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-
-Since V.0.8.0 ScummVM requires the SKY.CPT file for running Beneath a Steel Sky.
-This file contains data that was originally included in the SKY.EXE and was also included
-in the ScummVM executable before 0.8.0.
-Including all this data in the executable has the disadvantage that it wastes memory.
-Even when playing a completely different game (like, e.g. Day of the Tentacle) ScummVM would
-have the Beneath a Steel Sky data lying around in memory. This doesn't make much of a difference
-on a 1GB RAM windows system, but for platforms like PALM and PocketPC it's a real problem,
-so this data was moved into the SKY.CPT file and is loaded at runtime when BASS is started.
-
-This program creates the SKY.CPT file.
-
-If you want to create your own file, *PLEASE* simply forget about it.
-It's a long and annoying procedure and won't help you with anything.
-This program was only included in ScummVM's source tree because the Debian license
-forces us to.
-Instead download the file from http://www.scummvm.org/
-Also, please be aware that if you create your own CPT file (if it isn't exactly the same as the
-one we offer for download at www.scummvm.org), it will be incompatible and the savegames produced
-using the file will be incompatible with ScummVM using the normal CPT file.
-The incompatibility will not be detected by ScummVM, it will most probably simply crash.
-
-If you still want to waste your time by creating this file:
-1) compile the tool
-2) run it once, it'll complain that it's missing 7 files, the RESET.* files but
- it creates an incomplete COMPACT.DBG file anyways, which you rename to SKY.CPT.
-3) download the seven different Beneath a Steel Sky versions:
- v.0.00288: The first floppy version that was released
- v.0.00303: Another floppy version
- v.0.00331: Another floppy version
- v.0.00348: Another floppy version
- v.0.00365: CD Demo
- v.0.00368: Full CD version
- v.0.00372: Final CD version
-4) Apply the supplied skycpt-engine.patch to a clean copy of the ScummVM
- codebase. This modifies the sky engine to allow savefiles to be generated
- containing the required data for the skycpt tool.
-5) Compile the patched ScummVM.
-6) Start each of the BASS versions with this patched version, enjoy the intro
- over and over again.
- Afterwards, it'll automatically show the load/save dialog where you save the game.
-7) Rename the Savegame files you created (SKY-VM.000 etc., not the ASD or SAV
- file) to "RESET.*", depending on the version.
- e.g. RESET.288 for v.0.00288
-8) Rename each file with a ".gz" suffix and run gunzip on it.
- This removes the ScummVM gzip savefile compression.
- Failing to do this will cause skycpt to abort at a filesize assert
- when reading the "RESET.*" files.
-9) Copy the files into the skycpt tool directory, execute the tool again.
- It'll create a new COMPACT.DBG.
-10) Rename this file to SKY.CPT.
-11) DELETE IT BECAUSE IT'S PROBABLY BROKEN, NOT WORTH BOTHERING WITH ANYWAYS
- AND DOWNLOAD THE SKY.CPT FILE FROM THE URL ABOVE!!
-
-Oh, I almost forgot.
-The program only works on little endian systems and probably isn't alignment safe either.
-It may also leak memory or accidentially reformat your harddisk. Who knows.
-You've been warned.