Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-10 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r16515 | |||
2005-01-10 | Add back missing items | Travis Howell | |
svn-id: r16514 | |||
2005-01-09 | saga update | Andrew Kurushin | |
svn-id: r16512 | |||
2005-01-09 | - GameModule is gone | Andrew Kurushin | |
- structures renamed - SagaEngine class gives all current game descriptions regression : "verb" is broken cause work in progress svn-id: r16511 | |||
2005-01-09 | small fixes: | Andrew Kurushin | |
- actor barrier rects - unreachable code svn-id: r16510 | |||
2005-01-09 | Added proper IHNM scripts lut and run scripts, though not much to see. | Eugene Sandulenko | |
svn-id: r16509 | |||
2005-01-09 | some disabled warning moved from .vcproj to #pragma with comments | Andrew Kurushin | |
(can anyone update .vcproj for vs2002&vs2005?) svn-id: r16508 | |||
2005-01-09 | o Fixed some indentation | Eugene Sandulenko | |
o Now we correctly show Wyrmkeep logo in Mac demos o Applied patch #1098971 ITE credits svn-id: r16507 | |||
2005-01-09 | Fix legal header | Max Horn | |
svn-id: r16506 | |||
2005-01-09 | Ensure these headers match the rest of ScummVM | Max Horn | |
svn-id: r16505 | |||
2005-01-09 | Ensure the kyra legal headers match the rest of ScummVM | Max Horn | |
svn-id: r16504 | |||
2005-01-09 | Mark some places which probably should use loadWAVFromStream(); maybe some ↵ | Max Horn | |
of the engine maintainers can look into using it svn-id: r16503 | |||
2005-01-09 | Added shared code to load WAV(E) data from arbitrary seekable streams (files ↵ | Max Horn | |
or memory) svn-id: r16502 | |||
2005-01-09 | This function is currently not used... | Max Horn | |
svn-id: r16501 | |||
2005-01-09 | cleanup | Max Horn | |
svn-id: r16500 | |||
2005-01-09 | Fix changing the scaler while GUI scaling and the console are active | Max Horn | |
svn-id: r16499 | |||
2005-01-09 | fix warning | Max Horn | |
svn-id: r16498 | |||
2005-01-09 | rewritten sprite class | Andrew Kurushin | |
- sprites decoded on first load - some speed optimization - actors uses kExtended flag to append spriteList svn-id: r16497 | |||
2005-01-09 | Since _pos is unsigned it's always >= 0, so testing for negativity will | Torbjörn Andersson | |
generate a warning in GCC. svn-id: r16496 | |||
2005-01-09 | Update SAGA items | Eugene Sandulenko | |
svn-id: r16495 | |||
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn | |
svn-id: r16494 | |||
2005-01-09 | Added new interface SeekableReadStream | Max Horn | |
svn-id: r16493 | |||
2005-01-08 | rename StringsList to StringsTable | Andrew Kurushin | |
svn-id: r16492 | |||
2005-01-08 | begining of verb implementation | Andrew Kurushin | |
introduced getObjectName svn-id: r16491 | |||
2005-01-08 | Fix bug #1097467 (COMI: cursor is invisible at "insert CD" message) | Max Horn | |
svn-id: r16490 | |||
2005-01-08 | Fix bug #1098115 (GUI: Broken console font) | Max Horn | |
svn-id: r16488 | |||
2005-01-08 | sync NEWS files on HEAD and branch-0-7-0 | Max Horn | |
svn-id: r16486 | |||
2005-01-08 | Fix wron Vulture male 1 animation. Thanks to salty-horse for reporting | Eugene Sandulenko | |
and help with fixing. svn-id: r16484 | |||
2005-01-07 | Update SAGA items | Eugene Sandulenko | |
svn-id: r16483 | |||
2005-01-07 | Eliminate _scene->getMode() and use scene flags instead | Eugene Sandulenko | |
svn-id: r16482 | |||
2005-01-07 | Access timer. | Marcus Comstedt | |
svn-id: r16481 | |||
2005-01-07 | fixing scene transition | Andrew Kurushin | |
svn-id: r16480 | |||
2005-01-07 | o Last fixes for panels. Now they work like in original. | Eugene Sandulenko | |
o Code formatting in scene.h svn-id: r16479 | |||
2005-01-07 | o Add reported German IHNM and ITE | Eugene Sandulenko | |
o Fix IHNM. It does not have actors now (all actors in IHNM are in resources, not hardcoded) svn-id: r16478 | |||
2005-01-07 | Flag 64 bit problem in iMuse, as well as what I think might be very old ↵ | Max Horn | |
regression in our code svn-id: r16477 | |||
2005-01-07 | cleanup | Max Horn | |
svn-id: r16476 | |||
2005-01-07 | Add GCC 4.x to the list of accepted GCC versions | Max Horn | |
svn-id: r16474 | |||
2005-01-07 | Update SAGA items | Eugene Sandulenko | |
svn-id: r16473 | |||
2005-01-07 | o Fix for popped up actors at initial scene fade out | Eugene Sandulenko | |
o Stub for new Wyrmkeep demos with substituted scenes o Converted some script func parameters to apropriate types o More panel fixes svn-id: r16472 | |||
2005-01-07 | Remove extra ; | Travis Howell | |
svn-id: r16471 | |||
2005-01-06 | work around yet another MSVC problem | Max Horn | |
svn-id: r16470 | |||
2005-01-06 | - compiles debug path displaying only if ACTOR_DEBUG defined | Andrew Kurushin | |
- removed some temporary variable svn-id: r16469 | |||
2005-01-06 | Distinguish left and right mouse button | Max Horn | |
svn-id: r16468 | |||
2005-01-06 | Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵ | Max Horn | |
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467 | |||
2005-01-06 | New normal/big fonts | Max Horn | |
svn-id: r16466 | |||
2005-01-06 | small fixes to previous | Andrew Kurushin | |
svn-id: r16465 | |||
2005-01-06 | non tile mode full actor path finding - preview | Andrew Kurushin | |
svn-id: r16464 | |||
2005-01-06 | Add reported 4 disks french monkeyega | Eugene Sandulenko | |
svn-id: r16463 | |||
2005-01-06 | oops again | Max Horn | |
svn-id: r16462 | |||
2005-01-06 | oops | Max Horn | |
svn-id: r16461 |