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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on original Hugo Trilogy source code
+ *
+ * Copyright (c) 1989-1995 David P. Gray
+ *
+ */
+
+#ifndef STATICPARSER_H
+#define STATICPARSER_H
+
+#define NUM_PARSER_TEXT 16
+const char *textParser[NUM_PARSER_TEXT] = {
+ "You should press ALT+F4 or click on Game/Exit.",
+ "You are in a maze of\ntwisty little paths,\nwhich are all alike!",
+ "There's no point!",
+ "I don't fully understand.",
+ "I don't quite understand.",
+ "Eh?",
+ "You see nothing\nunusual about it.",
+ "You already have it.",
+ "It is of no use to you.",
+ "You don't have it.",
+ "No! You'll be needing it.",
+ "Ok.",
+ "You don't have any!",
+ "There aren't any!",
+ "I don't see any here!",
+ "You're not close enough!"
+};
+
+#endif //STATICPARSER_H