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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Commit message (
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Author
2011-10-03
PEGASUS: Fix moving forward
Matthew Hoops
2011-10-03
VIDEO: Fix the first AI calibration video
Matthew Hoops
2011-10-02
PEGASUS: Fix idlers freeing themselves
Matthew Hoops
2011-10-02
PEGASUS: Remove a change I made for testing
Matthew Hoops
2011-10-02
PEGASUS: Fix Caldoria wake up video 2
Matthew Hoops
2011-10-02
PEGASUS: Fix energy monitor calibration
Matthew Hoops
2011-10-02
PEGASUS: Fix extra sync
Matthew Hoops
2011-10-02
PEGASUS: Fix Caldoria::updateCursor
Matthew Hoops
2011-10-02
PEGASUS: Add a hack to skip energy bar calibration for now
Matthew Hoops
2011-10-02
PEGASUS: Fix draw sync functions
Matthew Hoops
2011-10-02
PEGASUS: Add the basic Caldoria neighborhood
Matthew Hoops
2011-10-01
PEGASUS: Fix time forward callbacks
Matthew Hoops
2011-10-01
PEGASUS: Fix neighborhood callbacks
Matthew Hoops
2011-10-01
PEGASUS: Fix AI movies playing in the wrong box
Matthew Hoops
2011-09-30
PEGASUS: Fix pausing normal TimeBases
Matthew Hoops
2011-09-30
PEGASUS: Resolve a couple AI TODO's
Matthew Hoops
2011-09-30
PEGASUS: Ease off the CPU
Matthew Hoops
2011-09-30
PEGASUS: Fix inventory looping positions
Matthew Hoops
2011-09-30
PEGASUS: Fix movie segment looping
Matthew Hoops
2011-09-30
VIDEO: Ensure audio paused status remains after a QuickTime seek
Matthew Hoops
2011-09-30
PEGASUS: Actually pause the game now
Matthew Hoops
2011-09-30
PEGASUS: Fix auto dragging
Matthew Hoops
2011-09-30
PEGASUS: Fix typos in autoDragItemIntoInventory/Room
Matthew Hoops
2011-09-30
GRAPHICS: Add support for true 32bpp DirectBits images
Matthew Hoops
2011-09-30
PEGASUS: Introduce better cursor update code
Matthew Hoops
2011-09-30
PEGASUS: Fix AI videos not updating
Matthew Hoops
2011-09-29
PEGASUS: Fix drag sprite transparency
Matthew Hoops
2011-09-29
PEGASUS: Fix cursor not showing up
Matthew Hoops
2011-09-29
PEGASUS: Fix stupid typo stopping the current biochip from being found
Matthew Hoops
2011-09-29
PEGASUS: Allow saving/loading of AI rules
Matthew Hoops
2011-09-29
PEGASUS: Resolve some TODO's and cleanup
Matthew Hoops
2011-09-29
PEGASUS: Update save/load code a bit
Matthew Hoops
2011-09-29
PEGASUS: Add the auto dragger code
Matthew Hoops
2011-09-29
PEGASUS: Fix use of Common::List::erase
Matthew Hoops
2011-09-29
PEGASUS: Returning from the pause menu works now
Matthew Hoops
2011-09-29
COMMON: Ensure numTypes is set to 0 on close
Matthew Hoops
2011-09-29
PEGASUS: Fix compass not showing
Matthew Hoops
2011-09-29
PEGASUS: Fix sprites being drawn incorrectly
Matthew Hoops
2011-09-29
PEGASUS: Fix energy monitor not showing up
Matthew Hoops
2011-09-29
PEGASUS: Allow getting frames from videos
Matthew Hoops
2011-09-29
PEGASUS: Fix TimeBase::setTime
Matthew Hoops
2011-09-29
PEGASUS: Add the PauseMenu code
Matthew Hoops
2011-09-29
PEGASUS: Fix a typo in the SoundLevel code
Matthew Hoops
2011-09-29
PEGASUS: Add the SoundLevel class
Matthew Hoops
2011-09-29
PEGASUS: Implement the ScreenDimmer class
Matthew Hoops
2011-09-28
PEGASUS: Use proper key for the right fire button
Matthew Hoops
2011-09-28
PEGASUS: Start the demo off!
Matthew Hoops
2011-09-28
PEGASUS: Fix exit table loading
Matthew Hoops
2011-09-28
PEGASUS: Fix valgrind warnings with the spots
Matthew Hoops
2011-09-28
PEGASUS: Fix stop time of movies
Matthew Hoops
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