diff options
Diffstat (limited to 'video/video_decoder.h')
-rw-r--r-- | video/video_decoder.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/video/video_decoder.h b/video/video_decoder.h index 2b99a2b1bf..3bb75ade09 100644 --- a/video/video_decoder.h +++ b/video/video_decoder.h @@ -185,6 +185,40 @@ public: */ bool isPaused() const { return _pauseLevel != 0; } + /** + * Get the current volume at which the audio in the video is being played + * @return the current volume at which the audio in the video is being played + */ + virtual byte getVolume() const { return _audioVolume; } + + /** + * Set the volume at which the audio in the video should be played. + * This setting remains until reset() is called (which may be called + * from loadStream() or close()). The default volume is the maximum. + * + * @note This function calls updateVolume() by default. + * + * @param volume The volume at which to play the audio in the video + */ + virtual void setVolume(byte volume); + + /** + * Get the current balance at which the audio in the video is being played + * @return the current balance at which the audio in the video is being played + */ + virtual int8 getBalance() const { return _audioBalance; } + + /** + * Set the balance at which the audio in the video should be played. + * This setting remains until reset() is called (which may be called + * from loadStream() or close()). The default balance is 0. + * + * @note This function calls updateBalance() by default. + * + * @param balance The balance at which to play the audio in the video + */ + virtual void setBalance(int8 balance); + protected: /** * Resets _curFrame and _startTime. Should be called from every close() function. @@ -207,12 +241,24 @@ protected: */ void resetPauseStartTime(); + /** + * Update currently playing audio tracks with the new volume setting + */ + virtual void updateVolume() {} + + /** + * Update currently playing audio tracks with the new balance setting + */ + virtual void updateBalance() {} + int32 _curFrame; int32 _startTime; private: uint32 _pauseLevel; uint32 _pauseStartTime; + byte _audioVolume; + int8 _audioBalance; }; /** |