Age | Commit message (Expand) | Author |
2003-09-10 | Add comment | Travis Howell |
2003-09-10 | Correct RO sound resource size for blocked games. | Travis Howell |
2003-09-10 | fix for bug #770042 (LOOM: Some bits of dialogue are repeated) | Max Horn |
2003-09-09 | cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM... | Max Horn |
2003-09-09 | fix for bug #782086 (COMI: a long walk) | Max Horn |
2003-09-09 | another fix for bug #802396 (LOOMCD: Sound often causes lock up) | Max Horn |
2003-09-09 | fix for bug #749970 (FT: Animation glitch at the fuel tower) | Max Horn |
2003-09-09 | replaced all use of scale items with scale slots. This allowed me to get rid ... | Max Horn |
2003-09-09 | added convertScaleTableToScaleSlot method, preparing to replace scale items w... | Max Horn |
2003-09-09 | HACK: Display instructions during the cutscenes, so that the user won't | Torbjörn Andersson |
2003-09-09 | Reworked the last commit a bit, so that PlaySmacker() doesn't need to know | Torbjörn Andersson |
2003-09-09 | In PlaySmacker(), make sure there really is a text sprite to draw. | Torbjörn Andersson |
2003-09-09 | Missed config option | Travis Howell |
2003-09-09 | Has not been Amiga AGA port for long long time. | Travis Howell |
2003-09-09 | Add indexed readme from 0.5.0 branch with updates. | Travis Howell |
2003-09-09 | added some comments to a FIXME | Max Horn |
2003-09-09 | Up debug level of this warning, since it floods output in loom | Travis Howell |
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson |
2003-09-09 | map 0xA5 to 11025 Hz, too | Max Horn |
2003-09-09 | map 0xD3 in VOC headers to 22050 Hz, too | Max Horn |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-09 | Cleanup | Torbjörn Andersson |
2003-09-09 | Resampling is no longer required. | Travis Howell |
2003-09-09 | updated vc7 file | Paweł Kołodziejski |
2003-09-09 | Clarified some comments in PlaySmacker(). At this point it should be fairly | Torbjörn Andersson |
2003-09-09 | Read Smacker voice-overs from the correct file, same way as speech.cpp does | Torbjörn Andersson |
2003-09-09 | Simplified the code to decide whether to use speech1.clu or speech2.clu | Torbjörn Andersson |
2003-09-09 | fix sfx routine | Robert Göffringmann |
2003-09-09 | some initial work on Mac0 support. Everybody feel free to pick up here and im... | Max Horn |
2003-09-09 | cleanup | Max Horn |
2003-09-09 | added convertMac0Resource (which doesn't do anything yet, but is the place we... | Max Horn |
2003-09-08 | mention some GM instrument numbers | Max Horn |
2003-09-08 | added comment describing Mac0 format | Max Horn |
2003-09-08 | while 'more logical' the current link order doesn't work if all plugins are d... | Max Horn |
2003-09-08 | added a TODO | Max Horn |
2003-09-08 | fixed yet another bug in redraw logic (which was hidden so far and revealed b... | Max Horn |
2003-09-08 | moving stuff around | Max Horn |
2003-09-08 | actually USAGE_BIT_RESTORED must be cleared, too | Max Horn |
2003-09-08 | turns out that in the GFX usage bit conversion process, we accidentally left ... | Max Horn |
2003-09-08 | minor TODO | Max Horn |
2003-09-08 | added About dialog to launcher | Max Horn |
2003-09-08 | more logical link order | Max Horn |
2003-09-08 | fixed circular dependency; moved version string to main.cpp (seems more logic... | Max Horn |
2003-09-08 | Cleanup. | Torbjörn Andersson |
2003-09-08 | changes to get a better link order, and to allow building a 'bare bone' scumm... | Max Horn |
2003-09-08 | fixed disabling of modules | Max Horn |
2003-09-08 | got rid of version_settings | Max Horn |
2003-09-08 | Updated comment. | Torbjörn Andersson |
2003-09-08 | Added some code to display the subtitles for the Smacker movies, when | Torbjörn Andersson |
2003-09-08 | more plugin related work | Max Horn |