Age | Commit message (Collapse) | Author |
|
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
|
|
This backend is based on ideas of the old OpenGL backend, of the Android GL
backend and of the iPhone GL backend.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Should fix the AmigaOS4 build
|
|
|
|
This merges pull request 395 for the ZVision engine developed during
GSoC2013.
|
|
|
|
This merges pull request 399 for the Avalanche engine developed during
GSoC2013.
|
|
|
|
|
|
|
|
Unify callDialogDriver() and displayText(). Rework it, unSkrimble() and
doTheBubble() to use Common::String instead of a private buffer. This
fixes the bug regarding examining the money bag.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
savegames.
|
|
The faulty uninitialized variable was _lastPerson. Better to call the
whole resetVariables() so hopefully nothing similar will happen from now.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|