diff options
Diffstat (limited to 'sword2/sword2.cpp')
-rw-r--r-- | sword2/sword2.cpp | 52 |
1 files changed, 29 insertions, 23 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 0ba862dcc8..d0dd408796 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -19,31 +19,35 @@ //------------------------------------------------------------------------------------ #include "stdafx.h" -#include "driver/driver96.h" -#include "driver/palette.h" + #include "base/gameDetector.h" +#include "base/plugins.h" + #include "common/config-file.h" -#include "build_display.h" -#include "console.h" -#include "controls.h" -#include "debug.h" -#include "events.h" -#include "header.h" -#include "interpreter.h" -#include "layers.h" -#include "logic.h" -#include "maketext.h" -#include "memory.h" -#include "mouse.h" -#include "protocol.h" -#include "resman.h" -#include "scroll.h" -#include "sound.h" -#include "speech.h" -#include "startup.h" -#include "sword2.h" -#include "sync.h" -#include "save_rest.h" + +#include "bs2/build_display.h" +#include "bs2/console.h" +#include "bs2/controls.h" +#include "bs2/debug.h" +#include "bs2/events.h" +#include "bs2/header.h" +#include "bs2/interpreter.h" +#include "bs2/layers.h" +#include "bs2/logic.h" +#include "bs2/maketext.h" +#include "bs2/memory.h" +#include "bs2/mouse.h" +#include "bs2/protocol.h" +#include "bs2/resman.h" +#include "bs2/save_rest.h" +#include "bs2/scroll.h" +#include "bs2/sound.h" +#include "bs2/speech.h" +#include "bs2/startup.h" +#include "bs2/sword2.h" +#include "bs2/sync.h" +#include "bs2/driver/driver96.h" +#include "bs2/driver/palette.h" #define MAX_PATH 260 @@ -97,6 +101,8 @@ Engine *Engine_SWORD2_create(GameDetector *detector, OSystem *syst) { return new Sword2State(detector, syst); } +REGISTER_PLUGIN("Broken Sword II", Engine_SWORD2_targetList, Engine_SWORD2_create); + Sword2State::Sword2State(GameDetector *detector, OSystem *syst) : Engine(detector, syst) { |