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2006-11-05CleanupTravis Howell
svn-id: r24626
2006-11-05Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value ↵Travis Howell
is correct svn-id: r24625
2006-11-05Only read a single item, in doTable opcodeTravis Howell
svn-id: r24624
2006-11-05Added display of the two special between room animations: falling down the ↵Paul Gilbert
chute and hiding in the barrel svn-id: r24623
2006-11-05Add inital load/save code changes for earlier games and cleanupTravis Howell
svn-id: r24622
2006-11-05Improve debug output of video scriptTravis Howell
svn-id: r24621
2006-11-05TypoTravis Howell
svn-id: r24620
2006-11-05Music is disabled when under water in Elvira 1Travis Howell
svn-id: r24619
2006-11-05removed unneeded opcodesGregory Montoir
svn-id: r24618
2006-11-05added basic MIDI playbackGregory Montoir
svn-id: r24617
2006-11-05SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 gamesTravis Howell
svn-id: r24616
2006-11-05cleanupGregory Montoir
svn-id: r24614
2006-11-04SCUMM cleanupMax Horn
svn-id: r24612
2006-11-04Added Touche engine supportChris Apers
svn-id: r24607
2006-11-04Fixed zero filled Rect with PalmOS compilerChris Apers
svn-id: r24606
2006-11-04Fixed and updated Palm save managerChris Apers
svn-id: r24602
2006-11-04Fixed zero filled _opcodeTable[] with PalmOS ARM compilerChris Apers
svn-id: r24599
2006-11-04rewrote FOTAQ game version detection code in a - if I didn't break anything ↵Gregory Montoir
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598
2006-11-03Adding M3 file missing from last commit.Neil Millstone
svn-id: r24597
2006-11-03Merging in changes made in branch for 0.9.1 release into trunkNeil Millstone
svn-id: r24596
2006-11-03cleanup (got rid of the custom Language enum, re-used the one in the Common ↵Gregory Montoir
namespace) svn-id: r24595
2006-11-03Fix compilation in Linux (itoa() isn't available here, it's non-standard)Sven Hesse
svn-id: r24594
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
svn-id: r24592
2006-11-03added translation method to Common::RectGregory Montoir
svn-id: r24591
2006-11-03added basic handler for VOC block 9Gregory Montoir
svn-id: r24590
2006-11-03got rid of two memory leaksGregory Montoir
svn-id: r24589
2006-11-03Fixed bad namespace comments spotted by clone2727.Torbjörn Andersson
svn-id: r24588
2006-11-02Add video code for HE100 gamesTravis Howell
svn-id: r24586
2006-11-01Ooops, move code to correct functionTravis Howell
svn-id: r24585
2006-11-01Enable Bink video playback in HE100 gamesTravis Howell
svn-id: r24584
2006-11-01Added Audio::Mixer::setReady method to work around bug #1588848Max Horn
svn-id: r24583
2006-11-01Workaround for bug #1586894Max Horn
svn-id: r24582
2006-11-01Removed unnecessary newline from warning message. (But why did I get thisTorbjörn Andersson
message in the first place?) svn-id: r24581
2006-10-30HACK no longer required for MM demo modeTravis Howell
svn-id: r24576
2006-10-30Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵Travis Howell
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575
2006-10-29SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵Max Horn
state VALUE' svn-id: r24572
2006-10-29SCUMM: The didexec flag did not exist in V0-V2; minor cleanupMax Horn
svn-id: r24571
2006-10-29Always stop the audio handle in Sound::voicePlay.Johannes Schickel
svn-id: r24569
2006-10-29Changed some single quotes to double quotes; fixed 'Solaris Spark' -> ↵Max Horn
'Solaris SPARC'; added vinterstum as Mac OS X packager -- he did the last couple release binaries, not me, so he should get all the fame and blame ;-) svn-id: r24567
2006-10-29Named / documented the V0-V2 object states (we should probably rename the ↵Max Horn
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566
2006-10-29cleanupMax Horn
svn-id: r24565
2006-10-29Increase delay for dragging items, to match originalTravis Howell
svn-id: r24564
2006-10-29Update variable range, when using debuggerTravis Howell
svn-id: r24563
2006-10-29Add opcode and opcode stub for Elvira 2. Remove unused opcode codeTravis Howell
svn-id: r24562
2006-10-28Not required anymoreChris Apers
svn-id: r24561
2006-10-28Simon -> AGOSChris Apers
svn-id: r24560
2006-10-28New modular backend implementationChris Apers
svn-id: r24559
2006-10-28White space changesTravis Howell
svn-id: r24558
2006-10-28Remove vga opcodes which are never used by gamesTravis Howell
svn-id: r24557
2006-10-28Update debug tablesTravis Howell
svn-id: r24556