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-rw-r--r--video/codecs/svq1.cpp797
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diff --git a/video/codecs/svq1.cpp b/video/codecs/svq1.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-// Sorenson Video 1 Codec
-// Based off FFmpeg's SVQ1 decoder (written by Arpi and Nick Kurshev)
-
-#include "video/codecs/svq1.h"
-#include "video/codecs/svq1_cb.h"
-#include "video/codecs/svq1_vlc.h"
-
-#include "common/stream.h"
-#include "common/bitstream.h"
-#include "common/rect.h"
-#include "common/system.h"
-#include "common/debug.h"
-#include "common/textconsole.h"
-#include "common/huffman.h"
-
-#include "graphics/yuv_to_rgb.h"
-
-namespace Video {
-
-#define SVQ1_BLOCK_SKIP 0
-#define SVQ1_BLOCK_INTER 1
-#define SVQ1_BLOCK_INTER_4V 2
-#define SVQ1_BLOCK_INTRA 3
-
-SVQ1Decoder::SVQ1Decoder(uint16 width, uint16 height) {
- debug(1, "SVQ1Decoder::SVQ1Decoder(width:%d, height:%d)", width, height);
- _width = width;
- _height = height;
- _frameWidth = _frameHeight = 0;
- _surface = 0;
-
- _last[0] = 0;
- _last[1] = 0;
- _last[2] = 0;
-
- // Setup Variable Length Code Tables
- _blockType = new Common::Huffman(0, 4, s_svq1BlockTypeCodes, s_svq1BlockTypeLengths);
-
- for (int i = 0; i < 6; i++) {
- _intraMultistage[i] = new Common::Huffman(0, 8, s_svq1IntraMultistageCodes[i], s_svq1IntraMultistageLengths[i]);
- _interMultistage[i] = new Common::Huffman(0, 8, s_svq1InterMultistageCodes[i], s_svq1InterMultistageLengths[i]);
- }
-
- _intraMean = new Common::Huffman(0, 256, s_svq1IntraMeanCodes, s_svq1IntraMeanLengths);
- _interMean = new Common::Huffman(0, 512, s_svq1InterMeanCodes, s_svq1InterMeanLengths);
- _motionComponent = new Common::Huffman(0, 33, s_svq1MotionComponentCodes, s_svq1MotionComponentLengths);
-}
-
-SVQ1Decoder::~SVQ1Decoder() {
- if (_surface) {
- _surface->free();
- delete _surface;
- }
-
- delete[] _last[0];
- delete[] _last[1];
- delete[] _last[2];
-
- delete _blockType;
- delete _intraMean;
- delete _interMean;
- delete _motionComponent;
-
- for (int i = 0; i < 6; i++) {
- delete _intraMultistage[i];
- delete _interMultistage[i];
- }
-}
-
-#define ALIGN(x, a) (((x)+(a)-1)&~((a)-1))
-
-const Graphics::Surface *SVQ1Decoder::decodeImage(Common::SeekableReadStream *stream) {
- debug(1, "SVQ1Decoder::decodeImage()");
-
- Common::BitStream32BEMSB frameData(*stream);
-
- uint32 frameCode = frameData.getBits(22);
- debug(1, " frameCode: %d", frameCode);
-
- if ((frameCode & ~0x70) || !(frameCode & 0x60)) { // Invalid
- warning("Invalid Image at frameCode");
- return _surface;
- }
-
- byte temporalReference = frameData.getBits(8);
- debug(1, " temporalReference: %d", temporalReference);
- static const char *const types[4] = { "I (Key)", "P (Delta from Previous)", "B (Delta from Next)", "Invalid" };
- byte frameType = frameData.getBits(2);
- debug(1, " frameType: %d = %s Frame", frameType, types[frameType]);
-
- if (frameType == 0) { // I Frame
- // TODO: Validate checksum if present
- if (frameCode == 0x50 || frameCode == 0x60) {
- uint32 checksum = frameData.getBits(16);
- debug(1, " checksum:0x%02x", checksum);
- // We're currently just ignoring the checksum
- }
-
- if ((frameCode ^ 0x10) >= 0x50) {
- // Skip embedded string
- byte stringLen = frameData.getBits(8);
- for (uint16 i = 0; i < stringLen-1; i++)
- frameData.skip(8);
- }
-
- frameData.skip(5); // Unknown
-
- static const struct { uint w, h; } standardFrameSizes[7] = {
- { 160, 120 }, // 0
- { 128, 96 }, // 1
- { 176, 144 }, // 2
- { 352, 288 }, // 3
- { 704, 576 }, // 4
- { 240, 180 }, // 5
- { 320, 240 } // 6
- };
-
- byte frameSizeCode = frameData.getBits(3);
- debug(1, " frameSizeCode: %d", frameSizeCode);
-
- if (frameSizeCode == 7) {
- _frameWidth = frameData.getBits(12);
- _frameHeight = frameData.getBits(12);
- } else {
- _frameWidth = standardFrameSizes[frameSizeCode].w;
- _frameHeight = standardFrameSizes[frameSizeCode].h;
- }
-
- debug(1, " frameWidth: %d", _frameWidth);
- debug(1, " frameHeight: %d", _frameHeight);
- } else if (frameType == 2) { // B Frame
- warning("B Frames not supported by SVQ1 decoder (yet)");
- return _surface;
- } else if (frameType == 3) { // Invalid
- warning("Invalid Frame Type");
- return _surface;
- }
-
- bool checksumPresent = frameData.getBit() != 0;
- debug(1, " checksumPresent: %d", checksumPresent);
- if (checksumPresent) {
- bool usePacketChecksum = frameData.getBit() != 0;
- debug(1, " usePacketChecksum: %d", usePacketChecksum);
- bool componentChecksumsAfterImageData = frameData.getBit() != 0;
- debug(1, " componentChecksumsAfterImageData: %d", componentChecksumsAfterImageData);
- byte unk4 = frameData.getBits(2);
- debug(1, " unk4: %d", unk4);
- if (unk4 != 0)
- warning("Invalid Frame Header in SVQ1 Frame Decode");
- }
-
- // Some more unknown data
- bool unk5 = frameData.getBit() != 0;
- if (unk5) {
- frameData.skip(8);
-
- while (frameData.getBit() != 0)
- frameData.skip(8);
- }
-
- uint yWidth = ALIGN(_frameWidth, 16);
- uint yHeight = ALIGN(_frameHeight, 16);
- uint uvWidth = ALIGN(yWidth / 4, 16);
- uint uvHeight = ALIGN(yHeight / 4, 16);
- uint uvPitch = uvWidth + 4; // we need at least one extra column and pitch must be divisible by 4
-
- byte *current[3];
-
- // Decode Y, U and V component planes
- for (int i = 0; i < 3; i++) {
- uint width, height, pitch;
- if (i == 0) {
- width = yWidth;
- height = yHeight;
- pitch = width;
- current[i] = new byte[width * height];
- } else {
- width = uvWidth;
- height = uvHeight;
- pitch = uvPitch;
-
- // Add an extra row here. See below for more information.
- current[i] = new byte[pitch * (height + 1)];
- }
-
- if (frameType == 0) { // I Frame
- // Keyframe (I)
- byte *currentP = current[i];
- for (uint16 y = 0; y < height; y += 16) {
- for (uint16 x = 0; x < width; x += 16) {
- if (!svq1DecodeBlockIntra(&frameData, &currentP[x], pitch)) {
- warning("svq1DecodeBlockIntra decode failure");
- return _surface;
- }
- }
- currentP += 16 * pitch;
- }
- } else {
- // Delta frame (P or B)
-
- // Prediction Motion Vector
- Common::Point *pmv = new Common::Point[(width / 8) + 3];
-
- byte *previous = 0;
- if (frameType == 2) { // B Frame
- error("SVQ1 Video: B Frames not supported");
- //previous = _next[i];
- } else {
- previous = _last[i];
- }
-
- byte *currentP = current[i];
- for (uint16 y = 0; y < height; y += 16) {
- for (uint16 x = 0; x < width; x += 16) {
- if (!svq1DecodeDeltaBlock(&frameData, &currentP[x], previous, pitch, pmv, x, y)) {
- warning("svq1DecodeDeltaBlock decode failure");
- return _surface;
- }
- }
-
- pmv[0].x = pmv[0].y = 0;
-
- currentP += 16 * pitch;
- }
-
- delete[] pmv;
- }
- }
-
- // Now we'll create the surface
- if (!_surface) {
- _surface = new Graphics::Surface();
- _surface->create(yWidth, yHeight, g_system->getScreenFormat());
- _surface->w = _width;
- _surface->h = _height;
- }
-
- // We need to massage the chrominance data a bit to be able to be used by the converter
- // Since the thing peeks at values one column and one row beyond the data, we need to fill it in
-
- // First, fill in the column-after-last with the last column's value
- for (uint i = 0; i < uvHeight; i++) {
- current[1][i * uvPitch + uvWidth] = current[1][i * uvPitch + uvWidth - 1];
- current[2][i * uvPitch + uvWidth] = current[2][i * uvPitch + uvWidth - 1];
- }
-
- // Then, copy the last row to the one after the last row
- memcpy(current[1] + uvHeight * uvPitch, current[1] + (uvHeight - 1) * uvPitch, uvWidth + 1);
- memcpy(current[2] + uvHeight * uvPitch, current[2] + (uvHeight - 1) * uvPitch, uvWidth + 1);
-
- // Finally, actually do the conversion ;)
- YUVToRGBMan.convert410(_surface, Graphics::YUVToRGBManager::kScaleFull, current[0], current[1], current[2], yWidth, yHeight, yWidth, uvPitch);
-
- // Store the current surfaces for later and free the old ones
- for (int i = 0; i < 3; i++) {
- delete[] _last[i];
- _last[i] = current[i];
- }
-
- return _surface;
-}
-
-bool SVQ1Decoder::svq1DecodeBlockIntra(Common::BitStream *s, byte *pixels, int pitch) {
- // initialize list for breadth first processing of vectors
- byte *list[63];
- list[0] = pixels;
-
- // recursively process vector
- for (int i = 0, m = 1, n = 1, level = 5; i < n; i++) {
- for (; level > 0; i++) {
- // process next depth
- if (i == m) {
- m = n;
- if (--level == 0)
- break;
- }
-
- // divide block if next bit set
- if (s->getBit() == 0)
- break;
-
- // add child nodes
- list[n++] = list[i];
- list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));
- }
-
- // destination address and vector size
- uint32 *dst = (uint32 *)list[i];
- uint width = 1 << ((level + 4) / 2);
- uint height = 1 << ((level + 3) / 2);
-
- // get number of stages (-1 skips vector, 0 for mean only)
- int stages = _intraMultistage[level]->getSymbol(*s) - 1;
-
- if (stages == -1) {
- for (uint y = 0; y < height; y++)
- memset(&dst[y * (pitch / 4)], 0, width);
-
- continue; // skip vector
- }
-
- if (stages > 0 && level >= 4) {
- warning("Error (svq1_decode_block_intra): invalid vector: stages = %d, level = %d", stages, level);
- return false; // error - invalid vector
- }
-
- int mean = _intraMean->getSymbol(*s);
-
- if (stages == 0) {
- for (uint y = 0; y < height; y++)
- memset(&dst[y * (pitch / 4)], mean, width);
- } else {
- const uint32 *codebook = (const uint32 *)s_svq1IntraCodebooks[level];
- uint32 bitCache = s->getBits(stages * 4);
-
- // calculate codebook entries for this vector
- int entries[6];
- for (int j = 0; j < stages; j++)
- entries[j] = (((bitCache >> ((stages - j - 1) * 4)) & 0xF) + j * 16) << (level + 1);
-
- mean -= stages * 128;
- uint32 n4 = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
- for (uint y = 0; y < height; y++) {
- for (uint x = 0; x < (width / 4); x++, codebook++) {
- uint32 n1 = n4;
- uint32 n2 = n4;
- uint32 n3;
-
- // add codebook entries to vector
- for (int j = 0; j < stages; j++) {
- n3 = READ_UINT32(&codebook[entries[j]]) ^ 0x80808080;
- n1 += (n3 & 0xFF00FF00) >> 8;
- n2 += n3 & 0x00FF00FF;
- }
-
- // clip to [0..255]
- if (n1 & 0xFF00FF00) {
- n3 = (((n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n1 += 0x7F007F00;
- n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n1 &= n3 & 0x00FF00FF;
- }
-
- if (n2 & 0xFF00FF00) {
- n3 = (((n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n2 += 0x7F007F00;
- n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n2 &= n3 & 0x00FF00FF;
- }
-
- // store result
- dst[x] = (n1 << 8) | n2;
- }
-
- dst += pitch / 4;
- }
- }
- }
-
- return true;
-}
-
-bool SVQ1Decoder::svq1DecodeBlockNonIntra(Common::BitStream *s, byte *pixels, int pitch) {
- // initialize list for breadth first processing of vectors
- byte *list[63];
- list[0] = pixels;
-
- // recursively process vector
- for (int i = 0, m = 1, n = 1, level = 5; i < n; i++) {
- for (; level > 0; i++) {
- // process next depth
- if (i == m) {
- m = n;
- if (--level == 0)
- break;
- }
-
- // divide block if next bit set
- if (s->getBit() == 0)
- break;
-
- // add child nodes
- list[n++] = list[i];
- list[n++] = list[i] + (((level & 1) ? pitch : 1) << ((level / 2) + 1));
- }
-
- // destination address and vector size
- uint32 *dst = (uint32 *)list[i];
- int width = 1 << ((level + 4) / 2);
- int height = 1 << ((level + 3) / 2);
-
- // get number of stages (-1 skips vector, 0 for mean only)
- int stages = _interMultistage[level]->getSymbol(*s) - 1;
-
- if (stages == -1)
- continue; // skip vector
-
- if (stages > 0 && level >= 4) {
- warning("Error (svq1_decode_block_non_intra): invalid vector: stages = %d, level = %d", stages, level);
- return false; // error - invalid vector
- }
-
- int mean = _interMean->getSymbol(*s) - 256;
- const uint32 *codebook = (const uint32 *)s_svq1InterCodebooks[level];
- uint32 bitCache = s->getBits(stages * 4);
-
- // calculate codebook entries for this vector
- int entries[6];
- for (int j = 0; j < stages; j++)
- entries[j] = (((bitCache >> ((stages - j - 1) * 4)) & 0xF) + j * 16) << (level + 1);
-
- mean -= stages * 128;
- uint32 n4 = ((mean + (mean >> 31)) << 16) | (mean & 0xFFFF);
-
- for (int y = 0; y < height; y++) {
- for (int x = 0; x < (width / 4); x++, codebook++) {
- uint32 n3 = dst[x];
-
- // add mean value to vector
- uint32 n1 = ((n3 & 0xFF00FF00) >> 8) + n4;
- uint32 n2 = (n3 & 0x00FF00FF) + n4;
-
- // add codebook entries to vector
- for (int j = 0; j < stages; j++) {
- n3 = READ_UINT32(&codebook[entries[j]]) ^ 0x80808080;
- n1 += (n3 & 0xFF00FF00) >> 8;
- n2 += n3 & 0x00FF00FF;
- }
-
- // clip to [0..255]
- if (n1 & 0xFF00FF00) {
- n3 = ((( n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n1 += 0x7F007F00;
- n1 |= (((~n1 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n1 &= n3 & 0x00FF00FF;
- }
-
- if (n2 & 0xFF00FF00) {
- n3 = ((( n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n2 += 0x7F007F00;
- n2 |= (((~n2 >> 15) & 0x00010001) | 0x01000100) - 0x00010001;
- n2 &= n3 & 0x00FF00FF;
- }
-
- // store result
- dst[x] = (n1 << 8) | n2;
- }
-
- dst += pitch / 4;
- }
- }
-
- return true;
-}
-
-// median of 3
-static inline int midPred(int a, int b, int c) {
- if (a > b) {
- if (c > b) {
- if (c > a)
- b = a;
- else
- b = c;
- }
- } else {
- if (b > c) {
- if (c > a)
- b = c;
- else
- b = a;
- }
- }
-
- return b;
-}
-
-bool SVQ1Decoder::svq1DecodeMotionVector(Common::BitStream *s, Common::Point *mv, Common::Point **pmv) {
- for (int i = 0; i < 2; i++) {
- // get motion code
- int diff = _motionComponent->getSymbol(*s);
- if (diff < 0)
- return false; // error - invalid motion code
- else if (diff && s->getBit() != 0)
- diff = -diff;
-
- // add median of motion vector predictors and clip result
- if (i == 1)
- mv->y = ((diff + midPred(pmv[0]->y, pmv[1]->y, pmv[2]->y)) << 26) >> 26;
- else
- mv->x = ((diff + midPred(pmv[0]->x, pmv[1]->x, pmv[2]->x)) << 26) >> 26;
- }
-
- return true;
-}
-
-void SVQ1Decoder::svq1SkipBlock(byte *current, byte *previous, int pitch, int x, int y) {
- const byte *src = &previous[x + y * pitch];
- byte *dst = current;
-
- for (int i = 0; i < 16; i++) {
- memcpy(dst, src, 16);
- src += pitch;
- dst += pitch;
- }
-}
-
-void SVQ1Decoder::putPixels8C(byte *block, const byte *pixels, int lineSize, int h) {
- for (int i = 0; i < h; i++) {
- *((uint32 *)block) = READ_UINT32(pixels);
- *((uint32 *)(block + 4)) = READ_UINT32(pixels + 4);
- pixels += lineSize;
- block += lineSize;
- }
-}
-
-static inline uint32 rndAvg32(uint32 a, uint32 b) {
- return (a | b) - (((a ^ b) & ~0x01010101) >> 1);
-}
-
-void SVQ1Decoder::putPixels8L2(byte *dst, const byte *src1, const byte *src2,
- int dstStride, int srcStride1, int srcStride2, int h) {
- for (int i = 0; i < h; i++) {
- uint32 a = READ_UINT32(&src1[srcStride1 * i]);
- uint32 b = READ_UINT32(&src2[srcStride2 * i]);
- *((uint32 *)&dst[dstStride * i]) = rndAvg32(a, b);
- a = READ_UINT32(&src1[srcStride1 * i + 4]);
- b = READ_UINT32(&src2[srcStride2 * i + 4]);
- *((uint32 *)&dst[dstStride * i + 4]) = rndAvg32(a, b);
- }
-}
-
-void SVQ1Decoder::putPixels8X2C(byte *block, const byte *pixels, int lineSize, int h) {
- putPixels8L2(block, pixels, pixels + 1, lineSize, lineSize, lineSize, h);
-}
-
-void SVQ1Decoder::putPixels8Y2C(byte *block, const byte *pixels, int lineSize, int h) {
- putPixels8L2(block, pixels, pixels + lineSize, lineSize, lineSize, lineSize, h);
-}
-
-void SVQ1Decoder::putPixels8XY2C(byte *block, const byte *pixels, int lineSize, int h) {
- for (int j = 0; j < 2; j++) {
- uint32 a = READ_UINT32(pixels);
- uint32 b = READ_UINT32(pixels + 1);
- uint32 l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL;
- uint32 h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2);
-
- pixels += lineSize;
-
- for (int i = 0; i < h; i += 2) {
- a = READ_UINT32(pixels);
- b = READ_UINT32(pixels + 1);
- uint32 l1 = (a & 0x03030303UL) + (b & 0x03030303UL);
- uint32 h1 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2);
- *((uint32 *)block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL);
- pixels += lineSize;
- block += lineSize;
- a = READ_UINT32(pixels);
- b = READ_UINT32(pixels + 1);
- l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL;
- h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2);
- *((uint32 *)block) = h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL);
- pixels += lineSize;
- block += lineSize;
- }
-
- pixels += 4 - lineSize * (h + 1);
- block += 4 - lineSize * h;
- }
-}
-
-void SVQ1Decoder::putPixels16C(byte *block, const byte *pixels, int lineSize, int h) {
- putPixels8C(block, pixels, lineSize, h);
- putPixels8C(block + 8, pixels + 8, lineSize, h);
-}
-
-void SVQ1Decoder::putPixels16X2C(byte *block, const byte *pixels, int lineSize, int h) {
- putPixels8X2C(block, pixels, lineSize, h);
- putPixels8X2C(block + 8, pixels + 8, lineSize, h);
-}
-
-void SVQ1Decoder::putPixels16Y2C(byte *block, const byte *pixels, int lineSize, int h) {
- putPixels8Y2C(block, pixels, lineSize, h);
- putPixels8Y2C(block + 8, pixels + 8, lineSize, h);
-}
-
-void SVQ1Decoder::putPixels16XY2C(byte *block, const byte *pixels, int lineSize, int h) {
- putPixels8XY2C(block, pixels, lineSize, h);
- putPixels8XY2C(block + 8, pixels + 8, lineSize, h);
-}
-
-bool SVQ1Decoder::svq1MotionInterBlock(Common::BitStream *ss, byte *current, byte *previous, int pitch,
- Common::Point *motion, int x, int y) {
-
- // predict and decode motion vector
- Common::Point *pmv[3];
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] = pmv[2] = pmv[0];
- } else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- Common::Point mv;
- bool resultValid = svq1DecodeMotionVector(ss, &mv, pmv);
- if (!resultValid)
- return false;
-
- motion[0].x = motion[(x / 8) + 2].x = motion[(x / 8) + 3].x = mv.x;
- motion[0].y = motion[(x / 8) + 2].y = motion[(x / 8) + 3].y = mv.y;
-
- if (y + (mv.y >> 1) < 0)
- mv.y = 0;
-
- if (x + (mv.x >> 1) < 0)
- mv.x = 0;
-
- const byte *src = &previous[(x + (mv.x >> 1)) + (y + (mv.y >> 1)) * pitch];
- byte *dst = current;
-
- // Halfpel motion compensation with rounding (a + b + 1) >> 1.
- // 4 motion compensation functions for the 4 halfpel positions
- // for 16x16 blocks
- switch(((mv.y & 1) << 1) + (mv.x & 1)) {
- case 0:
- putPixels16C(dst, src, pitch, 16);
- break;
- case 1:
- putPixels16X2C(dst, src, pitch, 16);
- break;
- case 2:
- putPixels16Y2C(dst, src, pitch, 16);
- break;
- case 3:
- putPixels16XY2C(dst, src, pitch, 16);
- break;
- }
-
- return true;
-}
-
-bool SVQ1Decoder::svq1MotionInter4vBlock(Common::BitStream *ss, byte *current, byte *previous, int pitch,
- Common::Point *motion, int x, int y) {
- // predict and decode motion vector (0)
- Common::Point *pmv[4];
- pmv[0] = &motion[0];
- if (y == 0) {
- pmv[1] = pmv[2] = pmv[0];
- } else {
- pmv[1] = &motion[(x / 8) + 2];
- pmv[2] = &motion[(x / 8) + 4];
- }
-
- Common::Point mv;
- bool resultValid = svq1DecodeMotionVector(ss, &mv, pmv);
- if (!resultValid)
- return false;
-
- // predict and decode motion vector (1)
- pmv[0] = &mv;
- if (y == 0)
- pmv[1] = pmv[2] = pmv[0];
- else
- pmv[1] = &motion[(x / 8) + 3];
-
- resultValid = svq1DecodeMotionVector(ss, &motion[0], pmv);
- if (!resultValid)
- return false;
-
- // predict and decode motion vector (2)
- pmv[1] = &motion[0];
- pmv[2] = &motion[(x / 8) + 1];
-
- resultValid = svq1DecodeMotionVector(ss, &motion[(x / 8) + 2], pmv);
- if (!resultValid)
- return false;
-
- // predict and decode motion vector (3)
- pmv[2] = &motion[(x / 8) + 2];
- pmv[3] = &motion[(x / 8) + 3];
-
- resultValid = svq1DecodeMotionVector(ss, pmv[3], pmv);
- if (!resultValid)
- return false;
-
- // form predictions
- for (int i = 0; i < 4; i++) {
- int mvx = pmv[i]->x + (i & 1) * 16;
- int mvy = pmv[i]->y + (i >> 1) * 16;
-
- // FIXME: clipping or padding?
- if (y + (mvy >> 1) < 0)
- mvy = 0;
-
- if (x + (mvx >> 1) < 0)
- mvx = 0;
-
- const byte *src = &previous[(x + (mvx >> 1)) + (y + (mvy >> 1)) * pitch];
- byte *dst = current;
-
- // Halfpel motion compensation with rounding (a + b + 1) >> 1.
- // 4 motion compensation functions for the 4 halfpel positions
- // for 8x8 blocks
- switch(((mvy & 1) << 1) + (mvx & 1)) {
- case 0:
- putPixels8C(dst, src, pitch, 8);
- break;
- case 1:
- putPixels8X2C(dst, src, pitch, 8);
- break;
- case 2:
- putPixels8Y2C(dst, src, pitch, 8);
- break;
- case 3:
- putPixels8XY2C(dst, src, pitch, 8);
- break;
- }
-
- // select next block
- if (i & 1)
- current += (pitch - 1) * 8;
- else
- current += 8;
- }
-
- return true;
-}
-
-bool SVQ1Decoder::svq1DecodeDeltaBlock(Common::BitStream *ss, byte *current, byte *previous, int pitch,
- Common::Point *motion, int x, int y) {
- // get block type
- uint32 blockType = _blockType->getSymbol(*ss);
-
- // reset motion vectors
- if (blockType == SVQ1_BLOCK_SKIP || blockType == SVQ1_BLOCK_INTRA) {
- motion[0].x =
- motion[0].y =
- motion[(x / 8) + 2].x =
- motion[(x / 8) + 2].y =
- motion[(x / 8) + 3].x =
- motion[(x / 8) + 3].y = 0;
- }
-
- bool resultValid = true;
-
- switch (blockType) {
- case SVQ1_BLOCK_SKIP:
- svq1SkipBlock(current, previous, pitch, x, y);
- break;
- case SVQ1_BLOCK_INTER:
- resultValid = svq1MotionInterBlock(ss, current, previous, pitch, motion, x, y);
- if (!resultValid) {
- warning("svq1MotionInterBlock decode failure");
- break;
- }
- resultValid = svq1DecodeBlockNonIntra(ss, current, pitch);
- break;
- case SVQ1_BLOCK_INTER_4V:
- resultValid = svq1MotionInter4vBlock(ss, current, previous, pitch, motion, x, y);
- if (!resultValid) {
- warning("svq1MotionInter4vBlock decode failure");
- break;
- }
- resultValid = svq1DecodeBlockNonIntra(ss, current, pitch);
- break;
- case SVQ1_BLOCK_INTRA:
- resultValid = svq1DecodeBlockIntra(ss, current, pitch);
- break;
- }
-
- return resultValid;
-}
-
-} // End of namespace Video