Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-15 | Added rudimentary Adlib percussion support. | Jamieson Christian | |
Semantic fixes -- Adlib "MIDI Channels" are now "Voices" Miscellaneous cleanup/streamlining. svn-id: r7520 | |||
2003-05-15 | bounds check; made data static | Max Horn | |
svn-id: r7519 | |||
2003-05-14 | cleanup | Max Horn | |
svn-id: r7518 | |||
2003-05-14 | removed timer.o | Robert Göffringmann | |
svn-id: r7517 | |||
2003-05-14 | restructured some things (mainly the screen routines), moved things out from ↵ | Robert Göffringmann | |
SkyState. (not yet complete) svn-id: r7516 | |||
2003-05-14 | some renaming (consistency) | Joost Peters | |
svn-id: r7515 | |||
2003-05-14 | rm library file before running ar (otherwise ar might add to the existing .a ↵ | Max Horn | |
file, which can cause issues if files are added/renamed/removed) svn-id: r7514 | |||
2003-05-14 | opcodes are just one byte | Max Horn | |
svn-id: r7513 | |||
2003-05-14 | additional readArray protection (might cause regression in FT, but then we ↵ | Max Horn | |
should fix FT!) svn-id: r7512 | |||
2003-05-14 | ouch | Max Horn | |
svn-id: r7511 | |||
2003-05-14 | fixed bug where SDL_CreateMutex was being called before SDL_Init; ↵ | Max Horn | |
restructured code a little svn-id: r7510 | |||
2003-05-14 | new V2 font (taken from german zak.exe) | Max Horn | |
svn-id: r7509 | |||
2003-05-14 | fixed V2 decodeParseString | Max Horn | |
svn-id: r7508 | |||
2003-05-14 | fixed light blue EGA palette entry | Max Horn | |
svn-id: r7507 | |||
2003-05-14 | default text color light blue instead of pink | Max Horn | |
svn-id: r7506 | |||
2003-05-14 | v2 text output tweak | Max Horn | |
svn-id: r7505 | |||
2003-05-14 | always draw walkboxes into virtScreen 0 | Max Horn | |
svn-id: r7504 | |||
2003-05-14 | cleanup | Max Horn | |
svn-id: r7503 | |||
2003-05-14 | V2 text drawing | Max Horn | |
svn-id: r7502 | |||
2003-05-14 | make gcc with extra extra warnings happy | Jonathan Gray | |
svn-id: r7501 | |||
2003-05-14 | fixed v2 verb handling | Max Horn | |
svn-id: r7500 | |||
2003-05-14 | force fixed width font in V2 games (our font data is proportional, hence ↵ | Max Horn | |
this looks odd for now; proper fix will be to get proper font data) svn-id: r7499 | |||
2003-05-14 | Some Zak input stuff | James Brown | |
svn-id: r7498 | |||
2003-05-14 | added opcode 0xf7 (getActorZPlane) | Max Horn | |
svn-id: r7497 | |||
2003-05-14 | V8 fix | Max Horn | |
svn-id: r7496 | |||
2003-05-14 | Patch #737497 / Bug #737387 | Max Horn | |
svn-id: r7495 | |||
2003-05-14 | various V8 tweaks | Max Horn | |
svn-id: r7494 | |||
2003-05-14 | updated vc6 file | Paweł Kołodziejski | |
svn-id: r7493 | |||
2003-05-14 | handle EOF (Ctrl-D) a little bit better | Max Horn | |
svn-id: r7492 | |||
2003-05-14 | added box drawing code from the old debugger to the new debugger (and ↵ | Max Horn | |
cleaned it up + fixed it for rooms wider than one screen) svn-id: r7491 | |||
2003-05-13 | make it possible to use stdio for the debugger, instead of the console ↵ | Max Horn | |
dialog (useful because the console is very narrow, which is annoying when using e.g. the 'box' command svn-id: r7490 | |||
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn | |
svn-id: r7489 | |||
2003-05-13 | cleanup | Max Horn | |
svn-id: r7488 | |||
2003-05-13 | cleanup | Max Horn | |
svn-id: r7487 | |||
2003-05-13 | fixed more illegal var access in COMI | Max Horn | |
svn-id: r7486 | |||
2003-05-13 | renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no ↵ | Max Horn | |
(known) VAR_SAVELOAD_SCRIPT value for V8) svn-id: r7485 | |||
2003-05-13 | Patch #736861: SDL/GL: AdvMame3x | Max Horn | |
svn-id: r7484 | |||
2003-05-12 | changed some internal structures, added support for true MT32 (though not ↵ | Robert Göffringmann | |
yet used by main prog) svn-id: r7483 | |||
2003-05-12 | added method to detect which midi driver will be created | Robert Göffringmann | |
svn-id: r7482 | |||
2003-05-12 | swapped talkPosX and talkPosY (they were misnamed); factored out some ↵ | Max Horn | |
duplicate code in string.cpp; VC warning fix in smush_player.cpp svn-id: r7481 | |||
2003-05-12 | cleanup (fixes another VC warning, too ;-) | Max Horn | |
svn-id: r7480 | |||
2003-05-12 | fixed another VC warning | Max Horn | |
svn-id: r7479 | |||
2003-05-12 | made hasCharsetMask return a bool (fixes VC compilation warnings) | Max Horn | |
svn-id: r7478 | |||
2003-05-12 | m$vc++ gave hundreds of constant-truncation-warnings because of this one... | Robert Göffringmann | |
svn-id: r7477 | |||
2003-05-12 | added a hack to draw z masks onto the screen (useful to debug potential z ↵ | Max Horn | |
masking bugs, like bug #724685) svn-id: r7476 | |||
2003-05-12 | fixed illegal var access in V7/V8 games | Max Horn | |
svn-id: r7475 | |||
2003-05-12 | synced with release | Max Horn | |
svn-id: r7474 | |||
2003-05-12 | modified akos / 'old' costume (charset) masking code to a) match each other; ↵ | Max Horn | |
also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions) svn-id: r7473 | |||
2003-05-12 | fix regression in MI1 (and possibly others) | Max Horn | |
svn-id: r7472 | |||
2003-05-12 | Updated code segmentation | Chris Apers | |
svn-id: r7471 |