Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | STARTREK: More minor fixes to LOVE mission | Matthew Stewart | |
2018-08-09 | STARTREK: Fix choice numbers in textboxes (again) | Matthew Stewart | |
2018-08-09 | STARTREK: Minor fixes to LOVE mission | Matthew Stewart | |
2018-08-09 | STARTREK: Implement keybindings on away missions | Matthew Stewart | |
2018-08-09 | STARTREK: Right-clicking & keyboard in menus | Matthew Stewart | |
2018-08-09 | STARTREK: Add missing "look at grate" action. | Matthew Stewart | |
Also fix missing subscript for some text relating to N2 gas. | |||
2018-08-09 | STARTREK: Fix swapped McCoy & Spock speaker names | Matthew Stewart | |
2018-08-09 | STARTREK: Fixes to textboxes | Matthew Stewart | |
Center the speaker name, and show the choice number when there are multiple choices. | |||
2018-08-09 | STARTREK: Implement common code for LOVE mission | Matthew Stewart | |
2018-08-09 | STARTREK: Revamp of action callbacks. | Matthew Stewart | |
Old system of putting a callback in an action wouldn't work since it wasn't serializable. Now it seaches for an index corresponding to the function pointer before constructing an action. | |||
2018-08-09 | STARTREK: Implement synthesizer + bugfixes (LOVE) | Matthew Stewart | |
2018-08-09 | STARTREK: LOVE5 | Matthew Stewart | |
2018-08-09 | STARTREK: LOVE4 | Matthew Stewart | |
2018-08-09 | STARTREK: LOVE3 finished. | Matthew Stewart | |
Added "callback" variants of the "walkCrewman" and "loadActorAnim" functions to simplify chains of calls in room-specific code. | |||
2018-08-09 | STARTREK: Start on LOVE3 | Matthew Stewart | |
2018-08-09 | STARTREK: Silence most Visual Studio warnings | Paul Gilbert | |
Enums are signed in at least Visual Studio, and it was generating many warnings of the cast to byte in the Action constructor was losing precision. Likewise, there were some cases of -1 being passed as a parameter to Action. This resolves these warnings by making the constructor parameters int | |||
2018-08-09 | STARTREK: Most of LOVE2 done | Matthew Stewart | |
2018-08-09 | STARTREK: Remove optional parameters from methods | Matthew Stewart | |
2018-08-09 | STARTREK: LOVE1 | Matthew Stewart | |
2018-08-09 | STARTREK: Fix some problems on old compilers | Matthew Stewart | |
2018-08-09 | STARTREK: LOVE0 (start of 3rd mission) | Matthew Stewart | |
2018-08-09 | STARTREK: TUG3 (mission 2 finished) | Matthew Stewart | |
2018-08-09 | STARTREK: Initialize strings in actor objects | Matthew Stewart | |
2018-08-09 | STARTREK: Fix animations underneath textboxes | Matthew Stewart | |
2018-08-09 | STARTREK: Change spawn room back to room 0 | Matthew Stewart | |
2018-08-09 | STARTREK: Fix some uninitialized variables | Matthew Stewart | |
2018-08-09 | STARTREK: TUG2 | Matthew Stewart | |
2018-08-09 | STARTREK: Default text for undefined actions | Matthew Stewart | |
2018-08-09 | STARTREK: TUG1 | Matthew Stewart | |
2018-08-09 | STARTREK: TUG0 (first room of mission 2) | Matthew Stewart | |
2018-08-09 | STARTREK: Make "missionScore" mission-specific | Matthew Stewart | |
2018-08-09 | STARTREK: Preliminary saving/loading | Matthew Stewart | |
2018-08-09 | STARTREK: Loop audio | Matthew Stewart | |
2018-08-09 | STARTREK: Mission 1 finished | Matthew Stewart | |
2018-08-09 | STARTREK: Demon6, including the special case menu | Matthew Stewart | |
2018-08-09 | STARTREK: Demon5 | Matthew Stewart | |
2018-08-09 | STARTREK: Sort text alphabetically by ID | Matthew Stewart | |
2018-08-09 | STARTREK: Begin with Demon4 | Matthew Stewart | |
2018-08-09 | STARTREK: Talk to miner action in Demon3 | Matthew Stewart | |
2018-08-09 | STARTREK: Refactor text using integer constants | Matthew Stewart | |
2018-08-09 | STARTREK: Finish demon3 | Matthew Stewart | |
2018-08-09 | STARTREK: Demon2, half of Demon3 done | Matthew Stewart | |
2018-08-09 | STARTREK: DEMON1 done (klingon attack) | Matthew Stewart | |
2018-08-09 | STARTREK: Finish implementing first room | Matthew Stewart | |
Doors now work, and the system of "walking, then performing an action afterward" is implemented. | |||
2018-08-09 | STARTREK: Begin on room-specific code for room 1 | Matthew Stewart | |
2018-08-09 | STARTREK: Cleanup some text code | Matthew Stewart | |
2018-08-09 | STARTREK: Default behaviour for look action | Matthew Stewart | |
2018-08-09 | STARTREK: Rename objects to actors | Matthew Stewart | |
2018-08-09 | STARTREK: Don't memset sprites, add Fixed16 type | Matthew Stewart | |
2018-08-09 | STARTREK: Inventory menu and hotspots | Matthew Stewart | |
Action buttons now react when hovering over hotspots. |