diff options
Diffstat (limited to 'sword2/logic.cpp')
-rw-r--r-- | sword2/logic.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp index c286b2f9b7..7699042704 100644 --- a/sword2/logic.cpp +++ b/sword2/logic.cpp @@ -63,10 +63,10 @@ int Logic::processSession() { uint32 ret, script; char *raw_script_ad; - StandardHeader *head = (StandardHeader *) _vm->_resman->openResource(run_list); + StandardHeader *head = (StandardHeader *)_vm->_resman->openResource(run_list); assert(head->fileType == RUN_LIST); - uint32 *game_object_list = (uint32 *) (head + 1); + uint32 *game_object_list = (uint32 *)(head + 1); // read the next id uint id = game_object_list[_pc++]; @@ -79,10 +79,10 @@ int Logic::processSession() { return 0; } - head = (StandardHeader *) _vm->_resman->openResource(_scriptVars[ID]); + head = (StandardHeader *)_vm->_resman->openResource(_scriptVars[ID]); assert(head->fileType == GAME_OBJECT); - _curObjectHub = (ObjectHub *) (head + 1); + _curObjectHub = (ObjectHub *)(head + 1); debug(5, "Level %d id(%d) pc(%d)", LEVEL, @@ -109,18 +109,18 @@ int Logic::processSession() { // This is the script data. Script and data // object are the same. - raw_script_ad = (char *) head; + raw_script_ad = (char *)head; ret = runScript(raw_script_ad, raw_script_ad, &_curObjectHub->script_pc[LEVEL]); } else { // We're running the script of another game // object - get our data object address. - StandardHeader *far_head = (StandardHeader *) _vm->_resman->openResource(script / SIZE); + StandardHeader *far_head = (StandardHeader *)_vm->_resman->openResource(script / SIZE); assert(far_head->fileType == GAME_OBJECT || far_head->fileType == SCREEN_MANAGER); - raw_script_ad = (char *) far_head; - char *raw_data_ad = (char *) head; + raw_script_ad = (char *)far_head; + char *raw_data_ad = (char *)head; ret = runScript(raw_script_ad, raw_data_ad, &_curObjectHub->script_pc[LEVEL]); |