aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-01-19MOHAWK: Add some supporting code for cue lists.Alyssa Milburn
svn-id: r55328
2011-01-19MOHAWK: Cleanup some Riven codeMatthew Hoops
svn-id: r55327
2011-01-19MACOSX: Fix make bundle when compiling with libtheoradecMatthew Hoops
svn-id: r55326
2011-01-19HUGO: Add specific decodeString() for H1 DosArnaud Boutonné
This fixes act3 logic. Also move some functions from public to protected. svn-id: r55325
2011-01-19VIDEO: Recreate the audiostream if necessarySven Hesse
svn-id: r55324
2011-01-19GOB: Add preliminary Inca 2 save supportSven Hesse
svn-id: r55323
2011-01-19VIDEO: Don't segfault when no audiostream is presentSven Hesse
svn-id: r55322
2011-01-19GOB: Add save stub and temp sprite for Inca2Sven Hesse
svn-id: r55321
2011-01-19SWORD25: getSoundTime() is not used. Remove it.Eugene Sandulenko
svn-id: r55320
2011-01-19SWORD25: Strip off unportable functionsEugene Sandulenko
svn-id: r55319
2011-01-19HUGO: Merge the 2 versions of doAction, cleanupArnaud Boutonné
svn-id: r55318
2011-01-19VIDEO: Don't assert() when a needed codec isn't compiled inSven Hesse
svn-id: r55317
2011-01-18HUGO: Rename objNumb to objIndex when used as an indexArnaud Boutonné
svn-id: r55316
2011-01-18COMMON: Some style fixes in config-manager.cpp.Johannes Schickel
svn-id: r55315
2011-01-18MOHAWK: Rename some Myst-specific sound functions; cleanupMatthew Hoops
svn-id: r55314
2011-01-18GUI: Fix implicit signed to unsigned conversion warnings for some compilers.Johannes Schickel
svn-id: r55313
2011-01-18MOHAWK: Rename some VideoManager functions so we have some unified naming ↵Matthew Hoops
between versions svn-id: r55312
2011-01-18MOHAWK: Implement channelwood pipe valvesBastien Bouclet
svn-id: r55311
2011-01-18MOHAWK: Add a workaround to prevent a crash when pulling the gears puzzle ↵Bastien Bouclet
reset lever in Myst ME. CL1WLFCH.MOV is not the same for Myst ME and Myst win31. The proper fix will need backwards playing for QT movies. svn-id: r55310
2011-01-18MOHAWK: Add a sanity check to waitUntilMovieEnds()Matthew Hoops
svn-id: r55309
2011-01-18MOHAWK: Add gulls and butterflies to MystBastien Bouclet
svn-id: r55308
2011-01-18HUGO: Clean upArnaud Boutonné
- Suppress some obsolete comments - Get rid of some magic numbers svn-id: r55307
2011-01-18create_project: Add the lpcrt4 library normally in the libraries section of ↵Filippos Karapetis
Code::Blocks, not as a command switch svn-id: r55306
2011-01-18Added Code::Blocks project files for the create_project toolFilippos Karapetis
svn-id: r55305
2011-01-18MOHAWK: Move Myst's o_quit opcode to the base classMatthew Hoops
svn-id: r55304
2011-01-18MOHAWK: Cleanup wrapMovieFilename()Matthew Hoops
svn-id: r55303
2011-01-18MOHAWK: Fix the gear puzzle in Myst ME MacMatthew Hoops
svn-id: r55302
2011-01-18GRAPHICS: Add a getSurface() function to JPEG to automatically convert to RGBMatthew Hoops
svn-id: r55301
2011-01-18MOHAWK: Implement the whark response to the red lightMatthew Hoops
svn-id: r55300
2011-01-18MOHAWK: Implement the village part of the left viewer on gspitMatthew Hoops
svn-id: r55299
2011-01-18GOB: Give Inca2 its own SaveLoad classSven Hesse
Add an quick hack to fudge reading of the "voice.inf" file, so that the voice match the selected text language. svn-id: r55298
2011-01-18GOB: Fix the indenting :PSven Hesse
svn-id: r55297
2011-01-18GOB: Give Inca2 its own Inter classSven Hesse
svn-id: r55296
2011-01-18GOB: Add a workaround for Inca2Sven Hesse
The scripts seem to depend on var32_236 to be cleared at the start of each new script file. svn-id: r55295
2011-01-18GOB: Add some sanity checksSven Hesse
svn-id: r55294
2011-01-18GOB: Implement Urban Runner autosaveSven Hesse
Makes the "Try again" after a death work svn-id: r55293
2011-01-18HUGO: Improve mouse support in H3 DOS versionArnaud Boutonné
- Fix description of Penelope lying (when using mouse) - Use H3 Win logic in order to handle horizon - Add a workaround for a data bug in scenery1.dat, fixing the pathfinding bug in Crash screen svn-id: r55292
2011-01-18HUGO: Clean-upArnaud Boutonné
Modify debug level for 2 debug messages, Suppress obsolete comments, Fix typo in comment svn-id: r55291
2011-01-18GOB: Fix a stupid typo in o2_readData()Sven Hesse
svn-id: r55290
2011-01-18GOB: Fix Woodruff object videosSven Hesse
svn-id: r55289
2011-01-18GOB: Fix Woodruff video offsetsSven Hesse
svn-id: r55288
2011-01-18GOB: Increase debug level for a debug messageSven Hesse
svn-id: r55287
2011-01-18GOB: Fix Urban Runner hotspot textsSven Hesse
Thanks to SylvainTV :) svn-id: r55286
2011-01-18VIDEO: Clip render rect to the surface's dimensionSven Hesse
...And not to the video's. Oops :P svn-id: r55285
2011-01-18GOB: Add a sanity check in oPlaytoons_readDataSven Hesse
svn-id: r55284
2011-01-18GOB: Add chroma values linear interpolation in drawYUVSylvain Dupont
Fixes the blockiness and apparent color shifting in some Urban Runner menu icons. svn-id: r55283
2011-01-18MOHAWK: Implement xgrviewer so the right viewer on gspit is usableMatthew Hoops
svn-id: r55282
2011-01-18PARALLACTION: Fix Big Red Adventure Walking To Stop On Path Build Failure.David Turner
Walking now works correctly, with no valgrind issues, lockups or assertions. svn-id: r55281
2011-01-17PARALLACTION: Minor Whitespace and code complexity reduction in walk.*David Turner
svn-id: r55280
2011-01-17PARALLACTION: Some Improvements To Big Red Adventure Walk Code.David Turner
* Renamed and retyped "int _fieldC" to "bool _stillWalkingTowardsNode" to aid readability and clarity of code. Thanks to fuzzie for naming. * Added assertion to prevent use of invalid memory as reported by Valgrind when walk point p is constructed from an empty list. * Added code to stop walk if buildPath fails, though this causes an assertion instead currently. svn-id: r55279