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2006-05-31added arm-*-linux-gnueabi target to configurePaweł Kołodziejski
svn-id: r22804
2006-05-31Project files for AGI added and support for S60V3Lars Persson
svn-id: r22803
2006-05-31Credit Clem and Raina for forum themesEugene Sandulenko
svn-id: r22802
2006-05-31Use _mapWidth/_mapHeight instead of constantSven Hesse
svn-id: r22801
2006-05-31Fixed two Valgrind warnings. But there are still a couple of invalid readsTorbjörn Andersson
at startup. svn-id: r22800
2006-05-31More cleanup. We shouldn't need these widget size parameters either.Torbjörn Andersson
svn-id: r22799
2006-05-31Cleanup. We no longer need these widget size parameters.Torbjörn Andersson
svn-id: r22798
2006-05-31Only do warning for path create failure and not error as it can be set ↵Lars Persson
within scummvm. svn-id: r22797
2006-05-31Hopefully fixed bug #1498024Sven Hesse
svn-id: r22796
2006-05-31Yet another const warning fixedMax Horn
svn-id: r22795
2006-05-31Fixed many const related warningsMax Horn
svn-id: r22794
2006-05-31Add patch for bug #1452272 - COMI: Verb strings aren't wrappedTravis Howell
svn-id: r22793
2006-05-31Possible fix for bug #1497973: "0.9.0 from SVN does not build on Solaris 10"Eugene Sandulenko
svn-id: r22792
2006-05-31Update _tabHeight on screen changes.Torbjörn Andersson
svn-id: r22791
2006-05-31- Removed usage of OSystem::quit(), added a _quitRequested variableSven Hesse
- Fixed some leaks, unitialized memory and delete/delete[]-errors svn-id: r22790
2006-05-31Further disassembly of NPC actions as well as finally figured out the basics ↵Paul Gilbert
of NPC character modes in standard_character_tick_proc svn-id: r22789
2006-05-31Removed misspelled version of disassembly folderPaul Gilbert
svn-id: r22788
2006-05-30free old buffers when changing resolution in the non-GU backend (not that ↵Joost Peters
it's ever used, but anyway) svn-id: r22787
2006-05-30Workaround bug #1497280.Gregory Montoir
svn-id: r22785
2006-05-30remove extraneous commaJoost Peters
svn-id: r22784
2006-05-30cleanupWillem Jan Palenstijn
svn-id: r22783
2006-05-30Fix About dialog in PSP themeEugene Sandulenko
svn-id: r22782
2006-05-30objectify AGI sprite.h/cppChris Apers
svn-id: r22781
2006-05-30Slight adjustment to list height in PSP theme so it will not have ugly emptyEugene Sandulenko
space between last list item and widget edge. svn-id: r22780
2006-05-30Fixes for MM NES resolution:Eugene Sandulenko
- Introduce useAsIs keyword for resolution aliases - Extend skipFor keyword to accept multiple values svn-id: r22779
2006-05-30override some widget settings for launcher on 480x272Joost Peters
svn-id: r22778
2006-05-30Fix game options in PSP themeEugene Sandulenko
svn-id: r22777
2006-05-30Fix global options on PSP themeEugene Sandulenko
svn-id: r22776
2006-05-30Put volume controls conditionally into separate tab. Used by PSP theme.Eugene Sandulenko
svn-id: r22775
2006-05-30- Split global audio tab into audio and volumeEugene Sandulenko
- More logical order in game options tab svn-id: r22774
2006-05-30Should fix drawing on systems with alpha mask.Johannes Schickel
svn-id: r22773
2006-05-30- fix bug in copyRectToOverlay() that was introduced after _overlayScale ↵Joost Peters
cleanup. - implement grabOverlay() svn-id: r22772
2006-05-30Narrow buttons for PSP resolution for better look.Eugene Sandulenko
svn-id: r22771
2006-05-30A quick hack to let PSP gui use bigger fonts. Proper solution is to addEugene Sandulenko
possibility to specify font for each widget class svn-id: r22770
2006-05-30Fixed subtitles Y coordinate in characterSays(). I have no way of confirmingTorbjörn Andersson
this, but it seems obvious to me that it's trying to subtract the character's scaled height, and this is how that's calculated elsewhere as far as I can see. svn-id: r22769
2006-05-30GUI theme for PSP-specific resolutionEugene Sandulenko
svn-id: r22768
2006-05-30Added sections for infrastructure and GUI to the credits file. These are ↵Max Horn
badly incomplete; folks, please add yourself as appropriate svn-id: r22766
2006-05-30Changed 'md5scumm' target back to using a path based on the assumption that ↵Max Horn
you are working in a full checkout of the ScummMV repository svn-id: r22765
2006-05-30Better wordingEugene Sandulenko
svn-id: r22764
2006-05-30Fix bug #1496582 "GUI: Default graphics mode not committing".Eugene Sandulenko
svn-id: r22763
2006-05-30Big Thinker 1st Grade isn't supported yetTravis Howell
svn-id: r22762
2006-05-30Big update from Joachim. Game title fixes, spelling fixes, rewording,Eugene Sandulenko
chapters rearrangements, long line splitting, etc. svn-id: r22761
2006-05-29Only call OSystem::updateScreen() every other frame, so no more than 50 ↵Joost Peters
times per second. This doesn't appear to make a visible difference on PC, but allows the game to run on PSP and probably several other consoles/ports that wait for 50/60hz vsync. Since I'm not familiar with this engine I've added a 'FIXME' comment, because maybe this can be fixed/improved in a different manner. svn-id: r22758
2006-05-29objectify AGI menu.h/cppWillem Jan Palenstijn
svn-id: r22757
2006-05-29The ScummDebugger object needs to be created after _numVariables has been ↵Gregory Montoir
set. This is apparently only done in in readMAXS() which is called by readIndexFile(). Moved the call to the object constructor in the init() method. This fixes the 'scumm_vars' debugger command. svn-id: r22755
2006-05-29- More GOB2 map conversionsSven Hesse
- Added Music_Dummy (for --music-driver=null) - Implemented IMDs. That took longer than I expected... On the bright side, Ween's intro now plays more correctly svn-id: r22754
2006-05-29some cleanupJoost Peters
svn-id: r22753
2006-05-29Update makefile for the GP32 port.Won Star
svn-id: r22752
2006-05-29fix 480x272 overlay drawing, set default overlay size to 480x272Joost Peters
svn-id: r22751
2006-05-29get rid of _overlayScaleJoost Peters
svn-id: r22750