 0xa4, (frq >> 8));
- bufferedWriteReg(part, chan + 0xa0, (frq & 0xff));
-
- return 0;
-}
-
-int TownsAudioInterface::fmSetLevel(int chan, int lvl) {
- if (chan > 5)
- return 1;
- if (lvl > 127)
- return 3;
-
- uint8 part = chan > 2 ? 1 : 0;
- if (chan > 2)
- chan -= 3;
-
- uint16 c = _carrier[_fmSaveReg[part][0xb0 + chan] & 7];
- _fmSaveReg[part][0xd0 + chan] = lvl;
-
- for (uint8 reg = 0x40 + chan; reg < 0x50; reg += 4) {
- c += c;
- if (c & 0x100) {
- c &= 0xff;
- bufferedWriteReg(part, reg, (((((((_fmSaveReg[part][0x80 + reg] ^ 0x7f) * lvl) >> 7) + 1) * _fmSaveReg[part][0xe0 + chan]) >> 7) + 1) ^ 0x7f);
- }
- }
- return 0;
-}
-
-void TownsAudioInterface::bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value) {
- _fmSaveReg[part][regAddress] = value;
- writeReg(part, regAddress, value);
-}
-
-void TownsAudioInterface::pcmReset() {
- _pcmChanOut = 0;
- _pcmChanReserved = _pcmChanKeyPressed = _pcmChanEffectPlaying = _pcmChanKeyPlaying = 0;
- _numReservedChannels = 0;
-
- memset(_pcmChanNote, 0, 8);
- memset(_pcmChanVelo, 0, 8);
- memset(_pcmChanLevel, 0, 8);
-
- for (int i = 0; i < 8; i++)
- _pcmChan[i].clear();
-
- memset(_pcmInstruments, 0, 128 * 32);
- static uint8 name[] = { 0x4E, 0x6F, 0x20, 0x44, 0x61, 0x74, 0x61, 0x21 };
- for (int i = 0; i < 32; i++)
- memcpy(_pcmInstruments + i * 128, name, 8);
-
- for (int i = 0; i < 128; i++)
- _waveTables[i].clear();
- _numWaveTables = 0;
- _waveTablesTotalDataSize = 0;
-
- for (int i = 0x40; i < 0x48; i++) {
- pcmSetInstrument(i, 0);
- pcmSetLevel(i, 127);
- }
-}
-
-int TownsAudioInterface::pcmKeyOn(int chan, int note, int velo) {
- if (chan < 0x40 || chan > 0x47)
- return 1;
-
- if (note & 0x80 || velo & 0x80)
- return 3;
-
- chan -= 0x40;
-
- if ((_pcmChanReserved & _chanFlags[chan]) || (_pcmChanKeyPressed & _chanFlags[chan]))
- return 2;
-
- _pcmChanNote[chan] = note;
- _pcmChanVelo[chan] = velo;
-
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
- p->note = note;
-
- uint8 *instr = _pcmChan[chan].curInstrument;
- int i = 0;
- for (; i < 8; i++) {
- if (note <= instr[16 + 2 * i])
- break;
- }
-
- if (i == 8)
- return 8;
-
- int il = i << 3;
- p->note += instr[il + 70];
-
- p->envTotalLevel = instr[il + 64];
- p->envAttackRate = instr[il + 65];
- p->envDecayRate = instr[il + 66];
- p->envSustainLevel = instr[il + 67];
- p->envSustainRate = instr[il + 68];
- p->envReleaseRate = instr[il + 69];
- p->envStep = 0;
-
- int32 id = (int32)READ_LE_UINT32(&instr[i * 4 + 32]);
-
- for (i = 0; i < _numWaveTables; i++) {
- if (id == _waveTables[i].id)
- break;
- }
-
- if (i == _numWaveTables)
- return 9;
-
- TownsAudio_WaveTable *w = &_waveTables[i];
-
- p->data = w->data;
- p->dataEnd = w->data + w->size;
- p->setupLoop(w->loopStart, w->loopLen);
-
- pcmCalcPhaseStep(p, w);
-
- uint32 lvl = _pcmChanLevel[chan] * _pcmChanVelo[chan];
- p->envTotalLevel = ((p->envTotalLevel * lvl) >> 14) & 0xff;
- p->envSustainLevel = ((p->envSustainLevel * lvl) >> 14) & 0xff;
-
- p->envAttack();
- p->velo = (p->envCurrentLevel >> 8) << 1;
-
- _pcmChanKeyPressed |= _chanFlags[chan];
- _pcmChanKeyPlaying |= _chanFlags[chan];
- _pcmChanOut |= _chanFlags[chan];
-
- return 0;
-}
-
-int TownsAudioInterface::pcmKeyOff(int chan) {
- if (chan < 0x40 || chan > 0x47)
- return 1;
-
- chan -= 0x40;
- _pcmChanKeyPressed &= ~_chanFlags[chan];
- _pcmChan[chan].envRelease();
- return 0;
-}
-
-int TownsAudioInterface::pcmChanOff(int chan) {
- if (chan < 0x40 || chan > 0x47)
- return 1;
-
- chan -= 0x40;
-
- _pcmChanKeyPressed &= ~_chanFlags[chan];
- _pcmChanEffectPlaying &= ~_chanFlags[chan];
- _pcmChanKeyPlaying &= ~_chanFlags[chan];
- _pcmChanOut &= ~_chanFlags[chan];
-
- return 0;
-}
-
-int TownsAudioInterface::pcmSetPanPos(int chan, int mode) {
- if (chan > 0x47)
- return 1;
- if (mode & 0x80)
- return 3;
-
- chan -= 0x40;
- uint8 blc = 0x77;
-
- if (mode > 64) {
- mode -= 64;
- blc = ((blc ^ (mode >> 3)) + (mode << 4)) & 0xff;
- } else if (mode < 64) {
- mode = (mode >> 3) ^ 7;
- blc = ((119 + mode) ^ (mode << 4)) & 0xff;
- }
-
- _pcmChan[chan].panLeft = blc & 0x0f;
- _pcmChan[chan].panRight = blc >> 4;
-
- return 0;
-}
-
-int TownsAudioInterface::pcmSetInstrument(int chan, int instrId) {
- if (chan > 0x47)
- return 1;
- if (instrId > 31)
- return 3;
- chan -= 0x40;
- _pcmChan[chan].curInstrument = &_pcmInstruments[instrId * 128];
- return 0;
-}
-
-int TownsAudioInterface::pcmLoadInstrument(int instrId, const uint8 *data) {
- if (instrId > 31)
- return 3;
- assert(data);
- memcpy(&_pcmInstruments[instrId * 128], data, 128);
- return 0;
-}
-
-int TownsAudioInterface::pcmSetPitch(int chan, int pitch) {
- if (chan > 0x47)
- return 1;
-
- if (pitch < -8192 || pitch > 8191)
- return 3;
-
- chan -= 0x40;
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
-
- uint32 pts = 0x4000;
-
- if (pitch < 0)
- pts = (0x20000000 / (-pitch + 0x2001)) >> 2;
- else if (pitch > 0)
- pts = (((pitch + 0x2001) << 16) / 0x2000) >> 2;
-
- p->stepPitch = pts & 0xffff;
- p->step = (p->stepNote * p->stepPitch) >> 14;
-
-// if (_pcmChanUnkFlag & _chanFlags[chan])
-// unk[chan] = (((p->step * 1000) << 11) / 98) / 20833;
-
- /*else*/
- if ((_pcmChanEffectPlaying & _chanFlags[chan]) && (p->step > 2048))
- p->step = 2048;
-
- return 0;
-}
-
-int TownsAudioInterface::pcmSetLevel(int chan, int lvl) {
- if (chan > 0x47)
- return 1;
-
- if (lvl & 0x80)
- return 3;
-
- chan -= 0x40;
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
-
- if (_pcmChanReserved & _chanFlags[chan]) {
- _pcmChanVelo[chan] = lvl;
- p->velo = lvl << 1;
- } else {
- int32 t = p->envStep * lvl;
- if (_pcmChanLevel[chan])
- t /= _pcmChanLevel[chan];
- p->envStep = t;
- t = p->envCurrentLevel * lvl;
- if (_pcmChanLevel[chan])
- t /= _pcmChanLevel[chan];
- p->envCurrentLevel = t;
- _pcmChanLevel[chan] = lvl;
- p->velo = p->envCurrentLevel >> 8;
- }
-
- return 0;
-}
-
-void TownsAudioInterface::pcmUpdateEnvelopeGenerator(int chan) {
- TownsAudio_PcmChannel *p = &_pcmChan[chan];
- if (!p->envCurrentLevel) {
- _pcmChanKeyPlaying &= ~_chanFlags[chan];
- p->envState = kEnvReady;
- }
-
- if (!(_pcmChanKeyPlaying & _chanFlags[chan]))
- return;
-
- switch (p->envState) {
- case kEnvAttacking:
- if (((p->envCurrentLevel + p->envStep) >> 8) > p->envTotalLevel) {
- p->envDecay();
- return;
- } else {
- p->envCurrentLevel += p->envStep;
- }
- break;
-
- case kEnvDecaying:
- if (((p->envCurrentLevel - p->envStep) >> 8) < p->envSustainLevel) {
- p->envSustain();
- return;
- } else {
- p->envCurrentLevel -= p->envStep;
- }
- break;
-
- case kEnvSustaining:
- case kEnvReleasing:
- p->envCurrentLevel -= p->envStep;
- if (p->envCurrentLevel <= 0)
- p->envCurrentLevel = 0;
- break;
-
- default:
- break;
- }
- p->velo = (p->envCurrentLevel >> 8) << 1;
-}
-
-void TownsAudioInterface::pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w) {
- int8 diff = p->note - w->baseNote;
- uint16 r = w->rate + w->rateOffs;
- uint16 bl = 0;
- uint32 s = 0;
-
- if (diff < 0) {
- diff *= -1;
- bl = diff % 12;
- diff /= 12;
- s = (r >> diff);
- if (bl)
- s = (s * _pcmPhase2[bl]) >> 16;
-
- } else if (diff > 0) {
- bl = diff % 12;
- diff /= 12;
- s = (r << diff);
- if (bl)
- s += ((s * _pcmPhase1[bl]) >> 16);
-
- } else {
- s = r;
- }
-
- p->stepNote = s & 0xffff;
- p->step = (s * p->stepPitch) >> 14;
-}
-
-void TownsAudioInterface::updateOutputVolume() {
- // FM Towns seems to support volumes of 0 - 63 for each channel.
- // We recalculate sane values for our 0 to 255 volume range and
- // balance values for our -128 to 127 volume range
-
- // CD-AUDIO
- uint32 maxVol = MAX(_outputLevel[12], _outputLevel[13]);
-
- int volume = (int)(((float)(maxVol * 255) / 63.0f));
- int balance = maxVol ? (int)( ( ((int)_outputLevel[13] - _outputLevel[12]) * 127) / (float)maxVol) : 0;
-
- g_system->getAudioCDManager()->setVolume(volume);
- g_system->getAudioCDManager()->setBalance(balance);
-}
-
-const uint8 TownsAudioInterface::_chanFlags[] = {
- 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80
-};
-
-const uint16 TownsAudioInterface::_frequency[] = {
- 0x028C, 0x02B4, 0x02DC, 0x030A, 0x0338, 0x0368, 0x039C, 0x03D4, 0x040E, 0x044A, 0x048C, 0x04D0
-};
-
-const uint8 TownsAudioInterface::_carrier[] = {
- 0x10, 0x10, 0x10, 0x10, 0x30, 0x70, 0x70, 0xF0
-};
-
-const uint8 TownsAudioInterface::_fmDefaultInstrument[] = {
- 0x45, 0x4C, 0x45, 0x50, 0x49, 0x41, 0x4E, 0x4F, 0x01, 0x0A, 0x02, 0x01,
- 0x1E, 0x32, 0x05, 0x00, 0x9C, 0xDC, 0x9C, 0xDC, 0x07, 0x03, 0x14, 0x08,
- 0x00, 0x03, 0x05, 0x05, 0x55, 0x45, 0x27, 0xA7, 0x04, 0xC0, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
-
-const uint16 TownsAudioInterface::_pcmPhase1[] = {
- 0x879B, 0x0F37, 0x1F58, 0x306E, 0x4288, 0x55B6, 0x6A08, 0x7F8F, 0x965E, 0xAE88, 0xC882, 0xE341
-};
-
-const uint16 TownsAudioInterface::_pcmPhase2[] = {
- 0xFEFE, 0xF1A0, 0xE411, 0xD744, 0xCB2F, 0xBFC7, 0xB504, 0xAAE2, 0xA144, 0x9827, 0x8FAC
-};
-
-TownsAudio_PcmChannel::TownsAudio_PcmChannel() {
- extData = 0;
- clear();
-}
-
-TownsAudio_PcmChannel::~TownsAudio_PcmChannel() {
- clear();
-}
-
-void TownsAudio_PcmChannel::loadExtData(uint8 *buffer, uint32 size) {
- delete[] extData;
- extData = new int8[size];
- int8 *src = (int8 *)buffer;
- int8 *dst = extData;
- for (uint32 i = 0; i < size; i++)
- *dst++ = *src & 0x80 ? (*src++ & 0x7f) : -*src++;
-
- data = extData;
- dataEnd = extData + size;
- pos = 0;
-}
-
-void TownsAudio_PcmChannel::setupLoop(uint32 start, uint32 len) {
- loopLen = len << 11;
- loopEnd = loopLen ? &data[(start + loopLen) >> 11] : dataEnd;
- pos = start;
-}
-
-void TownsAudio_PcmChannel::clear() {
- curInstrument = 0;
- note = 0;
- velo = 0;
-
- data = 0;
- dataEnd = 0;
- loopLen = 0;
-
- pos = 0;
- loopEnd = 0;
-
- step = 0;
- stepNote = 0x4000;
- stepPitch = 0x4000;
-
- panLeft = panRight = 7;
-
- envTotalLevel = envAttackRate = envDecayRate = envSustainLevel = envSustainRate = envReleaseRate = 0;
- envStep = envCurrentLevel = 0;
-
- envState = kEnvReady;
-
- delete[] extData;
- extData = 0;
-}
-
-void TownsAudio_PcmChannel::envAttack() {
- envState = kEnvAttacking;
- int16 t = envTotalLevel << 8;
- if (envAttackRate == 127) {
- envStep = 0;
- } else if (envAttackRate) {
- envStep = t / envAttackRate;
- envCurrentLevel = 1;
- } else {
- envCurrentLevel = t;
- envDecay();
- }
-}
-
-void TownsAudio_PcmChannel::envDecay() {
- envState = kEnvDecaying;
- int16 t = envTotalLevel - envSustainLevel;
- if (t < 0 || envDecayRate == 127) {
- envStep = 0;
- } else if (envDecayRate) {
- envStep = (t << 8) / envDecayRate;
- } else {
- envCurrentLevel = envSustainLevel << 8;
- envSustain();
- }
-}
-
-void TownsAudio_PcmChannel::envSustain() {
- envState = kEnvSustaining;
- if (envSustainLevel && envSustainRate)
- envStep = (envSustainRate == 127) ? 0 : (envCurrentLevel / envSustainRate) >> 1;
- else
- envStep = envCurrentLevel = 1;
-}
-
-void TownsAudio_PcmChannel::envRelease() {
- envState = kEnvReleasing;
- if (envReleaseRate == 127)
- envStep = 0;
- else if (envReleaseRate)
- envStep = envCurrentLevel / envReleaseRate;
- else
- envStep = envCurrentLevel = 1;
-}
-
-TownsAudio_WaveTable::TownsAudio_WaveTable() {
- data = 0;
- clear();
-}
-
-TownsAudio_WaveTable::~TownsAudio_WaveTable() {
- clear();
-}
-
-void TownsAudio_WaveTable::readHeader(const uint8 *buffer) {
- memcpy(name, buffer, 8);
- name[8] = 0;
- id = READ_LE_UINT32(&buffer[8]);
- size = READ_LE_UINT32(&buffer[12]);
- loopStart = READ_LE_UINT32(&buffer[16]);
- loopLen = READ_LE_UINT32(&buffer[20]);
- rate = READ_LE_UINT16(&buffer[24]);
- rateOffs = READ_LE_UINT16(&buffer[26]);
- baseNote = READ_LE_UINT32(&buffer[28]);
-}
-
-void TownsAudio_WaveTable::readData(const uint8 *buffer) {
- if (!size)
- return;
-
- delete[] data;
- data = new int8[size];
-
- const int8 *src = (const int8 *)buffer;
- int8 *dst = data;
- for (uint32 i = 0; i < size; i++)
- *dst++ = *src & 0x80 ? (*src++ & 0x7f) : -*src++;
-}
-
-void TownsAudio_WaveTable::clear() {
- name[0] = name[8] = 0;
- id = -1;
- size = 0;
- loopStart = 0;
- loopLen = 0;
- rate = 0;
- rateOffs = 0;
- baseNote = 0;
- delete[] data;
- data = 0;
-}
-
diff --git a/sound/softsynth/fmtowns_pc98/towns_audio.h b/sound/softsynth/fmtowns_pc98/towns_audio.h
deleted file mode 100644
index 95fb1ded59..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_audio.h
+++ /dev/null
@@ -1,179 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef TOWNS_AUDIO_H
-#define TOWNS_AUDIO_H
-
-#include "sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
-
-class TownsAudioInterfacePluginDriver {
-public:
- virtual ~TownsAudioInterfacePluginDriver() {}
- virtual void timerCallback(int timerId) = 0;
-};
-
-class TownsAudio_PcmChannel;
-class TownsAudio_WaveTable;
-
-class TownsAudioInterface : public TownsPC98_FmSynth {
-public:
- TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver);
- ~TownsAudioInterface();
-
- bool init();
-
- int callback(int command, ...);
-
- void setMusicVolume(int volume);
- void setSoundEffectVolume(int volume);
- // Defines the channels used as sound effect channels for the purpose of ScummVM GUI volume control.
- // The first 6 bits are the 6 fm channels. The next 8 bits are pcm channels.
- void setSoundEffectChanMask(int mask);
-
-private:
- void nextTickEx(int32 *buffer, uint32 bufferSize);
-
- void timerCallbackA();
- void timerCallbackB();
-
- typedef int (TownsAudioInterface::*TownsAudioIntfCallback)(va_list &);
- const TownsAudioIntfCallback *_intfOpcodes;
-
- int intf_reset(va_list &args);
- int intf_keyOn(va_list &args);
- int intf_keyOff(va_list &args);
- int intf_setPanPos(va_list &args);
- int intf_setInstrument(va_list &args);
- int intf_loadInstrument(va_list &args);
- int intf_setPitch(va_list &args);
- int intf_setLevel(va_list &args);
- int intf_chanOff(va_list &args);
- int intf_writeReg(va_list &args);
- int intf_writeRegBuffer(va_list &args);
- int intf_readRegBuffer(va_list &args);
- int intf_setTimerA(va_list &args);
- int intf_setTimerB(va_list &args);
- int intf_enableTimerA(va_list &args);
- int intf_enableTimerB(va_list &args);
- int intf_loadSamples(va_list &args);
- int intf_reserveEffectChannels(va_list &args);
- int intf_loadWaveTable(va_list &args);
- int intf_unloadWaveTable(va_list &args);
- int intf_pcmPlayEffect(va_list &args);
- int intf_pcmChanOff(va_list &args);
- int intf_pcmEffectPlaying(va_list &args);
- int intf_fmKeyOn(va_list &args);
- int intf_fmKeyOff(va_list &args);
- int intf_fmSetPanPos(va_list &args);
- int intf_fmSetInstrument(va_list &args);
- int intf_fmLoadInstrument(va_list &args);
- int intf_fmSetPitch(va_list &args);
- int intf_fmSetLevel(va_list &args);
- int intf_fmReset(va_list &args);
- int intf_setOutputVolume(va_list &args);
- int intf_resetOutputVolume(va_list &args);
- int intf_updateOutputVolume(va_list &args);
- int intf_cdaToggle(va_list &args);
- int intf_pcmUpdateEnvelopeGenerator(va_list &args);
-
- int intf_notImpl(va_list &args);
-
- void fmReset();
- int fmKeyOn(int chan, int note, int velo);
- int fmKeyOff(int chan);
- int fmChanOff(int chan);
- int fmSetPanPos(int chan, int mode);
- int fmSetInstrument(int chan, int instrId);
- int fmLoadInstrument(int instrId, const uint8 *data);
- int fmSetPitch(int chan, int pitch);
- int fmSetLevel(int chan, int lvl);
-
- void bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value);
-
- uint8 _fmChanPlaying;
- uint8 _fmChanNote[6];
- int16 _fmChanPitch[6];
-
- uint8 *_fmSaveReg[2];
- uint8 *_fmInstruments;
-
- void pcmReset();
- int pcmKeyOn(int chan, int note, int velo);
- int pcmKeyOff(int chan);
- int pcmChanOff(int chan);
- int pcmSetPanPos(int chan, int mode);
- int pcmSetInstrument(int chan, int instrId);
- int pcmLoadInstrument(int instrId, const uint8 *data);
- int pcmSetPitch(int chan, int pitch);
- int pcmSetLevel(int chan, int lvl);
- void pcmUpdateEnvelopeGenerator(int chan);
-
- TownsAudio_PcmChannel *_pcmChan;
- uint8 _pcmChanOut;
- uint8 _pcmChanReserved;
- uint8 _pcmChanKeyPressed;
- uint8 _pcmChanEffectPlaying;
- uint8 _pcmChanKeyPlaying;
-
- uint8 _pcmChanNote[8];
- uint8 _pcmChanVelo[8];
- uint8 _pcmChanLevel[8];
-
- uint8 _numReservedChannels;
- uint8 *_pcmInstruments;
-
- TownsAudio_WaveTable *_waveTables;
- uint8 _numWaveTables;
- uint32 _waveTablesTotalDataSize;
-
- void pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w);
-
- void updateOutputVolume();
- uint8 _outputVolumeFlags;
- uint8 _outputLevel[16];
- uint8 _outputMuteFlags;
-
- const float _baserate;
- uint32 _timerBase;
- uint32 _tickLength;
- uint32 _timer;
-
- uint16 _musicVolume;
- uint16 _sfxVolume;
- int _pcmSfxChanMask;
-
- TownsAudioInterfacePluginDriver *_drv;
- bool _ready;
-
- static const uint8 _chanFlags[];
- static const uint16 _frequency[];
- static const uint8 _carrier[];
- static const uint8 _fmDefaultInstrument[];
- static const uint16 _pcmPhase1[];
- static const uint16 _pcmPhase2[];
-};
-
-#endif
-
diff --git a/sound/softsynth/fmtowns_pc98/towns_euphony.cpp b/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
deleted file mode 100644
index 3a691c407d..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
+++ /dev/null
@@ -1,905 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/softsynth/fmtowns_pc98/towns_euphony.h"
-#include "common/endian.h"
-
-TownsEuphonyDriver::TownsEuphonyDriver(Audio::Mixer *mixer) : _activeChannels(0), _sustainChannels(0),
- _assignedChannels(0), _paraCount(0), _command(0), _tEnable(0), _tMode(0), _tOrdr(0), _tLevel(0),
- _tTranspose(0), _musicPos(0), _musicStart(0), _playing(false), _eventBuffer(0), _bufferedEventsCount(0),
- _tempoControlMode(0) {
- _para[0] = _para[1] = 0;
- _intf = new TownsAudioInterface(mixer, this);
- resetTempo();
-}
-
-TownsEuphonyDriver::~TownsEuphonyDriver() {
- delete _intf;
- delete[] _activeChannels;
- delete[] _sustainChannels;
- delete[] _assignedChannels;
- delete[] _tEnable;
- delete[] _tMode;
- delete[] _tOrdr;
- delete[] _tLevel;
- delete[] _tTranspose;
-}
-
-bool TownsEuphonyDriver::init() {
- if (!_intf->init())
- return false;
-
- _activeChannels = new int8[16];
- _sustainChannels = new int8[16];
- _assignedChannels = new ActiveChannel[128];
- _eventBuffer = new DlEvent[64];
-
- _tEnable = new uint8[32];
- _tMode = new uint8[32];
- _tOrdr = new uint8[32];
- _tLevel = new int8[32];
- _tTranspose = new int8[32];
-
- reset();
-
- return true;
-}
-
-void TownsEuphonyDriver::reset() {
- _intf->callback(0);
-
- _intf->callback(74);
- _intf->callback(70);
- _intf->callback(75, 3);
-
- setTimerA(true, 1);
- setTimerA(false, 1);
- setTimerB(true, 221);
-
- _paraCount = _command = _para[0] = _para[1] = 0;
- memset(_sustainChannels, 0, 16);
- memset(_activeChannels, -1, 16);
- for (int i = 0; i < 128; i++) {
- _assignedChannels[i].chan = _assignedChannels[i].next = -1;
- _assignedChannels[i].note = _assignedChannels[i].sub = 0;
- }
-
- int e = 0;
- for (int i = 0; i < 6; i++)
- assignChannel(i, e++);
- for (int i = 0x40; i < 0x48; i++)
- assignChannel(i, e++);
-
- resetTables();
-
- memset(_eventBuffer, 0, 64 * sizeof(DlEvent));
- _bufferedEventsCount = 0;
-
- _playing = _endOfTrack = _suspendParsing = _loop = false;
- _elapsedEvents = 0;
- _tempoDiff = 0;
-
- resetTempo();
-
- if (_tempoControlMode == 1) {
- //if (///)
- // return;
- setTempoIntern(_defaultTempo);
- } else {
- setTempoIntern(_defaultTempo);
- }
-
- resetControl();
-}
-
-void TownsEuphonyDriver::loadInstrument(int chanType, int id, const uint8 *data) {
- _intf->callback(5, chanType, id, data);
-}
-
-void TownsEuphonyDriver::loadWaveTable(const uint8 *data) {
- _intf->callback(34, data);
-}
-
-void TownsEuphonyDriver::unloadWaveTable(int id) {
- _intf->callback(35, id);
-}
-
-void TownsEuphonyDriver::reserveSoundEffectChannels(int num) {
- _intf->callback(33, num);
- uint32 volMask = 0;
-
- if (num > 8)
- return;
-
- for (uint32 v = 1 << 13; num; num--) {
- volMask |= v;
- v >>= 1;
- }
-
- _intf->setSoundEffectChanMask(volMask);
-}
-
-int TownsEuphonyDriver::setMusicTempo(int tempo) {
- if (tempo > 250)
- return 3;
- _defaultTempo = tempo;
- _trackTempo = tempo;
- setTempoIntern(tempo);
- return 0;
-}
-
-int TownsEuphonyDriver::startMusicTrack(const uint8 *data, int trackSize, int startTick) {
- if (_playing)
- return 2;
-
- _musicPos = _musicStart = data;
- _defaultBaseTickLen = _baseTickLen = startTick;
- _musicTrackSize = trackSize;
- _timeStampBase = _timeStampDest = 0;
- _tickCounter = 0;
- _playing = true;
-
- return 0;
-}
-
-void TownsEuphonyDriver::setMusicLoop(bool loop) {
- _loop = loop;
-}
-
-void TownsEuphonyDriver::stopParser() {
- if (_playing) {
- _playing = false;
- _pulseCount = 0;
- _endOfTrack = false;
- flushEventBuffer();
- resetControl();
- }
-}
-
-void TownsEuphonyDriver::continueParsing() {
- _suspendParsing = false;
-}
-
-void TownsEuphonyDriver::playSoundEffect(int chan, int note, int velo, const uint8 *data) {
- _intf->callback(37, chan, note, velo, data);
-}
-
-void TownsEuphonyDriver::stopSoundEffect(int chan) {
- _intf->callback(39, chan);
-}
-
-bool TownsEuphonyDriver::soundEffectIsPlaying(int chan) {
- return _intf->callback(40, chan) ? true : false;
-}
-
-void TownsEuphonyDriver::chanPanPos(int chan, int mode) {
- _intf->callback(3, chan, mode);
-}
-
-void TownsEuphonyDriver::chanPitch(int chan, int pitch) {
- _intf->callback(7, chan, pitch);
-}
-
-void TownsEuphonyDriver::chanVolume(int chan, int vol) {
- _intf->callback(8, chan, vol);
-}
-
-void TownsEuphonyDriver::setOutputVolume(int mode, int volLeft, int volRight) {
- _intf->callback(67, mode, volLeft, volRight);
-}
-
-int TownsEuphonyDriver::chanEnable(int tableEntry, int val) {
- if (tableEntry > 31)
- return 3;
- _tEnable[tableEntry] = val;
- return 0;
-}
-
-int TownsEuphonyDriver::chanMode(int tableEntry, int val) {
- if (tableEntry > 31)
- return 3;
- _tMode[tableEntry] = val;
- return 0;
-}
-
-int TownsEuphonyDriver::chanOrdr(int tableEntry, int val) {
- if (tableEntry > 31)
- return 3;
- if (val < 16)
- _tOrdr[tableEntry] = val;
- return 0;
-}
-
-int TownsEuphonyDriver::chanVolumeShift(int tableEntry, int val) {
- if (tableEntry > 31)
- return 3;
- if (val <= 40)
- _tLevel[tableEntry] = (int8)(val & 0xff);
- return 0;
-}
-
-int TownsEuphonyDriver::chanNoteShift(int tableEntry, int val) {
- if (tableEntry > 31)
- return 3;
- if (val <= 40)
- _tTranspose[tableEntry] = (int8)(val & 0xff);
- return 0;
-}
-
-int TownsEuphonyDriver::assignChannel(int chan, int tableEntry) {
- if (tableEntry > 15 || chan > 127 || chan < 0)
- return 3;
-
- ActiveChannel *a = &_assignedChannels[chan];
- if (a->chan == tableEntry)
- return 0;
-
- if (a->chan != -1) {
- int8 *b = &_activeChannels[a->chan];
- while (*b != chan) {
- b = &_assignedChannels[*b].next;
- if (*b == -1 && *b != chan)
- return 3;
- }
-
- *b = a->next;
-
- if (a->note)
- _intf->callback(2, chan);
-
- a->chan = a->next = -1;
- a->note = 0;
- }
-
- a->next = _activeChannels[tableEntry];
- _activeChannels[tableEntry] = chan;
- a->chan = tableEntry;
- a->note = a->sub = 0;
-
- return 0;
-}
-
-void TownsEuphonyDriver::timerCallback(int timerId) {
- switch (timerId) {
- case 0:
- updatePulseCount();
- while (_pulseCount > 0) {
- --_pulseCount;
- updateTimeStampBase();
- if (!_playing)
- continue;
- updateEventBuffer();
- updateParser();
- updateCheckEot();
- }
- break;
- default:
- break;
- }
-}
-
-void TownsEuphonyDriver::setMusicVolume(int volume) {
- _intf->setMusicVolume(volume);
-}
-
-void TownsEuphonyDriver::setSoundEffectVolume(int volume) {
- _intf->setSoundEffectVolume(volume);
-}
-
-void TownsEuphonyDriver::resetTables() {
- memset(_tEnable, 0xff, 32);
- memset(_tMode, 0xff, 16);
- memset(_tMode + 16, 0, 16);
- for (int i = 0; i < 32; i++)
- _tOrdr[i] = i & 0x0f;
- memset(_tLevel, 0, 32);
- memset(_tTranspose, 0, 32);
-}
-
-void TownsEuphonyDriver::resetTempo() {
- _defaultBaseTickLen = _baseTickLen = 0x33;
- _pulseCount = 0;
- _extraTimingControlRemainder = 0;
- _extraTimingControl = 16;
- _tempoModifier = 0;
- _timeStampDest = 0;
- _deltaTicks = 0;
- _tickCounter = 0;
- _defaultTempo = 90;
- _trackTempo = 90;
-}
-
-void TownsEuphonyDriver::setTempoIntern(int tempo) {
- tempo = CLIP(tempo + _tempoModifier, 0, 500);
- if (_tempoControlMode == 0) {
- _timerSetting = 34750 / (tempo + 30);
- _extraTimingControl = 16;
-
- while (_timerSetting < 126) {
- _timerSetting <<= 1;
- _extraTimingControl <<= 1;
- }
-
- while (_timerSetting > 383) {
- _timerSetting >>= 1;
- _extraTimingControl >>= 1;
- }
-
- setTimerA(true, -(_timerSetting - 2));
-
- } else if (_tempoControlMode == 1) {
- _timerSetting = 312500 / (tempo + 30);
- _extraTimingControl = 16;
- while (_timerSetting < 1105) {
- _timerSetting <<= 1;
- _extraTimingControl <<= 1;
- }
-
- } else if (_tempoControlMode == 2) {
- _timerSetting = 625000 / (tempo + 30);
- _extraTimingControlRemainder = 0;
- }
-}
-
-void TownsEuphonyDriver::setTimerA(bool enable, int tempo) {
- _intf->callback(21, enable ? 255 : 0, tempo);
-}
-
-void TownsEuphonyDriver::setTimerB(bool enable, int tempo) {
- _intf->callback(22, enable ? 255 : 0, tempo);
-}
-
-void TownsEuphonyDriver::updatePulseCount() {
- int tc = _extraTimingControl + _extraTimingControlRemainder;
- _extraTimingControlRemainder = tc & 0x0f;
- tc >>= 4;
- _tempoDiff -= tc;
-
- while (_tempoDiff < 0) {
- _elapsedEvents++;
- _tempoDiff += 4;
- }
-
- if (_playing && !_suspendParsing)
- _pulseCount += tc;
-}
-
-void TownsEuphonyDriver::updateTimeStampBase() {
- static const uint16 table[] = { 0x180, 0xC0, 0x80, 0x60, 0x40, 0x30, 0x20, 0x18 };
- if ((uint32)(table[_baseTickLen >> 4] * ((_baseTickLen & 0x0f) + 1)) > ++_tickCounter)
- return;
- ++_timeStampDest;
- _tickCounter = 0;
- _deltaTicks = 0;
-}
-
-void TownsEuphonyDriver::updateParser() {
- for (bool loop = true; loop;) {
- uint8 cmd = _musicPos[0];
-
- if (cmd == 0xff || cmd == 0xf7) {
- jumpNextLoop();
-
- } else if (cmd < 0x90) {
- _endOfTrack = true;
- flushEventBuffer();
- loop = false;
-
- } else if (_timeStampBase > _timeStampDest) {
- loop = false;
-
- } else {
- if (_timeStampBase == _timeStampDest) {
- uint16 timeStamp = READ_LE_UINT16(&_musicPos[2]);
- uint8 l = (timeStamp & 0xff) + (timeStamp & 0xff);
- timeStamp = ((timeStamp & 0xff00) | l) >> 1;
- if (timeStamp > _tickCounter)
- loop = false;
- }
-
- if (loop) {
- if (parseNext())
- loop = false;
- }
- }
- }
-}
-
-void TownsEuphonyDriver::updateCheckEot() {
- if (!_endOfTrack || _bufferedEventsCount)
- return;
- stopParser();
-}
-
-bool TownsEuphonyDriver::parseNext() {
-#define OPC(x) &TownsEuphonyDriver::evt##x
- static const EuphonyOpcode opcodes[] = {
- OPC(NotImpl),
- OPC(SetupNote),
- OPC(PolyphonicAftertouch),
- OPC(ControlPitch),
- OPC(InstrumentChanAftertouch),
- OPC(InstrumentChanAftertouch),
- OPC(ControlPitch)
- };
-#undef OPC
-
- uint cmd = _musicPos[0];
- if (cmd != 0xfe && cmd != 0xfd) {
- if (cmd >= 0xf0) {
- cmd &= 0x0f;
- if (cmd == 0)
- evtLoadInstrument();
- else if (cmd == 2)
- evtAdvanceTimestampOffset();
- else if (cmd == 8)
- evtTempo();
- else if (cmd == 12)
- evtModeOrdrChange();
- jumpNextLoop();
- return false;
-
- } else if (!(this->*opcodes[(cmd - 0x80) >> 4])()) {
- jumpNextLoop();
- return false;
- }
- }
-
- if (cmd == 0xfd) {
- _suspendParsing = true;
- return true;
- }
-
- if (!_loop) {
- _endOfTrack = true;
- return true;
- }
-
- _endOfTrack = false;
- _musicPos = _musicStart;
- _timeStampBase = _timeStampDest = _tickCounter = 0;
- _baseTickLen = _defaultBaseTickLen;
-
- return false;
-}
-
-void TownsEuphonyDriver::jumpNextLoop() {
- _musicPos += 6;
- if (_musicPos >= _musicStart + _musicTrackSize)
- _musicPos = _musicStart;
-}
-
-void TownsEuphonyDriver::updateEventBuffer() {
- DlEvent *e = _eventBuffer;
- for (int i = _bufferedEventsCount; i; e++) {
- if (e->evt == 0)
- continue;
- if (--e->len) {
- --i;
- continue;
- }
- processBufferNote(e->mode, e->evt, e->note, e->velo);
- e->evt = 0;
- --i;
- --_bufferedEventsCount;
- }
-}
-
-void TownsEuphonyDriver::flushEventBuffer() {
- DlEvent *e = _eventBuffer;
- for (int i = _bufferedEventsCount; i; e++) {
- if (e->evt == 0)
- continue;
- processBufferNote(e->mode, e->evt, e->note, e->velo);
- e->evt = 0;
- --i;
- --_bufferedEventsCount;
- }
-}
-
-void TownsEuphonyDriver::processBufferNote(int mode, int evt, int note, int velo) {
- if (!velo)
- evt &= 0x8f;
- sendEvent(mode, evt);
- sendEvent(mode, note);
- sendEvent(mode, velo);
-}
-
-void TownsEuphonyDriver::resetControl() {
- for (int i = 0; i < 32; i++) {
- if (_tOrdr[i] > 15) {
- for (int ii = 0; ii < 16; ii++)
- resetControlIntern(_tMode[i], ii);
- } else {
- resetControlIntern(_tMode[i], _tOrdr[i]);
- }
- }
-}
-
-void TownsEuphonyDriver::resetControlIntern(int mode, int chan) {
- sendEvent(mode, 0xb0 | chan);
- sendEvent(mode, 0x40);
- sendEvent(mode, 0);
- sendEvent(mode, 0xb0 | chan);
- sendEvent(mode, 0x7b);
- sendEvent(mode, 0);
- sendEvent(mode, 0xb0 | chan);
- sendEvent(mode, 0x79);
- sendEvent(mode, 0x40);
-}
-
-uint8 TownsEuphonyDriver::appendEvent(uint8 evt, uint8 chan) {
- if (evt >= 0x80 && evt < 0xf0 && _tOrdr[chan] < 16)
- return (evt & 0xf0) | _tOrdr[chan];
- return evt;
-}
-
-void TownsEuphonyDriver::sendEvent(uint8 mode, uint8 command) {
- if (mode == 0) {
- // warning("TownsEuphonyDriver: Mode 0 not implemented");
-
- } else if (mode == 0x10) {
- warning("TownsEuphonyDriver: Mode 0x10 not implemented");
-
- } else if (mode == 0xff) {
- if (command >= 0xf0) {
- _paraCount = 1;
- _command = 0;
- } else if (command >= 0x80) {
- _paraCount = 1;
- _command = command;
- } else if (_command >= 0x80) {
- switch ((_command - 0x80) >> 4) {
- case 0:
- if (_paraCount < 2) {
- _paraCount++;
- _para[0] = command;
- } else {
- _paraCount = 1;
- _para[1] = command;
- sendNoteOff();
- }
- break;
-
- case 1:
- if (_paraCount < 2) {
- _paraCount++;
- _para[0] = command;
- } else {
- _paraCount = 1;
- _para[1] = command;
- if (command)
- sendNoteOn();
- else
- sendNoteOff();
- }
- break;
-
- case 2:
- if (_paraCount < 2) {
- _paraCount++;
- _para[0] = command;
- } else {
- _paraCount = 1;
- }
- break;
-
- case 3:
- if (_paraCount < 2) {
- _paraCount++;
- _para[0] = command;
- } else {
- _paraCount = 1;
- _para[1] = command;
-
- if (_para[0] == 7)
- sendChanVolume();
- else if (_para[0] == 10)
- sendPanPosition();
- else if (_para[0] == 64)
- sendAllNotesOff();
- }
- break;
-
- case 4:
- _paraCount = 1;
- _para[0] = command;
- sendSetInstrument();
- break;
-
- case 5:
- _paraCount = 1;
- _para[0] = command;
- break;
-
- case 6:
- if (_paraCount < 2) {
- _paraCount++;
- _para[0] = command;
- } else {
- _paraCount = 1;
- _para[1] = command;
- sendPitch();
- }
- break;
- }
- }
- }
-}
-
-bool TownsEuphonyDriver::evtSetupNote() {
- if (_musicPos[1] > 31)
- return false;
- if (!_tEnable[_musicPos[1]]) {
- jumpNextLoop();
- return (_musicPos[0] == 0xfe || _musicPos[0] == 0xfd) ? true : false;
- }
- uint8 evt = appendEvent(_musicPos[0], _musicPos[1]);
- uint8 mode = _tMode[_musicPos[1]];
- uint8 note = _musicPos[4];
- uint8 velo = _musicPos[5];
-
- sendEvent(mode, evt);
- sendEvent(mode, applyNoteShift(note));
- sendEvent(mode, applyVolumeShift(velo));
-
- jumpNextLoop();
- if (_musicPos[0] == 0xfe || _musicPos[0] == 0xfd)
- return true;
-
- velo = _musicPos[5];
- uint16 len = ((((_musicPos[1] << 4) | (_musicPos[2] << 8)) >> 4) & 0xff) | ((((_musicPos[3] << 4) | (_musicPos[4] << 8)) >> 4) << 8);
-
- int i = 0;
- for (; i < 64; i++) {
- if (_eventBuffer[i].evt == 0)
- break;
- }
-
- if (i == 64) {
- processBufferNote(mode, evt, note, velo);
- } else {
- _eventBuffer[i].evt = evt;
- _eventBuffer[i].mode = mode;
- _eventBuffer[i].note = note;
- _eventBuffer[i].velo = velo;
- _eventBuffer[i].len = len ? len : 1;
- _bufferedEventsCount++;
- }
-
- return false;
-}
-
-bool TownsEuphonyDriver::evtPolyphonicAftertouch() {
- if (_musicPos[1] > 31)
- return false;
- if (!_tEnable[_musicPos[1]])
- return false;
-
- uint8 evt = appendEvent(_musicPos[0], _musicPos[1]);
- uint8 mode = _tMode[_musicPos[1]];
-
- sendEvent(mode, evt);
- sendEvent(mode, applyNoteShift(_musicPos[4]));
- sendEvent(mode, _musicPos[5]);
-
- return false;
-}
-
-bool TownsEuphonyDriver::evtControlPitch() {
- if (_musicPos[1] > 31)
- return false;
- if (!_tEnable[_musicPos[1]])
- return false;
-
- uint8 evt = appendEvent(_musicPos[0], _musicPos[1]);
- uint8 mode = _tMode[_musicPos[1]];
-
- sendEvent(mode, evt);
- sendEvent(mode, _musicPos[4]);
- sendEvent(mode, _musicPos[5]);
-
- return false;
-}
-
-bool TownsEuphonyDriver::evtInstrumentChanAftertouch() {
- if (_musicPos[1] > 31)
- return false;
- if (!_tEnable[_musicPos[1]])
- return false;
-
- uint8 evt = appendEvent(_musicPos[0], _musicPos[1]);
- uint8 mode = _tMode[_musicPos[1]];
-
- sendEvent(mode, evt);
- sendEvent(mode, _musicPos[4]);
-
- return false;
-}
-
-bool TownsEuphonyDriver::evtLoadInstrument() {
- return false;
-}
-
-bool TownsEuphonyDriver::evtAdvanceTimestampOffset() {
- ++_timeStampBase;
- _baseTickLen = _musicPos[1];
- return false;
-}
-
-bool TownsEuphonyDriver::evtTempo() {
- uint8 l = _musicPos[4] << 1;
- _trackTempo = (l | (_musicPos[5] << 8)) >> 1;
- setTempoIntern(_trackTempo);
- return false;
-}
-
-bool TownsEuphonyDriver::evtModeOrdrChange() {
- if (_musicPos[1] > 31)
- return false;
- if (!_tEnable[_musicPos[1]])
- return false;
-
- if (_musicPos[4] == 1)
- _tMode[_musicPos[1]] = _musicPos[5];
- else if (_musicPos[4] == 2)
- _tOrdr[_musicPos[1]] = _musicPos[5];
-
- return false;
-}
-
-uint8 TownsEuphonyDriver::applyNoteShift(uint8 in) {
- int out = _tTranspose[_musicPos[1]];
- if (!out)
- return in;
- out += (in & 0x7f);
-
- if (out > 127)
- out -= 12;
-
- if (out < 0)
- out += 12;
-
- return out & 0xff;
-}
-
-uint8 TownsEuphonyDriver::applyVolumeShift(uint8 in) {
- int out = _tLevel[_musicPos[1]];
- out += (in & 0x7f);
- out = CLIP(out, 1, 127);
-
- return out & 0xff;
-}
-
-void TownsEuphonyDriver::sendNoteOff() {
- int8 *chan = &_activeChannels[_command & 0x0f];
- if (*chan == -1)
- return;
-
- while (_assignedChannels[*chan].note != _para[0]) {
- chan = &_assignedChannels[*chan].next;
- if (*chan == -1)
- return;
- }
-
- if (_sustainChannels[_command & 0x0f]) {
- _assignedChannels[*chan].note |= 0x80;
- } else {
- _assignedChannels[*chan].note = 0;
- _intf->callback(2, *chan);
- }
-}
-
-void TownsEuphonyDriver::sendNoteOn() {
- if (!_para[0])
- return;
- int8 *chan = &_activeChannels[_command & 0x0f];
- if (*chan == -1)
- return;
-
- do {
- _assignedChannels[*chan].sub++;
- chan = &_assignedChannels[*chan].next;
- } while (*chan != -1);
-
- chan = &_activeChannels[_command & 0x0f];
-
- int d = 0;
- int c = 0;
- bool found = false;
-
- do {
- if (!_assignedChannels[*chan].note) {
- found = true;
- break;
- }
- if (d <= _assignedChannels[*chan].sub) {
- c = *chan;
- d = _assignedChannels[*chan].sub;
- }
- chan = &_assignedChannels[*chan].next;
- } while (*chan != -1);
-
- if (found)
- c = *chan;
- else
- _intf->callback(2, c);
-
- _assignedChannels[c].note = _para[0];
- _assignedChannels[c].sub = 0;
- _intf->callback(1, c, _para[0], _para[1]);
-}
-
-void TownsEuphonyDriver::sendChanVolume() {
- int8 *chan = &_activeChannels[_command & 0x0f];
- while (*chan != -1) {
- _intf->callback(8, *chan, _para[1] & 0x7f);
- chan = &_assignedChannels[*chan].next;
- }
-}
-
-void TownsEuphonyDriver::sendPanPosition() {
- int8 *chan = &_activeChannels[_command & 0x0f];
- while (*chan != -1) {
- _intf->callback(3, *chan, _para[1] & 0x7f);
- chan = &_assignedChannels[*chan].next;
- }
-}
-
-void TownsEuphonyDriver::sendAllNotesOff() {
- if (_para[1] > 63) {
- _sustainChannels[_command & 0x0f] = -1;
- return;
- }
-
- _sustainChannels[_command & 0x0f] = 0;
- int8 *chan = &_activeChannels[_command & 0x0f];
- while (*chan != -1) {
- if (_assignedChannels[*chan].note & 0x80) {
- _assignedChannels[*chan].note = 0;
- _intf->callback(2, *chan);
- }
- chan = &_assignedChannels[*chan].next;
- }
-}
-
-void TownsEuphonyDriver::sendSetInstrument() {
- int8 *chan = &_activeChannels[_command & 0x0f];
- while (*chan != -1) {
- _intf->callback(4, *chan, _para[0]);
- _intf->callback(7, *chan, 0);
- chan = &_assignedChannels[*chan].next;
- }
-}
-
-void TownsEuphonyDriver::sendPitch() {
- int8 *chan = &_activeChannels[_command & 0x0f];
- while (*chan != -1) {
- _para[0] += _para[0];
- int16 pitch = (((READ_LE_UINT16(_para)) >> 1) & 0x3fff) - 0x2000;
- _intf->callback(7, *chan, pitch);
- chan = &_assignedChannels[*chan].next;
- }
-}
diff --git a/sound/softsynth/fmtowns_pc98/towns_euphony.h b/sound/softsynth/fmtowns_pc98/towns_euphony.h
deleted file mode 100644
index fa1f8ba496..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_euphony.h
+++ /dev/null
@@ -1,187 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef TOWNS_EUP_H
-#define TOWNS_EUP_H
-
-#include "sound/softsynth/fmtowns_pc98/towns_audio.h"
-
-class TownsEuphonyDriver : public TownsAudioInterfacePluginDriver {
-public:
- TownsEuphonyDriver(Audio::Mixer *mixer);
- virtual ~TownsEuphonyDriver();
-
- bool init();
- void reset();
-
- void loadInstrument(int chanType, int id, const uint8 *data);
- void loadWaveTable(const uint8 *data);
- void unloadWaveTable(int id);
- void reserveSoundEffectChannels(int num);
-
- int setMusicTempo(int tempo);
- int startMusicTrack(const uint8 *data, int trackSize, int startTick);
- void setMusicLoop(bool loop);
- void stopParser();
- bool parserIsPlaying() {return _playing; }
- void continueParsing();
-
- void playSoundEffect(int chan, int note, int velo, const uint8 *data);
- void stopSoundEffect(int chan);
- bool soundEffectIsPlaying(int chan);
-
- void chanPanPos(int chan, int mode);
- void chanPitch(int chan, int pitch);
- void chanVolume(int chan, int vol);
-
- void setOutputVolume(int chanType, int volLeft, int volRight);
-
- int chanEnable(int tableEntry, int val);
- int chanMode(int tableEntry, int val);
- int chanOrdr(int tableEntry, int val);
- int chanVolumeShift(int tableEntry, int val);
- int chanNoteShift(int tableEntry, int val);
-
- int assignChannel(int chan, int tableEntry);
-
- void timerCallback(int timerId);
-
- void setMusicVolume(int volume);
- void setSoundEffectVolume(int volume);
-
- TownsAudioInterface *intf() {
- return _intf;
- }
-
-private:
- void resetTables();
-
- void resetTempo();
- void setTempoIntern(int tempo);
- void setTimerA(bool enable, int tempo);
- void setTimerB(bool enable, int tempo);
-
- void updatePulseCount();
- void updateTimeStampBase();
- void updateParser();
- void updateCheckEot();
-
- bool parseNext();
- void jumpNextLoop();
-
- void updateEventBuffer();
- void flushEventBuffer();
- void processBufferNote(int mode, int evt, int note, int velo);
-
- void resetControl();
- void resetControlIntern(int mode, int chan);
- uint8 appendEvent(uint8 evt, uint8 chan);
-
- void sendEvent(uint8 mode, uint8 command);
-
- typedef bool(TownsEuphonyDriver::*EuphonyOpcode)();
- bool evtSetupNote();
- bool evtPolyphonicAftertouch();
- bool evtControlPitch();
- bool evtInstrumentChanAftertouch();
- bool evtLoadInstrument();
- bool evtAdvanceTimestampOffset();
- bool evtTempo();
- bool evtModeOrdrChange();
- bool evtNotImpl() {
- return false;
- }
-
- uint8 applyNoteShift(uint8 in);
- uint8 applyVolumeShift(uint8 in);
-
- void sendNoteOff();
- void sendNoteOn();
- void sendChanVolume();
- void sendPanPosition();
- void sendAllNotesOff();
- void sendSetInstrument();
- void sendPitch();
-
- int8 *_activeChannels;
- int8 *_sustainChannels;
-
- struct ActiveChannel {
- int8 chan;
- int8 next;
- uint8 note;
- uint8 sub;
- } *_assignedChannels;
-
- uint8 *_tEnable;
- uint8 *_tMode;
- uint8 *_tOrdr;
- int8 *_tLevel;
- int8 *_tTranspose;
-
- struct DlEvent {
- uint8 evt;
- uint8 mode;
- uint8 note;
- uint8 velo;
- uint16 len;
- } *_eventBuffer;
- int _bufferedEventsCount;
-
- uint8 _para[2];
- uint8 _paraCount;
- uint8 _command;
-
- uint8 _defaultBaseTickLen;
- uint8 _baseTickLen;
- uint32 _pulseCount;
- int _tempoControlMode;
- int _extraTimingControlRemainder;
- int _extraTimingControl;
- int _timerSetting;
- int8 _tempoDiff;
- int _tempoModifier;
- uint32 _timeStampDest;
- uint32 _timeStampBase;
- int8 _elapsedEvents;
- uint8 _deltaTicks;
- uint32 _tickCounter;
- uint8 _defaultTempo;
- int _trackTempo;
-
- bool _loop;
- bool _playing;
- bool _endOfTrack;
- bool _suspendParsing;
-
- const uint8 *_musicStart;
- const uint8 *_musicPos;
- uint32 _musicTrackSize;
-
- TownsAudioInterface *_intf;
-};
-
-#endif
-
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
deleted file mode 100644
index 303f08e6b1..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
+++ /dev/null
@@ -1,1428 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/softsynth/fmtowns_pc98/towns_pc98_driver.h"
-#include "common/endian.h"
-
-class TownsPC98_MusicChannel {
-public:
- TownsPC98_MusicChannel(TownsPC98_AudioDriver *driver, uint8 regOffs, uint8 flgs, uint8 num,
- uint8 key, uint8 prt, uint8 id);
- virtual ~TownsPC98_MusicChannel();
- virtual void init();
-
- typedef enum channelState {
- CHS_RECALCFREQ = 0x01,
- CHS_KEYOFF = 0x02,
- CHS_SSGOFF = 0x04,
- CHS_VBROFF = 0x08,
- CHS_ALLOFF = 0x0f,
- CHS_PROTECT = 0x40,
- CHS_EOT = 0x80
- } ChannelState;
-
- virtual void loadData(uint8 *data);
- virtual void processEvents();
- virtual void processFrequency();
- virtual bool processControlEvent(uint8 cmd);
-
- virtual void keyOn();
- void keyOff();
-
- void setOutputLevel();
- virtual void fadeStep();
- virtual void reset();
-
- const uint8 _idFlag;
-
-protected:
- void setupVibrato();
- bool processVibrato();
-
- bool control_dummy(uint8 para);
- bool control_f0_setPatch(uint8 para);
- bool control_f1_presetOutputLevel(uint8 para);
- bool control_f2_setKeyOffTime(uint8 para);
- bool control_f3_setFreqLSB(uint8 para);
- bool control_f4_setOutputLevel(uint8 para);
- bool control_f5_setTempo(uint8 para);
- bool control_f6_repeatSection(uint8 para);
- bool control_f7_setupVibrato(uint8 para);
- bool control_f8_toggleVibrato(uint8 para);
- bool control_fa_writeReg(uint8 para);
- virtual bool control_fb_incOutLevel(uint8 para);
- virtual bool control_fc_decOutLevel(uint8 para);
- bool control_fd_jump(uint8 para);
- virtual bool control_ff_endOfTrack(uint8 para);
-
- uint8 _ticksLeft;
- uint8 _algorithm;
- uint8 _instr;
- uint8 _totalLevel;
- uint8 _frqBlockMSB;
- int8 _frqLSB;
- uint8 _keyOffTime;
- bool _hold;
- uint8 *_dataPtr;
- uint8 _vbrInitDelayHi;
- uint8 _vbrInitDelayLo;
- int16 _vbrModInitVal;
- uint8 _vbrDuration;
- uint8 _vbrCurDelay;
- int16 _vbrModCurVal;
- uint8 _vbrDurLeft;
- uint16 _frequency;
- uint8 _block;
- uint8 _regOffset;
- uint8 _flags;
- uint8 _ssgTl;
- uint8 _ssgStep;
- uint8 _ssgTicksLeft;
- uint8 _ssgTargetLvl;
- uint8 _ssgStartLvl;
-
- const uint8 _chanNum;
- const uint8 _keyNum;
- const uint8 _part;
-
- TownsPC98_AudioDriver *_drv;
-
- typedef bool (TownsPC98_MusicChannel::*ControlEventFunc)(uint8 para);
- const ControlEventFunc *controlEvents;
-};
-
-class TownsPC98_MusicChannelSSG : public TownsPC98_MusicChannel {
-public:
- TownsPC98_MusicChannelSSG(TownsPC98_AudioDriver *driver, uint8 regOffs,
- uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id);
- virtual ~TownsPC98_MusicChannelSSG() {}
- void init();
-
- virtual void loadData(uint8 *data);
- void processEvents();
- void processFrequency();
- bool processControlEvent(uint8 cmd);
-
- void keyOn();
- void nextShape();
-
- void protect();
- void restore();
- virtual void reset();
-
- void fadeStep();
-
-protected:
- void setOutputLevel(uint8 lvl);
-
- bool control_f0_setPatch(uint8 para);
- bool control_f1_setTotalLevel(uint8 para);
- bool control_f4_setAlgorithm(uint8 para);
- bool control_f9_loadCustomPatch(uint8 para);
- bool control_fb_incOutLevel(uint8 para);
- bool control_fc_decOutLevel(uint8 para);
- bool control_ff_endOfTrack(uint8 para);
-
- typedef bool (TownsPC98_MusicChannelSSG::*ControlEventFunc)(uint8 para);
- const ControlEventFunc *controlEvents;
-};
-
-class TownsPC98_SfxChannel : public TownsPC98_MusicChannelSSG {
-public:
- TownsPC98_SfxChannel(TownsPC98_AudioDriver *driver, uint8 regOffs,
- uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) :
- TownsPC98_MusicChannelSSG(driver, regOffs, flgs, num, key, prt, id) {}
- ~TownsPC98_SfxChannel() {}
-
- void loadData(uint8 *data);
- void reset();
-};
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-class TownsPC98_MusicChannelPCM : public TownsPC98_MusicChannel {
-public:
- TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driver, uint8 regOffs,
- uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id);
- ~TownsPC98_MusicChannelPCM() {}
- void init();
-
- void loadData(uint8 *data);
- void processEvents();
- bool processControlEvent(uint8 cmd);
-
-private:
- bool control_f1_prcStart(uint8 para);
- bool control_ff_endOfTrack(uint8 para);
-
- typedef bool (TownsPC98_MusicChannelPCM::*ControlEventFunc)(uint8 para);
- const ControlEventFunc *controlEvents;
-};
-#endif
-
-TownsPC98_MusicChannel::TownsPC98_MusicChannel(TownsPC98_AudioDriver *driver, uint8 regOffs, uint8 flgs, uint8 num,
- uint8 key, uint8 prt, uint8 id) : _drv(driver), _regOffset(regOffs), _flags(flgs), _chanNum(num), _keyNum(key),
- _part(prt), _idFlag(id), controlEvents(0) {
-
- _ticksLeft = _algorithm = _instr = _totalLevel = _frqBlockMSB = _keyOffTime = 0;
- _ssgStartLvl = _ssgTl = _ssgStep = _ssgTicksLeft = _ssgTargetLvl = _block = 0;
- _vbrInitDelayHi = _vbrInitDelayLo = _vbrDuration = _vbrCurDelay = _vbrDurLeft = 0;
- _frqLSB = 0;
- _hold = false;
- _dataPtr = 0;
- _vbrModInitVal = _vbrModCurVal = 0;
- _frequency = 0;
-}
-
-TownsPC98_MusicChannel::~TownsPC98_MusicChannel() {
-}
-
-void TownsPC98_MusicChannel::init() {
-#define Control(x) &TownsPC98_MusicChannel::control_##x
- static const ControlEventFunc ctrlEvents[] = {
- Control(f0_setPatch),
- Control(f1_presetOutputLevel),
- Control(f2_setKeyOffTime),
- Control(f3_setFreqLSB),
- Control(f4_setOutputLevel),
- Control(f5_setTempo),
- Control(f6_repeatSection),
- Control(f7_setupVibrato),
- Control(f8_toggleVibrato),
- Control(dummy),
- Control(fa_writeReg),
- Control(fb_incOutLevel),
- Control(fc_decOutLevel),
- Control(fd_jump),
- Control(dummy),
- Control(ff_endOfTrack)
- };
-#undef Control
-
- controlEvents = ctrlEvents;
-}
-
-void TownsPC98_MusicChannel::keyOff() {
- // all operators off
- uint8 value = _keyNum & 0x0f;
- if (_part)
- value |= 4;
- uint8 regAddress = 0x28;
- _drv->writeReg(0, regAddress, value);
- _flags |= CHS_KEYOFF;
-}
-
-void TownsPC98_MusicChannel::keyOn() {
- // all operators on
- uint8 value = _keyNum | 0xf0;
- if (_part)
- value |= 4;
- uint8 regAddress = 0x28;
- _drv->writeReg(0, regAddress, value);
-}
-
-void TownsPC98_MusicChannel::loadData(uint8 *data) {
- _flags = (_flags & ~CHS_EOT) | CHS_ALLOFF;
- _ticksLeft = 1;
- _dataPtr = data;
- _totalLevel = 0x7F;
-
- uint8 *tmp = _dataPtr;
- for (bool loop = true; loop;) {
- uint8 cmd = *tmp++;
- if (cmd < 0xf0) {
- tmp++;
- } else if (cmd == 0xff) {
- if (READ_LE_UINT16(tmp)) {
- _drv->_looping |= _idFlag;
- tmp += _drv->_opnFxCmdLen[cmd - 240];
- } else
- loop = false;
- } else if (cmd == 0xf6) {
- // reset repeat section countdown
- tmp[0] = tmp[1];
- tmp += 4;
- } else {
- tmp += _drv->_opnFxCmdLen[cmd - 240];
- }
- }
-}
-
-void TownsPC98_MusicChannel::processEvents() {
- if (_flags & CHS_EOT)
- return;
-
- if (!_hold && _ticksLeft == _keyOffTime)
- keyOff();
-
- if (--_ticksLeft)
- return;
-
- if (!_hold)
- keyOff();
-
- uint8 cmd = 0;
- bool loop = true;
-
- while (loop) {
- cmd = *_dataPtr++;
- if (cmd < 0xf0)
- loop = false;
- else if (!processControlEvent(cmd))
- return;
- }
-
- uint8 para = *_dataPtr++;
-
- if (cmd == 0x80) {
- keyOff();
- _hold = false;
- } else {
- keyOn();
-
- if (_hold == false || cmd != _frqBlockMSB)
- _flags |= CHS_RECALCFREQ;
-
- _hold = (para & 0x80) ? true : false;
- _frqBlockMSB = cmd;
- }
-
- _ticksLeft = para & 0x7f;
-}
-
-void TownsPC98_MusicChannel::processFrequency() {
- if (_flags & CHS_RECALCFREQ) {
-
- _frequency = (READ_LE_UINT16(&_drv->_opnFreqTable[(_frqBlockMSB & 0x0f) << 1]) + _frqLSB) | (((_frqBlockMSB & 0x70) >> 1) << 8);
-
- _drv->writeReg(_part, _regOffset + 0xa4, (_frequency >> 8));
- _drv->writeReg(_part, _regOffset + 0xa0, (_frequency & 0xff));
-
- setupVibrato();
- }
-
- if (!(_flags & CHS_VBROFF)) {
- if (!processVibrato())
- return;
-
- _drv->writeReg(_part, _regOffset + 0xa4, (_frequency >> 8));
- _drv->writeReg(_part, _regOffset + 0xa0, (_frequency & 0xff));
- }
-}
-
-void TownsPC98_MusicChannel::setupVibrato() {
- _vbrCurDelay = _vbrInitDelayHi;
- if (_flags & CHS_KEYOFF) {
- _vbrModCurVal = _vbrModInitVal;
- _vbrCurDelay += _vbrInitDelayLo;
- }
- _vbrDurLeft = (_vbrDuration >> 1);
- _flags &= ~(CHS_KEYOFF | CHS_RECALCFREQ);
-}
-
-bool TownsPC98_MusicChannel::processVibrato() {
- if (--_vbrCurDelay)
- return false;
-
- _vbrCurDelay = _vbrInitDelayHi;
- _frequency += _vbrModCurVal;
-
- if (!--_vbrDurLeft) {
- _vbrDurLeft = _vbrDuration;
- _vbrModCurVal = -_vbrModCurVal;
- }
-
- return true;
-}
-
-bool TownsPC98_MusicChannel::processControlEvent(uint8 cmd) {
- uint8 para = *_dataPtr++;
- return (this->*controlEvents[cmd & 0x0f])(para);
-}
-
-void TownsPC98_MusicChannel::setOutputLevel() {
- uint8 outopr = _drv->_opnCarrier[_algorithm];
- uint8 reg = 0x40 + _regOffset;
-
- for (int i = 0; i < 4; i++) {
- if (outopr & 1)
- _drv->writeReg(_part, reg, _totalLevel);
- outopr >>= 1;
- reg += 4;
- }
-}
-
-void TownsPC98_MusicChannel::fadeStep() {
- _totalLevel += 3;
- if (_totalLevel > 0x7f)
- _totalLevel = 0x7f;
- setOutputLevel();
-}
-
-void TownsPC98_MusicChannel::reset() {
- _hold = false;
- _keyOffTime = 0;
- _ticksLeft = 1;
-
- _flags = (_flags & ~CHS_EOT) | CHS_ALLOFF;
-
- _totalLevel = 0;
- _algorithm = 0;
- _flags = CHS_EOT;
- _algorithm = 0;
-
- _block = 0;
- _frequency = 0;
- _frqBlockMSB = 0;
- _frqLSB = 0;
-
- _ssgTl = 0;
- _ssgStartLvl = 0;
- _ssgTargetLvl = 0;
- _ssgStep = 0;
- _ssgTicksLeft = 0;
-
- _vbrInitDelayHi = 0;
- _vbrInitDelayLo = 0;
- _vbrModInitVal = 0;
- _vbrDuration = 0;
- _vbrCurDelay = 0;
- _vbrModCurVal = 0;
- _vbrDurLeft = 0;
-}
-
-bool TownsPC98_MusicChannel::control_f0_setPatch(uint8 para) {
- _instr = para;
- uint8 reg = _regOffset + 0x80;
-
- for (int i = 0; i < 4; i++) {
- // set release rate for each operator
- _drv->writeReg(_part, reg, 0x0f);
- reg += 4;
- }
-
- const uint8 *tptr = _drv->_patches + ((uint32)_instr << 5);
- reg = _regOffset + 0x30;
-
- // write registers 0x30 to 0x8f
- for (int i = 0; i < 6; i++) {
- _drv->writeReg(_part, reg, tptr[0]);
- reg += 4;
- _drv->writeReg(_part, reg, tptr[2]);
- reg += 4;
- _drv->writeReg(_part, reg, tptr[1]);
- reg += 4;
- _drv->writeReg(_part, reg, tptr[3]);
- reg += 4;
- tptr += 4;
- }
-
- reg = _regOffset + 0xB0;
- _algorithm = tptr[0] & 7;
- // set feedback and algorithm
- _drv->writeReg(_part, reg, tptr[0]);
-
- setOutputLevel();
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f1_presetOutputLevel(uint8 para) {
- if (_drv->_fading)
- return true;
-
- _totalLevel = _drv->_opnLvlPresets[para];
- setOutputLevel();
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f2_setKeyOffTime(uint8 para) {
- _keyOffTime = para;
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f3_setFreqLSB(uint8 para) {
- _frqLSB = (int8) para;
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f4_setOutputLevel(uint8 para) {
- if (_drv->_fading)
- return true;
-
- _totalLevel = para;
- setOutputLevel();
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f5_setTempo(uint8 para) {
- _drv->setMusicTempo(para);
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f6_repeatSection(uint8 para) {
- _dataPtr--;
- _dataPtr[0]--;
-
- if (*_dataPtr) {
- // repeat section until counter has reached zero
- _dataPtr = _drv->_trackPtr + READ_LE_UINT16(_dataPtr + 2);
- } else {
- // reset counter, advance to next section
- _dataPtr[0] = _dataPtr[1];
- _dataPtr += 4;
- }
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f7_setupVibrato(uint8 para) {
- _vbrInitDelayHi = _dataPtr[0];
- _vbrInitDelayLo = para;
- _vbrModInitVal = (int16) READ_LE_UINT16(_dataPtr + 1);
- _vbrDuration = _dataPtr[3];
- _dataPtr += 4;
- _flags = (_flags & ~CHS_VBROFF) | CHS_KEYOFF | CHS_RECALCFREQ;
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_f8_toggleVibrato(uint8 para) {
- if (para == 0x10) {
- if (*_dataPtr++) {
- _flags = (_flags & ~CHS_VBROFF) | CHS_KEYOFF;
- } else {
- _flags |= CHS_VBROFF;
- }
- } else {
- /* NOT IMPLEMENTED
- uint8 skipChannels = para / 36;
- uint8 entry = para % 36;
- TownsPC98_AudioDriver::TownsPC98_MusicChannel *t = &chan[skipChannels];
-
- t->unnamedEntries[entry] = *_dataPtr++;*/
- }
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_fa_writeReg(uint8 para) {
- _drv->writeReg(_part, para, *_dataPtr++);
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_fb_incOutLevel(uint8 para) {
- _dataPtr--;
- if (_drv->_fading)
- return true;
-
- uint8 val = (_totalLevel + 3);
- if (val > 0x7f)
- val = 0x7f;
-
- _totalLevel = val;
- setOutputLevel();
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_fc_decOutLevel(uint8 para) {
- _dataPtr--;
- if (_drv->_fading)
- return true;
-
- int8 val = (int8)(_totalLevel - 3);
- if (val < 0)
- val = 0;
-
- _totalLevel = (uint8) val;
- setOutputLevel();
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_fd_jump(uint8 para) {
- uint8 *tmp = _drv->_trackPtr + READ_LE_UINT16(_dataPtr - 1);
- _dataPtr = (tmp[1] == 1) ? tmp : (_dataPtr + 1);
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_dummy(uint8 para) {
- _dataPtr--;
- return true;
-}
-
-bool TownsPC98_MusicChannel::control_ff_endOfTrack(uint8 para) {
- uint16 val = READ_LE_UINT16(--_dataPtr);
- if (val) {
- // loop
- _dataPtr = _drv->_trackPtr + val;
- return true;
- } else {
- // quit parsing for active channel
- --_dataPtr;
- _flags |= CHS_EOT;
- _drv->_finishedChannelsFlag |= _idFlag;
- keyOff();
- return false;
- }
-}
-
-TownsPC98_MusicChannelSSG::TownsPC98_MusicChannelSSG(TownsPC98_AudioDriver *driver, uint8 regOffs,
- uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) :
- TownsPC98_MusicChannel(driver, regOffs, flgs, num, key, prt, id), controlEvents(0) {
-}
-
-void TownsPC98_MusicChannelSSG::init() {
- _algorithm = 0x80;
-
-#define Control(x) &TownsPC98_MusicChannelSSG::control_##x
- static const ControlEventFunc ctrlEventsSSG[] = {
- Control(f0_setPatch),
- Control(f1_setTotalLevel),
- Control(f2_setKeyOffTime),
- Control(f3_setFreqLSB),
- Control(f4_setAlgorithm),
- Control(f5_setTempo),
- Control(f6_repeatSection),
- Control(f7_setupVibrato),
- Control(f8_toggleVibrato),
- Control(f9_loadCustomPatch),
- Control(fa_writeReg),
- Control(fb_incOutLevel),
- Control(fc_decOutLevel),
- Control(fd_jump),
- Control(dummy),
- Control(ff_endOfTrack)
- };
-#undef Control
-
- controlEvents = ctrlEventsSSG;
-}
-
-void TownsPC98_MusicChannelSSG::processEvents() {
- if (_flags & CHS_EOT)
- return;
-
- _drv->toggleRegProtection(_flags & CHS_PROTECT ? true : false);
-
- if (!_hold && _ticksLeft == _keyOffTime)
- nextShape();
-
- if (!--_ticksLeft) {
-
- uint8 cmd = 0;
- bool loop = true;
-
- while (loop) {
- cmd = *_dataPtr++;
- if (cmd < 0xf0)
- loop = false;
- else if (!processControlEvent(cmd))
- return;
- }
-
- uint8 para = *_dataPtr++;
-
- if (cmd == 0x80) {
- nextShape();
- _hold = false;
- } else {
- if (!_hold) {
- _instr &= 0xf0;
- _ssgStep = _drv->_ssgPatches[_instr];
- _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f;
- _ssgTargetLvl = _drv->_ssgPatches[_instr + 2];
- _ssgStartLvl = _drv->_ssgPatches[_instr + 3];
- _flags = (_flags & ~CHS_SSGOFF) | CHS_KEYOFF;
- }
-
- keyOn();
-
- if (_hold == false || cmd != _frqBlockMSB)
- _flags |= CHS_RECALCFREQ;
-
- _hold = (para & 0x80) ? true : false;
- _frqBlockMSB = cmd;
- }
-
- _ticksLeft = para & 0x7f;
- }
-
- if (!(_flags & CHS_SSGOFF)) {
- if (--_ssgTicksLeft) {
- if (!_drv->_fading)
- setOutputLevel(_ssgStartLvl);
- return;
- }
-
- _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f;
-
- if (_drv->_ssgPatches[_instr + 1] & 0x80) {
- uint8 t = _ssgStartLvl - _ssgStep;
-
- if (_ssgStep <= _ssgStartLvl && _ssgTargetLvl < t) {
- if (!_drv->_fading)
- setOutputLevel(t);
- return;
- }
- } else {
- int t = _ssgStartLvl + _ssgStep;
- uint8 p = (uint8)(t & 0xff);
-
- if (t < 256 && _ssgTargetLvl > p) {
- if (!_drv->_fading)
- setOutputLevel(p);
- return;
- }
- }
-
- setOutputLevel(_ssgTargetLvl);
- if (_ssgStartLvl && !(_instr & 8)) {
- _instr += 4;
- _ssgStep = _drv->_ssgPatches[_instr];
- _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f;
- _ssgTargetLvl = _drv->_ssgPatches[_instr + 2];
- } else {
- _flags |= CHS_SSGOFF;
- setOutputLevel(0);
- }
- }
-}
-
-void TownsPC98_MusicChannelSSG::processFrequency() {
- if (_algorithm & 0x40)
- return;
-
- if (_flags & CHS_RECALCFREQ) {
- _block = _frqBlockMSB >> 4;
- _frequency = READ_LE_UINT16(&_drv->_opnFreqTableSSG[(_frqBlockMSB & 0x0f) << 1]) + _frqLSB;
-
- uint16 f = _frequency >> _block;
- _drv->writeReg(_part, _regOffset << 1, f & 0xff);
- _drv->writeReg(_part, (_regOffset << 1) + 1, f >> 8);
-
- setupVibrato();
- }
-
- if (!(_flags & (CHS_EOT | CHS_VBROFF | CHS_SSGOFF))) {
- if (!processVibrato())
- return;
-
- uint16 f = _frequency >> _block;
- _drv->writeReg(_part, _regOffset << 1, f & 0xff);
- _drv->writeReg(_part, (_regOffset << 1) + 1, f >> 8);
- }
-}
-
-bool TownsPC98_MusicChannelSSG::processControlEvent(uint8 cmd) {
- uint8 para = *_dataPtr++;
- return (this->*controlEvents[cmd & 0x0f])(para);
-}
-
-void TownsPC98_MusicChannelSSG::nextShape() {
- _instr = (_instr & 0xf0) + 0x0c;
- _ssgStep = _drv->_ssgPatches[_instr];
- _ssgTicksLeft = _drv->_ssgPatches[_instr + 1] & 0x7f;
- _ssgTargetLvl = _drv->_ssgPatches[_instr + 2];
-}
-
-void TownsPC98_MusicChannelSSG::keyOn() {
- uint8 c = 0x7b;
- uint8 t = (_algorithm & 0xC0) << 1;
- if (_algorithm & 0x80)
- t |= 4;
-
- c = (c << (_regOffset + 1)) | (c >> (7 - _regOffset));
- t = (t << (_regOffset + 1)) | (t >> (7 - _regOffset));
-
- if (!(_algorithm & 0x80))
- _drv->writeReg(_part, 6, _algorithm & 0x7f);
-
- uint8 e = (_drv->readSSGStatus() & c) | t;
- _drv->writeReg(_part, 7, e);
-}
-
-void TownsPC98_MusicChannelSSG::protect() {
- _flags |= CHS_PROTECT;
-}
-
-void TownsPC98_MusicChannelSSG::restore() {
- _flags &= ~CHS_PROTECT;
- keyOn();
- _drv->writeReg(_part, 8 + _regOffset, _ssgTl);
- uint16 f = _frequency >> _block;
- _drv->writeReg(_part, _regOffset << 1, f & 0xff);
- _drv->writeReg(_part, (_regOffset << 1) + 1, f >> 8);
-}
-
-void TownsPC98_MusicChannelSSG::loadData(uint8 *data) {
- _drv->toggleRegProtection(_flags & CHS_PROTECT ? true : false);
- TownsPC98_MusicChannel::loadData(data);
- setOutputLevel(0);
- _algorithm = 0x80;
-}
-
-void TownsPC98_MusicChannelSSG::setOutputLevel(uint8 lvl) {
- _ssgStartLvl = lvl;
- uint16 newTl = (((uint16)_totalLevel + 1) * (uint16)lvl) >> 8;
- if (newTl == _ssgTl)
- return;
- _ssgTl = newTl;
- _drv->writeReg(_part, 8 + _regOffset, _ssgTl);
-}
-
-void TownsPC98_MusicChannelSSG::reset() {
- TownsPC98_MusicChannel::reset();
-
- // Unlike the original we restore the default patch data. This fixes a bug
- // where certain sound effects would bring each other out of tune (e.g. the
- // dragon's fire in Darm's house in Kyra 1 would sound different each time
- // you triggered another sfx by dropping an item etc.)
- uint8 i = (10 + _regOffset) << 4;
- const uint8 *src = &_drv->_drvTables[156];
- _drv->_ssgPatches[i] = src[i];
- _drv->_ssgPatches[i + 3] = src[i + 3];
- _drv->_ssgPatches[i + 4] = src[i + 4];
- _drv->_ssgPatches[i + 6] = src[i + 6];
- _drv->_ssgPatches[i + 8] = src[i + 8];
- _drv->_ssgPatches[i + 12] = src[i + 12];
-}
-
-void TownsPC98_MusicChannelSSG::fadeStep() {
- _totalLevel--;
- if ((int8)_totalLevel < 0)
- _totalLevel = 0;
- setOutputLevel(_ssgStartLvl);
-}
-
-bool TownsPC98_MusicChannelSSG::control_f0_setPatch(uint8 para) {
- _instr = para << 4;
- para = (para >> 3) & 0x1e;
- if (para)
- return control_f4_setAlgorithm(para | 0x40);
- return true;
-}
-
-bool TownsPC98_MusicChannelSSG::control_f1_setTotalLevel(uint8 para) {
- if (!_drv->_fading)
- _totalLevel = para;
- return true;
-}
-
-bool TownsPC98_MusicChannelSSG::control_f4_setAlgorithm(uint8 para) {
- _algorithm = para;
- return true;
-}
-
-bool TownsPC98_MusicChannelSSG::control_f9_loadCustomPatch(uint8 para) {
- _instr = (_drv->_sfxOffs + 10 + _regOffset) << 4;
- _drv->_ssgPatches[_instr] = *_dataPtr++;
- _drv->_ssgPatches[_instr + 3] = para;
- _drv->_ssgPatches[_instr + 4] = *_dataPtr++;
- _drv->_ssgPatches[_instr + 6] = *_dataPtr++;
- _drv->_ssgPatches[_instr + 8] = *_dataPtr++;
- _drv->_ssgPatches[_instr + 12] = *_dataPtr++;
- return true;
-}
-
-bool TownsPC98_MusicChannelSSG::control_fb_incOutLevel(uint8 para) {
- _dataPtr--;
- if (_drv->_fading)
- return true;
-
- _totalLevel--;
- if ((int8)_totalLevel < 0)
- _totalLevel = 0;
-
- return true;
-}
-
-bool TownsPC98_MusicChannelSSG::control_fc_decOutLevel(uint8 para) {
- _dataPtr--;
- if (_drv->_fading)
- return true;
-
- if (_totalLevel + 1 < 0x10)
- _totalLevel++;
-
- return true;
-}
-
-bool TownsPC98_MusicChannelSSG::control_ff_endOfTrack(uint8 para) {
- if (!_drv->_sfxOffs) {
- uint16 val = READ_LE_UINT16(--_dataPtr);
- if (val) {
- // loop
- _dataPtr = _drv->_trackPtr + val;
- return true;
- } else {
- // stop parsing
- if (!_drv->_fading)
- setOutputLevel(0);
- --_dataPtr;
- _flags |= CHS_EOT;
- _drv->_finishedSSGFlag |= _idFlag;
- }
- } else {
- // end of sfx track - restore ssg music channel
- _flags |= CHS_EOT;
- _drv->_finishedSfxFlag |= _idFlag;
- _drv->_ssgChannels[_chanNum]->restore();
- }
-
- return false;
-}
-
-void TownsPC98_SfxChannel::loadData(uint8 *data) {
- _flags = CHS_ALLOFF;
- _ticksLeft = 1;
- _dataPtr = data;
- _ssgTl = 0xff;
- _algorithm = 0x80;
-
- uint8 *tmp = _dataPtr;
- for (bool loop = true; loop;) {
- uint8 cmd = *tmp++;
- if (cmd < 0xf0) {
- tmp++;
- } else if (cmd == 0xff) {
- loop = false;
- } else if (cmd == 0xf6) {
- // reset repeat section countdown
- tmp[0] = tmp[1];
- tmp += 4;
- } else {
- tmp += _drv->_opnFxCmdLen[cmd - 240];
- }
- }
-}
-
-void TownsPC98_SfxChannel::reset() {
- TownsPC98_MusicChannel::reset();
-
- // Unlike the original we restore the default patch data. This fixes a bug
- // where certain sound effects would bring each other out of tune (e.g. the
- // dragon's fire in Darm's house in Kyra 1 would sound different each time
- // you triggered another sfx by dropping an item etc.)
- uint8 i = (13 + _regOffset) << 4;
- const uint8 *src = &_drv->_drvTables[156];
- _drv->_ssgPatches[i] = src[i];
- _drv->_ssgPatches[i + 3] = src[i + 3];
- _drv->_ssgPatches[i + 4] = src[i + 4];
- _drv->_ssgPatches[i + 6] = src[i + 6];
- _drv->_ssgPatches[i + 8] = src[i + 8];
- _drv->_ssgPatches[i + 12] = src[i + 12];
-}
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-TownsPC98_MusicChannelPCM::TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driver, uint8 regOffs,
- uint8 flgs, uint8 num, uint8 key, uint8 prt, uint8 id) :
- TownsPC98_MusicChannel(driver, regOffs, flgs, num, key, prt, id), controlEvents(0) {
-}
-
-void TownsPC98_MusicChannelPCM::init() {
- _algorithm = 0x80;
-
-#define Control(x) &TownsPC98_MusicChannelPCM::control_##x
- static const ControlEventFunc ctrlEventsPCM[] = {
- Control(dummy),
- Control(f1_prcStart),
- Control(dummy),
- Control(dummy),
- Control(dummy),
- Control(dummy),
- Control(f6_repeatSection),
- Control(dummy),
- Control(dummy),
- Control(dummy),
- Control(fa_writeReg),
- Control(dummy),
- Control(dummy),
- Control(dummy),
- Control(dummy),
- Control(ff_endOfTrack)
- };
-#undef Control
-
- controlEvents = ctrlEventsPCM;
-}
-
-void TownsPC98_MusicChannelPCM::loadData(uint8 *data) {
- _flags = (_flags & ~CHS_EOT) | CHS_ALLOFF;
- _ticksLeft = 1;
- _dataPtr = data;
- _totalLevel = 0x7F;
-}
-
-void TownsPC98_MusicChannelPCM::processEvents() {
- if (_flags & CHS_EOT)
- return;
-
- if (--_ticksLeft)
- return;
-
- uint8 cmd = 0;
- bool loop = true;
-
- while (loop) {
- cmd = *_dataPtr++;
- if (cmd == 0x80) {
- loop = false;
- } else if (cmd < 0xf0) {
- _drv->writeReg(_part, 0x10, cmd);
- } else if (!processControlEvent(cmd)) {
- return;
- }
- }
-
- _ticksLeft = *_dataPtr++;
-}
-
-bool TownsPC98_MusicChannelPCM::processControlEvent(uint8 cmd) {
- uint8 para = *_dataPtr++;
- return (this->*controlEvents[cmd & 0x0f])(para);
-}
-
-bool TownsPC98_MusicChannelPCM::control_f1_prcStart(uint8 para) {
- _totalLevel = para;
- _drv->writeReg(_part, 0x11, para);
- return true;
-}
-
-bool TownsPC98_MusicChannelPCM::control_ff_endOfTrack(uint8 para) {
- uint16 val = READ_LE_UINT16(--_dataPtr);
- if (val) {
- // loop
- _dataPtr = _drv->_trackPtr + val;
- return true;
- } else {
- // quit parsing for active channel
- --_dataPtr;
- _flags |= CHS_EOT;
- _drv->_finishedRhythmFlag |= _idFlag;
- return false;
- }
-}
-#endif // DISABLE_PC98_RHYTHM_CHANNEL
-
-TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type) : TownsPC98_FmSynth(mixer, type),
- _channels(0), _ssgChannels(0), _sfxChannels(0),
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- _rhythmChannel(0),
-#endif
- _trackPtr(0), _sfxData(0), _sfxOffs(0), _ssgPatches(0),
- _patches(0), _sfxBuffer(0), _musicBuffer(0),
-
- _opnCarrier(_drvTables + 76), _opnFreqTable(_drvTables + 108), _opnFreqTableSSG(_drvTables + 132),
- _opnFxCmdLen(_drvTables + 36), _opnLvlPresets(_drvTables + (type == kTypeTowns ? 52 : 84)),
-
- _updateChannelsFlag(type == kType26 ? 0x07 : 0x3F), _finishedChannelsFlag(0),
- _updateSSGFlag(type == kTypeTowns ? 0x00 : 0x07), _finishedSSGFlag(0),
- _updateRhythmFlag(type == kType86 ?
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- 0x01
-#else
- 0x00
-#endif
- : 0x00), _finishedRhythmFlag(0),
- _updateSfxFlag(0), _finishedSfxFlag(0),
-
- _musicTickCounter(0),
-
- _musicVolume(255), _sfxVolume(255),
-
- _musicPlaying(false), _sfxPlaying(false), _fading(false), _looping(0), _ready(false) {
-
- _sfxOffsets[0] = _sfxOffsets[1] = 0;
-}
-
-TownsPC98_AudioDriver::~TownsPC98_AudioDriver() {
- _ready = false;
- deinit();
-
- if (_channels) {
- for (int i = 0; i < _numChan; i++)
- delete _channels[i];
- delete[] _channels;
- }
-
- if (_ssgChannels) {
- for (int i = 0; i < _numSSG; i++)
- delete _ssgChannels[i];
- delete[] _ssgChannels;
- }
-
- if (_sfxChannels) {
- for (int i = 0; i < 2; i++)
- delete _sfxChannels[i];
- delete[] _sfxChannels;
- }
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- delete _rhythmChannel;
-#endif
-
- delete[] _ssgPatches;
-}
-
-bool TownsPC98_AudioDriver::init() {
- if (_ready) {
- reset();
- return true;
- }
-
- TownsPC98_FmSynth::init();
-
- setVolumeChannelMasks(-1, 0);
-
- _channels = new TownsPC98_MusicChannel *[_numChan];
- for (int i = 0; i < _numChan; i++) {
- int ii = i * 6;
- _channels[i] = new TownsPC98_MusicChannel(this, _drvTables[ii], _drvTables[ii + 1],
- _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]);
- _channels[i]->init();
- }
-
- if (_numSSG) {
- _ssgPatches = new uint8[256];
- memcpy(_ssgPatches, _drvTables + 156, 256);
-
- _ssgChannels = new TownsPC98_MusicChannelSSG *[_numSSG];
- for (int i = 0; i < _numSSG; i++) {
- int ii = i * 6;
- _ssgChannels[i] = new TownsPC98_MusicChannelSSG(this, _drvTables[ii], _drvTables[ii + 1],
- _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]);
- _ssgChannels[i]->init();
- }
-
- _sfxChannels = new TownsPC98_SfxChannel *[2];
- for (int i = 0; i < 2; i++) {
- int ii = (i + 1) * 6;
- _sfxChannels[i] = new TownsPC98_SfxChannel(this, _drvTables[ii], _drvTables[ii + 1],
- _drvTables[ii + 2], _drvTables[ii + 3], _drvTables[ii + 4], _drvTables[ii + 5]);
- _sfxChannels[i]->init();
- }
- }
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_hasPercussion) {
- _rhythmChannel = new TownsPC98_MusicChannelPCM(this, 0, 0, 0, 0, 0, 1);
- _rhythmChannel->init();
- }
-#endif
-
- setMusicTempo(84);
- setSfxTempo(654);
-
- _ready = true;
-
- return true;
-}
-
-void TownsPC98_AudioDriver::loadMusicData(uint8 *data, bool loadPaused) {
- if (!_ready) {
- warning("TownsPC98_AudioDriver: Driver must be initialized before loading data");
- return;
- }
-
- if (!data) {
- warning("TownsPC98_AudioDriver: Invalid music file data");
- return;
- }
-
- reset();
-
- Common::StackLock lock(_mutex);
- uint8 *src_a = _trackPtr = _musicBuffer = data;
-
- for (uint8 i = 0; i < 3; i++) {
- _channels[i]->loadData(data + READ_LE_UINT16(src_a));
- src_a += 2;
- }
-
- for (int i = 0; i < _numSSG; i++) {
- _ssgChannels[i]->loadData(data + READ_LE_UINT16(src_a));
- src_a += 2;
- }
-
- for (uint8 i = 3; i < _numChan; i++) {
- _channels[i]->loadData(data + READ_LE_UINT16(src_a));
- src_a += 2;
- }
-
- if (_hasPercussion) {
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- _rhythmChannel->loadData(data + READ_LE_UINT16(src_a));
-#endif
- src_a += 2;
- }
-
- toggleRegProtection(false);
-
- _patches = src_a + 4;
- _finishedChannelsFlag = _finishedSSGFlag = _finishedRhythmFlag = 0;
-
- _musicPlaying = (loadPaused ? false : true);
-}
-
-void TownsPC98_AudioDriver::loadSoundEffectData(uint8 *data, uint8 trackNum) {
- if (!_ready) {
- warning("TownsPC98_AudioDriver: Driver must be initialized before loading data");
- return;
- }
-
- if (!_sfxChannels) {
- warning("TownsPC98_AudioDriver: Sound effects not supported by this configuration");
- return;
- }
-
- if (!data) {
- warning("TownsPC98_AudioDriver: Invalid sound effects file data");
- return;
- }
-
- Common::StackLock lock(_mutex);
- _sfxData = _sfxBuffer = data;
- _sfxOffsets[0] = READ_LE_UINT16(&_sfxData[(trackNum << 2)]);
- _sfxOffsets[1] = READ_LE_UINT16(&_sfxData[(trackNum << 2) + 2]);
- _sfxPlaying = true;
- _finishedSfxFlag = 0;
-}
-
-void TownsPC98_AudioDriver::reset() {
- Common::StackLock lock(_mutex);
-
- _musicPlaying = false;
- _sfxPlaying = false;
- _fading = false;
- _looping = 0;
- _musicTickCounter = 0;
- _sfxData = 0;
-
- TownsPC98_FmSynth::reset();
-
- for (int i = 0; i < _numChan; i++)
- _channels[i]->reset();
- for (int i = 0; i < _numSSG; i++)
- _ssgChannels[i]->reset();
-
- if (_numSSG) {
- for (int i = 0; i < 2; i++)
- _sfxChannels[i]->reset();
-
- memcpy(_ssgPatches, _drvTables + 156, 256);
- }
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_rhythmChannel)
- _rhythmChannel->reset();
-#endif
-}
-
-void TownsPC98_AudioDriver::fadeStep() {
- if (!_musicPlaying)
- return;
-
- Common::StackLock lock(_mutex);
- for (int j = 0; j < _numChan; j++) {
- if (_updateChannelsFlag & _channels[j]->_idFlag)
- _channels[j]->fadeStep();
- }
-
- for (int j = 0; j < _numSSG; j++) {
- if (_updateSSGFlag & _ssgChannels[j]->_idFlag)
- _ssgChannels[j]->fadeStep();
- }
-
- if (!_fading) {
- _fading = 19;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_hasPercussion) {
- if (_updateRhythmFlag & _rhythmChannel->_idFlag)
- _rhythmChannel->reset();
- }
-#endif
- } else {
- if (!--_fading)
- reset();
- }
-}
-
-void TownsPC98_AudioDriver::timerCallbackB() {
- _sfxOffs = 0;
-
- if (_musicPlaying) {
- _musicTickCounter++;
-
- for (int i = 0; i < _numChan; i++) {
- if (_updateChannelsFlag & _channels[i]->_idFlag) {
- _channels[i]->processEvents();
- _channels[i]->processFrequency();
- }
- }
-
- for (int i = 0; i < _numSSG; i++) {
- if (_updateSSGFlag & _ssgChannels[i]->_idFlag) {
- _ssgChannels[i]->processEvents();
- _ssgChannels[i]->processFrequency();
- }
- }
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_hasPercussion)
- if (_updateRhythmFlag & _rhythmChannel->_idFlag)
- _rhythmChannel->processEvents();
-#endif
- }
-
- toggleRegProtection(false);
-
- if (_finishedChannelsFlag == _updateChannelsFlag && _finishedSSGFlag == _updateSSGFlag && _finishedRhythmFlag == _updateRhythmFlag)
- _musicPlaying = false;
-}
-
-void TownsPC98_AudioDriver::timerCallbackA() {
- if (_sfxChannels && _sfxPlaying) {
- if (_sfxData)
- startSoundEffect();
-
- _sfxOffs = 3;
- _trackPtr = _sfxBuffer;
-
- for (int i = 0; i < 2; i++) {
- if (_updateSfxFlag & _sfxChannels[i]->_idFlag) {
- _sfxChannels[i]->processEvents();
- _sfxChannels[i]->processFrequency();
- }
- }
-
- _trackPtr = _musicBuffer;
- }
-
- if (_updateSfxFlag && _finishedSfxFlag == _updateSfxFlag) {
- _sfxPlaying = false;
- _updateSfxFlag = 0;
- setVolumeChannelMasks(-1, 0);
- }
-}
-
-void TownsPC98_AudioDriver::setMusicTempo(uint8 tempo) {
- writeReg(0, 0x26, tempo);
- writeReg(0, 0x27, 0x33);
-}
-
-void TownsPC98_AudioDriver::setSfxTempo(uint16 tempo) {
- writeReg(0, 0x24, tempo & 0xff);
- writeReg(0, 0x25, tempo >> 8);
- writeReg(0, 0x27, 0x33);
-}
-
-void TownsPC98_AudioDriver::startSoundEffect() {
- int volFlags = 0;
-
- for (int i = 0; i < 2; i++) {
- if (_sfxOffsets[i]) {
- _ssgChannels[i + 1]->protect();
- _sfxChannels[i]->reset();
- _sfxChannels[i]->loadData(_sfxData + _sfxOffsets[i]);
- _updateSfxFlag |= _sfxChannels[i]->_idFlag;
- volFlags |= (_sfxChannels[i]->_idFlag << _numChan);
- } else {
- _ssgChannels[i + 1]->restore();
- _updateSfxFlag &= ~_sfxChannels[i]->_idFlag;
- }
- }
-
- setVolumeChannelMasks(~volFlags, volFlags);
- _sfxData = 0;
-}
-
-const uint8 TownsPC98_AudioDriver::_drvTables[] = {
- // channel presets
- 0x00, 0x80, 0x00, 0x00, 0x00, 0x01,
- 0x01, 0x80, 0x01, 0x01, 0x00, 0x02,
- 0x02, 0x80, 0x02, 0x02, 0x00, 0x04,
- 0x00, 0x80, 0x03, 0x04, 0x01, 0x08,
- 0x01, 0x80, 0x04, 0x05, 0x01, 0x10,
- 0x02, 0x80, 0x05, 0x06, 0x01, 0x20,
-
- // control event size
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05,
- 0x02, 0x06, 0x02, 0x00, 0x00, 0x02, 0x00, 0x02,
-
- // fmt level presets
- 0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38,
- 0x34, 0x30, 0x2C, 0x28, 0x24, 0x20, 0x1C, 0x18,
- 0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90,
-
- // carriers
- 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F,
-
- // pc98 level presets
- 0x40, 0x3B, 0x38, 0x34, 0x30, 0x2A, 0x28, 0x25,
- 0x22, 0x20, 0x1D, 0x1A, 0x18, 0x15, 0x12, 0x10,
- 0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90,
-
- // frequencies
- 0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02,
- 0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03,
- 0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04,
-
- // ssg frequencies
- 0xE8, 0x0E, 0x12, 0x0E, 0x48, 0x0D, 0x89, 0x0C,
- 0xD5, 0x0B, 0x2B, 0x0B, 0x8A, 0x0A, 0xF3, 0x09,
- 0x64, 0x09, 0xDD, 0x08, 0x5E, 0x08, 0xE6, 0x07,
-
- // ssg patch data
- 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0x37, 0x81, 0xC8, 0x00,
- 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00,
- 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00,
- 0x04, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xBE, 0x00,
- 0x0A, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0x01, 0x00,
- 0xFF, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00,
- 0xFF, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xFF, 0x00,
- 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x64, 0x01, 0xFF, 0x64, 0xFF, 0x81, 0xFF, 0x00,
- 0x01, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
-
- 0x02, 0x01, 0xFF, 0x28, 0xFF, 0x81, 0xF0, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0x0A, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0xFF, 0x81, 0xC8, 0x00,
- 0x01, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0x78, 0x5F, 0x81, 0xA0, 0x00,
- 0x05, 0x81, 0x00, 0x00, 0x28, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00,
- 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x81, 0x00, 0x00,
- 0x00, 0x81, 0x00, 0x00, 0xFF, 0x81, 0x00, 0x00
-};
-
-#undef EUPHONY_FADEOUT_TICKS
-
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
deleted file mode 100644
index 00fcf7c5d5..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
+++ /dev/null
@@ -1,135 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef TOWNS_PC98_AUDIODRIVER_H
-#define TOWNS_PC98_AUDIODRIVER_H
-
-#include "sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
-
-class TownsPC98_MusicChannel;
-class TownsPC98_MusicChannelSSG;
-class TownsPC98_SfxChannel;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-class TownsPC98_MusicChannelPCM;
-#endif
-
-class TownsPC98_AudioDriver : public TownsPC98_FmSynth {
-friend class TownsPC98_MusicChannel;
-friend class TownsPC98_MusicChannelSSG;
-friend class TownsPC98_SfxChannel;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-friend class TownsPC98_MusicChannelPCM;
-#endif
-public:
- TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type);
- ~TownsPC98_AudioDriver();
-
- void loadMusicData(uint8 *data, bool loadPaused = false);
- void loadSoundEffectData(uint8 *data, uint8 trackNum);
- bool init();
- void reset();
-
- void fadeStep();
-
- void pause() {
- _musicPlaying = false;
- }
- void cont() {
- _musicPlaying = true;
- }
-
- void timerCallbackB();
- void timerCallbackA();
-
- bool looping() {
- return _looping == _updateChannelsFlag ? true : false;
- }
- bool musicPlaying() {
- return _musicPlaying;
- }
-
- void setMusicVolume(int volume) {
- _musicVolume = volume;
- setVolumeIntern(_musicVolume, _sfxVolume);
- }
- void setSoundEffectVolume(int volume) {
- _sfxVolume = volume;
- setVolumeIntern(_musicVolume, _sfxVolume);
- }
-
-protected:
- void startSoundEffect();
-
- void setMusicTempo(uint8 tempo);
- void setSfxTempo(uint16 tempo);
-
- TownsPC98_MusicChannel **_channels;
- TownsPC98_MusicChannelSSG **_ssgChannels;
- TownsPC98_SfxChannel **_sfxChannels;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- TownsPC98_MusicChannelPCM *_rhythmChannel;
-#endif
-
- const uint8 *_opnCarrier;
- const uint8 *_opnFreqTable;
- const uint8 *_opnFreqTableSSG;
- const uint8 *_opnFxCmdLen;
- const uint8 *_opnLvlPresets;
-
- uint8 *_musicBuffer;
- uint8 *_sfxBuffer;
- uint8 *_trackPtr;
- uint8 *_patches;
- uint8 *_ssgPatches;
-
- uint8 _updateChannelsFlag;
- uint8 _updateSSGFlag;
- uint8 _updateRhythmFlag;
- uint8 _updateSfxFlag;
- uint8 _finishedChannelsFlag;
- uint8 _finishedSSGFlag;
- uint8 _finishedRhythmFlag;
- uint8 _finishedSfxFlag;
-
- bool _musicPlaying;
- bool _sfxPlaying;
- uint8 _fading;
- uint8 _looping;
- uint32 _musicTickCounter;
-
- int _sfxOffs;
- uint8 *_sfxData;
- uint16 _sfxOffsets[2];
-
- uint16 _musicVolume;
- uint16 _sfxVolume;
-
- static const uint8 _drvTables[];
-
- bool _ready;
-};
-
-#endif
-
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
deleted file mode 100644
index 62f7d39771..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
+++ /dev/null
@@ -1,1548 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
-#include "common/endian.h"
-
-class TownsPC98_FmSynthOperator {
-public:
- TownsPC98_FmSynthOperator(const uint32 timerbase, const uint32 rtt, const uint8 *rateTable,
- const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable,
- const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable);
- ~TownsPC98_FmSynthOperator() {}
-
- void keyOn();
- void keyOff();
- void frequency(int freq);
- void updatePhaseIncrement();
- void recalculateRates();
- void generateOutput(int32 phasebuf, int32 *feedbuf, int32 &out);
-
- void feedbackLevel(int32 level) {
- _feedbackLevel = level ? level + 6 : 0;
- }
- void detune(int value) {
- _detn = &_detnTbl[value << 5];
- }
- void multiple(uint32 value) {
- _multiple = value ? (value << 1) : 1;
- }
- void attackRate(uint32 value) {
- _specifiedAttackRate = value;
- }
- bool scaleRate(uint8 value);
- void decayRate(uint32 value) {
- _specifiedDecayRate = value;
- recalculateRates();
- }
- void sustainRate(uint32 value) {
- _specifiedSustainRate = value;
- recalculateRates();
- }
- void sustainLevel(uint32 value) {
- _sustainLevel = (value == 0x0f) ? 0x3e0 : value << 5;
- }
- void releaseRate(uint32 value) {
- _specifiedReleaseRate = value;
- recalculateRates();
- }
- void totalLevel(uint32 value) {
- _totalLevel = value << 3;
- }
- void ampModulation(bool enable) {
- _ampMod = enable;
- }
- void reset();
-
-protected:
- EnvelopeState _state;
- bool _playing;
- uint32 _feedbackLevel;
- uint32 _multiple;
- uint32 _totalLevel;
- uint8 _keyScale1;
- uint8 _keyScale2;
- uint32 _specifiedAttackRate;
- uint32 _specifiedDecayRate;
- uint32 _specifiedSustainRate;
- uint32 _specifiedReleaseRate;
- uint32 _tickCount;
- uint32 _sustainLevel;
-
- bool _ampMod;
- uint32 _frequency;
- uint8 _kcode;
- uint32 _phase;
- uint32 _phaseIncrement;
- const int32 *_detn;
-
- const uint8 *_rateTbl;
- const uint8 *_rshiftTbl;
- const uint8 *_adTbl;
- const uint32 *_fTbl;
- const uint32 *_sinTbl;
- const int32 *_tLvlTbl;
- const int32 *_detnTbl;
-
- const uint32 _tickLength;
- uint32 _timer;
- const uint32 _rtt;
- int32 _currentLevel;
-
- struct EvpState {
- uint8 rate;
- uint8 shift;
- } fs_a, fs_d, fs_s, fs_r;
-};
-
-TownsPC98_FmSynthOperator::TownsPC98_FmSynthOperator(const uint32 timerbase, const uint32 rtt,
- const uint8 *rateTable, const uint8 *shiftTable, const uint8 *attackDecayTable,
- const uint32 *frqTable, const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable) :
- _rtt(rtt), _rateTbl(rateTable), _rshiftTbl(shiftTable), _adTbl(attackDecayTable), _fTbl(frqTable),
- _sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(timerbase * 2),
- _specifiedAttackRate(0), _specifiedDecayRate(0), _specifiedReleaseRate(0), _specifiedSustainRate(0),
- _phase(0), _state(kEnvReady), _playing(false), _timer(0), _keyScale1(0),
- _keyScale2(0), _currentLevel(1023), _ampMod(false), _tickCount(0) {
-
- fs_a.rate = fs_a.shift = fs_d.rate = fs_d.shift = fs_s.rate = fs_s.shift = fs_r.rate = fs_r.shift = 0;
-
- reset();
-}
-
-void TownsPC98_FmSynthOperator::keyOn() {
- if (_playing)
- return;
-
- _playing = true;
- _state = kEnvAttacking;
- _phase = 0;
-}
-
-void TownsPC98_FmSynthOperator::keyOff() {
- if (!_playing)
- return;
-
- _playing = false;
- if (_state != kEnvReady)
- _state = kEnvReleasing;
-}
-
-void TownsPC98_FmSynthOperator::frequency(int freq) {
- uint8 block = (freq >> 11);
- uint16 pos = (freq & 0x7ff);
- uint8 c = pos >> 7;
-
- _kcode = (block << 2) | ((c < 7) ? 0 : ((c > 8) ? 3 : c - 6));
- _frequency = _fTbl[pos << 1] >> (7 - block);
-}
-
-void TownsPC98_FmSynthOperator::updatePhaseIncrement() {
- _phaseIncrement = ((_frequency + _detn[_kcode]) * _multiple) >> 1;
- uint8 keyscale = _kcode >> _keyScale1;
- if (_keyScale2 != keyscale) {
- _keyScale2 = keyscale;
- recalculateRates();
- }
-}
-
-void TownsPC98_FmSynthOperator::recalculateRates() {
- int k = _keyScale2;
- int r = _specifiedAttackRate ? (_specifiedAttackRate << 1) + 0x20 : 0;
- fs_a.rate = ((r + k) < 94) ? _rateTbl[r + k] : 136;
- fs_a.shift = ((r + k) < 94) ? _rshiftTbl[r + k] : 0;
-
- r = _specifiedDecayRate ? (_specifiedDecayRate << 1) + 0x20 : 0;
- fs_d.rate = _rateTbl[r + k];
- fs_d.shift = _rshiftTbl[r + k];
-
- r = _specifiedSustainRate ? (_specifiedSustainRate << 1) + 0x20 : 0;
- fs_s.rate = _rateTbl[r + k];
- fs_s.shift = _rshiftTbl[r + k];
-
- r = (_specifiedReleaseRate << 2) + 0x22;
- fs_r.rate = _rateTbl[r + k];
- fs_r.shift = _rshiftTbl[r + k];
-}
-
-void TownsPC98_FmSynthOperator::generateOutput(int32 phasebuf, int32 *feed, int32 &out) {
- if (_state == kEnvReady)
- return;
-
- _timer += _tickLength;
- while (_timer > _rtt) {
- _timer -= _rtt;
- ++_tickCount;
-
- int32 levelIncrement = 0;
- uint32 targetTime = 0;
- int32 targetLevel = 0;
- EnvelopeState nextState = kEnvReady;
-
- switch (_state) {
- case kEnvReady:
- return;
- case kEnvAttacking:
- targetLevel = 0;
- nextState = kEnvDecaying;
- if ((_specifiedAttackRate << 1) + _keyScale2 < 64) {
- targetTime = (1 << fs_a.shift) - 1;
- levelIncrement = (~_currentLevel * _adTbl[fs_a.rate + ((_tickCount >> fs_a.shift) & 7)]) >> 4;
- break;
- } else {
- _currentLevel = targetLevel;
- _state = nextState;
- }
- // Fall through
- case kEnvDecaying:
- targetTime = (1 << fs_d.shift) - 1;
- nextState = kEnvSustaining;
- targetLevel = _sustainLevel;
- levelIncrement = _adTbl[fs_d.rate + ((_tickCount >> fs_d.shift) & 7)];
- break;
- case kEnvSustaining:
- targetTime = (1 << fs_s.shift) - 1;
- nextState = kEnvSustaining;
- targetLevel = 1023;
- levelIncrement = _adTbl[fs_s.rate + ((_tickCount >> fs_s.shift) & 7)];
- break;
- case kEnvReleasing:
- targetTime = (1 << fs_r.shift) - 1;
- nextState = kEnvReady;
- targetLevel = 1023;
- levelIncrement = _adTbl[fs_r.rate + ((_tickCount >> fs_r.shift) & 7)];
- break;
- }
-
- if (!(_tickCount & targetTime)) {
- _currentLevel += levelIncrement;
- if ((_state == kEnvAttacking && _currentLevel <= targetLevel) || (_state != kEnvAttacking && _currentLevel >= targetLevel)) {
- if (_state != kEnvDecaying)
- _currentLevel = targetLevel;
- _state = nextState;
- }
- }
- }
-
- uint32 lvlout = _totalLevel + (uint32) _currentLevel;
-
-
- int32 outp = 0;
- int32 *i = &outp, *o = &outp;
- int phaseShift = 0;
-
- if (feed) {
- o = &feed[0];
- i = &feed[1];
- phaseShift = _feedbackLevel ? ((*o + *i) << _feedbackLevel) : 0;
- *o = *i;
- } else {
- phaseShift = phasebuf << 15;
- }
-
- if (lvlout < 832) {
- uint32 index = (lvlout << 3) + _sinTbl[(((int32)((_phase & 0xffff0000)
- + phaseShift)) >> 16) & 0x3ff];
- *i = ((index < 6656) ? _tLvlTbl[index] : 0);
- } else {
- *i = 0;
- }
-
- _phase += _phaseIncrement;
- out += *o;
-}
-
-void TownsPC98_FmSynthOperator::reset() {
- keyOff();
- _timer = 0;
- _keyScale2 = 0;
- _currentLevel = 1023;
-
- frequency(0);
- detune(0);
- scaleRate(0);
- multiple(0);
- updatePhaseIncrement();
- attackRate(0);
- decayRate(0);
- releaseRate(0);
- sustainRate(0);
- feedbackLevel(0);
- totalLevel(127);
- ampModulation(false);
-}
-
-bool TownsPC98_FmSynthOperator::scaleRate(uint8 value) {
- value = 3 - value;
- if (_keyScale1 != value) {
- _keyScale1 = value;
- return true;
- }
-
- int k = _keyScale2;
- int r = _specifiedAttackRate ? (_specifiedAttackRate << 1) + 0x20 : 0;
- fs_a.rate = ((r + k) < 94) ? _rateTbl[r + k] : 136;
- fs_a.shift = ((r + k) < 94) ? _rshiftTbl[r + k] : 0;
- return false;
-}
-
-class TownsPC98_FmSynthSquareSineSource {
-public:
- TownsPC98_FmSynthSquareSineSource(const uint32 timerbase, const uint32 rtt);
- ~TownsPC98_FmSynthSquareSineSource();
-
- void init(const int *rsTable, const int *rseTable);
- void reset();
- void writeReg(uint8 address, uint8 value, bool force = false);
-
- void nextTick(int32 *buffer, uint32 bufferSize);
-
- void setVolumeIntern(int volA, int volB) {
- _volumeA = volA;
- _volumeB = volB;
- }
- void setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
- _volMaskA = channelMaskA;
- _volMaskB = channelMaskB;
- }
-
- uint8 chanEnable() const {
- return _chanEnable;
- }
-private:
- void updateRegs();
-
- uint8 _updateRequestBuf[64];
- int _updateRequest;
- int _rand;
-
- int8 _evpTimer;
- uint32 _pReslt;
- uint8 _attack;
-
- bool _evpUpdate, _cont;
-
- int _evpUpdateCnt;
- uint8 _outN;
- int _nTick;
-
- int32 *_tlTable;
- int32 *_tleTable;
-
- const uint32 _tickLength;
- uint32 _timer;
- const uint32 _rtt;
-
- struct Channel {
- int tick;
- uint8 smp;
- uint8 out;
-
- uint8 frqL;
- uint8 frqH;
- uint8 vol;
- } _channels[3];
-
- uint8 _noiseGenerator;
- uint8 _chanEnable;
-
- uint8 **_reg;
-
- uint16 _volumeA;
- uint16 _volumeB;
- int _volMaskA;
- int _volMaskB;
-
- bool _ready;
-};
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-class TownsPC98_FmSynthPercussionSource {
-public:
- TownsPC98_FmSynthPercussionSource(const uint32 timerbase, const uint32 rtt);
- ~TownsPC98_FmSynthPercussionSource() {
- delete[] _reg;
- }
-
- void init(const uint8 *instrData = 0);
- void reset();
- void writeReg(uint8 address, uint8 value);
-
- void nextTick(int32 *buffer, uint32 bufferSize);
-
- void setVolumeIntern(int volA, int volB) {
- _volumeA = volA;
- _volumeB = volB;
- }
- void setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
- _volMaskA = channelMaskA;
- _volMaskB = channelMaskB;
- }
-
-private:
- struct RhtChannel {
- const uint8 *data;
-
- const uint8 *start;
- const uint8 *end;
- const uint8 *pos;
- uint32 size;
- bool active;
- uint8 level;
-
- int8 decState;
- uint8 decStep;
-
- int16 samples[2];
- int out;
-
- uint8 startPosH;
- uint8 startPosL;
- uint8 endPosH;
- uint8 endPosL;
- };
-
- void recalcOuput(RhtChannel *ins);
- void advanceInput(RhtChannel *ins);
-
- RhtChannel _rhChan[6];
-
- uint8 _totalLevel;
-
- const uint32 _tickLength;
- uint32 _timer;
- const uint32 _rtt;
-
- uint8 **_reg;
-
- uint16 _volumeA;
- uint16 _volumeB;
- int _volMaskA;
- int _volMaskB;
-
- bool _ready;
-};
-#endif // DISABLE_PC98_RHYTHM_CHANNEL
-
-TownsPC98_FmSynthSquareSineSource::TownsPC98_FmSynthSquareSineSource(const uint32 timerbase, const uint32 rtt) : _tlTable(0),
- _rtt(rtt), _tleTable(0), _updateRequest(-1), _tickLength(timerbase * 27), _ready(0), _reg(0), _rand(1), _outN(1),
- _nTick(0), _evpUpdateCnt(0), _evpTimer(0x1f), _pReslt(0x1f), _attack(0), _cont(false), _evpUpdate(true),
- _timer(0), _noiseGenerator(0), _chanEnable(0),
- _volMaskA(0), _volMaskB(0), _volumeA(Audio::Mixer::kMaxMixerVolume), _volumeB(Audio::Mixer::kMaxMixerVolume) {
-
- memset(_channels, 0, sizeof(_channels));
- memset(_updateRequestBuf, 0, sizeof(_updateRequestBuf));
- _reg = new uint8 *[11];
-
- _reg[0] = &_channels[0].frqL;
- _reg[1] = &_channels[0].frqH;
- _reg[2] = &_channels[1].frqL;
- _reg[3] = &_channels[1].frqH;
- _reg[4] = &_channels[2].frqL;
- _reg[5] = &_channels[2].frqH;
- _reg[6] = &_noiseGenerator;
- _reg[7] = &_chanEnable;
- _reg[8] = &_channels[0].vol;
- _reg[9] = &_channels[1].vol;
- _reg[10] = &_channels[2].vol;
-
- reset();
-}
-
-TownsPC98_FmSynthSquareSineSource::~TownsPC98_FmSynthSquareSineSource() {
- delete[] _tlTable;
- delete[] _tleTable;
- delete[] _reg;
-}
-
-void TownsPC98_FmSynthSquareSineSource::init(const int *rsTable, const int *rseTable) {
- if (_ready) {
- reset();
- return;
- }
-
- delete[] _tlTable;
- delete[] _tleTable;
- _tlTable = new int32[16];
- _tleTable = new int32[32];
- float a, b, d;
- d = 801.0f;
-
- for (int i = 0; i < 16; i++) {
- b = 1.0f / rsTable[i];
- a = 1.0f / d + b + 1.0f / 1000.0f;
- float v = (b / a) * 32767.0f;
- _tlTable[i] = (int32) v;
-
- b = 1.0f / rseTable[i];
- a = 1.0f / d + b + 1.0f / 1000.0f;
- v = (b / a) * 32767.0f;
- _tleTable[i] = (int32) v;
- }
-
- for (int i = 16; i < 32; i++) {
- b = 1.0f / rseTable[i];
- a = 1.0f / d + b + 1.0f / 1000.0f;
- float v = (b / a) * 32767.0f;
- _tleTable[i] = (int32) v;
- }
-
- _ready = true;
-}
-
-void TownsPC98_FmSynthSquareSineSource::reset() {
- _rand = 1;
- _outN = 1;
- _updateRequest = -1;
- _nTick = _evpUpdateCnt = 0;
- _evpTimer = 0x1f;
- _pReslt = 0x1f;
- _attack = 0;
- _cont = false;
- _evpUpdate = true;
- _timer = 0;
-
- for (int i = 0; i < 3; i++) {
- _channels[i].tick = 0;
- _channels[i].smp = _channels[i].out = 0;
- }
-
- for (int i = 0; i < 14; i++)
- writeReg(i, 0, true);
-
- writeReg(7, 0xbf, true);
-}
-
-void TownsPC98_FmSynthSquareSineSource::writeReg(uint8 address, uint8 value, bool force) {
- if (!_ready)
- return;
-
- if (address > 10 || *_reg[address] == value) {
- if ((address == 11 || address == 12 || address == 13) && value)
- warning("TownsPC98_FmSynthSquareSineSource: unsupported reg address: %d", address);
- return;
- }
-
- if (!force) {
- if (_updateRequest >= 63) {
- warning("TownsPC98_FmSynthSquareSineSource: event buffer overflow");
- _updateRequest = -1;
- }
- _updateRequestBuf[++_updateRequest] = value;
- _updateRequestBuf[++_updateRequest] = address;
- return;
- }
-
- *_reg[address] = value;
-}
-
-void TownsPC98_FmSynthSquareSineSource::nextTick(int32 *buffer, uint32 bufferSize) {
- if (!_ready)
- return;
-
- for (uint32 i = 0; i < bufferSize; i++) {
- _timer += _tickLength;
- while (_timer > _rtt) {
- _timer -= _rtt;
-
- if (++_nTick >= (_noiseGenerator & 0x1f)) {
- if ((_rand + 1) & 2)
- _outN ^= 1;
-
- _rand = (((_rand & 1) ^ ((_rand >> 3) & 1)) << 16) | (_rand >> 1);
- _nTick = 0;
- }
-
- for (int ii = 0; ii < 3; ii++) {
- if (++_channels[ii].tick >= (((_channels[ii].frqH & 0x0f) << 8) | _channels[ii].frqL)) {
- _channels[ii].tick = 0;
- _channels[ii].smp ^= 1;
- }
- _channels[ii].out = (_channels[ii].smp | ((_chanEnable >> ii) & 1)) & (_outN | ((_chanEnable >> (ii + 3)) & 1));
- }
-
- if (_evpUpdate) {
- if (++_evpUpdateCnt >= 0) {
- _evpUpdateCnt = 0;
-
- if (--_evpTimer < 0) {
- if (_cont) {
- _evpTimer &= 0x1f;
- } else {
- _evpUpdate = false;
- _evpTimer = 0;
- }
- }
- }
- }
- _pReslt = _evpTimer ^ _attack;
- updateRegs();
- }
-
- int32 finOut = 0;
- for (int ii = 0; ii < 3; ii++) {
- int32 finOutTemp = ((_channels[ii].vol >> 4) & 1) ? _tleTable[_channels[ii].out ? _pReslt : 0] : _tlTable[_channels[ii].out ? (_channels[ii].vol & 0x0f) : 0];
-
- if ((1 << ii) & _volMaskA)
- finOutTemp = (finOutTemp * _volumeA) / Audio::Mixer::kMaxMixerVolume;
-
- if ((1 << ii) & _volMaskB)
- finOutTemp = (finOutTemp * _volumeB) / Audio::Mixer::kMaxMixerVolume;
-
- finOut += finOutTemp;
- }
-
- finOut /= 3;
-
- buffer[i << 1] += finOut;
- buffer[(i << 1) + 1] += finOut;
- }
-}
-
-void TownsPC98_FmSynthSquareSineSource::updateRegs() {
- for (int i = 0; i < _updateRequest;) {
- uint8 b = _updateRequestBuf[i++];
- uint8 a = _updateRequestBuf[i++];
- writeReg(a, b, true);
- }
- _updateRequest = -1;
-}
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-TownsPC98_FmSynthPercussionSource::TownsPC98_FmSynthPercussionSource(const uint32 timerbase, const uint32 rtt) :
- _rtt(rtt), _tickLength(timerbase * 2), _timer(0), _ready(false), _volMaskA(0), _volMaskB(0), _volumeA(Audio::Mixer::kMaxMixerVolume), _volumeB(Audio::Mixer::kMaxMixerVolume) {
-
- memset(_rhChan, 0, sizeof(RhtChannel) * 6);
- _reg = new uint8 *[40];
-
- _reg[0] = _reg[1] = _reg[2] = _reg[3] = _reg[4] = _reg[5] = _reg[6] = _reg[7] = _reg[8] = _reg[9] = _reg[10] = _reg[11] = _reg[12] = _reg[13] = _reg[14] = _reg[15] = 0;
- _reg[16] = &_rhChan[0].startPosL;
- _reg[17] = &_rhChan[1].startPosL;
- _reg[18] = &_rhChan[2].startPosL;
- _reg[19] = &_rhChan[3].startPosL;
- _reg[20] = &_rhChan[4].startPosL;
- _reg[21] = &_rhChan[5].startPosL;
- _reg[22] = &_rhChan[0].startPosH;
- _reg[23] = &_rhChan[1].startPosH;
- _reg[24] = &_rhChan[2].startPosH;
- _reg[25] = &_rhChan[3].startPosH;
- _reg[26] = &_rhChan[4].startPosH;
- _reg[27] = &_rhChan[5].startPosH;
- _reg[28] = &_rhChan[0].endPosL;
- _reg[29] = &_rhChan[1].endPosL;
- _reg[30] = &_rhChan[2].endPosL;
- _reg[31] = &_rhChan[3].endPosL;
- _reg[32] = &_rhChan[4].endPosL;
- _reg[33] = &_rhChan[5].endPosL;
- _reg[34] = &_rhChan[0].endPosH;
- _reg[35] = &_rhChan[1].endPosH;
- _reg[36] = &_rhChan[2].endPosH;
- _reg[37] = &_rhChan[3].endPosH;
- _reg[38] = &_rhChan[4].endPosH;
- _reg[39] = &_rhChan[5].endPosH;
-}
-
-void TownsPC98_FmSynthPercussionSource::init(const uint8 *instrData) {
- if (_ready) {
- reset();
- return;
- }
-
- const uint8 *start = instrData;
- const uint8 *pos = start;
-
- if (instrData) {
- for (int i = 0; i < 6; i++) {
- _rhChan[i].data = start + READ_BE_UINT16(pos);
- pos += 2;
- _rhChan[i].size = READ_BE_UINT16(pos);
- pos += 2;
- }
- reset();
- _ready = true;
- } else {
- memset(_rhChan, 0, sizeof(RhtChannel) * 6);
- _ready = false;
- }
-}
-
-void TownsPC98_FmSynthPercussionSource::reset() {
- _timer = 0;
- _totalLevel = 63;
-
- for (int i = 0; i < 6; i++) {
- RhtChannel *s = &_rhChan[i];
- s->pos = s->start = s->data;
- s->end = s->data + s->size;
- s->active = false;
- s->level = 0;
- s->out = 0;
- s->decStep = 1;
- s->decState = 0;
- s->samples[0] = s->samples[1] = 0;
- s->startPosH = s->startPosL = s->endPosH = s->endPosL = 0;
- }
-}
-
-void TownsPC98_FmSynthPercussionSource::writeReg(uint8 address, uint8 value) {
- if (!_ready)
- return;
-
- uint8 h = address >> 4;
- uint8 l = address & 15;
-
- if (address > 15)
- *_reg[address] = value;
-
- if (address == 0) {
- if (value & 0x80) {
- //key off
- for (int i = 0; i < 6; i++) {
- if ((value >> i) & 1)
- _rhChan[i].active = false;
- }
- } else {
- //key on
- for (int i = 0; i < 6; i++) {
- if ((value >> i) & 1) {
- RhtChannel *s = &_rhChan[i];
- s->pos = s->start;
- s->active = true;
- s->out = 0;
- s->samples[0] = s->samples[1] = 0;
- s->decStep = 1;
- s->decState = 0;
- }
- }
- }
- } else if (address == 1) {
- // total level
- _totalLevel = (value & 63) ^ 63;
- for (int i = 0; i < 6; i++)
- recalcOuput(&_rhChan[i]);
- } else if (!h && l & 8) {
- // instrument level
- l &= 7;
- _rhChan[l].level = (value & 0x1f) ^ 0x1f;
- recalcOuput(&_rhChan[l]);
- } else if (h & 3) {
- l &= 7;
- if (h == 1) {
- // set start offset
- _rhChan[l].start = _rhChan[l].data + ((_rhChan[l].startPosH << 8 | _rhChan[l].startPosL) << 8);
- } else if (h == 2) {
- // set end offset
- _rhChan[l].end = _rhChan[l].data + ((_rhChan[l].endPosH << 8 | _rhChan[l].endPosL) << 8) + 255;
- }
- }
-}
-
-void TownsPC98_FmSynthPercussionSource::nextTick(int32 *buffer, uint32 bufferSize) {
- if (!_ready)
- return;
-
- for (uint32 i = 0; i < bufferSize; i++) {
- _timer += _tickLength;
- while (_timer > _rtt) {
- _timer -= _rtt;
-
- for (int ii = 0; ii < 6; ii++) {
- RhtChannel *s = &_rhChan[ii];
- if (s->active) {
- recalcOuput(s);
- if (s->decStep) {
- advanceInput(s);
- if (s->pos == s->end)
- s->active = false;
- }
- s->decStep ^= 1;
- }
- }
- }
-
- int32 finOut = 0;
-
- for (int ii = 0; ii < 6; ii++) {
- if (_rhChan[ii].active)
- finOut += _rhChan[ii].out;
- }
-
- finOut <<= 1;
-
- if (1 & _volMaskA)
- finOut = (finOut * _volumeA) / Audio::Mixer::kMaxMixerVolume;
-
- if (1 & _volMaskB)
- finOut = (finOut * _volumeB) / Audio::Mixer::kMaxMixerVolume;
-
- buffer[i << 1] += finOut;
- buffer[(i << 1) + 1] += finOut;
- }
-}
-
-void TownsPC98_FmSynthPercussionSource::recalcOuput(RhtChannel *ins) {
- uint32 s = _totalLevel + ins->level;
- uint32 x = s > 62 ? 0 : (1 + (s >> 3));
- int32 y = s > 62 ? 0 : (15 - (s & 7));
- ins->out = ((ins->samples[ins->decStep] * y) >> x) & ~3;
-}
-
-void TownsPC98_FmSynthPercussionSource::advanceInput(RhtChannel *ins) {
- static const int8 adjustIndex[] = { -1, -1, -1, -1, 2, 5, 7, 9 };
-
- static const int16 stepTable[] = {
- 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55,
- 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337,
- 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552
- };
-
- uint8 cur = (int8)*ins->pos++;
-
- for (int i = 0; i < 2; i++) {
- int b = (2 * (cur & 7) + 1) * stepTable[ins->decState] / 8;
- ins->samples[i] = CLIP<int16>(ins->samples[i ^ 1] + (cur & 8 ? b : -b), -2048, 2047);
- ins->decState = CLIP<int8>(ins->decState + adjustIndex[cur & 7], 0, 48);
- cur >>= 4;
- }
-}
-#endif // DISABLE_PC98_RHYTHM_CHANNEL
-
-TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
- _mixer(mixer),
- _chanInternal(0), _ssg(0),
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- _prc(0),
-#endif
- _numChan(type == kType26 ? 3 : 6), _numSSG(type == kTypeTowns ? 0 : 3),
- _hasPercussion(type == kType86 ? true : false),
- _oprRates(0), _oprRateshift(0), _oprAttackDecay(0), _oprFrq(0), _oprSinTbl(0), _oprLevelOut(0), _oprDetune(0),
- _rtt(type == kTypeTowns ? 0x514767 : 0x5B8D80), _baserate(55125.0f / (float)mixer->getOutputRate()),
- _volMaskA(0), _volMaskB(0), _volumeA(255), _volumeB(255),
- _regProtectionFlag(false), _ready(false) {
-
- memset(&_timers[0], 0, sizeof(ChipTimer));
- memset(&_timers[1], 0, sizeof(ChipTimer));
-
- _timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
- _timerbase = (uint32)(_baserate * 1000000.0f);
-}
-
-TownsPC98_FmSynth::~TownsPC98_FmSynth() {
- if (_ready)
- deinit();
-
- delete _ssg;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- delete _prc;
-#endif
- delete[] _chanInternal;
-
- delete[] _oprRates;
- delete[] _oprRateshift;
- delete[] _oprFrq;
- delete[] _oprAttackDecay;
- delete[] _oprSinTbl;
- delete[] _oprLevelOut;
- delete[] _oprDetune;
-}
-
-bool TownsPC98_FmSynth::init() {
- if (_ready) {
- reset();
- return true;
- }
-
- generateTables();
-
- _chanInternal = new ChanInternal[_numChan];
- for (int i = 0; i < _numChan; i++) {
- memset(&_chanInternal[i], 0, sizeof(ChanInternal));
- for (int j = 0; j < 4; ++j)
- _chanInternal[i].opr[j] = new TownsPC98_FmSynthOperator(_timerbase, _rtt, _oprRates, _oprRateshift, _oprAttackDecay, _oprFrq, _oprSinTbl, _oprLevelOut, _oprDetune);
- }
-
- if (_numSSG) {
- _ssg = new TownsPC98_FmSynthSquareSineSource(_timerbase, _rtt);
- _ssg->init(&_ssgTables[0], &_ssgTables[16]);
- }
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_hasPercussion) {
- _prc = new TownsPC98_FmSynthPercussionSource(_timerbase, _rtt);
- _prc->init(_percussionData);
- }
-#endif
-
- _timers[0].cb = &TownsPC98_FmSynth::timerCallbackA;
- _timers[1].cb = &TownsPC98_FmSynth::timerCallbackB;
-
- _mixer->playStream(Audio::Mixer::kPlainSoundType,
- &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
-
- _ready = true;
-
- return true;
-}
-
-void TownsPC98_FmSynth::reset() {
- Common::StackLock lock(_mutex);
- for (int i = 0; i < _numChan; i++) {
- for (int ii = 0; ii < 4; ii++)
- _chanInternal[i].opr[ii]->reset();
- memset(_chanInternal[i].feedbuf, 0, 3);
- _chanInternal[i].algorithm = 0;
- _chanInternal[i].frqTemp = 0;
- _chanInternal[i].enableLeft = _chanInternal[i].enableRight = true;
- _chanInternal[i].updateEnvelopeParameters = false;
- }
-
- writeReg(0, 0x27, 0x33);
-
- if (_ssg)
- _ssg->reset();
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_prc)
- _prc->reset();
-#endif
-}
-
-void TownsPC98_FmSynth::writeReg(uint8 part, uint8 regAddress, uint8 value) {
- if (_regProtectionFlag || !_ready)
- return;
-
- static const uint8 oprOrdr[] = { 0, 2, 1, 3 };
-
- Common::StackLock lock(_mutex);
-
- uint8 h = regAddress & 0xf0;
- uint8 l = (regAddress & 0x0f);
-
- ChanInternal *c = 0;
- TownsPC98_FmSynthOperator **co = 0;
- TownsPC98_FmSynthOperator *o = 0;
-
- if (regAddress > 0x2F) {
- c = &_chanInternal[(l & 3) + 3 * part];
- co = c->opr;
- o = c->opr[oprOrdr[(l - (l & 3)) >> 2]];
- } else if (regAddress == 0x28) {
- c = &_chanInternal[(value & 3) + ((value & 4) ? 3 : 0)];
- co = c->opr;
- }
-
- switch (h) {
- case 0x00:
- // ssg
- if (_ssg)
- _ssg->writeReg(l, value);
- break;
- case 0x10:
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- // pcm rhythm channel
- if (_prc)
- _prc->writeReg(l, value);
-#endif
- break;
- case 0x20:
- if (l == 8) {
- // Key on/off
- for (int i = 0; i < 4; i++) {
- if ((value >> (4 + i)) & 1)
- co[oprOrdr[i]]->keyOn();
- else
- co[oprOrdr[i]]->keyOff();
- }
- } else if (l == 4) {
- // Timer A
- _timers[0].value = (_timers[0].value & 3) | (value << 2);
- } else if (l == 5) {
- // Timer A
- _timers[0].value = (_timers[0].value & 0x3fc) | (value & 3);
- } else if (l == 6) {
- // Timer B
- _timers[1].value = value & 0xff;
- } else if (l == 7) {
- if (value & 1) {
- float spc = (float)(0x400 - _timers[0].value) / _baserate;
- if (spc < 1) {
- warning("TownsPC98_FmSynth: Invalid Timer A setting: %d", _timers[0].value);
- spc = 1;
- }
-
- _timers[0].smpPerCb = (int32) spc;
- _timers[0].smpPerCbRem = (uint32)((spc - (float)_timers[0].smpPerCb) * 1000000.0f);
- _timers[0].smpTillCb = _timers[0].smpPerCb;
- _timers[0].smpTillCbRem = _timers[0].smpPerCbRem;
- _timers[0].enabled = true;
- } else {
- _timers[0].enabled = false;
- }
-
- if (value & 2) {
- float spc = (float)(0x100 - _timers[1].value) * 16.0f / _baserate;
- if (spc < 1) {
- warning("TownsPC98_FmSynth: Invalid Timer B setting: %d", _timers[1].value);
- spc = 1;
- }
-
- _timers[1].smpPerCb = (int32) spc;
- _timers[1].smpPerCbRem = (uint32)((spc - (float)_timers[1].smpPerCb) * 1000000.0f);
- _timers[1].smpTillCb = _timers[1].smpPerCb;
- _timers[1].smpTillCbRem = _timers[1].smpPerCbRem;
- _timers[1].enabled = true;
- } else {
- _timers[1].enabled = false;
- }
-
- if (value & 0x10) {
- _timers[0].smpTillCb = _timers[0].smpPerCb;
- _timers[0].smpTillCbRem = _timers[0].smpTillCbRem;
- }
-
- if (value & 0x20) {
- _timers[1].smpTillCb = _timers[1].smpPerCb;
- _timers[1].smpTillCbRem = _timers[1].smpTillCbRem;
- }
- } else if (l == 2) {
- // LFO
- if (value & 8)
- warning("TownsPC98_FmSynth: TRYING TO USE LFO (NOT SUPPORTED)");
- } else if (l == 10 || l == 11) {
- // DAC
- if (l == 11 && (value & 0x80))
- warning("TownsPC98_FmSynth: TRYING TO USE DAC (NOT SUPPORTED)");
- }
- break;
-
- case 0x30:
- // detune, multiple
- o->detune((value >> 4) & 7);
- o->multiple(value & 0x0f);
- c->updateEnvelopeParameters = true;
- break;
-
- case 0x40:
- // total level
- o->totalLevel(value & 0x7f);
- break;
-
- case 0x50:
- // rate scaling, attack rate
- o->attackRate(value & 0x1f);
- if (o->scaleRate(value >> 6))
- c->updateEnvelopeParameters = true;
- break;
-
- case 0x60:
- // first decay rate, amplitude modulation
- o->decayRate(value & 0x1f);
- o->ampModulation(value & 0x80 ? true : false);
- break;
-
- case 0x70:
- // secondary decay rate
- o->sustainRate(value & 0x1f);
- break;
-
- case 0x80:
- // secondary amplitude, release rate;
- o->sustainLevel(value >> 4);
- o->releaseRate(value & 0x0f);
- break;
-
- case 0x90:
- warning("TownsPC98_FmSynth: TRYING TO USE SSG ENVELOPE SHAPES (NOT SUPPORTED)");
- break;
-
- case 0xa0:
- // frequency
- l &= ~3;
- if (l == 0) {
- c->frqTemp = (c->frqTemp & 0xff00) | value;
- c->updateEnvelopeParameters = true;
- for (int i = 0; i < 4; i++)
- co[i]->frequency(c->frqTemp);
- } else if (l == 4) {
- c->frqTemp = (c->frqTemp & 0xff) | (value << 8);
- } else if (l == 8) {
- // Ch 3/6 special mode frq
- warning("TownsPC98_FmSynth: TRYING TO USE CH 3/6 SPECIAL MODE FREQ (NOT SUPPORTED)");
- } else if (l == 12) {
- // Ch 3/6 special mode frq
- warning("TownsPC98_FmSynth: TRYING TO USE CH 3/6 SPECIAL MODE FREQ (NOT SUPPORTED)");
- }
- break;
-
- case 0xb0:
- l &= ~3;
- if (l == 0) {
- // feedback, _algorithm
- co[0]->feedbackLevel((value >> 3) & 7);
- c->algorithm = value & 7;
- } else if (l == 4) {
- // stereo, LFO sensitivity
- c->enableLeft = value & 0x80 ? true : false;
- c->enableRight = value & 0x40 ? true : false;
- c->ampModSensitivity((value & 0x30) >> 4);
- c->frqModSensitivity(value & 3);
- }
- break;
-
- default:
- warning("TownsPC98_FmSynth: UNKNOWN ADDRESS %d", regAddress);
- }
-}
-
-int TownsPC98_FmSynth::readBuffer(int16 *buffer, const int numSamples) {
- Common::StackLock lock(_mutex);
-
- memset(buffer, 0, sizeof(int16) * numSamples);
- int32 *tmp = new int32[numSamples];
- int32 *tmpStart = tmp;
- memset(tmp, 0, sizeof(int32) * numSamples);
- int32 samplesLeft = numSamples >> 1;
-
- while (_ready && samplesLeft) {
- int32 render = samplesLeft;
-
- for (int i = 0; i < 2; i++) {
- if (_timers[i].enabled && _timers[i].cb) {
- if (!_timers[i].smpTillCb) {
- (this->*_timers[i].cb)();
- _timers[i].smpTillCb = _timers[i].smpPerCb;
-
- _timers[i].smpTillCbRem += _timers[i].smpPerCbRem;
- if (_timers[i].smpTillCbRem >= _timerbase) {
- _timers[i].smpTillCb++;
- _timers[i].smpTillCbRem -= _timerbase;
- }
- }
- render = MIN(render, _timers[i].smpTillCb);
- }
- }
-
- samplesLeft -= render;
-
- for (int i = 0; i < 2; i++) {
- if (_timers[i].enabled && _timers[i].cb) {
- _timers[i].smpTillCb -= render;
- }
- }
-
- nextTick(tmp, render);
-
- if (_ssg)
- _ssg->nextTick(tmp, render);
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_prc)
- _prc->nextTick(tmp, render);
-#endif
-
- nextTickEx(tmp, render);
-
- for (int i = 0; i < render; ++i) {
- int32 l = CLIP<int32>(tmp[i << 1], -32767, 32767);
- buffer[i << 1] = (int16) l;
- int32 r = CLIP<int32>(tmp[(i << 1) + 1], -32767, 32767);
- buffer[(i << 1) + 1] = (int16) r;
- }
-
- buffer += (render << 1);
- tmp += (render << 1);
- }
-
- delete[] tmpStart;
- return numSamples;
-}
-
-void TownsPC98_FmSynth::deinit() {
- _ready = false;
- _mixer->stopHandle(_soundHandle);
- _timers[0].cb = _timers[1].cb = &TownsPC98_FmSynth::idleTimerCallback;
-}
-
-uint8 TownsPC98_FmSynth::readSSGStatus() {
- return _ssg->chanEnable();
-}
-
-void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) {
- Common::StackLock lock(_mutex);
- _volumeA = CLIP<uint16>(volA, 0, Audio::Mixer::kMaxMixerVolume);
- _volumeB = CLIP<uint16>(volB, 0, Audio::Mixer::kMaxMixerVolume);
- if (_ssg)
- _ssg->setVolumeIntern(_volumeA, _volumeB);
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_prc)
- _prc->setVolumeIntern(_volumeA, _volumeB);
-#endif
-}
-
-void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB) {
- Common::StackLock lock(_mutex);
- _volMaskA = channelMaskA;
- _volMaskB = channelMaskB;
- if (_ssg)
- _ssg->setVolumeChannelMasks(_volMaskA >> _numChan, _volMaskB >> _numChan);
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- if (_prc)
- _prc->setVolumeChannelMasks(_volMaskA >> (_numChan + _numSSG), _volMaskB >> (_numChan + _numSSG));
-#endif
-}
-
-void TownsPC98_FmSynth::generateTables() {
- delete[] _oprRates;
- _oprRates = new uint8[128];
-
- WRITE_BE_UINT32(_oprRates + 32, _numChan == 6 ? 0x90900000 : 0x00081018);
- WRITE_BE_UINT32(_oprRates + 36, _numChan == 6 ? 0x00001010 : 0x00081018);
- memset(_oprRates, 0x90, 32);
- memset(_oprRates + 96, 0x80, 32);
- uint8 *dst = (uint8 *)_oprRates + 40;
- for (int i = 0; i < 40; i += 4)
- WRITE_BE_UINT32(dst + i, 0x00081018);
- for (int i = 0; i < 48; i += 4)
- WRITE_BE_UINT32(dst + i, 0x00081018);
- dst += 40;
- for (uint8 i = 0; i < 16; i ++) {
- uint8 v = (i < 12) ? i : 12;
- *dst++ = ((4 + v) << 3);
- }
-
- delete[] _oprRateshift;
- _oprRateshift = new uint8[128];
- memset(_oprRateshift, 0, 128);
- dst = (uint8 *)_oprRateshift + 32;
- for (int i = 11; i; i--) {
- memset(dst, i, 4);
- dst += 4;
- }
-
- delete[] _oprFrq;
- _oprFrq = new uint32[0x1000];
- for (uint32 i = 0; i < 0x1000; i++)
- _oprFrq[i] = (uint32)(_baserate * (float)(i << 11));
-
- delete[] _oprAttackDecay;
- _oprAttackDecay = new uint8[152];
- memset(_oprAttackDecay, 0, 152);
- for (int i = 0; i < 36; i++)
- WRITE_BE_UINT32(_oprAttackDecay + (i << 2), _adtStat[i]);
-
- delete[] _oprSinTbl;
- _oprSinTbl = new uint32[1024];
- for (int i = 0; i < 1024; i++) {
- double val = sin((double)(((i << 1) + 1) * PI / 1024.0));
- double d_dcb = log(1.0 / (double)ABS(val)) / log(2.0) * 256.0;
- int32 i_dcb = (int32)(2.0 * d_dcb);
- i_dcb = (i_dcb & 1) ? (i_dcb >> 1) + 1 : (i_dcb >> 1);
- _oprSinTbl[i] = (i_dcb << 1) + (val >= 0.0 ? 0 : 1);
- }
-
- delete[] _oprLevelOut;
- _oprLevelOut = new int32[0x1a00];
- for (int i = 0; i < 256; i++) {
- double val = floor(65536.0 / pow(2.0, 0.00390625 * (double)(1 + i)));
- int32 val_int = ((int32) val) >> 4;
- _oprLevelOut[i << 1] = (val_int & 1) ? ((val_int >> 1) + 1) << 2 : (val_int >> 1) << 2;
- _oprLevelOut[(i << 1) + 1] = -_oprLevelOut[i << 1];
- for (int ii = 1; ii < 13; ++ii) {
- _oprLevelOut[(i << 1) + (ii << 9)] = _oprLevelOut[i << 1] >> ii;
- _oprLevelOut[(i << 1) + (ii << 9) + 1] = -_oprLevelOut[(i << 1) + (ii << 9)];
- }
- }
-
- uint8 *dtt = new uint8[128];
- memset(dtt, 0, 36);
- memset(dtt + 36, 1, 8);
- memcpy(dtt + 44, _detSrc, 84);
-
- delete[] _oprDetune;
- _oprDetune = new int32[256];
- for (int i = 0; i < 128; i++) {
- _oprDetune[i] = (int32)((float)dtt[i] * _baserate * 64.0);
- _oprDetune[i + 128] = -_oprDetune[i];
- }
-
- delete[] dtt;
-}
-
-void TownsPC98_FmSynth::nextTick(int32 *buffer, uint32 bufferSize) {
- if (!_ready)
- return;
-
- for (int i = 0; i < _numChan; i++) {
- TownsPC98_FmSynthOperator **o = _chanInternal[i].opr;
-
- if (_chanInternal[i].updateEnvelopeParameters) {
- _chanInternal[i].updateEnvelopeParameters = false;
- for (int ii = 0; ii < 4 ; ii++)
- o[ii]->updatePhaseIncrement();
- }
-
- for (uint32 ii = 0; ii < bufferSize ; ii++) {
- int32 phbuf1, phbuf2, output;
- phbuf1 = phbuf2 = output = 0;
-
- int32 *leftSample = &buffer[ii * 2];
- int32 *rightSample = &buffer[ii * 2 + 1];
- int32 *del = &_chanInternal[i].feedbuf[2];
- int32 *feed = _chanInternal[i].feedbuf;
-
- switch (_chanInternal[i].algorithm) {
- case 0:
- o[0]->generateOutput(0, feed, phbuf1);
- o[2]->generateOutput(*del, 0, phbuf2);
- *del = 0;
- o[1]->generateOutput(phbuf1, 0, *del);
- o[3]->generateOutput(phbuf2, 0, output);
- break;
- case 1:
- o[0]->generateOutput(0, feed, phbuf1);
- o[2]->generateOutput(*del, 0, phbuf2);
- o[1]->generateOutput(0, 0, phbuf1);
- o[3]->generateOutput(phbuf2, 0, output);
- *del = phbuf1;
- break;
- case 2:
- o[0]->generateOutput(0, feed, phbuf2);
- o[2]->generateOutput(*del, 0, phbuf2);
- o[1]->generateOutput(0, 0, phbuf1);
- o[3]->generateOutput(phbuf2, 0, output);
- *del = phbuf1;
- break;
- case 3:
- o[0]->generateOutput(0, feed, phbuf2);
- o[2]->generateOutput(0, 0, *del);
- o[1]->generateOutput(phbuf2, 0, phbuf1);
- o[3]->generateOutput(*del, 0, output);
- *del = phbuf1;
- break;
- case 4:
- o[0]->generateOutput(0, feed, phbuf1);
- o[2]->generateOutput(0, 0, phbuf2);
- o[1]->generateOutput(phbuf1, 0, output);
- o[3]->generateOutput(phbuf2, 0, output);
- *del = 0;
- break;
- case 5:
- o[0]->generateOutput(0, feed, phbuf1);
- o[2]->generateOutput(*del, 0, output);
- o[1]->generateOutput(phbuf1, 0, output);
- o[3]->generateOutput(phbuf1, 0, output);
- *del = phbuf1;
- break;
- case 6:
- o[0]->generateOutput(0, feed, phbuf1);
- o[2]->generateOutput(0, 0, output);
- o[1]->generateOutput(phbuf1, 0, output);
- o[3]->generateOutput(0, 0, output);
- *del = 0;
- break;
- case 7:
- o[0]->generateOutput(0, feed, output);
- o[2]->generateOutput(0, 0, output);
- o[1]->generateOutput(0, 0, output);
- o[3]->generateOutput(0, 0, output);
- *del = 0;
- break;
- };
-
- int32 finOut = (output << 2) / ((_numChan + _numSSG - 3) / 3);
-
- if ((1 << i) & _volMaskA)
- finOut = (finOut * _volumeA) / Audio::Mixer::kMaxMixerVolume;
-
- if ((1 << i) & _volMaskB)
- finOut = (finOut * _volumeB) / Audio::Mixer::kMaxMixerVolume;
-
- if (_chanInternal[i].enableLeft)
- *leftSample += finOut;
-
- if (_chanInternal[i].enableRight)
- *rightSample += finOut;
- }
- }
-}
-
-const uint32 TownsPC98_FmSynth::_adtStat[] = {
- 0x00010001, 0x00010001, 0x00010001, 0x01010001,
- 0x00010101, 0x00010101, 0x00010101, 0x01010101,
- 0x01010101, 0x01010101, 0x01010102, 0x01010102,
- 0x01020102, 0x01020102, 0x01020202, 0x01020202,
- 0x02020202, 0x02020202, 0x02020204, 0x02020204,
- 0x02040204, 0x02040204, 0x02040404, 0x02040404,
- 0x04040404, 0x04040404, 0x04040408, 0x04040408,
- 0x04080408, 0x04080408, 0x04080808, 0x04080808,
- 0x08080808, 0x08080808, 0x10101010, 0x10101010
-};
-
-const uint8 TownsPC98_FmSynth::_detSrc[] = {
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
- 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
- 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
- 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
- 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
- 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02,
- 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05,
- 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a,
- 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14,
- 0x16, 0x16, 0x16, 0x16
-};
-
-const int TownsPC98_FmSynth::_ssgTables[] = {
- 0x01202A, 0x0092D2, 0x006B42, 0x0053CB, 0x003DF8, 0x003053, 0x0022DA, 0x001A8C,
- 0x00129B, 0x000DC1, 0x000963, 0x0006C9, 0x000463, 0x0002FA, 0x0001B6, 0x0000FB,
- 0x0193B6, 0x01202A, 0x00CDB1, 0x0092D2, 0x007D7D, 0x006B42, 0x005ECD, 0x0053CB,
- 0x00480F, 0x003DF8, 0x0036B9, 0x003053, 0x00290A, 0x0022DA, 0x001E6B, 0x001A8C,
- 0x001639, 0x00129B, 0x000FFF, 0x000DC1, 0x000B5D, 0x000963, 0x0007FB, 0x0006C9,
- 0x000575, 0x000463, 0x00039D, 0x0002FA, 0x000242, 0x0001B6, 0x00014C, 0x0000FB
-};
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-const uint8 TownsPC98_FmSynth::_percussionData[] = {
- 0, 24, 1, 192, 1, 216, 2, 128, 4, 88, 23, 64, 27, 152, 1, 128, 29, 24, 2, 128, 31, 152, 0, 128, 136, 128, 128, 128, 0, 136, 97, 103, 153, 139, 34, 163, 72, 195, 27, 69, 1, 154, 137, 35, 8, 51, 169, 122, 164, 75, 133, 203, 81, 146, 168, 121, 185, 68, 202, 8, 33, 237, 49, 177, 12, 133, 140, 17, 160, 42, 161, 10, 0, 137, 176, 57,
- 233, 41, 160, 136, 235, 65, 177, 137, 128, 26, 164, 28, 3, 157, 51, 137, 1, 152, 113, 161, 40, 146, 115, 192, 56, 5, 169, 66, 161, 56, 1, 50, 145, 59, 39, 168, 97, 1, 160, 57, 7, 153, 50, 153, 32, 2, 25, 129, 32, 20, 186, 66, 129, 24, 153, 164, 142, 130, 169, 153, 26, 242, 138, 217, 9, 128, 204, 58, 209, 172, 40, 176, 141,
- 128, 155, 144, 203, 139, 0, 235, 9, 177, 172, 0, 185, 168, 138, 25, 240, 59, 211, 139, 19, 176, 90, 160, 17, 26, 132, 41, 1, 5, 25, 3, 50, 144, 115, 147, 42, 39, 152, 41, 3, 56, 193, 105, 130, 155, 66, 200, 26, 19, 218, 154, 49, 201, 171, 138, 176, 251, 139, 185, 172, 136, 189, 139, 145, 207, 41, 160, 171, 152, 186, 139,
- 186, 141, 128, 218, 171, 51, 217, 170, 56, 163, 12, 4, 155, 81, 147, 42, 37, 152, 32, 54, 136, 49, 50, 48, 37, 32, 69, 0, 17, 50, 50, 83, 2, 16, 68, 20, 8, 66, 4, 154, 84, 145, 24, 33, 24, 32, 17, 18, 145, 32, 22, 168, 49, 163, 1, 33, 50, 184, 115, 129, 25, 66, 1, 24, 67, 2, 80, 35, 40, 53, 2, 65, 51, 19, 67, 37, 0, 52, 35, 49, 37,
- 34, 49, 37, 17, 52, 17, 35, 35, 35, 34, 32, 49, 33, 152, 34, 145, 24, 24, 128, 138, 128, 184, 9, 177, 171, 168, 185, 155, 152, 172, 155, 186, 172, 185, 172, 155, 186, 173, 153, 202, 187, 185, 202, 170, 171, 202, 186, 169, 170, 170, 171, 139, 154, 171, 153, 154, 169, 10, 168, 154, 128, 168, 154, 0, 153, 152, 136, 137,
- 128, 153, 0, 152, 8, 128, 137, 0, 136, 136, 8, 9, 8, 9, 8, 24, 153, 128, 136, 153, 144, 0, 161, 138, 1, 169, 136, 128, 160, 168, 152, 153, 138, 137, 154, 153, 153, 154, 153, 170, 168, 170, 185, 168, 169, 154, 169, 171, 153, 169, 170, 153, 152, 154, 153, 137, 169, 137, 136, 144, 152, 144, 128, 128, 144, 129, 129, 0, 33,
- 0, 17, 17, 17, 33, 33, 18, 18, 34, 34, 34, 34, 34, 34, 35, 19, 35, 19, 35, 35, 18, 19, 18, 35, 18, 33, 0, 8, 8, 8, 8, 8, 8, 8, 160, 205, 65, 176, 171, 203, 16, 240, 95, 242, 120, 145, 156, 66, 177, 26, 19, 153, 9, 35, 35, 239, 56, 132, 138, 154, 50, 145, 203, 25, 32, 20, 237, 24, 130, 138, 160, 27, 39, 173, 50, 203, 64, 145, 139,
- 18, 168, 48, 146, 171, 65, 18, 176, 12, 52, 128, 25, 5, 57, 240, 104, 161, 25, 129, 18, 188, 114, 160, 26, 36, 200, 154, 18, 1, 128, 186, 73, 162, 173, 32, 184, 25, 144, 137, 234, 8, 154, 32, 160, 158, 18, 187, 81, 2, 235, 41, 36, 144, 154, 17, 67, 128, 33, 160, 114, 146, 26, 37, 33, 232, 41, 130, 41, 178, 29, 50, 251, 24,
- 1, 153, 138, 160, 76, 179, 155, 11, 0, 38, 252, 41, 146, 41, 178, 27, 193, 43, 39, 170, 136, 17, 129, 8, 49, 233, 48, 129, 11, 6, 26, 130, 136, 128, 64, 1, 248, 105, 145, 9, 16, 144, 140, 5, 25, 168, 16, 186, 48, 5, 171, 217, 57, 134, 171, 8, 34, 188, 20, 203, 41, 6, 155, 161, 89, 164, 140, 2, 136, 51, 202, 41, 131, 56, 144,
- 8, 97, 144, 146, 13, 69, 200, 42, 130, 25, 152, 57, 6, 220, 88, 177, 26, 148, 9, 168, 8, 67, 192, 156, 65, 145, 137, 10, 4, 154, 18, 157, 67, 160, 154, 1, 50, 188, 82, 170, 82, 185, 49, 220, 97, 144, 10, 8, 16, 145, 9, 136, 18, 202, 51, 184, 141, 114, 179, 139, 24, 19, 8, 250, 121, 160, 40, 160, 10, 18, 152, 168, 42, 35, 216,
- 187, 120, 145, 18, 156, 203, 84, 144, 9, 144, 26, 66, 161, 13, 1, 128, 17, 154, 18, 142, 6, 154, 65, 192, 29, 35, 186, 64, 192, 24, 9, 146, 56, 185, 16, 248, 121, 176, 40, 129, 136, 171, 96, 147, 140, 50, 203, 64, 144, 41, 128, 161, 187, 71, 200, 24, 129, 24, 217, 56, 20, 220, 24, 4, 169, 9, 1, 33, 201, 26, 134, 141, 51, 201,
- 25, 16, 33, 235, 32, 144, 33, 153, 169, 99, 160, 11, 3, 136, 58, 210, 33, 203, 48, 163, 17, 219, 128, 140, 38, 8, 184, 141, 50, 131, 159, 33, 128, 153, 25, 18, 153, 88, 242, 43, 3, 9, 136, 157, 53, 202, 40, 145, 25, 2, 204, 105, 146, 156, 66, 152, 8, 153, 33, 128, 129, 136, 153, 50, 186, 55, 188, 51, 249, 64, 178, 27, 128,
- 48, 177, 156, 18, 35, 175, 51, 189, 32, 51, 234, 155, 69, 184, 26, 2, 152, 9, 17, 136, 144, 137, 50, 235, 115, 216, 24, 2, 170, 67, 187, 49, 129, 155, 4, 27, 129, 56, 232, 43, 39, 203, 40, 3, 154, 169, 66, 184, 114, 224, 25, 2, 9, 128, 11, 35, 155, 18, 11, 202, 84, 169, 26, 5, 154, 8, 160, 98, 185, 17, 187, 50, 23, 188, 33,
- 1, 139, 4, 154, 90, 147, 12, 3, 43, 2, 170, 171, 103, 193, 28, 132, 137, 8, 129, 24, 170, 50, 201, 42, 35, 202, 169, 52, 201, 33, 218, 40, 39, 203, 0, 40, 147, 29, 163, 139, 83, 185, 1, 4, 159, 34, 160, 12, 21, 155, 40, 129, 137, 58, 151, 13, 2, 136, 144, 16, 153, 40, 17, 131, 207, 51, 144, 140, 4, 154, 17, 146, 170, 73, 163,
- 44, 164, 12, 152, 37, 203, 17, 128, 144, 139, 23, 154, 128, 138, 38, 216, 41, 1, 0, 233, 73, 131, 171, 49, 136, 9, 164, 46, 3, 171, 32, 0, 145, 157, 38, 187, 64, 176, 58, 134, 155, 18, 136, 217, 64, 1, 200, 140, 38, 153, 170, 66, 161, 8, 169, 65, 185, 98, 200, 41, 3, 155, 144, 58, 23, 187, 1, 145, 40, 147, 189, 32, 68, 249,
- 1, 112, 255, 199, 195, 19, 108, 76, 187, 247, 247, 183, 40, 168, 212, 245, 199, 227, 68, 45, 59, 10, 145, 177, 198, 24, 130, 76, 26, 193, 180, 129, 0, 162, 42, 160, 199, 162, 0, 16, 152, 137, 132, 168, 195, 130, 162, 181, 227, 163, 161, 179, 211, 180, 179, 164, 128, 162, 161, 194, 164, 179, 40, 153, 195, 213, 146, 178,
- 147, 176, 50, 186, 161, 196, 151, 58, 16, 28, 162, 160, 131, 122, 155, 33, 241, 146, 128, 40, 26, 128, 154, 36, 170, 89, 59, 9, 24, 144, 77, 161, 8, 177, 112, 139, 33, 232, 148, 24, 41, 61, 9, 26, 162, 32, 30, 58, 153, 32, 59, 73, 59, 11, 79, 137, 57, 9, 49, 30, 24, 153, 131, 25, 106, 61, 153, 73, 28, 56, 27, 41, 137, 148,
- 76, 43, 74, 58, 13, 161, 3, 171, 149, 32, 77, 10, 74, 42, 168, 16, 0, 123, 138, 129, 162, 178, 225, 50, 140, 161, 0, 147, 10, 129, 41, 244, 210, 165, 1, 152, 24, 162, 184, 166, 32, 144, 59, 216, 132, 177, 8, 145, 67, 143, 146, 160, 183, 162, 130, 24, 192, 32, 225, 146, 144, 33, 44, 73, 30, 129, 137, 32, 76, 152, 25, 161,
- 2, 154, 32, 177, 132, 232, 2, 136, 210, 128, 149, 177, 32, 58, 27, 168, 225, 133, 8, 44, 107, 136, 25, 136, 17, 26, 58, 46, 16, 11, 145, 17, 144, 79, 136, 144, 136, 145, 152, 33, 31, 162, 130, 200, 82, 153, 74, 137, 147, 26, 0, 13, 133, 170, 149, 16, 192, 0, 178, 0, 128, 152, 182, 150, 9, 16, 9, 137, 33, 59, 63, 10, 152, 32,
- 179, 192, 5, 154, 228, 182, 145, 130, 144, 42, 128, 242, 2, 136, 41, 168, 17, 76, 57, 31, 129, 136, 17, 47, 8, 41, 138, 32, 138, 123, 59, 58, 10, 136, 161, 4, 46, 25, 145, 136, 129, 25, 56, 28, 91, 41, 154, 108, 9, 16, 44, 24, 137, 48, 15, 0, 194, 162, 41, 194, 56, 241, 163, 146, 0, 139, 7, 186, 150, 129, 152, 1, 208, 33, 176,
- 136, 164, 163, 185, 7, 138, 130, 242, 162, 163, 177, 88, 136, 184, 166, 146, 0, 25, 25, 177, 199, 146, 16, 136, 9, 145, 178, 178, 0, 147, 138, 229, 18, 152, 25, 144, 163, 246, 162, 129, 129, 184, 5, 152, 178, 145, 148, 136, 146, 95, 152, 128, 144, 33, 170, 81, 11, 40, 202, 131, 0, 243, 24, 1, 11, 148, 42, 24, 163, 140,
- 120, 9, 76, 58, 153, 145, 56, 30, 72, 46, 42, 9, 8, 57, 91, 76, 59, 26, 160, 129, 41, 76, 10, 57, 192, 163, 129, 16, 225, 2, 27, 40, 200, 48, 91, 226, 40, 145, 43, 177, 177, 182, 196, 145, 33, 184, 165, 17, 192, 163, 194, 129, 211, 128, 162, 197, 129, 0, 136, 211, 146, 8, 162, 144, 0, 167, 160, 1, 176, 150, 137, 1, 24, 243,
- 0, 129, 145, 25, 123, 169, 130, 168, 132, 41, 63, 42, 136, 137, 120, 26, 136, 8, 24, 89, 29, 58, 177, 193, 147, 1, 26, 162, 176, 167, 180, 8, 49, 28, 29, 178, 162, 88, 43, 42, 57, 43, 61, 8, 29, 129, 128, 128, 123, 137, 24, 243, 16, 136, 16, 46, 0, 169, 149, 128, 1, 60, 153, 72, 154, 90, 25, 25, 25, 8, 91, 73, 12, 16, 137, 144,
- 72, 11, 8, 167, 128, 129, 9, 138, 166, 193, 147, 162, 123, 137, 145, 1, 162, 26, 1, 219, 147, 129, 210, 147, 243, 1, 243, 16, 144, 145, 160, 131, 200, 4, 59, 75, 57, 218, 2, 178, 77, 24, 60, 11, 147, 10, 50, 141, 64, 27, 185, 122, 161, 41, 128, 90, 136, 24, 46, 16, 139, 16, 24, 28, 124, 9, 41, 8, 26, 121, 10, 42, 40, 139, 129,
- 0, 201, 135, 137, 56, 176, 176, 35, 215, 145, 1, 26, 145, 144, 160, 135, 138, 1, 177, 146, 146, 161, 65, 242, 136, 164, 177, 1, 1, 186, 151, 208, 148, 129, 10, 32, 241, 145, 163, 178, 17, 168, 136, 151, 168, 2, 148, 185, 133, 176, 130, 129, 154, 163, 215, 0, 146, 136, 40, 211, 161, 131, 171, 81, 144, 170, 21, 184, 56,
- 195, 168, 133, 177, 91, 16, 187, 5, 145, 153, 66, 172, 18, 177, 42, 120, 138, 27, 134, 26, 106, 42, 138, 146, 184, 66, 75, 46, 41, 168, 0, 145, 57, 91, 75, 27, 24, 27, 48, 169, 40, 122, 9, 109, 10, 8, 177, 146, 16, 74, 30, 129, 160, 162, 146, 41, 124, 138, 24, 145, 152, 3, 1, 14, 3, 139, 1, 192, 161, 151, 177, 122, 8, 10, 0,
- 176, 130, 129, 27, 88, 225, 0, 2, 154, 129, 129, 193, 49, 203, 81, 153, 226, 33, 0, 30, 0, 176, 179, 18, 9, 96, 156, 162, 148, 160, 129, 2, 29, 195, 128, 0, 56, 156, 20, 232, 129, 128, 32, 10, 144, 74, 183, 9, 145, 162, 1, 162, 138, 23, 171, 1, 164, 224, 34, 43, 43, 177, 200, 135, 161, 91, 57, 154, 177, 148, 145, 146, 58,
- 108, 136, 170, 35, 208, 177, 34, 128, 44, 129, 155, 151, 243, 16, 1, 154, 72, 193, 144, 18, 11, 122, 160, 153, 5, 192, 24, 130, 184, 132, 226, 0, 128, 153, 131, 181, 136, 65, 154, 128, 17, 170, 39, 28, 59, 144, 168, 80, 25, 47, 24, 26, 144, 32, 47, 41, 153, 161, 148, 8, 92, 9, 9, 129, 144, 33, 26, 47, 24, 137, 108, 25, 10,
- 17, 10, 73, 75, 47, 24, 184, 48, 8, 45, 57, 138, 136, 150, 10, 48, 139, 136, 35, 203, 121, 8, 27, 179, 161, 106, 0, 29, 16, 176, 179, 3, 185, 19, 227, 41, 145, 168, 61, 197, 177, 20, 10, 57, 42, 250, 147, 196, 16, 41, 138, 24, 195, 208, 135, 137, 0, 145, 160, 2, 210, 146, 195, 177, 132, 136, 153, 167, 210, 146, 162, 40, 8,
- 138, 148, 227, 145, 17, 137, 40, 169, 179, 130, 242, 2, 196, 9, 146, 145, 169, 167, 146, 130, 137, 136, 51, 220, 17, 163, 28, 74, 10, 76, 40, 140, 5, 137, 43, 18, 12, 107, 137, 40, 8, 201, 50, 0, 143, 3, 138, 161, 134, 138, 104, 169, 16, 162, 160, 121, 25, 28, 129, 152, 32, 56, 14, 16, 184, 146, 3, 46, 25, 176, 129, 179,
- 193, 17, 130, 202, 135, 8, 57, 25, 154, 148, 184, 120, 9, 153, 211, 165, 24, 128, 26, 17, 242, 161, 18, 185, 81, 42, 11, 17, 12, 25, 181, 137, 66, 42, 47, 41, 184, 166, 129, 24, 91, 27, 136, 196, 0, 0, 74, 28, 178, 161, 149, 160, 32, 8, 225, 32, 128, 59, 8, 169, 50, 139, 47, 72, 186, 16, 132, 9, 122, 9, 160, 146, 144, 89, 153,
- 10, 149, 178, 0, 121, 11, 146, 152, 162, 48, 13, 123, 177, 24, 0, 106, 27, 9, 144, 132, 12, 17, 0, 168, 0, 181, 56, 169, 129, 242, 195, 129, 17, 154, 64, 161, 244, 16, 137, 24, 144, 144, 164, 129, 75, 42, 176, 149, 9, 179, 148, 203, 4, 166, 136, 163, 128, 227, 163, 8, 57, 11, 30, 165, 0, 74, 59, 62, 9, 208, 131, 144, 40, 76,
- 26, 27, 196, 129, 1, 25, 43, 49, 174, 67, 153, 136, 106, 152, 41, 25, 28, 2, 43, 44, 104, 45, 59, 8, 43, 128, 144, 120, 25, 12, 17, 152, 9, 130, 155, 151, 145, 74, 40, 13, 48, 192, 58, 90, 43, 43, 177, 146, 49, 31, 75, 24, 217, 131, 0, 76, 26, 152, 149, 161, 24, 74, 154, 193, 166, 145, 32, 27, 161, 164, 176, 135, 152, 24, 193,
- 162, 146, 164, 58, 227, 193, 148, 161, 128, 18, 234, 130, 180, 145, 2, 200, 1, 163, 186, 98, 184, 129, 149, 153, 49, 42, 186, 151, 242, 129, 1, 43, 8, 177, 212, 165, 8, 40, 137, 24, 8, 144, 90, 9, 25, 48, 44, 46, 24, 138, 40, 144, 108, 58, 27, 128, 181, 128, 80, 29, 42, 152, 162, 130, 25, 106, 136, 11, 148, 8, 144, 128, 136,
- 112, 139, 80, 153, 24, 136, 129, 46, 0, 60, 129, 208, 1, 3, 13, 57, 168, 144, 1, 242, 17, 9, 26, 2, 185, 27, 55, 140, 73, 137, 179, 16, 192, 3, 145, 143, 33, 9, 171, 135, 160, 17, 137, 10, 151, 168, 3, 178, 44, 17, 208, 144, 167, 0, 40, 155, 16, 167, 152, 18, 144, 26, 160, 199, 1, 136, 91, 136, 160, 178, 150, 161, 1, 10, 181,
- 145, 161, 1, 145, 161, 198, 2, 9, 90, 137, 177, 160, 150, 40, 29, 129, 144, 145, 162, 57, 77, 169, 16, 148, 42, 42, 40, 141, 34, 170, 121, 154, 210, 131, 162, 107, 8, 9, 160, 195, 40, 73, 139, 18, 224, 162, 34, 139, 0, 244, 178, 163, 24, 26, 146, 194, 166, 49, 29, 42, 137, 130, 192, 16, 93, 128, 154, 19, 59, 11, 122, 11,
- 146, 177, 120, 42, 26, 43, 164, 152, 17, 60, 63, 137, 128, 48, 10, 58, 92, 9, 59, 91, 75, 139, 32, 25, 25, 61, 74, 28, 177, 40, 130, 74, 29, 73, 168, 130, 128, 48, 14, 8, 77, 9, 25, 26, 179, 211, 32, 78, 26, 41, 152, 161, 180, 89, 59, 9, 153, 166, 160, 3, 26, 57, 106, 154, 88, 184, 40, 1, 27, 58, 73, 143, 131, 169, 3, 161, 184,
- 122, 152, 16, 181, 145, 129, 17, 15, 129, 193, 147, 145, 192, 33, 193, 162, 183, 163, 136, 178, 129, 178, 197, 2, 41, 216, 131, 168, 163, 181, 226, 163, 178, 1, 33, 187, 166, 212, 129, 1, 27, 24, 162, 184, 151, 8, 16, 160, 144, 181, 210, 72, 168, 128, 32, 42, 25, 40, 142, 5, 185, 88, 58, 11, 58, 177, 32, 129, 63, 42, 136,
- 186, 53, 29, 75, 58, 144, 144, 129, 77, 128, 11, 144, 133, 29, 40, 152, 24, 161, 129, 80, 155, 60, 3, 12, 89, 8, 60, 152, 152, 49, 136, 47, 57, 224, 129, 16, 41, 90, 139, 162, 147, 170, 51, 169, 27, 17, 95, 26, 26, 160, 5, 139, 48, 76, 10, 228, 146, 1, 136, 44, 161, 147, 209, 130, 137, 73, 224, 1, 162, 195, 32, 210, 177, 180,
- 179, 148, 145, 154, 132, 242, 146, 1, 152, 32, 192, 1, 144, 155, 7, 177, 168, 5, 138, 178, 148, 152, 150, 136, 89, 152, 9, 41, 196, 145, 40, 28, 16, 8, 10, 178, 167, 24, 1, 44, 123, 137, 136, 145, 194, 48, 27, 74, 26, 192, 179, 135, 136, 88, 27, 10, 177, 163, 164, 128, 73, 24, 31, 8, 0, 192, 149, 144, 129, 9, 106, 41, 200,
- 161, 151, 41, 138, 0, 24, 226, 162, 49, 42, 11, 90, 136, 136, 152, 17, 145, 10, 63, 40, 11, 56, 245, 162, 16, 26, 73, 11, 144, 135, 137, 58, 106, 10, 25, 8, 57, 137, 28, 33, 129, 156, 113, 10, 10, 161, 18, 8, 153, 77, 3, 217, 0, 1, 242, 128, 193, 18, 128, 75, 60, 178, 154, 37, 45, 58, 29, 144, 1, 184, 66, 41, 29, 8, 145, 10,
- 194, 33, 148, 170, 107, 89, 139, 128, 163, 178, 16, 63, 59, 176, 144, 151, 129, 42, 74, 10, 129, 192, 2, 128, 154, 97, 192, 0, 177, 128, 178, 183, 16, 16, 155, 149, 145, 184, 84, 138, 8, 192, 161, 20, 225, 0, 130, 138, 165, 0, 28, 148, 153, 18, 209, 128, 88, 153, 89, 152, 9, 17, 9, 29, 130, 43, 122, 153, 24, 32, 202, 49,
- 24, 43, 106, 154, 130, 193, 27, 51, 29, 28, 133, 138, 65, 11, 123, 25, 10, 40, 152, 44, 130, 26, 43, 148, 45, 73, 140, 33, 8, 153, 88, 128, 61, 144, 42, 59, 225, 128, 18, 155, 50, 75, 186, 20, 202, 120, 144, 42, 92, 176, 162, 165, 25, 2, 169, 152, 135, 185, 19, 152, 8, 146, 160, 123, 195, 137, 132, 209, 0, 16, 11, 2, 242,
- 146, 164, 152, 73, 193, 136, 130, 178, 1, 136, 169, 23, 169, 128, 164, 242, 129, 178, 129, 32, 138, 180, 167, 153, 132, 8, 138, 2, 209, 4, 138, 1, 128, 138, 92, 136, 44, 129, 136, 162, 33, 63, 40, 141, 2, 160, 144, 106, 137, 64, 155, 17, 129, 60, 30, 146, 26, 17, 28, 48, 46, 169, 51, 154, 91, 137, 41, 26, 32, 143, 18, 138,
- 1, 32, 28, 123, 177, 9, 181, 195, 56, 57, 14, 145, 161, 17, 17, 31, 41, 152, 145, 194, 194, 20, 153, 41, 9, 243, 129, 180, 0, 128, 45, 16, 43, 170, 135, 144, 16, 25, 42, 137, 242, 163, 194, 16, 0, 57, 14, 130, 194, 178, 16, 33, 30, 8, 59, 211, 163, 160, 5, 137, 44, 10, 17, 170, 3, 120, 9, 44, 146, 136, 131, 140, 91, 9, 171,
- 7, 161, 32, 73, 13, 8, 161, 40, 106, 11, 25, 129, 59, 0, 49, 31, 42, 28, 40, 11, 0, 81, 176, 61, 32, 138, 25, 178, 241, 148, 136, 106, 8, 136, 128, 177, 90, 8, 155, 96, 176, 9, 18, 217, 132, 129, 10, 81, 156, 40, 178, 161, 36, 169, 76, 147, 203, 150, 0, 10, 146, 200, 147, 149, 128, 144, 148, 154, 182, 24, 0, 137, 11, 134, 211,
- 24, 136, 129, 145, 209, 33, 8, 43, 163, 243, 88, 41, 13, 0, 160, 145, 33, 31, 32, 185, 145, 4, 155, 17, 32, 47, 161, 128, 73, 160, 44, 56, 176, 75, 74, 12, 35, 141, 104, 137, 9, 89, 152, 58, 56, 44, 41, 30, 41, 40, 157, 48, 128, 154, 88, 41, 42, 8, 14, 3, 184, 59, 120, 152, 9, 56, 10, 128, 41, 57, 227, 186, 52, 152, 62, 8, 56,
- 242, 0, 58, 8, 156, 34, 243, 128, 24, 176, 51, 169, 58, 183, 192, 146, 164, 177, 18, 170, 7, 177, 208, 132, 161, 24, 136, 27, 147, 243, 128, 133, 10, 24, 161, 161, 178, 214, 17, 160, 25, 16, 161, 137, 165, 192, 48, 27, 72, 58, 218, 133, 162, 26, 72, 27, 10, 197, 178, 49, 138, 89, 56, 142, 1, 24, 11, 0, 44, 105, 10, 25, 0,
- 194, 9, 3, 47, 8, 138, 147, 18, 28, 48, 202, 147, 199, 146, 25, 161, 0, 145, 194, 163, 57, 11, 146, 248, 130, 32, 57, 63, 154, 16, 48, 14, 128, 144, 209, 133, 26, 56, 154, 182, 162, 195, 18, 152, 44, 194, 180, 168, 5, 24, 137, 138, 35, 192, 232, 66, 176, 161, 24, 41, 26, 244, 129, 163, 160, 75, 129, 226, 147, 40, 145, 61,
- 13, 130, 177, 17, 137, 112, 170, 130, 0, 136, 75, 152, 177, 241, 34, 0, 59, 156, 51, 186, 178, 91, 132, 137, 137, 122, 1, 45, 28, 50, 172, 57, 108, 8, 26, 136, 32, 152, 46, 144, 131, 171, 4, 152, 18, 141, 148, 1, 216, 32, 9, 60, 169, 66, 152, 128, 72, 90, 201, 1, 17, 201, 136, 3, 195, 26, 73, 133, 200, 176, 150, 146, 169,
- 24, 33, 178, 184, 151, 73, 11, 28, 72, 44, 153, 82, 153, 17, 42, 57, 78, 153, 8, 160, 0, 1, 123, 11, 19, 171, 195, 18, 59, 31, 129, 10, 162, 2, 58, 96, 142, 130, 26, 75, 128, 176, 17, 180, 123, 9, 90, 137, 211, 145, 32, 26, 76, 43, 145, 130, 12, 90, 41, 27, 58, 160, 160, 128, 178, 7, 76, 59, 0, 203, 180, 147, 33, 62, 10, 0, 243,
- 129, 146, 73, 29, 145, 144, 0, 26, 56, 153, 185, 83, 8, 76, 27, 166, 161, 193, 146, 131, 224, 145, 165, 161, 40, 168, 149, 162, 226, 2, 136, 138, 163, 131, 211, 0, 59, 146, 218, 148, 1, 192, 16, 16, 58, 248, 88, 144, 177, 136, 1, 58, 45, 9, 195, 197, 147, 48, 29, 10, 0, 162, 176, 64, 122, 9, 10, 17, 9, 153, 56, 75, 27, 31,
- 72, 136, 9, 129, 129, 61, 45, 59, 10, 161, 18, 122, 43, 59, 41, 169, 34, 155, 130, 131, 219, 120, 162, 27, 49, 208, 160, 131, 156, 66, 12, 145, 50, 240, 16, 136, 12, 162, 40, 129, 130, 15, 129, 162, 146, 180, 83, 139, 58, 217, 129, 177, 4, 0, 169, 197, 163, 144, 242, 131, 168, 179, 179, 17, 197, 145, 178, 164, 128, 160,
- 211, 2, 244, 163, 145, 162, 129, 212, 177, 163, 17, 208, 163, 195, 180, 57, 24, 170, 182, 164, 129, 0, 60, 60, 169, 149, 162, 177, 122, 26, 24, 136, 136, 133, 43, 27, 178, 56, 77, 24, 128, 240, 0, 2, 44, 46, 8, 128, 193, 146, 64, 27, 42, 16, 193, 25, 0, 192, 148, 11, 52, 47, 153, 147, 243, 0, 24, 73, 28, 144, 161, 150, 9,
- 8, 73, 170, 2, 162, 25, 27, 147, 167, 131, 29, 1, 168, 200, 165, 16, 91, 137, 8, 162, 176, 35, 41, 31, 24, 169, 50, 168, 58, 123, 144, 48, 128, 13, 73, 169, 144, 16, 57, 123, 44, 200, 163, 56, 153, 80, 10, 176, 146, 57, 94, 8, 152, 131, 9, 168, 125, 26, 145, 177, 132, 137, 41, 60, 26, 144, 243, 32, 192, 34, 60, 43, 26, 16,
- 249, 164, 16, 58, 61, 11, 130, 243, 146, 2, 42, 44, 27, 128, 165, 137, 49, 45, 28, 16, 43, 8, 211, 48, 28, 152, 105, 9, 9, 163, 161, 169, 35, 107, 42, 232, 164, 130, 168, 72, 42, 168, 210, 148, 144, 136, 129, 3, 217, 194, 50, 27, 192, 41, 210, 147, 40, 76, 226, 1, 161, 1, 155, 132, 145, 147, 171, 67, 173, 210, 132, 161, 106,
- 137, 56, 169, 209, 131, 64, 13, 129, 9, 194, 17, 57, 61, 169, 17, 128, 40, 31, 16, 10, 162, 57, 61, 75, 139, 40, 242, 17, 58, 59, 138, 179, 144, 50, 105, 140, 179, 243, 57, 40, 26, 9, 243, 130, 24, 29, 57, 128, 210, 129, 25, 59, 91, 137, 162, 178, 72, 27, 181, 168, 19, 129, 8, 184, 231, 147, 178, 32, 28, 184, 198, 148, 144,
- 1, 26, 128, 16, 192, 2, 26, 144, 244, 129, 0, 16, 10, 197, 177, 181, 1, 41, 9, 178, 165, 211, 129, 25, 145, 137, 210, 147, 152, 210, 163, 132, 194, 17, 91, 169, 145, 181, 130, 9, 89, 137, 152, 178, 4, 128, 9, 63, 160, 128, 106, 8, 25, 43, 10, 32, 47, 26, 123, 152, 24, 40, 25, 27, 18, 186, 35, 158, 64, 42, 216, 33, 25, 58, 58,
- 45, 184, 147, 29, 72, 46, 9, 0, 178, 146, 58, 77, 26, 25, 209, 165, 128, 145, 17, 153, 128, 129, 148, 240, 129, 1, 40, 31, 0, 152, 242, 163, 16, 59, 44, 24, 243, 146, 128, 1, 26, 26, 179, 213, 145, 130, 176, 131, 40, 25, 145, 219, 179, 167, 8, 33, 59, 14, 176, 166, 16, 136, 74, 128, 176, 128, 149, 8, 8, 209, 148, 152, 0, 72,
- 153, 161, 178, 35, 62, 75, 154, 163, 153, 19, 62, 170, 133, 179, 136, 89, 12, 129, 164, 144, 3, 47, 58, 193, 177, 148, 0, 61, 43, 10, 129, 17, 41, 61, 43, 25, 8, 126, 26, 25, 137, 145, 34, 44, 45, 129, 216, 179, 1, 90, 25, 137, 32, 227, 8, 16, 9, 170, 49, 31, 32, 29, 128, 145, 148, 75, 25, 75, 153, 162, 192, 35, 12, 80, 136,
- 176, 8, 194, 24, 1, 176, 21, 154, 145, 80, 251, 130, 2, 30, 9, 8, 130, 145, 128, 98, 27, 26, 129, 136, 162, 15, 33, 168, 59, 65, 177, 77, 141, 1, 128, 168, 113, 10, 137, 178, 163, 146, 132, 74, 153, 224, 164, 33, 184, 19, 184, 228, 161, 17, 91, 152, 25, 146, 152, 44, 121, 9, 160, 145, 17, 25, 28, 93, 128, 152, 2, 25, 27, 161,
- 210, 129, 146, 45, 179, 227, 163, 162, 9, 40, 193, 148, 179, 57, 107, 140, 196, 32, 25, 57, 47, 136, 210, 130, 24, 40, 28, 152, 210, 182, 145, 40, 8, 129, 184, 147, 147, 140, 163, 166, 160, 34, 45, 144, 194, 161, 134, 41, 46, 152, 162, 162, 3, 44, 58, 75, 209, 162, 144, 57, 129, 47, 152, 130, 59, 16, 248, 129, 17, 26, 57,
- 9, 29, 167, 2, 60, 42, 138, 136, 209, 130, 90, 42, 42, 176, 146, 178, 120, 28, 8, 160, 145, 16, 33, 31, 1, 8, 160, 129, 128, 242, 164, 32, 152, 177, 146, 213, 196, 128, 40, 26, 160, 163, 180, 146, 108, 60, 144, 144, 136, 147, 137, 40, 90, 161, 3, 17, 219, 243, 33, 184, 130, 60, 136, 243, 178, 179, 132, 26, 8, 168, 212, 147,
- 16, 57, 42, 31, 145, 145, 160, 32, 43, 184, 66, 45, 180, 33, 140, 226, 1, 91, 152, 16, 144, 193, 162, 48, 77, 25, 137, 153, 17, 178, 78, 0, 0, 16, 14, 90, 152, 153, 19, 129, 13, 123, 137, 129, 160, 1, 73, 44, 9, 129, 0, 153, 120, 10, 9, 162, 195, 32, 139, 28, 151, 161, 2, 128, 26, 45, 193, 146, 48, 29, 146, 153, 194, 5, 59,
- 29, 128, 144, 195, 1, 64, 43, 208, 178, 149, 8, 9, 16, 240, 163, 129, 16, 42, 185, 181, 211, 24, 48, 45, 137, 149, 9, 24, 41, 75, 184, 177, 4, 43, 91, 128, 180, 16, 144, 29, 25, 184, 167, 1, 59, 60, 153, 148, 161, 146, 91, 42, 186, 4, 24, 145, 123, 11, 2, 178, 77, 136, 26, 25, 195, 40, 115, 61, 27, 168, 177, 3, 59, 79, 26, 25,
- 144, 1, 48, 13, 56, 154, 248, 1, 16, 9, 129, 8, 2, 178, 31, 130, 153, 162, 20, 15, 33, 170, 56, 40, 29, 28, 128, 152, 149, 144, 56, 120, 11, 162, 212, 129, 144, 145, 59, 180, 243, 147, 145, 144, 16, 152, 48, 241, 0, 161, 176, 1, 134, 10, 129, 200, 166, 144, 128, 121, 26, 24, 177, 178, 196, 48, 75, 138, 41, 180, 195, 26, 24,
- 89, 138, 24, 33, 187, 41, 84, 155, 57, 79, 136, 160, 210, 130, 0, 58, 58, 168, 243, 132, 27, 41, 75, 138, 3, 8, 61, 8, 29, 145, 179, 76, 24, 28, 146, 208, 2, 49, 140, 75, 196, 144, 0, 40, 44, 179, 208, 3, 176, 33, 15, 177, 2, 160, 106, 8, 160, 164, 164, 8, 73, 27, 226, 179, 161, 1, 57, 1, 196, 211, 128, 40, 156, 145, 166, 178,
- 131, 29, 128, 145, 162, 165, 40, 27, 216, 146, 135, 144, 40, 160, 194, 177, 145, 20, 139, 200, 151, 178, 17, 136, 40, 25, 205, 130, 17, 11, 17, 129, 156, 38, 26, 25, 137, 179, 163, 11, 79, 16, 12, 146, 147, 143, 89, 25, 136, 136, 25, 48, 26, 46, 129, 40, 29, 42, 29, 8, 145, 2, 56, 27, 62, 8, 25, 212, 161, 48, 43, 144, 129,
- 29, 145, 144, 41, 106, 10, 107, 43, 184, 131, 1, 36, 61, 13, 138, 2, 194, 1, 16, 27, 75, 186, 181, 151, 8, 1, 161, 138, 211, 129, 2, 59, 248, 129, 16, 0, 144, 63, 152, 150, 136, 24, 25, 128, 30, 161, 128, 17, 24, 225, 146, 10, 16, 0, 9, 227, 183, 129, 40, 60, 26, 162, 194, 181, 24, 90, 9, 24, 0, 176, 161, 193, 194, 35, 12, 63,
- 8, 210, 162, 1, 32, 78, 28, 152, 164, 144, 16, 48, 45, 137, 162, 147, 168, 152, 98, 27, 43, 33, 12, 160, 165, 129, 137, 63, 41, 153, 153, 151, 16, 91, 26, 8, 8, 9, 56, 10, 46, 24, 146, 57, 168, 160, 166, 241, 129, 32, 140, 16, 145, 179, 164, 137, 113, 138, 208, 131, 26, 25, 1, 42, 178, 196, 106, 24, 171, 18, 196, 8, 18, 29,
- 41, 194, 128, 3, 249, 57, 162, 152, 48, 184, 120, 160, 208, 33, 137, 74, 57, 187, 149, 129, 26, 35, 158, 72, 128, 168, 32, 26, 25, 180, 75, 2, 136, 15, 163, 161, 136, 120, 27, 41, 160, 128, 182, 56, 60, 25, 12, 178, 151, 128, 168, 72, 10, 152, 4, 177, 26, 147, 137, 113, 44, 42, 33, 220, 2, 152, 41, 82, 11, 210, 163, 184,
- 133, 162, 10, 196, 128, 3, 234, 40, 149, 152, 161, 1, 44, 129, 194, 4, 225, 16, 58, 168, 24, 194, 146, 146, 154, 49, 21, 218, 33, 152, 248, 129, 194, 147, 0, 28, 1, 195, 162, 20, 140, 42, 25, 160, 198, 1, 33, 136, 142, 3, 25, 24, 141, 16, 177, 208, 112, 0, 138, 41, 160, 130, 45, 60, 32, 170, 73, 24, 75, 59, 161, 176, 49, 159,
- 97, 26, 168, 149, 145, 32, 28, 25, 184, 211, 129, 179, 74, 73, 8, 153, 136, 193, 151, 160, 32, 48, 143, 9, 147, 181, 145, 32, 60, 9, 187, 133, 166, 144, 32, 152, 25, 136, 161, 150, 168, 145, 81, 10, 42, 0, 169, 182, 148, 136, 58, 41, 187, 182, 211, 131, 16, 137, 25, 243, 144, 129, 2, 9, 8, 202, 7, 25, 185, 21, 144, 136, 153,
- 65, 184, 137, 56, 151, 10, 153, 49, 16, 145, 14, 56, 176, 11, 192, 19, 89, 91, 44, 168, 147, 2, 8, 147, 63, 27, 1, 136, 229, 129, 73, 26, 136, 26, 137, 81, 170, 147, 77, 72, 12, 42, 42, 192, 24, 104, 91, 26, 27, 65, 177, 27, 32, 41, 60, 14, 136, 17, 170, 150, 129, 24, 58, 11, 16, 251, 162, 19, 57, 31, 0, 152, 129, 145, 17, 61,
- 14, 1, 129, 27, 129, 66, 169, 178, 74, 12, 11, 19, 198, 145, 75, 33, 138, 174, 133, 1, 184, 57, 40, 136, 169, 20, 1, 60, 174, 20, 154, 201, 67, 26, 162, 151, 42, 16, 138, 59, 130, 204, 20, 169, 59, 180, 59, 114, 184, 56, 178, 242, 128, 130, 43, 8, 194, 3, 229, 144, 33, 185, 144, 34, 181, 145, 168, 17, 149, 153, 74, 35, 220,
- 129, 128, 1, 88, 59, 75, 225, 136, 130, 168, 17, 144, 12, 151, 8, 25, 179, 8, 1, 240, 16, 8, 25, 145, 211, 41, 130, 138, 115, 169, 160, 163, 168, 84, 154, 74, 0, 170, 144, 211, 149, 2, 30, 128, 137, 9, 149, 1, 144, 58, 60, 57, 153, 178, 150, 17, 29, 27, 74, 25, 195, 152, 56, 15, 1, 25, 26, 152, 149, 80, 153, 57, 73, 140, 128,
- 160, 144, 113, 27, 56, 28, 25, 4, 42, 44, 137, 60, 171, 130, 50, 240, 8, 5, 139, 145, 1, 105, 137, 200, 80, 137, 145, 146, 178, 179, 160, 46, 16, 240, 195, 131, 128, 144, 24, 164, 198, 128, 0, 136, 137, 131, 194, 165, 177, 2, 161, 147, 11, 144, 188, 181, 148, 144, 23, 0, 28, 224, 128, 131, 192, 32, 1, 224, 1, 168, 132, 145,
- 9, 41, 208, 58, 137, 179, 151, 145, 16, 1, 30, 8, 145, 178, 1, 47, 32, 186, 72, 169, 146, 75, 8, 41, 48, 136, 89, 13, 48, 9, 10, 124, 26, 11, 42, 32, 129, 91, 77, 16, 12, 128, 42, 57, 138, 10, 60, 2, 63, 9, 0, 93, 128, 152, 90, 8, 10, 24, 40, 44, 144, 29, 49, 188, 48, 72, 25, 30, 177, 33, 128, 186, 120, 129, 186, 133, 152, 130,
- 24, 156, 51, 154, 8, 226, 2, 56, 155, 2, 179, 233, 167, 128, 24, 129, 176, 136, 151, 8, 184, 0, 33, 224, 152, 21, 177, 24, 10, 163, 16, 250, 17, 130, 171, 83, 137, 136, 37, 12, 56, 242, 154, 17, 160, 145, 82, 13, 3, 201, 128, 18, 137, 24, 162, 63, 162, 8, 107, 178, 128, 57, 158, 32, 24, 200, 18, 0, 106, 154, 73, 16, 248, 8,
- 73, 137, 57, 75, 0, 128, 12, 65, 137, 59, 75, 28, 144, 129, 122, 0, 58, 140, 160, 195, 145, 105, 56, 28, 153, 145, 164, 88, 8, 28, 25, 153, 9, 162, 113, 89, 153, 136, 33, 234, 147, 128, 41, 72, 11, 138, 151, 144, 145, 16, 43, 58, 248, 130, 178, 42, 4, 40, 10, 196, 154, 147, 216, 24, 7, 136, 10, 161, 148, 210, 161, 98, 138,
- 137, 128, 146, 176, 33, 105, 27, 43, 163, 49, 185, 6, 10, 136, 43, 67, 174, 161, 162, 151, 137, 1, 64, 200, 193, 24, 64, 200, 56, 145, 242, 24, 57, 137, 1, 128, 3, 162, 175, 80, 128, 162, 152, 25, 58, 175, 17, 17, 0, 200, 64, 168, 162, 91, 1, 154, 44, 211, 177, 35, 64, 160, 161, 144, 4, 241, 41, 209, 162, 25, 1, 3, 242, 176,
- 134, 153, 42, 41, 136, 135, 154, 2, 130, 46, 41, 161, 153, 180, 145, 34, 26, 46, 18, 242, 137, 146, 129, 25, 128, 11, 151, 161, 40, 179, 27, 122, 168, 59, 137, 181, 50, 172, 36, 56, 15, 9, 129, 137, 128, 75, 2, 58, 12, 52, 141, 8, 24, 58, 153, 157, 122, 145, 9, 1, 80, 27, 184, 32, 74, 219, 50, 57, 168, 153, 180, 48, 28, 143,
- 131, 144, 178, 65, 13, 48, 168, 162, 147, 155, 121, 9, 170, 5, 16, 153, 21, 29, 144, 161, 91, 0, 184, 57, 128, 137, 17, 159, 88, 178, 128, 105, 152, 9, 162, 33, 164, 141, 88, 178, 224, 1, 0, 16, 27, 185, 150, 161, 9, 4, 139, 16, 128, 160, 194, 144, 65, 180, 46, 40, 136, 27, 135, 160, 16, 44, 57, 145, 236, 2, 195, 40, 75, 177,
- 2, 200, 179, 146, 186, 104, 50, 141, 24, 169, 165, 148, 11, 97, 10, 11, 130, 177, 49, 57, 78, 42, 154, 128, 165, 59, 33, 28, 30, 1, 136, 16, 192, 41, 128, 152, 123, 136, 24, 1, 169, 113, 10, 11, 49, 153, 14, 147, 19, 45, 43, 8, 176, 210, 148, 8, 16, 11, 96, 144, 192, 163, 150, 10, 128, 43, 26, 150, 178, 165, 24, 41, 171, 18,
- 27, 215, 1, 8, 128, 136, 40, 35, 208, 11, 161, 193, 18, 73, 154, 133, 155, 165, 164, 10, 49, 154, 8, 199, 0, 2, 168, 64, 192, 0, 40, 162, 43, 202, 180, 150, 10, 106, 24, 185, 145, 131, 184, 113, 43, 24, 162, 187, 73, 146, 42, 81, 171, 121, 58, 155, 151, 16, 43, 32, 31, 9, 160, 146, 17, 136, 94, 10, 24, 145, 25, 9, 130, 59,
- 65, 13, 91, 25, 169, 146, 176, 112, 42, 59, 16, 217, 130, 20, 13, 25, 9, 40, 161, 138, 68, 169, 154, 18, 62, 154, 180, 145, 135, 152, 56, 58, 155, 165, 211, 8, 40, 42, 10, 198, 1, 2, 184, 57, 184, 224, 51, 154, 27, 134, 168, 19, 202, 73, 75, 184, 35, 176, 75, 24, 25, 209, 51, 157, 19, 30, 184, 179, 3, 33, 148, 45, 232, 146,
- 129, 168, 41, 32, 170, 149, 193, 35, 136, 16, 50, 191, 56, 146, 173, 149, 16, 24, 41, 30, 129, 168, 209, 3, 57, 31, 0, 16, 176, 147, 41, 152, 10, 17, 181, 14, 40, 144, 49, 170, 75, 97, 141, 25, 162, 146, 72, 177, 92, 137, 137, 19, 137, 153, 113, 154, 2, 41, 60, 129, 217, 2, 211, 152, 73, 42, 193, 197, 146, 147, 10, 59, 0,
- 192, 196, 132, 41, 160, 25, 88, 169, 16, 40, 241, 1, 153, 81, 28, 10, 147, 161, 209, 88, 75, 9, 161, 162, 180, 16, 43, 57, 235, 33, 56, 156, 129, 144, 2, 135, 31, 128, 145, 136, 163, 56, 59, 154, 57, 167, 160, 105, 137, 0, 138, 163, 3, 41, 47, 185, 211, 131, 41, 41, 60, 139, 182, 146, 16, 16, 43, 242, 144, 145, 129, 16, 179,
- 183, 1, 26, 9, 147, 240, 131, 160, 91, 74, 152, 184, 166, 178, 33, 140, 9, 4, 162, 233, 34, 136, 129, 144, 163, 60, 142, 144, 149, 128, 33, 73, 13, 161, 194, 131, 0, 26, 56, 142, 128, 163, 128, 1, 233, 56, 209, 41, 145, 194, 147, 179, 149, 64, 30, 8, 128, 216, 18, 24, 43, 43, 32, 153, 25, 74, 109, 137, 153, 48, 8, 137, 122,
- 25, 144, 26, 43, 59, 30, 33, 41, 27, 24, 96, 153, 160, 50, 76, 27, 47, 152, 145, 163, 73, 40, 14, 152, 131, 176, 74, 90, 8, 8, 200, 67, 155, 154, 50, 49, 155, 28, 124, 177, 152, 1, 2, 17, 62, 138, 180, 176, 4, 25, 9, 177, 245, 162, 129, 40, 25, 176, 164, 130, 172, 4, 8, 181, 194, 49, 11, 168, 154, 165, 133, 152, 40, 136, 226,
- 179, 19, 26, 185, 16, 167, 194, 16, 25, 57, 243, 136, 147, 1, 31, 25, 184, 132, 160, 33, 62, 138, 129, 130, 41, 121, 137, 153, 145, 26, 17, 107, 136, 179, 1, 61, 60, 26, 162, 168, 148, 64, 31, 25, 32, 168, 152, 64, 31, 137, 8, 129, 33, 62, 24, 137, 8, 16, 59, 47, 153, 33, 162, 91, 59, 41, 170, 145, 5, 43, 60, 41, 13, 178, 134,
- 57, 153, 12, 194, 227, 8, 2, 128, 57, 208, 162, 19, 216, 32, 178, 25, 128, 160, 48, 194, 195, 37, 155, 10, 33, 251, 163, 146, 16, 136, 12, 166, 195, 160, 148, 129, 176, 147, 178, 150, 160, 72, 162, 162, 193, 162, 60, 200, 145, 5, 144, 25, 122, 216, 129, 161, 130, 0, 10, 73, 1, 241, 2, 9, 168, 33, 13, 161, 165, 24, 64, 203,
- 50, 1, 14, 9, 9, 129, 161, 106, 33, 27, 13, 164, 128, 40, 41, 107, 169, 160, 33, 136, 60, 92, 168, 152, 2, 91, 57, 176, 129, 0, 144, 47, 136, 162, 164, 128, 80, 43, 154, 179, 213, 130, 74, 27, 0, 145, 145, 167, 58, 59, 160, 9, 26, 76, 8, 171, 5, 49, 28, 44, 169, 162, 183, 130, 72, 28, 144, 179, 228, 2, 25, 26, 129, 186, 151,
- 1, 75, 128, 169, 17, 178, 15, 57, 170, 16, 166, 16, 57, 8, 139, 162, 181, 1, 8, 152, 164, 181, 41, 81, 43, 10, 242, 145, 57, 139, 89, 8, 193, 18, 154, 32, 176, 10, 165, 129, 137, 147, 177, 134, 0, 25, 25, 201, 147, 227, 129, 72, 59, 185, 167, 128, 129, 160, 91, 25, 176, 130, 147, 145, 9, 160, 5, 202, 17, 16, 186, 136, 37,
- 177, 56, 76, 42, 169, 186, 48, 9, 145, 57, 24, 128, 41, 169, 134, 137, 145, 147, 28, 41, 168, 131, 228, 32, 27, 9, 60, 129, 178, 64, 60, 45, 25, 9, 24, 152, 49, 31, 136, 57, 42, 0, 25, 12, 181, 18, 153, 57, 96, 169, 177, 132, 153, 123, 9, 152, 129, 177, 17, 74, 43, 24, 169, 128, 121, 137, 25, 1, 139, 96, 42, 10, 146, 178, 18,
- 44, 29, 1, 161, 164, 146, 31, 137, 146, 177, 19, 1, 10, 26, 209, 165, 146, 43, 40, 138, 240, 130, 18, 144, 25, 40, 212, 1, 58, 11, 152, 196, 147, 10, 74, 26, 152, 225, 130, 146, 58, 60, 210, 145, 16, 148, 16, 185, 192, 18, 44, 42, 57, 199, 162, 1, 9, 87, 47, 186, 215, 231, 197, 179, 180, 195, 212, 164, 32, 59, 92, 126, 62,
- 41, 59, 76, 59, 60, 168, 179, 213, 197, 163, 72, 44, 25, 74, 126, 127, 127, 79, 26, 177, 148, 90, 27, 225, 247, 165, 0, 152, 147, 123, 138, 211, 164, 72, 126, 127, 46, 210, 196, 163, 228, 215, 64, 11, 210, 180, 1, 8, 58, 153, 1, 224, 149, 57, 76, 27, 24, 76, 42, 43, 136, 128, 243, 179, 130, 106, 60, 42, 42, 92, 28, 243, 231,
- 147, 24, 57, 44, 58, 94, 45, 8, 57, 139, 214, 148, 40, 77, 26, 9, 16, 10, 144, 64, 62, 43, 25, 123, 59, 138, 162, 48, 63, 26, 41, 92, 60, 43, 176, 3, 59, 232, 214, 164, 16, 75, 75, 76, 60, 153, 179, 33, 62, 26, 136, 40, 75, 169, 197, 163, 129, 57, 60, 59, 75, 138, 145, 64, 63, 138, 179, 1, 42, 136, 90, 43, 176, 214, 180, 1, 25,
- 152, 195, 129, 129, 106, 76, 60, 137, 145, 178, 2, 25, 10, 228, 130, 57, 59, 44, 41, 154, 165, 105, 76, 44, 144, 16, 76, 26, 41, 76, 26, 152, 1, 58, 26, 9, 193, 165, 16, 92, 26, 41, 77, 59, 76, 76, 60, 26, 136, 161, 130, 152, 195, 163, 211, 146, 0, 57, 11, 211, 130, 8, 25, 40, 62, 153, 162, 17, 109, 60, 153, 146, 40, 76, 60,
- 26, 160, 179, 211, 163, 32, 60, 42, 153, 179, 194, 199, 130, 24, 58, 43, 58, 27, 128, 161, 195, 129, 226, 196, 147, 90, 59, 75, 44, 136, 128, 145, 160, 148, 123, 59, 42, 26, 41, 26, 57, 27, 192, 215, 147, 57, 59, 27, 161, 145, 213, 130, 106, 76, 43, 9, 144, 162, 129, 177, 181, 130, 136, 194, 146, 40, 10, 129, 25, 210, 146,
- 178, 197, 196, 179, 196, 130, 8, 41, 9, 144, 178, 130, 209, 182, 17, 92, 43, 176, 147, 144, 212, 130, 136, 0, 177, 130, 73, 62, 10, 161, 130, 91, 75, 59, 43, 57, 46, 25, 41, 77, 10, 177, 164, 16, 26, 136, 210, 197, 179, 130, 128, 57, 77, 43, 25, 75, 10, 227, 179, 180, 179, 146, 128, 57, 185, 183, 163, 145, 0, 8, 8, 10, 119,
- 114, 120, 16, 210, 244, 60, 28, 41, 25, 152, 149, 56, 161, 35, 44, 89, 27, 24, 136, 24, 164, 211, 17, 233, 176, 136, 192, 129, 179, 17, 17, 25, 0, 10, 46, 160, 132, 49, 66, 24, 132, 177, 147, 193, 56, 72, 26, 29, 232, 168, 176, 12, 137, 41, 139, 147, 9, 1, 41, 15, 91, 136, 35, 148, 21, 18, 48, 40, 1, 168, 167, 144, 0, 42, 172,
- 177, 204, 193, 155, 232, 152, 152, 26, 152, 41, 146, 17, 6, 4, 65, 34, 35, 135, 4, 16, 32, 9, 24, 186, 176, 0, 250, 153, 204, 186, 173, 154, 153, 177, 3, 65, 41, 34, 145, 134, 35, 65, 98, 49, 50, 50, 2, 33, 169, 138, 155, 175, 170, 172, 204, 192, 138, 234, 136, 155, 136, 10, 32, 18, 5, 52, 48, 24, 162, 17, 67, 54, 66, 51, 34,
- 131, 184, 174, 234, 153, 10, 9, 40, 0, 152, 251, 168, 142, 154, 9, 16, 33, 49, 33, 128, 154, 170, 156, 34, 54, 54, 33, 68, 0, 1, 136, 201, 137, 26, 88, 48, 35, 99, 8, 152, 189, 189, 187, 155, 171, 16, 24, 130, 145, 188, 175, 203, 144, 49, 115, 67, 67, 50, 19, 2, 1, 0, 0, 130, 131, 1, 136, 206, 216, 188, 203, 204, 187, 187,
- 156, 153, 0, 0, 51, 17, 34, 24, 112, 20, 69, 67, 67, 34, 19, 0, 136, 169, 185, 137, 186, 232, 185, 219, 201, 203, 187, 173, 170, 154, 153, 129, 131, 6, 2, 19, 49, 49, 21, 65, 19, 53, 51, 83, 34, 16, 168, 201, 154, 172, 156, 138, 0, 1, 24, 201, 233, 186, 204, 186, 171, 137, 3, 37, 48, 24, 128, 201, 202, 202, 129, 17, 48, 21,
- 22, 20, 19, 19, 32, 16, 2, 66, 52, 68, 4, 3, 1, 203, 235, 188, 189, 186, 171, 153, 137, 153, 170, 219, 170, 140, 9, 17, 53, 115, 50, 52, 67, 51, 51, 51, 17, 130, 0, 145, 154, 169, 188, 236, 187, 190, 203, 187, 172, 171, 138, 136, 17, 33, 18, 2, 34, 98, 98, 50, 50, 52, 66, 34, 35, 2, 19, 24, 169, 203, 203, 188, 219, 169, 154,
- 9, 137, 171, 204, 188, 203, 184, 136, 34, 83, 50, 33, 153, 184, 170, 170, 152, 40, 57, 19, 36, 50, 50, 18, 35, 17, 2, 49, 49, 66, 66, 66, 34, 17, 168, 233, 202, 202, 170, 171, 170, 186, 219, 203, 188, 188, 154, 138, 25, 33, 68, 52, 68, 67, 67, 36, 51, 36, 18, 17, 17, 136, 8, 170, 176, 202, 188, 206, 202, 171, 172, 186, 169,
- 153, 8, 25, 144, 128, 1, 34, 68, 52, 68, 51, 52, 34, 49, 18, 34, 2, 144, 136, 155, 140, 187, 186, 186, 154, 154, 185, 185, 153, 9, 9, 0, 24, 0, 128, 144, 168, 169, 170, 154, 154, 153, 9, 8, 16, 8, 0, 144, 19, 35, 68, 51, 52, 67, 51, 66, 34, 50, 33, 1, 144, 185, 186, 172, 204, 187, 188, 173, 172, 186, 172, 186, 154, 138, 41,
- 33, 52, 53, 83, 50, 51, 52, 52, 37, 34, 34, 18, 16, 144, 152, 154, 187, 219, 203, 188, 173, 186, 186, 186, 170, 154, 153, 138, 144, 16, 17, 67, 82, 50, 51, 21, 34, 19, 33, 2, 18, 33, 1, 8, 153, 169, 153, 153, 136, 128, 0, 136, 154, 153, 153, 8, 8, 1, 16, 0, 169, 170, 187, 171, 171, 154, 153, 153, 152, 153, 153, 0, 16, 51, 83,
- 66, 50, 67, 50, 51, 67, 51, 52, 35, 18, 136, 186, 219, 187, 189, 186, 171, 187, 173, 187, 188, 187, 203, 138, 9, 16, 33, 50, 52, 53, 67, 67, 147, 8, 128, 128, 128, 128, 128, 128, 128, 128, 0, 240, 255, 55, 232, 23, 220, 0, 148, 1, 9, 18, 148, 10, 189, 32, 163, 62, 160, 5, 137, 12, 149, 42, 153, 144, 34, 42, 8, 1, 138, 181,
- 45, 136, 18, 144, 105, 138, 1, 160, 14, 128, 132, 145, 186, 37, 138, 41, 192, 48, 145, 46, 160, 33, 44, 24, 225, 16, 13, 132, 136, 137, 16, 148, 25, 170, 194, 82, 152, 136, 91, 24, 42, 169, 33, 233, 131, 179, 24, 185, 149, 16, 57, 172, 164, 18, 10, 211, 160, 147, 211, 33, 138, 243, 129, 16, 41, 193, 0, 43, 132, 155, 73,
- 58, 145, 244, 145, 43, 35, 9, 171, 16, 110, 25, 8, 28, 74, 162, 128, 26, 27, 82, 45, 136, 153, 18, 8, 136, 8
-};
-#endif // DISABLE_PC98_RHYTHM_CHANNEL
-
-TownsPC98_FmSynth::ChanInternal::ChanInternal() {
- memset(this, 0, sizeof(ChanInternal));
-}
-
-TownsPC98_FmSynth::ChanInternal::~ChanInternal() {
- for (uint i = 0; i < ARRAYSIZE(opr); ++i)
- delete opr[i];
-}
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
deleted file mode 100644
index ddd249b1b8..0000000000
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
+++ /dev/null
@@ -1,196 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef TOWNS_PC98_FMSYNTH_H
-#define TOWNS_PC98_FMSYNTH_H
-
-#include "sound/audiostream.h"
-#include "sound/mixer.h"
-#include "common/list.h"
-
-#ifdef __DS__
-/* This disables the rhythm channel when emulating the PC-98 type 86 sound card.
- * The only purpose is code size reduction for certain backends.
- * At the moment the only games which make use of the rhythm channel are the
- * (very rare) PC-98 versions of Legend of Kyrandia 2 and Lands of Lore. Music will
- * still be okay, just missing a couple of rhythm instruments.
- */
-#define DISABLE_PC98_RHYTHM_CHANNEL
-#endif
-
-class TownsPC98_FmSynthOperator;
-class TownsPC98_FmSynthSquareSineSource;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
-class TownsPC98_FmSynthPercussionSource;
-#endif
-
-enum EnvelopeState {
- kEnvReady,
- kEnvAttacking,
- kEnvDecaying,
- kEnvSustaining,
- kEnvReleasing
-};
-
-class TownsPC98_FmSynth : public Audio::AudioStream {
-public:
- enum EmuType {
- kTypeTowns,
- kType26,
- kType86
- };
-
- TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type);
- virtual ~TownsPC98_FmSynth();
-
- virtual bool init();
- virtual void reset();
-
- void writeReg(uint8 part, uint8 regAddress, uint8 value);
-
- // AudioStream interface
- int readBuffer(int16 *buffer, const int numSamples);
- bool isStereo() const {
- return true;
- }
- bool endOfData() const {
- return false;
- }
- int getRate() const {
- return _mixer->getOutputRate();
- }
-
-protected:
- void deinit();
-
- // Implement this in your inherited class if your driver generates
- // additional output that has to be inserted into the buffer.
- virtual void nextTickEx(int32 *buffer, uint32 bufferSize) {}
-
- void toggleRegProtection(bool prot) {
- _regProtectionFlag = prot;
- }
- uint8 readSSGStatus();
-
- virtual void timerCallbackA() = 0;
- virtual void timerCallbackB() = 0;
-
- // The audio driver can store and apply two different audio settings
- // (usually for music and sound effects). The channel mask will determine
- // which channels get effected by the setting. The first bits will be
- // the normal fm channels, the next bits the ssg channels and the final
- // bit the rhythm channel.
- void setVolumeIntern(int volA, int volB);
- void setVolumeChannelMasks(int channelMaskA, int channelMaskB);
-
- const int _numChan;
- const int _numSSG;
- const bool _hasPercussion;
-
- Common::Mutex _mutex;
-private:
- void generateTables();
- void nextTick(int32 *buffer, uint32 bufferSize);
- void generateOutput(int32 &leftSample, int32 &rightSample, int32 *del, int32 *feed);
-
- struct ChanInternal {
- ChanInternal();
- ~ChanInternal();
-
- void ampModSensitivity(uint32 value) {
- ampModSvty = (1 << (3 - value)) - (((value >> 1) & 1) | (value & 1));
- }
- void frqModSensitivity(uint32 value) {
- frqModSvty = value << 5;
- }
-
- uint16 frqTemp;
- bool enableLeft;
- bool enableRight;
- bool updateEnvelopeParameters;
- int32 feedbuf[3];
- uint8 algorithm;
-
- uint32 ampModSvty;
- uint32 frqModSvty;
-
- TownsPC98_FmSynthOperator *opr[4];
- };
-
- TownsPC98_FmSynthSquareSineSource *_ssg;
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- TownsPC98_FmSynthPercussionSource *_prc;
-#endif
- ChanInternal *_chanInternal;
-
- uint8 *_oprRates;
- uint8 *_oprRateshift;
- uint8 *_oprAttackDecay;
- uint32 *_oprFrq;
- uint32 *_oprSinTbl;
- int32 *_oprLevelOut;
- int32 *_oprDetune;
-
- bool _regProtectionFlag;
-
- typedef void (TownsPC98_FmSynth::*ChipTimerProc)();
- void idleTimerCallback() {}
-
- struct ChipTimer {
- bool enabled;
- uint16 value;
-
- int32 smpTillCb;
- uint32 smpTillCbRem;
- int32 smpPerCb;
- uint32 smpPerCbRem;
-
- ChipTimerProc cb;
- };
-
- ChipTimer _timers[2];
-
- int _volMaskA, _volMaskB;
- uint16 _volumeA, _volumeB;
-
- const float _baserate;
- uint32 _timerbase;
- uint32 _rtt;
-
- Audio::Mixer *_mixer;
- Audio::SoundHandle _soundHandle;
-
-#ifndef DISABLE_PC98_RHYTHM_CHANNEL
- static const uint8 _percussionData[];
-#endif
- static const uint32 _adtStat[];
- static const uint8 _detSrc[];
- static const int _ssgTables[];
-
- bool _ready;
-};
-
-#endif
-