Age | Commit message (Collapse) | Author |
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The Beyond Zork graphics font doesn't support Unicode, so allowing
it to convert things like straight quotes into curly ones can cause
ScummVM to crash. Disable these conversions while the Beyond Zork
graphics font is used to avoid that. This fixes bug #10865.
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They're int, not bool, so using 'false' seems wrong to me.
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Updates a pathfinding workaround to handle all edge cases
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Currently translated at 100.0% (1061 of 1061 strings)
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keyboard
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More locations should work
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Pathfinding is almost working, but there are still isues in few
locations, so I'm keeping it disabled.
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Currently translated at 100.0% (1061 of 1061 strings)
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Currently translated at 100.0% (1061 of 1061 strings)
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Currently translated at 100.0% (1061 of 1061 strings)
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Currently translated at 100.0% (1061 of 1061 strings)
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Reported by angstsmurf.
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Fixes the walkable polygon not changing when it's revealed, bug #9894
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Works around a script bug that prevents the game from being completed
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Works around a script bug that locks up the game
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Fixes a bug in the original that crashes the interpreter
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And some small cleanup of unnecessary comments.
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