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AgeCommit message (Expand)Author
2011-08-05SCUMM: Mark monkey1 VGA floppy as having CMS supportMatthew Hoops
2011-08-05SCUMM: Mark Indy3 VGA as having CMS supportMatthew Hoops
2011-08-05SCUMM: Fix up CMS player implementation.Johannes Schickel
2011-08-05TSAGE: Updated Ringworld detection entries to ADGF_TESTINGPaul Gilbert
2011-08-04COMMON: Initialize more z_stream fields before calling inflateInit2.Alyssa Milburn
2011-08-04COMPOSER: Fix a warning and an uninitialized value.Alyssa Milburn
2011-08-04M4: Fix identified assert calls that had file reads inside themPaul Gilbert
2011-08-04BUILD: Enable Ringworld: Revenge Of The Patriarch by default.Paul Gilbert
2011-08-04NEWS: Ringworld: Revenge Of The Patriarch is now supportedPaul Gilbert
2011-08-03NEWS: Blue's Birthday Adventure is now supportedMatthew Hoops
2011-08-04TSAGE: Fix incorrect sample data being used in _soPlaySound2.Paul Gilbert
2011-08-03TSAGE: Bugfix to correctly display cursor after loading a savegame if appropr...Paul Gilbert
2011-08-03TSAGE: Workaround for original game bug of inventory being available after cr...Paul Gilbert
2011-08-03SCUMM: Remove BluesBirthday dependency on the binaryMatthew Hoops
2011-08-03SCUMM: Typos... thx clone2727.Johannes Schickel
2011-08-03SCUMM: Added FIXME to our old AdLib resource conversion code.Johannes Schickel
2011-08-02MACOSX: Turned update support off by default, simplified and cleaned the pull...Oystein Eftevaag
2011-08-02Merge pull request #52 from CeRiAl/macosx-sparkleOystein Eftevaag
2011-08-01TSAGE: Wait for fading sounds to completely fade when changing scenesPaul Gilbert
2011-08-01TSAGE: Fix for background music to properly fade when leaving Scene #7700Paul Gilbert
2011-08-01TSAGE: Changed debugging statements from warning() to debug()Paul Gilbert
2011-08-01TSAGE: Fix parameters in various calls to fadeOut methodPaul Gilbert
2011-08-01TSAGE: SoundBLaster method #38 now actually updates the channel volumePaul Gilbert
2011-08-01TSAGE: Shift mutex locking to resolve a deadlock issuePaul Gilbert
2011-07-30TSAGE: Tweaks to better detect when a playing sound effect has endedPaul Gilbert
2011-07-30TSAGE: Fix call to correct base class in Scene #60 itemsPaul Gilbert
2011-07-30TSAGE: Fix base hotspot classes of hotspots in Scene #40Paul Gilbert
2011-07-30TSAGE: Add missing dispatch method to fix getting shot too quickly in Scene #40Paul Gilbert
2011-07-29TSAGE: Explicitly call the mixer stopAll() when shutting downPaul Gilbert
2011-07-29TSAGE: Renamed AdlibFxSoundDriver to a more accurate SoundBlasterDriverPaul Gilbert
2011-07-29TSAGE: Removed no longer needed fields from the Fx sound driverPaul Gilbert
2011-07-28DREAMWEB: Rewrite main loopWillem Jan Palenstijn
2011-07-28DREAMWEB: Move main function to stubsWillem Jan Palenstijn
2011-07-28DREAMWEB: Add option to process asm functions but not output themWillem Jan Palenstijn
2011-07-28DREAMWEB: Fix rendering underlined charactersWillem Jan Palenstijn
2011-07-28DREAMWEB: Fix kerning in printcharWillem Jan Palenstijn
2011-07-28TSAGE: Fixed a problem with only the first Fx sound being playedPaul Gilbert
2011-07-28TSAGE: Clarified some method names in the sound codePaul Gilbert
2011-07-28TSAGE: Added sound debugger commandPaul Gilbert
2011-07-28TSAGE: Sound Fx is now playingPaul Gilbert
2011-07-28TSAGE: Fix problem with sound Fx start method being called multiple timesPaul Gilbert
2011-07-27KYRA: add support for Russian Kyra 1 floppy fan translationathrxx
2011-07-27COMPOSER: Fix clang warnings.Johannes Schickel
2011-07-27COMPOSER: Correct module.mk for Dynamic Plugins.D G Turner
2011-07-27MOHAWK: Corrected Regression due to minor typo in Myst o_disableAreas.D G Turner
2011-07-27Merge pull request #58 from fuzzie/composerEugene Sandulenko
2011-07-27TSAGE: Beginning of implementation of Fx method #32Paul Gilbert
2011-07-26NEWS: Mention iMuse priority fix.Johannes Schickel
2011-07-26NEWS: Mention LoL support in 1.4.0.Johannes Schickel
2011-07-26DOC: Correct changes for Simon the Sorcerer 1/2.Travis Howell