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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-11-13
GRIFFON: Implemented Player::reset()
Eugene Sandulenko
2019-11-13
GRIFFON: Use smaller data type for static array
Eugene Sandulenko
2019-11-13
GRIFFON: Initialize variable
Eugene Sandulenko
2019-11-13
GRIFFON: Added copyright reference
Eugene Sandulenko
2019-11-13
GRIFFON: Mark engine as 16bit
Eugene Sandulenko
2019-11-13
GRIFFON: Fix warning
Eugene Sandulenko
2019-11-13
GRIFFON: Fix sluggishness in the inventory menu
Eugene Sandulenko
2019-11-13
JANITORIAL: Indentation fixes
Eugene Sandulenko
2019-11-13
GRIFFON: Remove obsolete FIXMEs
Eugene Sandulenko
2019-11-13
GRIFFON: Refactored config menu to switch statements
Eugene Sandulenko
2019-11-13
GRIFFON: Resolve todo
Eugene Sandulenko
2019-11-13
GRIFFON: Fix newgame menu sluggishnes and simplify code
Eugene Sandulenko
2019-11-13
GRIFFON: Fix saveload menu fadein
Eugene Sandulenko
2019-11-13
GRIFFON: Load savestate info only once
Eugene Sandulenko
2019-11-13
GRIFFON: Fix TheEnd screen fadeout
Eugene Sandulenko
2019-11-13
GRIFFON: Fixed endgame fadeouts
Eugene Sandulenko
2019-11-13
GRIFFON: Made theEnd() work properly
Eugene Sandulenko
2019-11-13
GRIFFON: Implement quitting from the endgame
Eugene Sandulenko
2019-11-13
GRIFFON: Fixed music stopping
Eugene Sandulenko
2019-11-13
GRIFFON: Removed recursiveness on end game
Eugene Sandulenko
2019-11-13
GRIFFON: Optimized even handling in cutscenes
Eugene Sandulenko
2019-11-13
GRIFFON: More alpha blitting optimizations
Eugene Sandulenko
2019-11-13
GRIFFON: Optimized transparent blitting
Eugene Sandulenko
2019-11-13
GRIFFON: Fixed config menu fade-in
Eugene Sandulenko
2019-11-13
GRIFFON: Fixed rendering of config menu
Eugene Sandulenko
2019-11-13
GRIFFON: Fixed sluggishness of the main menu and config menu
Eugene Sandulenko
2019-11-13
GRIFFON: FIx config window drawing
Eugene Sandulenko
2019-11-13
GRIFFON: Remove recursiveness of the main menu
Eugene Sandulenko
2019-11-13
GRIFFON: Introduce ObjectInfoStruct, some refactoring
Strangerke
2019-11-13
GRIFFON: Fix a bug introduced in the original C conversion
Strangerke
2019-11-13
GRIFFON: Some refactoring in saveLoadNew(), som renaming
Strangerke
2019-11-13
GRIFFON: Fix compilation
Strangerke
2019-11-13
GRIFFON: Get rid of config.h/cpp
Strangerke
2019-11-13
GRIFFON: Fix namespace comment
Eugene Sandulenko
2019-11-13
GRIFFON: Introduce some new structures and refactoring, more renaming
Strangerke
2019-11-13
GRIFFON: Some more renaming
Strangerke
2019-11-13
GRIFFON: More renaming
Strangerke
2019-11-13
GRIFFON: start renaming members of Griffon engine class
Strangerke
2019-11-13
GRIFFON: Change some types to boolean, some code simplifications
Strangerke
2019-11-13
GRIFFON: Refactor castSpell()
Strangerke
2019-11-13
GRIFFON: Some more changes in Combat
Strangerke
2019-11-13
GRIFFON: Start refactoring Combat + rename constant due to typo
Strangerke
2019-11-13
GRIFFON: Some refactoring
Strangerke
2019-11-13
GRIFFON: simplify some code in draw by using clip
Strangerke
2019-11-13
GRIFFON: Some refactoring in dialogs
Strangerke
2019-11-13
GRIFFON: Fix another game crash due to an uninitialized variable
Strangerke
2019-11-13
GRIFFON: Fix uninitialized variables (game crash)
Strangerke
2019-11-13
GRIFFON: Fix to for loop in drawNPCs
Strangerke
2019-11-13
GRIFFON: Add a de fine for Pi, change some casts to int16
Strangerke
2019-11-13
GRIFFON: make loopseta a local static, reduce size of sfx array, use constant...
Strangerke
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