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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-10-07
Use slightly less irritating variable names; remove box draw hack, as its sem...
Max Horn
2004-10-07
Use proper range for the (screen/local) strip values
Max Horn
2004-10-07
Fix doxygen warning
Max Horn
2004-10-07
Fix for bug #1042509 (SNMDEMO not recognized)
Max Horn
2004-10-07
updated
Paweł Kołodziejski
2004-10-07
Fix blast object drawing glitches introduced by the smooth scrolling changes ...
Max Horn
2004-10-07
Simplify calling drawBomp a littl
Max Horn
2004-10-07
Adjusted come comments
Max Horn
2004-10-07
I don't know if it matters, but I'll feel safer if we initialise maskPtr...
Torbjörn Andersson
2004-10-07
Correct values.
Travis Howell
2004-10-07
Removed some code which has no effect (looks like a coding mistake?)
Max Horn
2004-10-07
Force ARM in direct mode
Chris Apers
2004-10-07
Pointer correction
Travis Howell
2004-10-06
Fix bug reported by salty-horse. When list is so short so it fits
Eugene Sandulenko
2004-10-06
Fixed Builder sub-project
Chris Apers
2004-10-06
Updated with new files
Chris Apers
2004-10-06
Forgot this one
Chris Apers
2004-10-06
PalmOS update
Chris Apers
2004-10-06
Indentation fix
Torbjörn Andersson
2004-10-06
Use common PI value instead
Chris Apers
2004-10-06
Updated comment
Chris Apers
2004-10-06
PalmOS : ARM optimization
Chris Apers
2004-10-06
PalmOS update
Chris Apers
2004-10-06
Update table
Chris Apers
2004-10-06
Use system path
Chris Apers
2004-10-06
Added M_PI definition
Chris Apers
2004-10-06
Not needed anymore
Chris Apers
2004-10-06
FOTAQ ARM optimization
Chris Apers
2004-10-06
Adjustments
Chris Apers
2004-10-06
Ooops
Travis Howell
2004-10-05
Better clipping code.
Travis Howell
2004-10-05
fix ending credits glitch
Gregory Montoir
2004-10-05
fix drawWizPolygon glitch
Gregory Montoir
2004-10-05
thinkerk works now.
Travis Howell
2004-10-05
Missed spot
Travis Howell
2004-10-05
Allow color adjustment when decompressing wizImages.
Travis Howell
2004-10-05
Switch to warning
Travis Howell
2004-10-05
HE71+ games use wizImages for charset too.
Travis Howell
2004-10-05
o Convert some objectMap methods to more C++-like.
Eugene Sandulenko
2004-10-04
Fix button clicking. Now actor walks to correct spot and interface buttons
Eugene Sandulenko
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-10-04
Sort variables by their number
Max Horn
2004-10-04
Remove Gdi::fillRect, use the existing fill() method instead
Max Horn
2004-10-04
cleanup
Max Horn
2004-10-04
Rename var and enable in COMI.
Travis Howell
2004-10-04
Ooops, got reverted.
Travis Howell
2004-10-04
Implement case 150 for drawBMAPBg
Eugene Sandulenko
2004-10-04
Add warning
Travis Howell
2004-10-04
COMI stores room transparency in RMHD.
Travis Howell
2004-10-04
Add actor transparency var for HE99 games.
Travis Howell
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