Age | Commit message (Collapse) | Author |
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Simplified some point arithmetic
Lock fixedpoint calcs to float rather than double
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Replaced Common::String with c string array in slider menu init logic
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Remove debug code from bbdou menu item select callback
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Fix uninitialised local variable
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Drop platform from game id
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Replace while(1) with do..while loop
Removed dead code
Renamed FP16 to FixedPoint16 to improve readability
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Wire up load fail dialog when trying to restart from unsaved new game.
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Add credits info for illusions engine
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Set volumes based on scummvm config
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Work on inventory add/remove debug menu.
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Add todo to check named point on opAppearForeignActor
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Fix pan bug in starship enterprise scene
Add sequence opcode name to debug log
Hack to fix endless loop bug outside the starship enterprise
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Wire up startScriptThread2() calls.
Add namedpoint logic.
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Comment and rename some code in pathfinder to aid in understanding
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Add debug logging on unknown background info field
Removed unused debug variables
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Fix some warnings while compiling with clang.
Add up/down key support in game menus.
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This was causing the game to crash when loading the main scumm menu.
It was corrupting another static string in the about dialog.
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Illusions engine variable wasn't wired up
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Fix menu hover color layer position.
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Start work on keyboard menu support and menu background fill.
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