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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Add stubbed songPlaying() and startMusic()
Nipun Garg
2019-09-03
HDB: Added missing calls to Map::Map::loadSaveFile()
Eugene Sandulenko
2019-09-03
HDB: Added missing calls to loadGameState()
Eugene Sandulenko
2019-09-03
HDB: Add readConfig(), writeConfig() and Cheating
Nipun Garg
2019-09-03
HDB: Add Input::assignKey(), LuaScript::isValid()
Nipun Garg
2019-09-03
HDB: Finish implementation of Lua dofile()
Eugene Sandulenko
2019-09-03
HDB: Remove non-functioning code
Eugene Sandulenko
2019-09-03
HDB: Added initial version for Lua dofile()
Eugene Sandulenko
2019-09-03
HDB: Fix AI::loadSaveFile()
Eugene Sandulenko
2019-09-03
HDB: Fix Window::loadSaveFile()
Eugene Sandulenko
2019-09-03
HDB: Allocate memory on loading
Eugene Sandulenko
2019-09-03
HDB: Added debug output to save/load code
Eugene Sandulenko
2019-09-03
HDB: Properly process non-existent save loading
Eugene Sandulenko
2019-09-03
HDB: Added more code for loading save states from the command line
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Proper prototype for saveGameState()
Eugene Sandulenko
2019-09-03
HDB: Removed useless warning
Eugene Sandulenko
2019-09-03
HDB: Add subbed Menu functions
Nipun Garg
2019-09-03
HDB: Save/Load _timePlayed
Nipun Garg
2019-09-03
HDB: Add missing code in changeGameState()
Nipun Garg
2019-09-03
HDB: Add stubbed functions
Nipun Garg
2019-09-03
HDB: Add missing time code
Nipun Garg
2019-09-03
HDB: Shift Save/Load functions to saveload.cpp
Nipun Garg
2019-09-03
HDB: Add loadGame() and Sound::stopMusic()
Nipun Garg
2019-09-03
HDB: Add global patch for io, os, sctrings
Nipun Garg
2019-09-03
HDB: And even more script patches
Eugene Sandulenko
2019-09-03
HDB: More Global script patches
Eugene Sandulenko
2019-09-03
HDB: Add openFile, write, closeFile Lua functions
Nipun Garg
2019-09-03
HDB: Unstub saveGlobal, loadGlobal, purgeGlobals
Nipun Garg
2019-09-03
HDB: Fix calling Lua save/load
Eugene Sandulenko
2019-09-03
HDB: Add save/load for the Lua Globals environment
Nipun Garg
2019-09-03
HDB: Add structs and functions for Lua Globals
Nipun Garg
2019-09-03
HDB: Unstub save/load _animTargets[i].gfxList
Nipun Garg
2019-09-03
HDB: Unstub Load/Save _ents and _floats
Nipun Garg
2019-09-03
HDB: Unstub code for saving and loading Gfx
Nipun Garg
2019-09-03
HDB: Add FuncLookUp structs and functions
Nipun Garg
2019-09-03
HDB: Unstub _ai->save() call
Nipun Garg
2019-09-03
HDB: Removed useless warning
Eugene Sandulenko
2019-09-03
HDB: Initialise variables
Eugene Sandulenko
2019-09-03
HDB: Fix Sky handling
Eugene Sandulenko
Now sky appears on Map 29
2019-09-03
HDB: Used transparent alpha blitting
Eugene Sandulenko
2019-09-03
GRAPHICS: Added source transparency parameter to ManagedSurface::transBlit
Eugene Sandulenko
2019-09-03
GRAPHICS: Fix Managed Surface alpha blending
Eugene Sandulenko
2019-09-03
HDB: Add AI save() and loadSaveFile()
Nipun Garg
There are stubs for Pointers and Function Pointers
2019-09-03
HDB: Modify InvEnt to have AIEntity as member
Nipun Garg
2019-09-03
HDB: Unstub double reads and writes
Nipun Garg
2019-09-03
HDB: Remove unnecessary functions
Nipun Garg
2019-09-03
HDB: Turn _gratinds[] and _foregrounds[] into structs from pointers
Eugene Sandulenko
2019-09-03
HDB: Add saveSlot, loadSlot, saveGame and loadGame
Nipun Garg
2019-09-03
HDB: Fix endian issues
Nipun Garg
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