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-rw-r--r--sword2/events.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/sword2/events.cpp b/sword2/events.cpp
index 41b61b0fb8..289c60b5cc 100644
--- a/sword2/events.cpp
+++ b/sword2/events.cpp
@@ -44,7 +44,7 @@ void Logic::setPlayerActionEvent(uint32 id, uint32 interact_id) {
int Logic::checkEventWaiting() {
for (int i = 0; i < MAX_events; i++) {
- if (_eventList[i].id == _scriptVars[ID])
+ if (_eventList[i].id == readVar(ID))
return 1;
}
@@ -56,14 +56,14 @@ void Logic::startEvent() {
// you must follow with a return IR_TERMINATE
for (int i = 0; i < MAX_events; i++) {
- if (_eventList[i].id == _scriptVars[ID]) {
+ if (_eventList[i].id == readVar(ID)) {
logicOne(_eventList[i].interact_id);
_eventList[i].id = 0;
return;
}
}
- error("startEvent() can't find event for id %d", _scriptVars[ID]);
+ error("startEvent() can't find event for id %d", readVar(ID));
}
void Logic::clearEvent(uint32 id) {