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-rw-r--r--sword2/logic.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/sword2/logic.h b/sword2/logic.h
index 426c2a2745..e770e162df 100644
--- a/sword2/logic.h
+++ b/sword2/logic.h
@@ -23,6 +23,8 @@
#ifndef _LOGIC
#define _LOGIC
+#include "sword2/memory.h"
+
namespace Sword2 {
struct MovieTextObject;
@@ -51,6 +53,10 @@ class Logic {
private:
Sword2Engine *_vm;
+ inline byte *decodePtr(int32 n) {
+ return _vm->_memory->decodePtr(n);
+ }
+
uint32 _objectKillList[OBJECT_KILL_LIST_SIZE];
// keeps note of no. of objects in the kill list
@@ -118,12 +124,6 @@ private:
void formText(int32 *params);
bool wantSpeechForLine(uint32 wavId);
- int16 _standbyX; // see fnSetStandbyCoords()
- int16 _standbyY;
- int16 _standbyDir;
-
- int whatTarget(int startX, int startY, int destX, int destY);
-
// Set by fnPassMega()
ObjectMega _engineMega;
@@ -133,6 +133,8 @@ public:
EventUnit *getEventList() { return _eventList; }
+ ObjectMega *getEngineMega() { return &_engineMega; }
+
// Point to the global variable data
static uint32 *_scriptVars;