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Diffstat (limited to 'sword2/interpreter.h')
| -rw-r--r-- | sword2/interpreter.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/sword2/interpreter.h b/sword2/interpreter.h deleted file mode 100644 index 365f818a98..0000000000 --- a/sword2/interpreter.h +++ /dev/null @@ -1,96 +0,0 @@ -/* Copyright (C) 1994-1998 Revolution Software Ltd. - * Copyright (C) 2003-2006 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#ifndef _INTERPRETER -#define _INTERPRETER - -namespace Sword2 { - -// Interpreter return codes - -enum { - IR_STOP = 0, // Quit for a cycle - IR_CONT = 1, // Continue as normal - IR_TERMINATE = 2, // Return without updating the offset - IR_REPEAT = 3, // Return; offset at start of function call - IR_GOSUB = 4 // Return with updated offset -}; - -// Get parameter fix so that the playstation version can handle words not on -// word boundaries - -#define Read8ip(var) { var = code[ip]; ip++; } -#define Read16ip(var) { var = (int16)READ_LE_UINT16(code + ip); ip += 2; } -#define Read32ip(var) { var = (int32)READ_LE_UINT32(code + ip); ip += 4; } -#define Read32ipLeaveip(var) { var = (int32)READ_LE_UINT32(code + ip); } - -enum { - // Compiled tokens - - CP_END_SCRIPT = 0, - CP_PUSH_LOCAL_VAR32 = 1, // Push a local variable on to the stack - CP_PUSH_GLOBAL_VAR32 = 2, // Push a global variable - CP_POP_LOCAL_VAR32 = 3, // Pop a local variable from the stack - CP_CALL_MCODE = 4, // Call a machine code function - CP_PUSH_LOCAL_ADDR = 5, // Push the address of a local variable - CP_PUSH_INT32 = 6, // Adjust the stack after calling an fn function - CP_SKIPONFALSE = 7, // Skip if the bottom value on the stack is false - CP_SKIPALWAYS = 8, // Skip a block of code - CP_SWITCH = 9, // Switch on last stack value - CP_ADDNPOP_LOCAL_VAR32 = 10, // Add to a local varible - CP_SUBNPOP_LOCAL_VAR32 = 11, // Subtract from a local variable - CP_SKIPONTRUE = 12, // Skip if the bottom value on the stack is true - CP_POP_GLOBAL_VAR32 = 13, // Pop a global variable - CP_ADDNPOP_GLOBAL_VAR32 = 14, // Add to a global variable - CP_SUBNPOP_GLOBAL_VAR32 = 15, // Subtract from a global variable - CP_DEBUGON = 16, // Turn debugging on - CP_DEBUGOFF = 17, // Turn debugging off - CP_QUIT = 18, // Quit for a cycle - CP_TERMINATE = 19, // Quit script completely - - // Operators - - OP_ISEQUAL = 20, // '==' - OP_PLUS = 21, // '+' - OP_MINUS = 22, // '-' - OP_TIMES = 23, // '*' - OP_DIVIDE = 24, // '/' - OP_NOTEQUAL = 25, // '==' - OP_ANDAND = 26, // '&&' - OP_GTTHAN = 27, // '>' - OP_LSTHAN = 28, // '<' - - // More tokens, mixed types - - CP_JUMP_ON_RETURNED = 29, // Use table of jumps with value returned from fn_mcode - CP_TEMP_TEXT_PROCESS = 30, // A dummy text process command for me - CP_SAVE_MCODE_START = 31, // Save the mcode code start for restarting when necessary - CP_RESTART_SCRIPT = 32, // Start the script from the beginning - CP_PUSH_STRING = 33, // Push a pointer to a string on the stack - CP_PUSH_DEREFERENCED_STRUCTURE = 34, // Push the address of a structure thing - OP_GTTHANE = 35, // >= - OP_LSTHANE = 36, // <= - OP_OROR = 37 // || or OR -}; - -} // End of namespace Sword2 - -#endif |
