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AgeCommit message (Expand)Author
2016-08-03DIRECTOR: Display objects with offsetsDmitry Iskrich
2016-08-03DIRECTOR: Add cast pointers to spritesDmitry Iskrich
2016-08-03DIRECTOR: Load cast data and movie configIskrich
2016-08-03DIRECTOR: Read movie versionIskrich
2016-08-03DIRECTOR: Play score, display DIB spritesIskrich
2016-08-03DIRECTOR: Add score data loaderIskrich
2016-08-03DIRECTOR: FIX load paletteIskrich
2016-08-03DIRECTOR: Fix DIB file readingEugene Sandulenko
2016-08-03DIRECTOR: Fix image loading, moved displaying to the engineEugene Sandulenko
2016-08-03DIRECTOR: Display test bitmap resourceIskrich
2016-08-03DIRECTOR: Refactoring palette loadingIskrich
2016-08-03DIRECTOR: Add bookshelf exampleIskrich
2016-08-03DIRECTOR: Add ADGF_MACRESFORK to melements targetrootfather
2016-08-03DIRECTOR: Add detection for "Masters of the Elements"rootfather
2016-08-03GIT: Add a basic .gitignore filerootfather
2016-08-03DIRECTOR: Add initial for support DIB resourceIskrich
2016-08-03DIRECTOR: Rename variables to match changes to AdvancedMetaEngine.Joseph Davies
2016-08-03DIRECTOR: Add detection for The Last Dinosaur Egg.Joseph Davies
2016-08-03DIRECTOR: Fix version in error message.Joseph Davies
2016-08-03DIRECTOR: Add detection for The Vampire's Coffin.Joseph Davies
2016-08-03DIRECTOR: Add detection for AMBER.Joseph Davies
2016-08-03DIRECTOR: Fix RIFX support to actually be usefulMatthew Hoops
2016-08-03DIRECTOR: Change tag comparison to be case-insensitiveMatthew Hoops
2016-08-03DIRECTOR: Fix getting RIFF resourcesMatthew Hoops
2016-08-03DIRECTOR: Add detection for jman JapaneseMatthew Hoops
2016-08-03DIRECTOR: Fix stupid mistake in v3 fallbackMatthew Hoops
2016-08-03DIRECTOR: Add some simple Windows version fallback detectionMatthew Hoops
2016-08-03DIRECTOR: Add detection for Jewels of the OracleMatthew Hoops
2016-08-03DIRECTOR: Add parsing support for v7Matthew Hoops
2016-08-03DIRECTOR: Add gundam0079 mac detectionMatthew Hoops
2016-08-03DIRECTOR: Add v5 Mac data fork parsingMatthew Hoops
2016-08-03DIRECTOR: Mac v3 games just use the resource fork of the executable to startMatthew Hoops
2016-08-03DIRECTOR: Parse the RIFX from v4 Mac versionsMatthew Hoops
2016-08-03DIRECTOR: Add JMP Turbo Mac detectionMatthew Hoops
2016-08-03DIRECTOR: Fix some v3 exe fieldsMatthew Hoops
2016-08-03DIRECTOR: Parse the main MMM file in v3 Windows gamesMatthew Hoops
2016-08-03DIRECTOR: Fix RIFF offsetsMatthew Hoops
2016-08-03DIRECTOR: Add detection for Spy ClubMatthew Hoops
2016-08-03DIRECTOR: Add basic v3-5 exe parsingMatthew Hoops
2016-08-03DIRECTOR: Add majestic detectionMatthew Hoops
2016-08-03DIRECTOR: Fix RIFX files inside of EXE'sMatthew Hoops
2016-08-03DIRECTOR: Add basic resource codeMatthew Hoops
2016-08-03DIRECTOR: Add engine skeletonMatthew Hoops
2016-08-03GRAPHICS/WAGE: Made MacWindowManager font maping requiring font sizeEugene Sandulenko
2016-08-03WAGE/GRAPHICS: Move standard Mac font mapping to gui/Eugene Sandulenko
2016-08-03GRAPHICS: Fix warningsEugene Sandulenko
2016-08-03Merge pull request #796 from blorente/move-macguiEugene Sandulenko
2016-08-02TITANIC: Add game state thunk methods to CGameObjectPaul Gilbert
2016-08-02TITANIC: Fix compiler warningsPaul Gilbert
2016-08-02TITANIC: Added CPETPosition enterViewMsgPaul Gilbert