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2018-06-28PINK: remove lambda functionswhiterandrek
PINK: remove lambda functions PINK: remove >> << operators
2018-06-28PINK: fix no newline warningwhiterandrek
2018-06-28PINK: remove >> << operatorswhiterandrek
2018-06-28PINK: change hex to dec numberswhiterandrek
2018-06-28PINK: fix arguments in InventoryItem methodwhiterandrek
2018-06-28PINK: change _endFrame type from uint32 to int32whiterandrek
2018-06-28PINK: fix signed vs unsigned comparisonwhiterandrek
2018-06-28PINK: change size_t to uintwhiterandrek
2018-06-28PINK: remove the use of auto variableswhiterandrek
2018-06-28PINK: fix includeswhiterandrek
2018-06-28PINK: remove bug from descriptionwhiterandrek
2018-06-28PINK: removed single-line function from SeqTimerwhiterandrek
2018-06-28PINK: fixed forward declarationwhiterandrek
2018-06-28PINK: renamed method parameters to appropriate names in Condition classeswhiterandrek
2018-06-28PINK: fixed sprites which start playing with delaywhiterandrek
2018-06-28PINK: updated status of enginewhiterandrek
2018-06-28PINK: fixed crash in Hokus Pokuswhiterandrek
2018-06-28PINK: fixed finding of nullptr Actorwhiterandrek
2018-06-28PINK: added basic implementation of HandlerTimerSequences just to make Hokus ↵whiterandrek
Pokus playable after Black Hole
2018-06-28PINK: changed size method to empty to improve readabilitywhiterandrek
2018-06-28PINK: fix for Pokus gamewhiterandrek
2018-06-28PINK: added missing includewhiterandrek
2018-06-28PINK: updated description of engine. Passport to Peril is now fully playable*whiterandrek
2018-06-28PINK: fixes crash on loading final scene of Passport to Peril(not tested)whiterandrek
2018-06-28PINK: increased buffer size (fixes crash in India Location)whiterandrek
2018-06-28PINK: fixed compilation errorswhiterandrek
2018-06-28PINK: fixed unstoppable talk animationwhiterandrek
2018-06-28PINK: implemented stopFramewhiterandrek
2018-06-28PINK: fixed choosing item after getting it from click using other itemwhiterandrek
2018-06-28PINK: fixed entering to Mucky Duck Pubwhiterandrek
2018-06-28PINK: added movement for picked item from inventorywhiterandrek
2018-06-28PINK: changed static_cast to dynamic_castwhiterandrek
2018-06-28PINK: fixed setting action methodwhiterandrek
2018-06-28PINK: fixed finding nullptr actionwhiterandrek
2018-06-28PINK: fixed SideEffectLocationwhiterandrek
2018-06-28PINK: added implementation of mini-games (PubPink and ParlSqPink)whiterandrek
2018-06-28PINK: added implementation of item usingwhiterandrek
2018-06-28PINK: added missing cursorwhiterandrek
2018-06-28PINK: fixed compilation errorwhiterandrek
2018-06-28PINK: removed unnecessary method callwhiterandrek
2018-06-28PINK: added missing parameter in ActionPlayWithSfx::toConsole method;whiterandrek
2018-06-28PINK: fixed stopping sfx according to disasmwhiterandrek
2018-06-28PINK: added PDAButtonActor and AudioInfoPDAButtonwhiterandrek
2018-06-28PINK: fixed Inventory onClick method and other bugfixeswhiterandrek
2018-06-28PINK: added more constantswhiterandrek
2018-06-28PINK: added check for item ownerwhiterandrek
2018-06-28PINK: moved more values to constants sectionwhiterandrek
2018-06-28PINK: created constants for magic numbers, improved code in filewhiterandrek
2018-06-28PINK: bugfixes and added basic inventory implementationwhiterandrek
2018-06-28PINK: implemented page state savingwhiterandrek