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-rw-r--r--sound/flac.cpp2
-rw-r--r--sound/mixer.cpp59
-rw-r--r--sound/mixer.h48
-rw-r--r--sound/mp3.cpp2
-rw-r--r--sound/softsynth/mt32.cpp2
-rw-r--r--sound/vorbis.cpp2
6 files changed, 54 insertions, 61 deletions
diff --git a/sound/flac.cpp b/sound/flac.cpp
index 15e04f34f6..b0306967e0 100644
--- a/sound/flac.cpp
+++ b/sound/flac.cpp
@@ -783,7 +783,7 @@ void FlacTrackInfo::play(SoundMixer *mixer, PlayingSoundHandle *handle, int star
flac->setLastSample(0);
if (flac->seekAbsolute(static_cast<FLAC__uint64>(startFrame) * (info.sample_rate / 75))) {
- mixer->playInputStream(handle, flac, true);
+ mixer->playInputStream(SoundMixer::kMusicAudioDataType, handle, flac);
return;
}
// startSample is beyond the existing Samples
diff --git a/sound/mixer.cpp b/sound/mixer.cpp
index 6e8f514c1f..76d2697586 100644
--- a/sound/mixer.cpp
+++ b/sound/mixer.cpp
@@ -41,11 +41,12 @@
* Channels used by the sound mixer.
*/
class Channel {
+public:
+ const SoundMixer::SoundType _type;
private:
SoundMixer *_mixer;
PlayingSoundHandle *_handle;
bool _autofreeStream;
- const bool _isMusic;
bool _permanent;
byte _volume;
int8 _balance;
@@ -61,8 +62,8 @@ protected:
public:
- Channel(SoundMixer *mixer, PlayingSoundHandle *handle, bool isMusic, int id = -1);
- Channel(SoundMixer *mixer, PlayingSoundHandle *handle, AudioStream *input, bool autofreeStream, bool isMusic, bool reverseStereo = false, int id = -1, bool permanent = false);
+ Channel(SoundMixer *mixer, PlayingSoundHandle *handle, SoundMixer::SoundType type, int id = -1);
+ Channel(SoundMixer *mixer, PlayingSoundHandle *handle, SoundMixer::SoundType type, AudioStream *input, bool autofreeStream, bool reverseStereo = false, int id = -1, bool permanent = false);
virtual ~Channel();
void mix(int16 *data, uint len);
@@ -73,9 +74,6 @@ public:
bool isFinished() const {
return _input->endOfStream();
}
- bool isMusicChannel() const {
- return _isMusic;
- }
void pause(bool paused) {
_paused = paused;
}
@@ -107,8 +105,8 @@ SoundMixer::SoundMixer() {
_premixChannel = 0;
int i = 0;
- _globalVolume = 0;
- _musicVolume = 0;
+ for (i = 0; i < ARRAYSIZE(_volumeForSoundType); i++)
+ _volumeForSoundType[i] = 256;
_paused = false;
@@ -148,7 +146,7 @@ void SoundMixer::setupPremix(AudioStream *stream) {
return;
// Create the channel
- _premixChannel = new Channel(this, 0, stream, false, true);
+ _premixChannel = new Channel(this, 0, kPlainAudioDataType, stream, false);
}
void SoundMixer::insertChannel(PlayingSoundHandle *handle, Channel *chan) {
@@ -172,7 +170,7 @@ void SoundMixer::insertChannel(PlayingSoundHandle *handle, Channel *chan) {
}
void SoundMixer::playRaw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags,
- int id, byte volume, int8 balance, uint32 loopStart, uint32 loopEnd) {
+ int id, byte volume, int8 balance, uint32 loopStart, uint32 loopEnd, SoundType type) {
Common::StackLock lock(_mutex);
// Prevent duplicate sounds
@@ -199,13 +197,13 @@ void SoundMixer::playRaw(PlayingSoundHandle *handle, void *sound, uint32 size, u
}
// Create the channel
- Channel *chan = new Channel(this, handle, input, true, false, (flags & SoundMixer::FLAG_REVERSE_STEREO) != 0, id);
+ Channel *chan = new Channel(this, handle, type, input, true, (flags & SoundMixer::FLAG_REVERSE_STEREO) != 0, id);
chan->setVolume(volume);
chan->setBalance(balance);
insertChannel(handle, chan);
}
-void SoundMixer::playInputStream(PlayingSoundHandle *handle, AudioStream *input, bool isMusic,
+void SoundMixer::playInputStream(SoundType type, PlayingSoundHandle *handle, AudioStream *input,
int id, byte volume, int8 balance, bool autofreeStream, bool permanent) {
Common::StackLock lock(_mutex);
@@ -225,7 +223,7 @@ void SoundMixer::playInputStream(PlayingSoundHandle *handle, AudioStream *input,
}
// Create the channel
- Channel *chan = new Channel(this, handle, input, autofreeStream, isMusic, false, id, permanent);
+ Channel *chan = new Channel(this, handle, type, input, autofreeStream, false, id, permanent);
chan->setVolume(volume);
chan->setBalance(balance);
insertChannel(handle, chan);
@@ -396,16 +394,17 @@ bool SoundMixer::isSoundIDActive(int id) {
return false;
}
-bool SoundMixer::hasActiveSFXChannel() {
- // FIXME/TODO: We need to distinguish between SFX and music channels
+bool SoundMixer::hasActiveChannelOfType(SoundType type) {
Common::StackLock lock(_mutex);
for (int i = 0; i != NUM_CHANNELS; i++)
- if (_channels[i] && !_channels[i]->isMusicChannel())
+ if (_channels[i] && !_channels[i]->_type == type)
return true;
return false;
}
-void SoundMixer::setVolume(int volume) {
+void SoundMixer::setVolumeForSoundType(SoundType type, int volume) {
+ assert(0 <= type && type < ARRAYSIZE(_volumeForSoundType));
+
// Check range
if (volume > 256)
volume = 256;
@@ -415,17 +414,13 @@ void SoundMixer::setVolume(int volume) {
// TODO: Maybe we should do logarithmic (not linear) volume
// scaling? See also Player_V2::setMasterVolume
- _globalVolume = volume;
+ _volumeForSoundType[type] = volume;
}
-void SoundMixer::setMusicVolume(int volume) {
- // Check range
- if (volume > 256)
- volume = 256;
- else if (volume < 0)
- volume = 0;
-
- _musicVolume = volume;
+int SoundMixer::getVolumeForSoundType(SoundType type) const {
+ assert(0 <= type && type < ARRAYSIZE(_volumeForSoundType));
+
+ return _volumeForSoundType[type];
}
@@ -434,16 +429,16 @@ void SoundMixer::setMusicVolume(int volume) {
#pragma mark -
-Channel::Channel(SoundMixer *mixer, PlayingSoundHandle *handle, bool isMusic, int id)
- : _mixer(mixer), _handle(handle), _autofreeStream(true), _isMusic(isMusic),
+Channel::Channel(SoundMixer *mixer, PlayingSoundHandle *handle, SoundMixer::SoundType type, int id)
+ : _type(type), _mixer(mixer), _handle(handle), _autofreeStream(true),
_volume(255), _balance(0), _paused(false), _id(id), _samplesConsumed(0),
_samplesDecoded(0), _mixerTimeStamp(0), _converter(0), _input(0) {
assert(mixer);
}
-Channel::Channel(SoundMixer *mixer, PlayingSoundHandle *handle, AudioStream *input,
- bool autofreeStream, bool isMusic, bool reverseStereo, int id, bool permanent)
- : _mixer(mixer), _handle(handle), _autofreeStream(autofreeStream), _isMusic(isMusic),
+Channel::Channel(SoundMixer *mixer, PlayingSoundHandle *handle, SoundMixer::SoundType type, AudioStream *input,
+ bool autofreeStream, bool reverseStereo, int id, bool permanent)
+ : _type(type), _mixer(mixer), _handle(handle), _autofreeStream(autofreeStream),
_volume(255), _balance(0), _paused(false), _id(id), _samplesConsumed(0),
_samplesDecoded(0), _mixerTimeStamp(0), _converter(0), _input(input), _permanent(permanent) {
assert(mixer);
@@ -481,7 +476,7 @@ void Channel::mix(int16 *data, uint len) {
// volume is in the range 0 - 256.
// Hence, the vol_l/vol_r values will be in that range, too
- int vol = (isMusicChannel() ? _mixer->getMusicVolume() : _mixer->getVolume()) * _volume;
+ int vol = _mixer->getVolumeForSoundType(_type) * _volume;
st_volume_t vol_l, vol_r;
if (_balance == 0) {
diff --git a/sound/mixer.h b/sound/mixer.h
index b70c3b8692..268e66296f 100644
--- a/sound/mixer.h
+++ b/sound/mixer.h
@@ -68,6 +68,14 @@ public:
/** loop the audio */
FLAG_LOOP = 1 << 6
};
+
+ enum SoundType {
+ kPlainAudioDataType = 0,
+
+ kMusicAudioDataType = 1,
+ kSFXAudioDataType = 2
+ // kSpeechAudioDataType = 3 TODO: Add this type later...
+ };
private:
enum {
@@ -81,8 +89,7 @@ private:
uint _outputRate;
- int _globalVolume;
- int _musicVolume;
+ int _volumeForSoundType[4];
bool _paused;
@@ -123,14 +130,16 @@ public:
* (using the makeLinearInputStream factory function), which is then
* passed on to playInputStream.
*/
- void playRaw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags,
+ void playRaw(PlayingSoundHandle *handle,
+ void *sound, uint32 size, uint rate, byte flags,
int id = -1, byte volume = 255, int8 balance = 0,
- uint32 loopStart = 0, uint32 loopEnd = 0);
+ uint32 loopStart = 0, uint32 loopEnd = 0,
+ SoundType type = kSFXAudioDataType);
/**
* Start playing the given audio input stream.
*/
- void playInputStream(PlayingSoundHandle *handle, AudioStream *input, bool isMusic,
+ void playInputStream(SoundType type, PlayingSoundHandle *handle, AudioStream *input,
int id = -1, byte volume = 255, int8 balance = 0,
bool autofreeStream = true, bool permanent = false);
@@ -223,39 +232,28 @@ public:
uint32 getSoundElapsedTime(PlayingSoundHandle handle);
/**
- * Check whether any SFX channel is active.
+ * Check whether any channel of the given sound type is active.
+ * For example, this can be used to check whether any SFX sound
+ * is currently playing, by checking for type kSFXAudioDataType.
*
- * @return true if any SFX (= non-music) channels are active.
+ * @param type the sound type to look for
+ * @return true if any channels of the specified type are active.
*/
- bool hasActiveSFXChannel();
+ bool hasActiveChannelOfType(SoundType type);
/**
- * Set the global volume.
+ * Set the volume for the given sound type.
*
* @param volume the new global volume, 0-256
*/
- void setVolume(int volume);
+ void setVolumeForSoundType(SoundType type, int volume);
/**
* Query the global volume.
*
* @return the global music volume, 0-256
*/
- int getVolume() const { return _globalVolume; }
-
- /**
- * Set the music volume.
- *
- * @param volume the new music volume, 0-256
- */
- void setMusicVolume(int volume);
-
- /**
- * Query the music volume.
- *
- * @return the current music volume, 0-256
- */
- int getMusicVolume() const { return _musicVolume; }
+ int getVolumeForSoundType(SoundType type) const;
/**
* Query the system's audio output sample rate. This returns
diff --git a/sound/mp3.cpp b/sound/mp3.cpp
index a81f2171e3..51f444aa1c 100644
--- a/sound/mp3.cpp
+++ b/sound/mp3.cpp
@@ -380,7 +380,7 @@ void MP3TrackInfo::play(SoundMixer *mixer, PlayingSoundHandle *handle, int start
// Play it
AudioStream *input = new MP3InputStream(_file, durationTime);
- mixer->playInputStream(handle, input, true);
+ mixer->playInputStream(SoundMixer::kMusicAudioDataType, handle, input);
}
MP3TrackInfo::~MP3TrackInfo() {
diff --git a/sound/softsynth/mt32.cpp b/sound/softsynth/mt32.cpp
index 4789e46fc7..3244e0bb42 100644
--- a/sound/softsynth/mt32.cpp
+++ b/sound/softsynth/mt32.cpp
@@ -267,7 +267,7 @@ int MidiDriver_MT32::open() {
_initialising = false;
g_system->clearScreen();
g_system->updateScreen();
- _mixer->playInputStream(&_handle, this, false, -1, 255, 0, false, true);
+ _mixer->playInputStream(SoundMixer::kSFXAudioDataType, &_handle, this, -1, 255, 0, false, true);
return 0;
}
diff --git a/sound/vorbis.cpp b/sound/vorbis.cpp
index 2b3b416fb3..0ddf423439 100644
--- a/sound/vorbis.cpp
+++ b/sound/vorbis.cpp
@@ -178,7 +178,7 @@ void VorbisTrackInfo::play(SoundMixer *mixer, PlayingSoundHandle *handle, int st
#endif
AudioStream *input = makeVorbisStream(&_ov_file, duration * ov_info(&_ov_file, -1)->rate / 75);
- mixer->playInputStream(handle, input, true);
+ mixer->playInputStream(SoundMixer::kMusicAudioDataType, handle, input);
}
DigitalTrackInfo *getVorbisTrack(int track) {