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-rw-r--r--sword2/save_rest.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp
index afedf80804..f239880a2a 100644
--- a/sword2/save_rest.cpp
+++ b/sword2/save_rest.cpp
@@ -27,23 +27,23 @@
// ---------------------------------------------------------------------------
#include "stdafx.h"
-#include "bs2/driver/driver96.h"
-#include "bs2/console.h"
-#include "bs2/defs.h"
-#include "bs2/function.h" // for engine_logic, engine_graph, etc
-#include "bs2/interpreter.h" // for IR_CONT, etc
-#include "bs2/layers.h"
-#include "bs2/logic.h"
-#include "bs2/memory.h"
-#include "bs2/object.h"
-#include "bs2/protocol.h"
-#include "bs2/resman.h"
-#include "bs2/router.h"
-#include "bs2/save_rest.h"
-#include "bs2/scroll.h" // for Set_scrolling()
-#include "bs2/sound.h"
-#include "bs2/sword2.h"
-#include "bs2/walker.h"
+#include "sword2/driver/driver96.h"
+#include "sword2/console.h"
+#include "sword2/defs.h"
+#include "sword2/function.h" // for engine_logic, engine_graph, etc
+#include "sword2/interpreter.h" // for IR_CONT, etc
+#include "sword2/layers.h"
+#include "sword2/logic.h"
+#include "sword2/memory.h"
+#include "sword2/object.h"
+#include "sword2/protocol.h"
+#include "sword2/resman.h"
+#include "sword2/router.h"
+#include "sword2/save_rest.h"
+#include "sword2/scroll.h" // for Set_scrolling()
+#include "sword2/sound.h"
+#include "sword2/sword2.h"
+#include "sword2/walker.h"
namespace Sword2 {