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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-01-31
SUPERNOVA: Mark intentional fallthrough in switch
Thierry Crozat
2018-01-31
SUPERNOVA: Fix incorrect sanity check for debug command
Thierry Crozat
2018-01-31
SUPERNOVA: Improve command button size for translations
Thierry Crozat
2018-01-31
I18N: Update translations templates
Thierry Crozat
2018-01-31
SCUMM: Check for and flag demos correctly
Henrik "Henke37" Andersson
2018-01-31
NEWS: Mention touch controls in PS Vita port
rsn8887
2018-01-31
SCUMM: Remove variable shadowing
Colin Snover
2018-01-31
TUCKER: Print infobar string if no savegame exists
Adrian Frühwirth
2018-01-31
TUCKER: Fix sentence bar offsets
Adrian Frühwirth
2018-01-31
TUCKER: Fix dirty rects drawing bug in drawStringInteger()
Adrian Frühwirth
2018-01-31
TUCKER: Use existing enum for verbs
Adrian Frühwirth
2018-01-31
TUCKER: Fix dentist music in mall being played incorrectly
Adrian Frühwirth
2018-01-31
SCUMM: Fix compilation failure
Colin Snover
2018-01-31
TUCKER: Fix bubbles in Plugs shop
Adrian Frühwirth
2018-01-31
TUCKER: Cure Bud's and Billy's seasickness
Adrian Frühwirth
2018-01-31
TUCKER: Fix walking Royston glitch
Adrian Frühwirth
2018-01-31
TUCKER: Clarify comment in room palette handling code
Eugene Sandulenko
2018-01-31
TUCKER: Fix color cycling in submarine room
Adrian Frühwirth
2018-01-31
TUCKER: Fix font rendering bug
Adrian Frühwirth
2018-01-31
SCUMM: Fix warning (it generates another one in common/ though)
Eugene Sandulenko
2018-01-31
I18N: Update translations templates
Thierry Crozat
2018-01-31
COMMON: Move VER macro for serializer into common code
Colin Snover
2018-01-31
SCUMM: Replace UB-triggering serialization code with Common::Serializer
Colin Snover
2018-01-31
COMMON: Add support for array serialization to Serializer
Colin Snover
2018-01-31
SCUMM: Fix stack overflow initializing locals
Colin Snover
2018-01-31
SCUMM: Fix stack overflow initializing locals
Colin Snover
2018-01-31
NEWS: Mention lipsync in SCUMM games
Eugene Sandulenko
2018-01-31
SCUMM: implement lipsync for v7 games
Adrian Frühwirth
2018-01-31
SCUMM: really implement lipsync
Giovanni Bajo
2018-01-31
XEEN: Move the World of Xeen ending cutscene to it's own file
Paul Gilbert
2018-01-30
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
2018-01-30
XEEN: Explicitly use DT_PHYSICAL in DamageType field comparisons
Paul Gilbert
2018-01-30
SCI: Add detection entry for LB2 ES floppy
Colin Snover
2018-01-30
I18N: Update translation (French)
Thierry Crozat
2018-01-30
SUPERNOVA: Ensure the GuiElement _text field is null terminated
Thierry Crozat
2018-01-30
SUPERNOVA: Fix out of bound access when exiting the engine while in a dialog
Thierry Crozat
2018-01-30
I18N: Update translation (Italian)
Jennifer McMurray
2018-01-30
XEEN: In progress implementing World of Xeen endgame
Paul Gilbert
2018-01-30
I18N: Update translation (Italian)
Walter Agazzi
2018-01-30
I18N: Update translation (Italian)
Paolo Bossi
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-29
BLADERUNNER: Remove simple walking hack
Thomas Fach-Pedersen
2018-01-29
BLADERUNNER: Completed KIA interface
Peter Kohaut
2018-01-29
BLADERUNNER: Added KIA interfaces
Peter Kohaut
2018-01-29
I18N: Regenerate translations data file
Thierry Crozat
2018-01-28
XEEN: Implemented cmdDisplayLarge opcode
Paul Gilbert
2018-01-28
PSP2: Prevent jumping touch cursor on right click
rsn8887
2018-01-28
PSP2: Add 2-finger drag-and-drop touch motion
rsn8887
2018-01-28
XEEN: Removal of redundant TODOs
Paul Gilbert
2018-01-28
XEEN: Fix virtual destructor warnings for Music
Paul Gilbert
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