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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on original Hugo Trilogy source code
+ *
+ * Copyright (c) 1989-1995 David P. Gray
+ *
+ */
+
+#ifndef STATICDISPLAY_H
+#define STATICDISPLAY_H
+
+#define SIZE_PAL_ARRAY 64
+
+// Color table of standard 16 VGA colors
+// Values from "Programmers guide to EGA/VGA cards" Ferraro, p303
+#define V1 168 // Low intensity value
+#define V2 255 // High intensity value
+#define V3 87 // Special for Brown/Gray
+#define V4 32 // De-saturate hi intensity
+
+
+byte _palette[SIZE_PAL_ARRAY] = {
+ 0, 0, 0, 0, // BLACK
+ 0, 0, V1, 0, // BLUE
+ 0, V1, 0, 0, // GREEN
+ 0, V1, V1, 0, // CYAN
+ V1, 0, 0, 0, // RED
+ V1, 0, V1, 0, // MAGENTA
+ V1, V3, 0, 0, // BROWN
+ V1, V1, V1, 0, // WHITE (LIGHT GRAY)
+ V3, V3, V3, 0, // GRAY (DARK GRAY)
+ V4, V4, V2, 0, // LIGHTBLUE
+ V4, V2, V4, 0, // LIGHTGREEN
+ V4, V2, V2, 0, // LIGHTCYAN
+ V2, V4, V4, 0, // LIGHTRED
+ V2, V4, V2, 0, // LIGHTMAGENTA
+ V2, V2, V4, 0, // YELLOW
+ V2, V2, V2, 0 // BRIGHTWHITE
+};
+
+#endif