diff options
Diffstat (limited to 'sword2')
-rw-r--r-- | sword2/anims.cpp | 2 | ||||
-rw-r--r-- | sword2/sound.cpp | 2 | ||||
-rw-r--r-- | sword2/speech.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/sword2/anims.cpp b/sword2/anims.cpp index 84568b4013..eefd329104 100644 --- a/sword2/anims.cpp +++ b/sword2/anims.cpp @@ -596,7 +596,7 @@ void CreateSequenceSpeech(_movieTextObject *sequenceText[]) // (James23may97) #endif // _SWORD2_DEBUG { strcpy(speechFile,res_man.GetCdPath()); - strcat(speechFile,"CLUSTERS\\SPEECH.CLU"); + strcat(speechFile,"CLUSTERS/SPEECH.CLU"); } } //------------------------------ diff --git a/sword2/sound.cpp b/sword2/sound.cpp index 16c6f8b6ec..5c904df39c 100644 --- a/sword2/sound.cpp +++ b/sword2/sound.cpp @@ -413,7 +413,7 @@ int32 FN_play_music(int32 *params) // updated by James on 10apr97 if (g_sword2->_gameId == GID_SWORD2_DEMO) sprintf(filename,"MUSIC.CLU"); else - sprintf(filename,"%sCLUSTERS\\MUSIC.CLU", res_man.GetCdPath()); + sprintf(filename,"%sCLUSTERS/MUSIC.CLU", res_man.GetCdPath()); rv = g_sword2->_sound->StreamCompMusic(filename, g_sword2->getGameDataPath(), params[0], loopFlag); diff --git a/sword2/speech.cpp b/sword2/speech.cpp index b79d426f95..cbf13e4b12 100644 --- a/sword2/speech.cpp +++ b/sword2/speech.cpp @@ -1578,7 +1578,7 @@ int32 FN_i_speak(int32 *params) //Tony18Oct96 (revamped by James01july97) #endif // _SWORD2_DEBUG { strcpy(speechFile,res_man.GetCdPath()); - strcat(speechFile,"CLUSTERS\\SPEECH.CLU"); + strcat(speechFile,"CLUSTERS/SPEECH.CLU"); } } //------------------------------ |