Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-13 | BASE: Add SVN_REVISION placehold to internal_version.h.in | Max Horn | |
Our tools/update-version.pl script always keeps this empty. But it will make integration of the create_project patch smoother. svn-id: r53427 | |||
2010-10-13 | SWORD25: Extended Mac OSX compilation fix for sqrtf and atan2f | Filippos Karapetis | |
svn-id: r53426 | |||
2010-10-13 | SWORD25: Hopefully fixed compilation under Mac OSX, Solaris and mingw32 | Filippos Karapetis | |
Taken from sound/softsynth/mt32/tables.cpp lines 28-41 (thanks LordHoto) svn-id: r53425 | |||
2010-10-13 | BUILD: Patch #3086472 "AMIGAOS4: Adding COPYING.BSD and new Icon" | Jordi Vilalta Prat | |
Use the DIST_FILES_DOCS variable so no new document files are forgotten. svn-id: r53424 | |||
2010-10-13 | SWORD25: Include common/scummsys.h in places where USE_THEORADEC is used | Filippos Karapetis | |
svn-id: r53423 | |||
2010-10-13 | create_msvc: enable language extensions for SWORD25 | Filippos Karapetis | |
svn-id: r53422 | |||
2010-10-13 | create_msvc: Added support for USE_THEORADEC | Filippos Karapetis | |
svn-id: r53421 | |||
2010-10-13 | CONFIGURE: Fixed typo | Filippos Karapetis | |
svn-id: r53420 | |||
2010-10-13 | CONFIGURE: Fixed a bug with --disable-theoradec and made libtheoradec ↵ | Filippos Karapetis | |
optional for building sword25 If libtheoradec is missing then the engine still builds if requested, but the videos will be disabled (note that running the game with videos disabled is still untested) svn-id: r53419 | |||
2010-10-13 | SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure) | Filippos Karapetis | |
svn-id: r53418 | |||
2010-10-13 | SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure) | Filippos Karapetis | |
svn-id: r53417 | |||
2010-10-13 | SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.h | Filippos Karapetis | |
This define can be used to disable building of the Theora decoder, and thus makes libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the Theora decoder will effectively disable the game's videos Note that running the game with the Theora decoder disabled is still untested svn-id: r53416 | |||
2010-10-13 | README: Mention Italian NES Maniac Mansion | Fabio Battaglia | |
svn-id: r53415 | |||
2010-10-13 | CONFIGURE: Use static libgcc on IRIX cross-compile builds (makes them work ↵ | Joost Peters | |
on vanilla IRIX systems). svn-id: r53414 | |||
2010-10-13 | SWORD25: Force cast to uint instead of unsigned long long | Sven Hesse | |
As per Fingolfin's request, because apparently there's no long long in the C++ standard; and ScummVM's hashmap needs uint. svn-id: r53413 | |||
2010-10-13 | SWORD25: Silenced MSVC false positive about a potentially uninitialized variable | Filippos Karapetis | |
svn-id: r53412 | |||
2010-10-13 | SWORD25: Remove the unused LUA compiler | Filippos Karapetis | |
svn-id: r53411 | |||
2010-10-13 | SWORD25: Resolve ambigous write() call on 64 bit systems | Sven Hesse | |
svn-id: r53410 | |||
2010-10-13 | SWORD25: Cast the pointer to unsigned long long | Sven Hesse | |
...Instead of to uint, which fails on my 64 bit system where pointers are 64 bit, but normal ints 32 bit wide. svn-id: r53409 | |||
2010-10-13 | SWORD25: Stop using class names as variable names | Filippos Karapetis | |
svn-id: r53408 | |||
2010-10-13 | SWORD25: Fixed signed/unsigned bug | Filippos Karapetis | |
svn-id: r53407 | |||
2010-10-13 | SWORD25: Get rid of kernel/bs_stdint.h | Max Horn | |
svn-id: r53405 | |||
2010-10-13 | CONFIGURE: Don't execute a binary just to check libpng version | Willem Jan Palenstijn | |
This fixes detection of libpng when cross-compiling. svn-id: r53404 | |||
2010-10-13 | SWORD25: Get rid of Kernel::GetMicroTicks() | Max Horn | |
svn-id: r53403 | |||
2010-10-13 | LURE: Bugfix for characters getting stuck in Abbey doorway | Paul Gilbert | |
svn-id: r53402 | |||
2010-10-13 | TOON: Updated code to build properly for WINSCW and GCCE(symbian) | Lars Persson | |
Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode) Match implementation with function definition. (int32 is not == int on all platforms) svn-id: r53401 | |||
2010-10-13 | GOB: Add Debug Console. | David Turner | |
This allows interactive control of debug flags and variables and provides a base to allow for commands to aid in tracking down script bugs which are tricky to replicate. svn-id: r53398 | |||
2010-10-13 | SCI: Add detection for Hoyle4 Mac | Matthew Hoops | |
svn-id: r53397 | |||
2010-10-13 | SOUND: Add info about TiMidity support in about dialog. | Johannes Schickel | |
svn-id: r53396 | |||
2010-10-13 | SOUND: Allow TiMidity support to be disabled via configure. | Johannes Schickel | |
svn-id: r53395 | |||
2010-10-13 | SWORD25: Enforce code naming conventions in gfx/animation* | Eugene Sandulenko | |
svn-id: r53393 | |||
2010-10-13 | SWORD25: Enforced code naming conventions in math/* | Eugene Sandulenko | |
svn-id: r53392 | |||
2010-10-13 | SWORD25: Enforced code naming conventions in script/* | Eugene Sandulenko | |
svn-id: r53391 | |||
2010-10-13 | SWORD25: Enforced code naming conventions in sfx/ and reservice.h | Eugene Sandulenko | |
svn-id: r53390 | |||
2010-10-13 | SWORD25: Remove custom .c builiding rules | Eugene Sandulenko | |
svn-id: r53389 | |||
2010-10-13 | SWORD25: Enforce code naming conventions in fmv/* | Eugene Sandulenko | |
svn-id: r53388 | |||
2010-10-13 | SWORD25: Remove standalone SWF rendering tool | Eugene Sandulenko | |
svn-id: r53387 | |||
2010-10-13 | SWORD25: Add path to art.h include | Eugene Sandulenko | |
svn-id: r53386 | |||
2010-10-13 | SWORD25: Stop polluting global namespace | Eugene Sandulenko | |
svn-id: r53385 | |||
2010-10-13 | SWORD25: Merged all art* code and cleaned it up | Eugene Sandulenko | |
svn-id: r53384 | |||
2010-10-13 | SWORD25: Fix startup | Eugene Sandulenko | |
svn-id: r53383 | |||
2010-10-13 | SWORD25: Add proper copyrights to gfx/image/art* | Eugene Sandulenko | |
svn-id: r53382 | |||
2010-10-13 | SWORD25: Loading >200kb file in memory is no more ugly | Eugene Sandulenko | |
svn-id: r53381 | |||
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko | |
svn-id: r53380 | |||
2010-10-13 | SWORD25: Return proper path separator | Eugene Sandulenko | |
svn-id: r53379 | |||
2010-10-13 | SWORD25: Remove redundant code | Eugene Sandulenko | |
svn-id: r53378 | |||
2010-10-13 | SWORD25: Add support for language patch | Eugene Sandulenko | |
svn-id: r53377 | |||
2010-10-13 | SWORD25: Fixed vector renderer. Yay! | Eugene Sandulenko | |
svn-id: r53376 | |||
2010-10-13 | SWORD25: Fix transparency effects | Eugene Sandulenko | |
svn-id: r53375 | |||
2010-10-12 | SWORD25: Implemented thumbnail loading for savegame list | Paul Gilbert | |
svn-id: r53374 |