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2019-09-30GLK: ADRIFT: Add const qualifier for some function call parametersD G Turner
2019-09-30I18N: Update translations templatesThierry Crozat
2019-09-30SCUMM: Detect language file of Steam version of DIG, fixes bug #10697Ben Castricum
2019-09-30SCUMM: Don't limit Steam MD5 of DIG to englishBen Castricum
Steam also allows other languages to be downloaded. Those have the same MD5.
2019-09-30ANDROID: Update AndroidManifest.xml.in for READ_EXTERNAL_STORAGEThanasis Antoniou
2019-09-29SCI32: Extend HOYLE5 Bridge workaroundsluicebox
2019-09-30GLK: ADRIFT: Fix Remaining GCC Fallthrough WarningsD G Turner
2019-09-30SLUDGE: Fix Some MSVC WarningsD G Turner
2019-09-30SCI: Fix MSVC WarningD G Turner
2019-09-29SCI32: Remove ADGF_TESTING from qfg4 and hoyleTarek Soliman
Closes gh-1871
2019-09-30I18N: Regenerate translations data fileThierry Crozat
2019-09-30GRAPHICS: Add Default Constructor for Cursor StructureD G Turner
This has a similar issue to the Palette structure and thus this will avoid possible unstable uninitialized bugs which could be very hard to track down or replicate.
2019-09-30BLADERUNNER: Replace use of sprintf with Common::String::formatCameron Cawley
2019-09-30GRAPHICS: Add Default Constructor For Palette StructureD G Turner
This is used for outPalette in sci/graphics/palette32 code without calling through the nominal constructor which leaves the various fields _possibly_ uninitialised and thus triggers various compiler warnings. Adding a default constructor fixes the root cause.
2019-09-30SCI: Fix MSVC WarningD G Turner
2019-09-30STARTREK: Fix MSVC Signed vs. Unsigned Byte WarningD G Turner
2019-09-30DEVTOOLS: Fix GCC Compiler Warning in convbdf ToolD G Turner
2019-09-30TONY: Fix Missing Font Base Class InitializationD G Turner
This was causing an MSVC warning.
2019-09-29GLK: QUEST: More warning fixesPaul Gilbert
2019-09-30DEVTOOLS: GLK: Fix GCC Compiler WarningD G Turner
2019-09-29GLK: QUEST: Shadowing fixesPaul Gilbert
2019-09-30COMMON: Fix MSVC Compiler WarningD G Turner
The enum is implicitly int32 by default so causes signed vs. unsigned assignment warnings. Changing this to a const uint32 avoids the issue.
2019-09-29GLK: QUEST: Change throw to error callPaul Gilbert
2019-09-30BUILD: Fix GCC Warning from Endianess Test CompilationD G Turner
This is emitted when GCC is set with -Wall -Wextra by environment variables.
2019-09-29GLK: QUEST: Remove missing file from module.mkPaul Gilbert
2019-09-29GLK: ADRIFT: Warning fixesPaul Gilbert
2019-09-30BLADERUNNER: Remove ADGF_TESTING flagLothar Serra Mari
2019-09-29GLK: Changing ScummGlk engine name to GlkPaul Gilbert
Calling the engine a different name than it's namespace was just causing confusion. Better to simply call it Glk, even if it will be both the underlying API as well as the overall engine name
2019-09-30WAGE: Use 9-patch borders also for the consoleEugene Sandulenko
2019-09-30I18N: Update translations templatesThierry Crozat
2019-09-29GLK: QUEST: gcc compilation fixesPaul Gilbert
2019-09-29GLK: QUEST: Savegames aren't supported for Quest gamesPaul Gilbert
2019-09-29GLK: QUEST: Fix exitting by closing game windowPaul Gilbert
2019-09-29GLK: QUEST: Fix crash printing formatted stringsPaul Gilbert
2019-09-29GLK: QUEST: Startup/logging fixPaul Gilbert
2019-09-29GLK: QUEST: Fix infinite recursionPaul Gilbert
2019-09-29GLK: QUEST: Added detection entriesPaul Gilbert
2019-09-29GLK: QUEST: Initial subengine commitPaul Gilbert
2019-09-30SCI: Add fanmade game "Zork: The Great Underground Empire"Filippos Karapetis
Bug #11051
2019-09-29BUILD: Updated config.guess and config.sub from latest GNU libtoolEugene Sandulenko
2019-09-29NEWS: Mention support for Duckman in German NEWS fileLothar Serra Mari
2019-09-29NEWS: Mention support for DuckmanCameron Cawley
2019-09-29WAGE: Specify window border padding in 9-patch imagesEugene Sandulenko
2019-09-29GRAPHICS: MACGUI: Load border padding directly from the 9-patchEugene Sandulenko
2019-09-29GRAPHICS: Fix padding calculation for 9-patch imagesEugene Sandulenko
2019-09-30SCI32/SCI: Sync Hoyle 4 and Hoyle 5 Bridge workaroundsFilippos Karapetis
These two games use the same scripts for the Bridge sub-game, so their workarounds are the same. Fixes bugs #11162, #11183
2019-09-29SCI32: Fix typo in kGlobalVarHoyle5ResponseTimeFilippos Karapetis
2019-09-29CONFIGURE: Add android-x86_64 and android-mips64 targetsCameron Cawley
2019-09-29TITANIC: This game doesn't use MIDI, mark it as such.Henrik "Henke37" Andersson
2019-09-29LASTEXPRESS: The game doesn't use MIDI, so mark it as such.Henrik "Henke37" Andersson