diff options
Diffstat (limited to 'sword2/driver/rdwin.cpp')
-rw-r--r-- | sword2/driver/rdwin.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/sword2/driver/rdwin.cpp b/sword2/driver/rdwin.cpp index 14d4e144f5..d74cc89bc8 100644 --- a/sword2/driver/rdwin.cpp +++ b/sword2/driver/rdwin.cpp @@ -21,7 +21,6 @@ #include "common/stdafx.h" #include "common/system.h" #include "sword2/sword2.h" -#include "sword2/driver/d_draw.h" #include "sword2/driver/menu.h" namespace Sword2 { @@ -30,7 +29,7 @@ namespace Sword2 { * Tell updateDisplay() that the scene needs to be completely updated. */ -void Graphics::setNeedFullRedraw(void) { +void Screen::setNeedFullRedraw() { _needFullRedraw = true; } @@ -38,7 +37,7 @@ void Graphics::setNeedFullRedraw(void) { * Mark an area of the screen as dirty, first generation. */ -void Graphics::markAsDirty(int16 x0, int16 y0, int16 x1, int16 y1) { +void Screen::markAsDirty(int16 x0, int16 y0, int16 x1, int16 y1) { int16 gridX0 = x0 / CELLWIDE; int16 gridY0 = y0 / CELLDEEP; int16 gridX1 = x1 / CELLWIDE; @@ -58,7 +57,7 @@ void Graphics::markAsDirty(int16 x0, int16 y0, int16 x1, int16 y1) { * @param redrawScene If true, redraw the scene. */ -void Graphics::updateDisplay(bool redrawScene) { +void Screen::updateDisplay(bool redrawScene) { _vm->parseEvents(); fadeServer(); |