index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2018-05-28
GUI: Move UnknownGameDialog to gui
Thierry Crozat
2018-05-28
I18N: Update translation (Hungarian)
George Kormendi
2018-05-28
DC: Fix the build after the detection result rework
Bastien Bouclet
2018-05-28
I18N: Update translations templates
Thierry Crozat
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
2018-05-28
MOHAWK: MYST: Fix drawing the Stoneship red page open door
Bastien Bouclet
2018-05-28
Merge pull request #1201 from ccawley2011/mohawk-sound
Bastien Bouclet
2018-05-27
XEEN: Fix compiler warning
Paul Gilbert
2018-05-27
XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialog
Paul Gilbert
2018-05-27
SLUDGE: Move global variable lastFramesPerSecond to class Timer
Simei Yin
2018-05-27
SLUDGE: Move built-in function parameter number to structure
Simei Yin
2018-05-27
XEEN: Leave chests open after their contents are taken
Paul Gilbert
2018-05-27
XEEN: Animate open treasure chests with treasure
Paul Gilbert
2018-05-26
Merge pull request #1198 from dafioram/mohawk10536
Bastien Bouclet
2018-05-25
COMMON: fix wrong size assignment in HashMap
whiterandrek
2018-05-24
MOHAWK: Fix decoding sounds with 16 bit samples
Cameron Cawley
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-24
JANITORIAL: Convert line endings from CRLF/mixed to LF
Adrian Frühwirth
2018-05-24
FULLPIPE: fix URI
Gabriel Corona
2018-05-22
README: Redo Autosave section and note newly supported autosave games
David Fioramonti
2018-05-22
MOHAWK: Allow non-autosaves in autosave slot to be deletable
David Fioramonti
2018-05-22
MOHAWK: MYST: Do not autosave over saves from the original
David Fioramonti
2018-05-22
QUEEN: Add detection entry for Italian GoG.com release
lotharsm
2018-05-22
QUEEN: Add detection entry for French GoG.com release
lotharsm
2018-05-22
QUEEN: Add detection entry for German GoG.com release
lotharsm
2018-05-21
FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrek
Eugene Sandulenko
2018-05-21
SCUMM: Fix wrong comment about iMUSE digital variable
Adrian Frühwirth
2018-05-20
JANITORIAL: Remove trailing whitespace
Adrian Frühwirth
2018-05-20
MADE: Do not attempt to read from non-existing file
Adrian Frühwirth
2018-05-20
I18N: Update translations templates
Thierry Crozat
2018-05-20
MOHAWK: RIVEN: Add Autosave Support
David Fioramonti
2018-05-20
WINTERMUTE: Update deg2rad usage
David Fioramonti
2018-05-20
SCI: Update rad2deg usage
David Fioramonti
2018-05-20
COMMON: Template deg2rad and rad2deg in Common/math
David Fioramonti
2018-05-20
MOHAWK: MYST: Fix repeatedly trying to autosave when not allowed
Bastien Bouclet
2018-05-19
WINTERMUTE: Properly fix handling of Ogg Vorbis resources
Adrian Frühwirth
2018-05-19
WINTERMUTE: Fix loading Vorbis files
Cameron Cawley
2018-05-19
MOHAWK: MYST: Fix the Wii/GameCube build
Bastien Bouclet
2018-05-19
MOHAWK: MYST: Autosave to Slot 0
David Fioramonti
2018-05-18
MOHAWK: RIVEN: Always release the prison combination buttons
Bastien Bouclet
2018-05-17
I18N: Update translations templates
Thierry Crozat
2018-05-17
MOHAWK: MYST: Opcode 102 in Channelwood can only set the volume to non 0 values
Bastien Bouclet
2018-05-17
MOHAWK: Don't allow displaying the map when the game is not interactive
Bastien Bouclet
2018-05-17
MOHAWK: Remove detection entries for games not supported by the engines
Bastien Bouclet
2018-05-17
MOHAWK: Remove midi playback
Bastien Bouclet
2018-05-17
WINTERMUTE: Add flag for games using low-spec resources.
JenniBee
2018-05-17
VIDEO: Add PRINCE to list of engines using the FLIC decoder
Adrian Frühwirth
2018-05-17
VIDEO: FLIC: Fix decoding of BYTE_RUN/FLI_BRUN chunks
whiterandrek
2018-05-14
XEEN: Refresh screen at a higher rate for more responsive mouse
Paul Gilbert
2018-05-14
XEEN: Fix accumulation of gold & gems from defeated enemies
Paul Gilbert
[prev]
[next]