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2011-04-03TSAGE: Fix use of PlayerMover2 classPaul Gilbert
2011-04-03TSAGE: Properly implemented the PlayerMover2 classPaul Gilbert
2011-04-03CRUISE: Fixed odd check, introduced in rev d83a83ef50md5
2011-04-02SCI: Fix SQ1 droid zapping issue with a script patch, thanks toLars Skovlund
dhewg for reporting.
2011-04-02MOHAWK: Fix issues with LB's hardcoded UI logic.Alyssa Milburn
2011-04-02Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/module.mk engines/tsage/ringworld_logic.cpp
2011-04-02TSAGE: Implement Scene 9360, move Scene9350::Object1 to a separated ↵strangerke
subclass, Fix bug in scene 9350
2011-04-02MOHAWK: Minor grammar fixMatthew Hoops
2011-04-02MOHAWK: Fix title of Arthur's Teacher TroubleMatthew Hoops
2011-04-02ANDROID: Attempt at working around some HTC faildhewg
2011-04-02SCI: Replace not required emumidi headerdhewg
2011-04-02TSAGE: Fixed zoom problems with viewscreen in Scene 3700Paul Gilbert
2011-04-02TSAGE: Bugfixes for Scene 3700 - Remote ViewerPaul Gilbert
2011-04-02TSAGE: Fixed bug with decoding large compressed resourcesPaul Gilbert
2011-04-02TSAGE: Add Scene2 class for scene group 10, getting rid of _field30Astrangerke
2011-04-02TSAGE: Implement Scene 9300strangerke
2011-04-02SCUMM: Add support for append mode to o72_openFile()Matthew Hoops
The baseball2001 hall of fame data saves properly now
2011-04-01SCUMM: Make sure finalize is called from o60_closeFile()Matthew Hoops
2011-04-01SCUMM: Stub off file append mode in o72_openFile()Matthew Hoops
This is used in several Backyard Sports titles. This stub is required for now so that baseball2001 can continue after trying to save the Hall of Fame data.
2011-04-02TSAGE: Implemented Scene 5000 - Caverns - EntrancePaul Gilbert
2011-04-02CREDITS: Pull Jerome Fisher out of retirement (for one final mission, etc.).Jerome Fisher
2011-04-01TSAGE: Implement scene 9200strangerke
2011-04-01MOHAWK: Handle waiting for sound cues in LBAnimation.Alyssa Milburn
2011-03-31TOOLS: Update Code::Blocks project generationLittleboy
The Sword2.5 engine needs access to vorbis and theora headers. This patch adds the scummvm libs include directory to the include search path for this engine.
2011-03-31MOHAWK: Add/update some LB debug/warning stuff.Alyssa Milburn
2011-03-31MOHAWK: Tweaks to LBAnimationItem::setEnabled.Alyssa Milburn
2011-03-31MOHAWK: Update LBAnimationItem running state when anim is done.Alyssa Milburn
2011-03-31MOHAWK: Toggle the post-intro LB menu anim at the right time.Alyssa Milburn
2011-03-31MOHAWK: Use ScummVM GUI fonts for the cstime demoMatthew Hoops
The demo is now playable without using fonts from the full game
2011-03-31Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h
2011-03-31TSAGE: Fix Scene9350:Object1::postInit (thanks dreammaster), first real uses ↵strangerke
of quickInit
2011-03-31TSAGE: Implemented Scene 4301 - Village - Slaver Ship KeypadPaul Gilbert
2011-03-31TSAGE: Add new sceneObjectstrangerke
2011-03-31TSAGE: Add scene 9150strangerke
2011-03-31TSAGE: remove useless variablestrangerke
2011-03-31MOHAWK: Implement kLBSetHitTest.Alyssa Milburn
2011-03-31MOHAWK: Nicer names/info for some LB data.Alyssa Milburn
2011-03-30ANDROID: Document Camera/Search mappingdhewg
2011-03-30ANDROID: Map right click to Camera/Searchdhewg
2011-03-30SCI: Minor cleanupMatthew Hoops
2011-03-30TSAGE: Implement scene 9100strangerke
2011-03-30MOHAWK: Strip slashes from beginning of LB Windows paths.Alyssa Milburn
2011-03-30SCI32: Support for views with 640x400 native resolutionLars Skovlund
(fixes Wolfgang closeup, room 720)
2011-03-30MOHAWK: Parse LB page options from the outline.Alyssa Milburn
2011-03-30MOHAWK: Add detection for Just Grandma and Me 2.0Matthew Hoops
2011-03-30MOHAWK: Use tryLoadPageStart where needed in LB.Alyssa Milburn
2011-03-31TSAGE: Implemented Scene 4300 - Slaver ShipPaul Gilbert
2011-03-30HUGO: Fix s_bootCypherLen *for real*Max Horn
2011-03-30HUGO: Fix cypher fix ;)Max Horn
2011-03-30TINSEL: Remove dead variablesMax Horn