Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-19 | AGI: Removed detection sums for DDP. DDP uses an unsupporeted agi engine ↵ | Stuart George | |
2.01, all DDP versions are booter disks and thus 'hacks' and is buggy under any agi version other than 2.01 (2.272 and 2.089 dont work correctly). This will also stop bug reports coming in for DDP svn-id: r25711 | |||
2007-02-18 | cleanup and fixed _module memory leak | Gregory Montoir | |
svn-id: r25708 | |||
2007-02-18 | added basic support for playing FOTAQ amiga modules files (rjp1) instead of ↵ | Gregory Montoir | |
MIDI (code is currently #ifdef'ed out). svn-id: r25707 | |||
2007-02-18 | Added compressed-saves.cpp to base symbian makefile | Lars Persson | |
svn-id: r25706 | |||
2007-02-18 | Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro) | Max Horn | |
svn-id: r25705 | |||
2007-02-18 | NDS : The scaler profiling renders a white line (1 pixel / 1 ms) | Bertrand Augereau | |
svn-id: r25704 | |||
2007-02-18 | NDS : CPU scaler twiddling backup | Bertrand Augereau | |
svn-id: r25703 | |||
2007-02-18 | NDS : CPU scaler performance experiment | Bertrand Augereau | |
svn-id: r25702 | |||
2007-02-18 | Simplified addGameToConf and at the same time made it more powerful: Copy ↵ | Max Horn | |
all key/value pairs returned by the detector to the new config file domain svn-id: r25701 | |||
2007-02-18 | NDS : Compile fix (savegames-related) | Bertrand Augereau | |
svn-id: r25700 | |||
2007-02-18 | Redraw the launcher after doing a mass add | Max Horn | |
svn-id: r25699 | |||
2007-02-18 | Fixed warning | Max Horn | |
svn-id: r25698 | |||
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan ↵ | Max Horn | |
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697 | |||
2007-02-18 | Made it possible to init a Stack<T> with an Array<T>; removed hack in ↵ | Max Horn | |
Stack<T>::top svn-id: r25696 | |||
2007-02-18 | Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit | Max Horn | |
svn-id: r25695 | |||
2007-02-18 | Correct warned class name | Chris Apers | |
svn-id: r25694 | |||
2007-02-18 | French keyboard is 'azerty' not 'awert' | Chris Apers | |
svn-id: r25693 | |||
2007-02-18 | Renamed crc32 which conflicts with Tapwave system function | Chris Apers | |
svn-id: r25692 | |||
2007-02-18 | Accept zlib format files as well when reading. | Marcus Comstedt | |
svn-id: r25690 | |||
2007-02-18 | Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression caused | Torbjörn Andersson | |
by an earlier cleanup. svn-id: r25689 | |||
2007-02-18 | Const correctness | Max Horn | |
svn-id: r25688 | |||
2007-02-18 | Updated locations of created files to be uninstalled | Lars Persson | |
svn-id: r25687 | |||
2007-02-18 | Bad hack to make thsi engine run on PalmOS | Chris Apers | |
svn-id: r25686 | |||
2007-02-18 | Repaired loading | Sven Hesse | |
svn-id: r25685 | |||
2007-02-18 | Bad hack to make this engine works on PalmOS (compiler still seems to hate ↵ | Chris Apers | |
some global objects) svn-id: r25684 | |||
2007-02-18 | flush()->finalize() | Marcus Comstedt | |
svn-id: r25683 | |||
2007-02-18 | correctly reinit sound output device | Kostas Nakos | |
svn-id: r25682 | |||
2007-02-18 | fixed broken savegames with duplicate items | Nicola Mettifogo | |
svn-id: r25681 | |||
2007-02-18 | replaced magic number with kFlagsVisited where needed | Nicola Mettifogo | |
svn-id: r25680 | |||
2007-02-18 | found and commented gross hack in the original engine | Nicola Mettifogo | |
svn-id: r25679 | |||
2007-02-18 | change in debug level | Nicola Mettifogo | |
svn-id: r25678 | |||
2007-02-18 | set the size of savegame name to the same length for both saving and loading | Nicola Mettifogo | |
svn-id: r25677 | |||
2007-02-18 | enforced use of MAKE_INVENTORY_ID | Nicola Mettifogo | |
svn-id: r25676 | |||
2007-02-18 | fixed broken sprintf formats in saving routines | Nicola Mettifogo | |
svn-id: r25675 | |||
2007-02-18 | new special debug levels | Nicola Mettifogo | |
svn-id: r25674 | |||
2007-02-18 | fixes last broken commit | Nicola Mettifogo | |
svn-id: r25673 | |||
2007-02-18 | more big-endianness fixes | Nicola Mettifogo | |
svn-id: r25672 | |||
2007-02-18 | Committed my fix for bug #1662549 ("SCUMM: MIDI music is broken"). Apparently, | Torbjörn Andersson | |
'len' is now one less than it used to in sysexHandler_Scumm(). Let's hope I changed all the cases that needed changing, and nothing else... svn-id: r25671 | |||
2007-02-18 | adjusted wrong comment | Nicola Mettifogo | |
svn-id: r25670 | |||
2007-02-18 | Replaced the old code for compressed savegames (which was using the ↵ | Max Horn | |
gzopen/gzread/etc. API, and thuse tied to FILE/fopen/fread/etc.) with a new wrapper approach, which allows reading/writing gzip data via arbitrary SaveFile implementations, and thus can be used with custom savefile implementations svn-id: r25669 | |||
2007-02-18 | cleanup | Max Horn | |
svn-id: r25668 | |||
2007-02-17 | Removed LaTeX readme, since it is no longer been updated or used. | Travis Howell | |
svn-id: r25667 | |||
2007-02-17 | Get rid of Common::SaveFile | Max Horn | |
svn-id: r25666 | |||
2007-02-17 | fixed regression bug causing labels not to be aligned properly when near the ↵ | Nicola Mettifogo | |
right border svn-id: r25665 | |||
2007-02-17 | changed mapChar to use unsigned (byte) instead of char, to avoid possible ↵ | Nicola Mettifogo | |
sign issues svn-id: r25664 | |||
2007-02-17 | changed CNV loading code to be endian-safe | Nicola Mettifogo | |
svn-id: r25663 | |||
2007-02-17 | Removed some dead code, updated a warning message | Max Horn | |
svn-id: r25662 | |||
2007-02-17 | Using stat and fopen is not portable (writing to a Common::File isn't ↵ | Max Horn | |
either, but at least it doesn't force porters to #define fopen to work around it) svn-id: r25661 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2007-02-17 | Speed up the Player_NES code quite a bit (still is rather slow without ↵ | Max Horn | |
compiler optimizations on my 1.5Ghz PowerBook G4, but at least it's not unbearably slow anymore, and with -O2 it's running smoothly) svn-id: r25659 |