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Diffstat (limited to 'sword2/driver')
-rw-r--r--sword2/driver/animation.cpp14
-rw-r--r--sword2/driver/animation.h2
-rw-r--r--sword2/driver/d_sound.cpp8
3 files changed, 12 insertions, 12 deletions
diff --git a/sword2/driver/animation.cpp b/sword2/driver/animation.cpp
index 0d9c376ea1..d70397eb4e 100644
--- a/sword2/driver/animation.cpp
+++ b/sword2/driver/animation.cpp
@@ -183,7 +183,7 @@ int32 MoviePlayer::play(const char *filename, MovieTextObject *text[], int32 lea
leadIn += sizeof(StandardHeader);
- _vm->_sound->playFx(&leadInHandle, leadIn, leadInLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicSoundType);
+ _vm->_sound->playFx(&leadInHandle, leadIn, leadInLen, Audio::Mixer::kMaxChannelVolume, 0, false, Audio::Mixer::kMusicSoundType);
}
byte *leadOut = NULL;
@@ -248,7 +248,7 @@ void MoviePlayer::playMPEG(const char *filename, MovieTextObject *text[], byte *
uint frameCounter = 0, textCounter = 0;
SoundHandle handle;
bool skipCutscene = false, textVisible = false;
- uint32 flags = SoundMixer::FLAG_16BITS;
+ uint32 flags = Audio::Mixer::FLAG_16BITS;
bool startNextText = false;
byte oldPal[256 * 4];
@@ -271,7 +271,7 @@ void MoviePlayer::playMPEG(const char *filename, MovieTextObject *text[], byte *
_vm->_screen->updateDisplay();
#ifndef SCUMM_BIG_ENDIAN
- flags |= SoundMixer::FLAG_LITTLE_ENDIAN;
+ flags |= Audio::Mixer::FLAG_LITTLE_ENDIAN;
#endif
while (!skipCutscene && anim->decodeFrame()) {
@@ -307,7 +307,7 @@ void MoviePlayer::playMPEG(const char *filename, MovieTextObject *text[], byte *
frameCounter++;
if (frameCounter == _leadOutFrame && leadOut)
- _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicSoundType);
+ _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, Audio::Mixer::kMaxChannelVolume, 0, false, Audio::Mixer::kMusicSoundType);
OSystem::Event event;
while (_sys->pollEvent(event)) {
@@ -456,10 +456,10 @@ void MoviePlayer::playDummy(const char *filename, MovieTextObject *text[], byte
bool skipCutscene = false;
- uint32 flags = SoundMixer::FLAG_16BITS;
+ uint32 flags = Audio::Mixer::FLAG_16BITS;
#ifndef SCUMM_BIG_ENDIAN
- flags |= SoundMixer::FLAG_LITTLE_ENDIAN;
+ flags |= Audio::Mixer::FLAG_LITTLE_ENDIAN;
#endif
while (1) {
@@ -527,7 +527,7 @@ void MoviePlayer::playDummy(const char *filename, MovieTextObject *text[], byte
// subtitles.
if (!skipCutscene && leadOut)
- _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, SoundMixer::kMaxChannelVolume, 0, false, SoundMixer::kMusicSoundType);
+ _vm->_sound->playFx(&_leadOutHandle, leadOut, leadOutLen, Audio::Mixer::kMaxChannelVolume, 0, false, Audio::Mixer::kMusicSoundType);
_vm->_screen->setPalette(0, 256, oldPal, RDPAL_INSTANT);
}
diff --git a/sword2/driver/animation.h b/sword2/driver/animation.h
index ae9495dc57..b2d0332281 100644
--- a/sword2/driver/animation.h
+++ b/sword2/driver/animation.h
@@ -73,7 +73,7 @@ struct MovieInfo {
class MoviePlayer {
private:
Sword2Engine *_vm;
- SoundMixer *_snd;
+ Audio::Mixer *_snd;
OSystem *_sys;
byte *_textSurface;
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp
index 7a792417b6..fd8e7e8671 100644
--- a/sword2/driver/d_sound.cpp
+++ b/sword2/driver/d_sound.cpp
@@ -643,7 +643,7 @@ void Sound::muteSpeech(bool mute) {
_speechMuted = mute;
if (_vm->_mixer->isSoundHandleActive(_soundHandleSpeech)) {
- uint volume = mute ? 0 : SoundMixer::kMaxChannelVolume;
+ uint volume = mute ? 0 : Audio::Mixer::kMaxChannelVolume;
_vm->_mixer->setChannelVolume(_soundHandleSpeech, volume);
}
@@ -764,14 +764,14 @@ int32 Sound::playCompSpeech(uint32 speechId, uint8 vol, int8 pan) {
// Modify the volume according to the master volume
- byte volume = _speechMuted ? 0 : vol * SoundMixer::kMaxChannelVolume / 16;
+ byte volume = _speechMuted ? 0 : vol * Audio::Mixer::kMaxChannelVolume / 16;
int8 p = (pan * 127) / 16;
if (isReverseStereo())
p = -p;
// Start the speech playing
- _vm->_mixer->playInputStream(SoundMixer::kSpeechSoundType, &_soundHandleSpeech, input, -1, volume, p);
+ _vm->_mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_soundHandleSpeech, input, -1, volume, p);
return RD_OK;
}
@@ -810,7 +810,7 @@ int32 Sound::setFxIdVolumePan(int32 id, int vol, int pan) {
if (vol > 16)
vol = 16;
- _fxQueue[id].volume = (vol * SoundMixer::kMaxChannelVolume) / 16;
+ _fxQueue[id].volume = (vol * Audio::Mixer::kMaxChannelVolume) / 16;
if (pan != 255) {
if (isReverseStereo())