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AgeCommit message (Expand)Author
2011-01-18MOHAWK: Rename some VideoManager functions so we have some unified naming bet...Matthew Hoops
2011-01-18MOHAWK: Implement channelwood pipe valvesBastien Bouclet
2011-01-18MOHAWK: Add a workaround to prevent a crash when pulling the gears puzzle res...Bastien Bouclet
2011-01-18MOHAWK: Add a sanity check to waitUntilMovieEnds()Matthew Hoops
2011-01-18MOHAWK: Add gulls and butterflies to MystBastien Bouclet
2011-01-18HUGO: Clean upArnaud Boutonné
2011-01-18create_project: Add the lpcrt4 library normally in the libraries section of C...Filippos Karapetis
2011-01-18Added Code::Blocks project files for the create_project toolFilippos Karapetis
2011-01-18MOHAWK: Move Myst's o_quit opcode to the base classMatthew Hoops
2011-01-18MOHAWK: Cleanup wrapMovieFilename()Matthew Hoops
2011-01-18MOHAWK: Fix the gear puzzle in Myst ME MacMatthew Hoops
2011-01-18GRAPHICS: Add a getSurface() function to JPEG to automatically convert to RGBMatthew Hoops
2011-01-18MOHAWK: Implement the whark response to the red lightMatthew Hoops
2011-01-18MOHAWK: Implement the village part of the left viewer on gspitMatthew Hoops
2011-01-18GOB: Give Inca2 its own SaveLoad classSven Hesse
2011-01-18GOB: Fix the indenting :PSven Hesse
2011-01-18GOB: Give Inca2 its own Inter classSven Hesse
2011-01-18GOB: Add a workaround for Inca2Sven Hesse
2011-01-18GOB: Add some sanity checksSven Hesse
2011-01-18GOB: Implement Urban Runner autosaveSven Hesse
2011-01-18HUGO: Improve mouse support in H3 DOS versionArnaud Boutonné
2011-01-18HUGO: Clean-upArnaud Boutonné
2011-01-18GOB: Fix a stupid typo in o2_readData()Sven Hesse
2011-01-18GOB: Fix Woodruff object videosSven Hesse
2011-01-18GOB: Fix Woodruff video offsetsSven Hesse
2011-01-18GOB: Increase debug level for a debug messageSven Hesse
2011-01-18GOB: Fix Urban Runner hotspot textsSven Hesse
2011-01-18VIDEO: Clip render rect to the surface's dimensionSven Hesse
2011-01-18GOB: Add a sanity check in oPlaytoons_readDataSven Hesse
2011-01-18GOB: Add chroma values linear interpolation in drawYUVSylvain Dupont
2011-01-18MOHAWK: Implement xgrviewer so the right viewer on gspit is usableMatthew Hoops
2011-01-18PARALLACTION: Fix Big Red Adventure Walking To Stop On Path Build Failure.David Turner
2011-01-17PARALLACTION: Minor Whitespace and code complexity reduction in walk.*David Turner
2011-01-17PARALLACTION: Some Improvements To Big Red Adventure Walk Code.David Turner
2011-01-17MOHAWK: Implement the Riven pin controlsMatthew Hoops
2011-01-17GOB: Make the variable stack endianness-independentSven Hesse
2011-01-17GOB: Fix o2_pushVars()Sven Hesse
2011-01-17GOB: Fix the flow rate gauge in Urban RunnerSven Hesse
2011-01-16GOB: Remove unused old shade functionsSven Hesse
2011-01-16GOB: Adding a proper shade methodSven Hesse
2011-01-16GOB: Use the correct font and shade color in Urban RunnerSven Hesse
2011-01-16GOB: Add a method to get a true palette colorSven Hesse
2011-01-16GOB: Don't clobber the global paletteSven Hesse
2011-01-16GOB: Remove unused declarationsSven Hesse
2011-01-16SCUMM: Prefer "Could not" over "Couldn't" in some error messages.Johannes Schickel
2011-01-16GUI: Fix language popup in the game options.Johannes Schickel
2011-01-16TOOLS: Fix Win64 MSVC project files.Johannes Schickel
2011-01-16VIDEO: Implement internal-codec 24bpp VMDsSven Hesse
2011-01-16GOB: Allow true-color VMD cursorsSven Hesse
2011-01-16VIDEO: Implement internal-codec 16bit VMDsSven Hesse