Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-12 | MOHAWK: Add a comment about suspicious dead code in o_changeBackgroundSound | Strangerke | |
2016-01-11 | IOS: Updates the compilation instructions | Vincent Bénony | |
2016-01-11 | CREATE_TOOL: Use tabs instead of spaces... | Vincent Bénony | |
2016-01-11 | CREATE_TOOL: Renames static libraries used for iOS target | Vincent Bénony | |
2016-01-11 | SHERLOCK: Remove empty destructor for WidgetFiles. | Johannes Schickel | |
WidgetBase already has a virtual destructor, thus there is no need to make WidgetFiles have an empty virtual destructor around. This also prevents g++ for Dreamcast from failing due to an internal compiler error. | |||
2016-01-11 | AVALANCE: Fix out of bounds array access. | Johannes Schickel | |
Thanks to uruk for checking on this. | |||
2016-01-11 | MADS: Rename "interface" variable to "idx". | Johannes Schickel | |
interface is #define'd on WinCE and breaks compilation. We might want to undefine it in the future to prevent these pitfalls. | |||
2016-01-11 | MADS: Check 'dialog' earlier to avoid untested null dereference | Strangerke | |
2016-01-11 | MADS: dragonsphere - Remove dead code in Scene102::step() | Strangerke | |
2016-01-11 | MADS: Initialize some variables in player code | Strangerke | |
2016-01-11 | MADS: Initialize some variables in conversation code | Strangerke | |
2016-01-11 | LAB: Prevent duplicate processing of input | Filippos Karapetis | |
2016-01-11 | LAB: Prevent excessive screen updates when checking for events | Filippos Karapetis | |
2016-01-10 | MADS: Fix a bug noticed by eriktorbjorn in the camera code | Strangerke | |
2016-01-10 | CONFIGURE: Fix missing variable access. | Johannes Schickel | |
Ooops. | |||
2016-01-10 | CONFIGURE: Allow detection of static FreeType2 builds. | Johannes Schickel | |
This is actually a bit abusive of the --static option. However, it works and prevents a lot of hassle to setup building when FreeType2 was built with --disable-shared. | |||
2016-01-11 | MADS: Implement conversation dialog scripts loading | Paul Gilbert | |
2016-01-10 | IOS7: Make ios7bundle target work again. | Johannes Schickel | |
2016-01-10 | SCI: Fix compilation when SCI32 is disabled | Willem Jan Palenstijn | |
Thanks bSr43 | |||
2016-01-10 | SCUMM: Add detection for Russian MM fan-demo | Eugene Sandulenko | |
Detection is required due to the font differences. | |||
2016-01-10 | SCUMM: Add support for Russian MM | Eugene Sandulenko | |
2016-01-10 | TINSEL: Added detection for DW1 fan translation | Eugene Sandulenko | |
2016-01-10 | SAGA: Add support for Russian fan-translation of IHNM | Eugene Sandulenko | |
Released about 2 years ago and is translating the subtitles in contrast to the version released on CD which has only poorly done voice-overs. | |||
2016-01-09 | AUDIO: fix two bugs in FM-TOWNS pcm code | athrxx | |
2016-01-10 | MADS: Implement GameConversations::update | Paul Gilbert | |
2016-01-09 | MADS: Hook up calls to conversation update where necessary | Paul Gilbert | |
2016-01-09 | MADS: Set up conversation mode enum, change hold fields to use it | Paul Gilbert | |
2016-01-09 | CONFIGURE: Disable ARM assembly for iOS targets with Apple's as. | Johannes Schickel | |
2016-01-09 | MADS: Implement bulk of remaining conversation setup and support methods | Paul Gilbert | |
2016-01-08 | SCI: Fix the math in applyFade(), and simplify setFade() | Filippos Karapetis | |
2016-01-08 | SCI: *Really* fix the logic in applyFade() | Filippos Karapetis | |
Thanks wjp | |||
2016-01-08 | SCI: Fix the logic in applyFade() | Filippos Karapetis | |
Note that this is still unused, as it is normally called from kSetShowStyle() | |||
2016-01-08 | SCI: Renamed one more function name to conform to our guidelines | Filippos Karapetis | |
2016-01-08 | SCI: Make GfxPalette32 conform to out formatting guidelines | Filippos Karapetis | |
We do not prepend underscores to private class functions | |||
2016-01-08 | SCI: SCI32 palette cyclers are disjoint, so use a single palette copy | Filippos Karapetis | |
2016-01-08 | SCI: Simplify the SCI32 palette cycling code | Filippos Karapetis | |
2016-01-08 | SCI: Initialize kString properly for SCI2 games | Filippos Karapetis | |
SIG_UNTIL_SCI21MID did not account for SCI2 games. Fixes GK1 DOS | |||
2016-01-08 | SCI: Fix compilation | Filippos Karapetis | |
2016-01-08 | Merge pull request #644 from csnover/sci32-kPalCycle | Filippos Karapetis | |
SCI32: palette management (full kPalCycle, partial kSetPalStyleRange and kPalFade) | |||
2016-01-08 | MADS: Further conversation cleanup, start of conv CND file loading | Paul Gilbert | |
2016-01-08 | MADS: Implement GameConversations::run method | Paul Gilbert | |
2016-01-08 | MADS: Cleanup of existing converstations skeleton code | Paul Gilbert | |
2016-01-08 | LAB: Bugfixes for the lowres DOS version | Filippos Karapetis | |
The lowres DOS version should be working properly now | |||
2016-01-08 | LAB: Remove superfluous class variables | Filippos Karapetis | |
2016-01-08 | LAB: Use the same text rect in monitors for DOS and Windows versions | Filippos Karapetis | |
The Windows rectangle looks better than the DOS one, with some small spacing on the top left. This is a minor enhancement, and it does help to make the monitors slightly better. Also, this helps us clean up the monitor code a bit | |||
2016-01-08 | GRAPHICS: Silence an MSVC warning | Filippos Karapetis | |
2016-01-07 | SCI: Remove unused member property _palCycleToColor | Colin Snover | |
2016-01-07 | SCI32: Add kFrameOut stub code | Colin Snover | |
2016-01-07 | SCI32: Add kSetPalStyleRange stub code | Colin Snover | |
2016-01-07 | SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade) | Colin Snover | |
Graphics palette code was rewritten between SCI1 and SCI2, so SCI32 palette engine code has been moved to a separate GfxPalette32 class. |