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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-11-06
3DS: Update the list of third-party libraries
Cameron Cawley
2019-11-06
GUI: THEMES: Build zip themes using scummtheme.py makeall
Thanasis Antoniou
2019-11-06
GUI: FONTS: Proper Greek BDF (and FCC) fonts added
Thanasis Antoniou
2019-11-06
SCUMM HE: MBC: Pass userid for the endsession request
Eugene Sandulenko
2019-11-05
I18N: Convert Russian and Ukrainian translations back to iso-8859-5
Thierry Crozat
2019-11-05
NETWORKING: Fix compilation for lower versions of libcurl
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Implement Net::destroyPlayer()
Eugene Sandulenko
2019-11-05
3DS: Fix centering of the game screen
Bastien Bouclet
2019-11-05
3DS: Reworked OSD message display
Bastien Bouclet
2019-11-05
3DS: Some changes to magnify mode
Bastien Bouclet
2019-11-05
3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT
Michael Ball
2019-11-05
I18N: Update translation (Russian)
Eugene Sandulenko
2019-11-05
I18N: Update translation (Greek)
Antoniou Athanasios
2019-11-05
I18N: Update translation (Ukrainian)
Eugene Sandulenko
2019-11-05
NETWORKING: Enter Session
Alexander Tkachev
2019-11-05
NETWORKING: Enter SessionRequest
Alexander Tkachev
2019-11-05
NETWORKING: Add CurlRequest::wait()
Alexander Tkachev
2019-11-05
JANITORIAL: Fix Networking::DataResponse typedef naming
Alexander Tkachev
2019-11-05
BLADERUNNER: #11239 Fix buggy state and saved games for Desk Clerk
Thanasis Antoniou
2019-11-05
SCUMM HE: MBC: Fix debug output
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Implement Net::disableSessionJoining()
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Properly thread async requests
Eugene Sandulenko
2019-11-05
SCUMM HE: MBC: Implemented function return from remote client
Eugene Sandulenko
2019-11-04
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Implement Net::endSession()
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Query sessions asynchronously
Eugene Sandulenko
2019-11-04
SCUMM HE: MBC: Cleanup
Eugene Sandulenko
2019-11-04
3DS: Add a make rule for a distributable package
Bastien Bouclet
2019-11-04
I18N: Update translation (Greek)
Antoniou Athanasios
2019-11-04
I18N: Update translation (Hebrew)
Matan Bareket
2019-11-04
I18N: Regenerate translations data file
Thierry Crozat
2019-11-04
SCUMM HE: MBC: Do not block execution when sending packets
Eugene Sandulenko
2019-11-03
CREDITS: whoozle is not retired anymore
Eugene Sandulenko
2019-11-03
CREDITS: Update build target to generate the new yaml credits
Matan Bareket
2019-11-03
PS3: Implement the cloud synchronization features
Bastien Bouclet
2019-11-03
3DS: Implement cloud sync support
Bastien Bouclet
2019-11-03
3DS: Use DATA_PATH to configure support files location
Bastien Bouclet
2019-11-03
NETWORKING: Try loading the CA bundle from DATA_PATH
Bastien Bouclet
2019-11-03
NETWORKING: Improve libcurl error handling
Bastien Bouclet
2019-11-03
STARTREK: Remove sound function wrappers out of StarTrekEngine
Filippos Karapetis
2019-11-03
I18N: Update translations templates
Thierry Crozat
2019-11-03
DOC: Update the documentation for engineId
Bastien Bouclet
2019-11-03
BASE: Remove the engines/games alphabetical sort
Bastien Bouclet
2019-11-03
ENGINES: Remove useless TODO
Bastien Bouclet
2019-11-03
CRYO: Revert copyright string change
Bastien Bouclet
2019-11-03
DC: Update for the engineId changes
Bastien Bouclet
2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
BASE: Add a command line option to list the engines
Bastien Bouclet
2019-11-03
MOHAWK: Stop relying on the target to detect the current game
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
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